Star Wars Roleplay: Chaos

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Guide to Faction R&D

This is a sorta guide or ruleset for how the Factions R & D will work in the factory.

All Faction starships must be modified canon or Chaos canon ships. We do not build things we steal them! hehe...

Personnel Starships can be original.

Attack Craft (below 20 meters)
* Every sub capital craft such as Iattack craft will be limited to the faction's use only, so in Manufacturer and Affiliation field's on the submission template, list Corsair Guild
* Attack craft such as interceptors, fighters, bombers, and gunboats are to be minor production only.
* Elite attack craft can be semi-unique and have up to 1 squadron of 12 craft only.
* Personnel attack craft are to be unique and can by the characters personal property so in Affiliation and Who can use ths fields put your characters name.

Freighters (20 to 50 meters)
* Freighters are to be unique production names vessels.
* Freighters will be limited to your characters or group of characters use to in the "Who can use this" field put your character or a list of characters with access to the vessel.

Starships (50 to 1000 meters)
* Every starship over 400 meters will have an individual name.
* Every starship over 400 meters will be unique production.
* Every starship will be limited to the faction's use only, so in Manufacturer and Affiliation field's on the submission template, list Corsair Guild
* Ship's may be captained by characters but will be the property of the guild, so In the "Who can use this" field list Corsair Guild first and your character second.
* Ships under 400 meters will be considered escorts and be limited production only.
 

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