Box Mattox
Character
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Modified in Paintshop
'Rathtar' Grim Class Medium Assault Cruiser
TECHNICAL SPECIFICATIONS
- Classification: Assault Cruiser
- Height: 234 meters
- Width: 225 meters
- Length: 742 meters
- Hangar Space: Very High (7)
- Hangar Allocations:
- Starfighters: 3 squadrons
- Support Ships: 4 squadrons
- Hangar Allocations:
- Hyperdrive: 1 Class 2 Hyperdrive || 1 Class 12 Hyperdrive Backup
- Armament: Average
- 2 Heavy Turbolaser Turrets
- 8 Twin Heavy Laser Cannons
- 12 Dorsal Assault Missile Launchers behind retracting protective plates
- Defenses: Very High
- Ray and Particle Shields
- Ion Shields
- Thick Durasteel plating
- Point Defense Laser System
- Reinforced Shield Generator
- Shield Boosters
- 36 PRBC-300 'Porcupine' Retractable Point Defense Heavy Blaster Turrets
- 5 specialized consoles for anti-slicing crew
- Speed Rating: Low
- Maneuverability Rating: Low
- All Standard Ship Systems
- Standard quarters for 500 crew members
- Armory
- Barracks for 1250 troops and 250 pilots
- Vehicle Garage
- Navigation Computer
- Repulsorlift systems allow hovering over planetary surfaces.
- Bridge
- Containment Shields
- Mess Halls
- With kitchen droids each for food prep and dishwashing
- With culinary droids for actual meal preparation
- Two years of consumables in pantry
- Rec Rooms
- Gymnasiums
- Laundry Rooms
- With Laundry Droids
- With Industrial Washer/Drier Machines
- 50 Refresher rooms with 20 waste stalls and 20 shower stalls each
- Point Defense Laser System
- Reinforced Shield Generator
- Shield Boosters
- 36 PRBC-300 'Porcupine' Retractable Point Defense Heavy Blaster Turrets
- Repair Droids
- Anti-Slicing Computer Stations for 5 specialist crew
- Military Targeting Computers
- Sensor Array
- Hyperwave Scanner
- Long-range scanner/decoder
- 30 Bacta Tanks
- Autodocs in Medbay
- Tractor Beam Projector
- Military Targeting Computers
- Sensor Array
- Hyperwave Scanner with Holocomm
- Long-range scanner/decoder
- Laser Flash Signaller
- Ironsides - The ship can take an incredible pounding without sustaining serious damage by virtue of its thick slab-sided construction.
- Active Defenses - Ship has extensive blaster defense system and active Slicer protection via specialist crewmembers.
- Get in my Belly - Can carry several squadrons of craft and support vehicles internally.
- One Legged - The single large main thruster is a potential point of failure in a fight.
- Turtle - A High Mass for its Size, due to its thick armor, makes it a bit sluggish in realspace.
The Grim Class Assault Carrier is an export of the House Mecetti Nationalized Industries intended for 'planetary security forces.' While only in limited production, its high capacity and robustness has made it popular with small armies and mercenary groups. Notable users include the Battleborn Mercenary Company and the First Star Brigade, who have been seen using the ship during recent conflicts throughout the galaxy. The ship's greatest weakness is its singular main thruster, which is a bit underpowered for a ship of its size and provides a single point of failure should it be targeted in a battle. While the ship is somewhat sluggish, its robust defenses help it to penetrate defensive fire and make successful insertions.
Out Of Character Info
Intent:
To create a Limited production Assault Cruiser for planetary assaults and invasions
Permissions:
N/A
Technical Information
Affiliation:
House Mecetti Nationalized Industries, Any buyer
Model:
Grim Class Medium Assault Cruiser
Starship Class:
Cruiser (500-1000m)
Starship Role:
Other
Modular:
Yes
Material:
Standard Starship Materials and Duranium armor
Armaments:
2 Heavy Turbolaser Turrets
8 Twin Heavy Laser Cannons
12 Dorsal Assault Missile Launchers behind retracting protective plates
3 Tractor Beams
36 Point Defense Blasters
8 Twin Heavy Laser Cannons
12 Dorsal Assault Missile Launchers behind retracting protective plates
3 Tractor Beams
36 Point Defense Blasters
Defense Rating:
Very High
Speed Rating:
Low
Maneuverability Rating::
Average
Energy Resist:
Very High
Kinetic Resist:
Very High
Radiation Resist:
Very High
Other Resistance(s):
Slicing - Very High
Minimum Crew:
250
Optimal Crew:
2000
Cargo Capacity:
Very Large
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