Bullets and power-cells
- Intent: Create a customer's personal armor.
- Image Source: Source
- Canon Link: N/A
- Permissions:
- Anti-shank Cloth - (My sub)
- Druetium - (Open Market, Mass Produced)
- Phase III "Force Avenger" Energy Shield - (Permission)
- Enviroweave - (Open Market, Mass Produced)
- S-30 "Retention" System - (Open Market, Mass Produced)
- Hybrid Antimatter Power Unit - (Open Market, Mass Produced)
- Kalderweave - (Open Market, Mass Produced)
- High Density Gel Packets and Belt Attachment - (Open Market, Limited Production)
- BA-830 Browncoat Utility Belt - (Open Market, Mass Produced)
- Energy Projected Helmet - (Open Market, Mass Produced)
- Primary Source: N/A
- Manufacturer: Niki Priddy, Terminus Rêve, Priddy General Engineering And Manufacturing
- Affiliation: Luric Ee'everwest
- Market Status: Closed-Market
- Model: Guardian's Raiment
- Modularity: Applicable Modifications
- Utility Belt Pouches and Hooks Swapped out.
- Undersuit friendly systems built in.
- Gauntlets and Boots may be swapped.
- Production: Unique
- Material:
- Anti-shank Cloth
- Kalderweave
- Enviroweave
- Druetium Components
- Synthmesh
- Cortosis-weave
- All blended using Nanoweave form and pieces dyed with Norris Root and dipped with Shadowskin
- Bantha Hide Leather
- Classification: Jedi Combat Robes
- Weight: Average
- Resistances:
- Energy/Plasmatic: Very High
- Kinetic: High
- Lightsabers: High
- EMP/ION: High
- Elemental: Average
- Sonic: Average
- Disruptor: Very High
- Radiation: Very Low
- Acid: Low
- Gas/Airborne: Average
- Combat De-Ionizer as standard equipment
- Stim and Bacta auto-injectors
- Temperature Regulating technology inbuilt
- Fitted with Cortosis Gauntlets
- Enviro filter and Rebreather adapters built into Synthmesh Mask
- Enhancement System to augment user strength
- S-30 "Retention" System built into the suit
- Energy Projected Helmet built into shoulder harness
- Phase III "Force Avenger" Energy Shield with shield remote on belt.
- Hybrid Antimatter Power Unit powering both shield and helmet systems.
+ Energy + The wearer of the robes has an excellent resistance to Energy and Plasmatic weapons through the use of differing materials in a nano-weave system to better dissipate energy across the entirety of the garment rather than letting the energies focus and destroy the point of impact.
+ Kinetic + Use of Antishank cloth gives even this more suit than armor getup a running start at stopping most kinetic weapons. Knives at high speed will find it especially difficult to pierce.
+ EMP/ION + Much the same with dispersing the incoming energy bolts. the blended textiles with some extra equipment make this outfit quite resilient to the focused energy of EMP/Ion.
+ No Disruptions Please + The suit is built in tandem with the Retention system, and grant the wearer exceptional protection through dedicated systems to cease the disruption process.
+ Non-lethal falls + The use of the anti-shank cloth mitigates any detrimental effects from falls less than 7 meters in height. Sprains, cracked ribs, or serious bruising is a thing of the past while wearing the material that absorbs kinetic energy with ease.
+ Lightsabers + While the robes are overall rather futile against a direct assault via the lightsaber, the gauntlets of the robes are made of cortosis and are able to withstand a lightsaber directly and grant the wearer protection from the potential threat.
+ Adaptive Mask and Helmet + The energy projected helm along with a filter adapter system inside the present synthmesh mask allow for a flexible reaction to changing circumstances. An emergency space walk, a sudden dive, or appearance of noxious/toxic gas is a breeze with the adaptive system.
+ Shield + War doesn't change, and there will always be a moment when you want something solid between yourself and the enemy. The Force Avenger Energy Shield provides that solid something in those situations.
- EMP/Ion - When the resistance is met an exceeded, a number of systems inside the robes can potentially be disabled or destroyed. While a few are more creature comforts, others could prove to be fatal issues for both the one wearing and the one assailing.
- Radiation - The use of Anti-shank cloth in the design brings with it the materials tendency to grab hold of radioactive particles. The wearer may become a source of danger to compatriots if not dealt with accordingly.
- Sustained Fire - This iteration of robes depends on the jedi wearing it to be highly aware of their surroundings. Energy weapons that are not deflected will be dissipated across the surface of the robes, but overwhelming fire will ultimately bring them down to an unconscious state or worse depending on the capacity of the weapon.
- Acid - Much the same as radiation, the dilatant makeup of the anti-shank cloth plays into this strange downside of the robes. While not a particular weakness of the material, it becomes an issue after the fact as the material will hold onto the acidic substance regardless of the properties associated and will become an issue to compatriots or the wearer possibly.
- Falling - While able to mitigate the bruises and minor fractures, heights above 7 meters, and the natural sloshing of ones organs render the material useless in protections.
- Still Just Robes - While able to protect a great deal, this is still a set of robes. Heavier projectiles and melee weapons will still deliver potential damage that surpass the protections granted.
- Pockets - The exterior pockets on the belts and anything added to the outside of the robes are unprotected from EMP/ION. Protections provided by the robes not original to production require they be enclosed inside the garment.
- Sparkly - While engaged, the helmet does not offer a hud system, and does not serve as anything more than a stop gap for lacking dedicated cranial protection. As well, damage sustained upon the energy projected helm has the potential to disorient the wearer with sudden flashes. As well, in severe Ionic or EMP situations, the helmet can be temporarily or permanently disabled with appropriate severity.
- On and Off - While a shield is handy, without the neural interface, one has to remember to turn it on. Or have it be in working order from the remote. While handy, the remote can become an issue during intense fighting as the shield is stored/mounted along the back section of the shoulders. Unless skilled in contortion, activating the shielding without the provided remote becomes incredibly difficult.
The need for armor against weapons of war will always have an industry within the largest parts of the galaxy. And where weapons and armor are needed, credits are never far behind. This particular order came with it the details of being worn by a Jedi, meaning certain liberties were taken towards the protections this "armor" provides.
Having seen Jedi at work, the initial idea was to avoid energy distribution until she looked over the specifications of the request. Citing energy being the focus, she made a mental note to revisit the topic with the party requesting the garment.
Weaving a fine layer pf cortosis into the general weave to stabilize the energy dissipating abilities came with the caveat of making the material less resistant to more esoteric forms of attack, but managed to give a modicum of protection to those regardless. While bulky, the robes are largely resistant to even glancing blows from a lightsaber.
One thing she did not budge on however was the more and more common emergence of disruptor technology.
A fact made clear with the anti-disruption tech that is laced within. Keeping the robes to a familiar weight, she made sure to provide some protection from falls with her own material woven into the garment. And aside from some tricky lattice work to give the mask a solid frame system, she was quite pleased with the plug and play system she devised to allow for the swapping of various filter/rebreather systems.
And with every good outfit, she finished the ensemble with a proper utility belt that she felt was proper of someone boasting both lightsaber and space magic.