Elaine Thul
Duchess Thul
Image Source: http://www.nexusmods.com/fallout4/Images/10328/?
Intent: To Create power armour, to sell
Development Thread: Here posts 11, 16, 23, 37, 43, 48, 65, 93, 99, 109, 116, 124, 145
Here posts 6, 33, 50, 64, 70, 80, 85,
Here a thread getting mats
Manufacturer: House Thul Estates
Model: H.T.E. Power Armour
Affiliation: Elaines Housecarls
Modularity: No
Production: Limited
Material: Trimantium
Classification: Power Armour
Weight: 400kg
Quality: 10
Special Features: HUD
Independent air Supply (3hrs)
Hydraulic Strength
Deflector Shields 1/2 an hour
In built wrist blaster both arms
In built AGL on left arm
Fusion Battery
Can survive in any or no atmosphere wearin it
Internal comms unit
Proximity sensor
AC as standard
Ion and EMP protection
Description: This armour was designed for the use of veteran and elite units only, as it was too expensive to be used by anyone else. The armour was used by shock troopers personal bodyguards, and it's high armour rating plus deflector shield technology used, meant whoever was wearing it was a walking tank. The wearer could also use heavy weapons without any restrictions, as the hydraulic strength would compensate for any the restrictions. This meant the user could have maximum firepower available to them, and still keep moving.
As well as armour designed for ship hull, it also came with it's own deflector shield wo add to defense. This however had major draw on it's power supply, which was a fusion battery, and using this more thirty minutes, meant a battery change would be necessary soon. Also when that happens the wrist blaster become inoperable, and the hydraulics become sluggish, though they still work. To combat this having the power armour units work in tandem, and having more batteries brought to them to keep the power up.
On each arm they have a basic wrist blaster built in, incase there main weapon becomes inoperable. Also on their left arm they have an in built Auxiliary Grenade Launcher (AGL), and a small holder for three AG's on the left leg. This was gave the suit wearer some tactical options, in what grenades to take with them. The AGL was designed to help fire grenades, further than could be thrown in this case a hundred meters. Which was same has her infantry blaster, and most standard types that she knew of.
Due to it being a sealed unit, it was completely shut off from outside atmosphere. This meant the suit could be used anywhere, including on desserts thanks to inbuilt AC unit. Also in toxic atmospheres they can use their internal oxygen supply, and thanks to training that is required with suit, the average wearer could last three hours.
Also it had in built proximity sensor, this would alert the user to anyone trying to sneak up on them. Due to hud actually seeing everything, it was the same as seeing through a camera eye, which could also change type of vision being used.
The suit could take a Ion or emp blast and still keep working, though if it was direct blast from grenade, or multiple shots from a Ion blaster, then suit shut down. Though it could handle a few shots, or a blast from the grenade if something else had soaked a lot of the blast. If they are affected by it, they are stuck in the suit until repaired or cut out of it.
The downside to this armour was it weight, which meant the user would be advised not walk on ice. Also the size of it, meant they were not dodging any attacks. This was problematic when facing a force user, as they would not be able to evade a lightsaber. Though it would take a few seconds to cut through, they would have chance to try and grab them.
Primary Source:[SIZE=12.2222px] Infantry Blaster for AGL[/SIZE]