Star Wars Roleplay: Chaos

Register a free account today to become a member! Once signed in, you'll be able to participate on this site by adding your own topics and posts, as well as connect with other members through your own private inbox!

Work In Progress Haven [Arbra Jedi Enclave]

chris-dien-underground-city-dien.jpg

"HAVEN" ARBRA JEDI ENCLAVE
OUT OF CHARACTER INFORMATION
Intent
: [ State why you are making this submission and what purpose it will fulfill in RP. ]
Image Credit: Underground City Warhammer Online By: Chris Dien
Canon: Haven Base | Grotto City
Permissions: [Please link any Marketplace purchase or similar approvals to use other Writers' content as part of this submission.]
Links: Source of Salvation,

SETTING INFORMATION
Structure Name
: "Haven" Arbra Jedi Enclave
Classification: Jedi Enclave
Location: Arbra
Affiliation: Jessa Haran | LS Jedi (GA/RTL)

Accessibility: Access to the enclave is concealed. Visitors may enter through the hangar bay, which is a large cavern once used for this purpose by the Rebels. The mouth of the hangar bay is a blast-shielded false rock wall, making it look like the side of a mountain. Likewise, the ground entry is hidden in the same fashion. As these points are vulnerable, there are sentries posted nearby. There are a number of underground tunnels that were used by the Rebels at Haven Base, many of which were carved out to serve as emergency exits for people and crafts -- most of these are still in tact, but currently disused.

Description: Located within a mountain, the Haven Enclave was built from a small portion of Arbran ruins -- the remains of Grotto City. As it would happen, this area is located beneath the original Haven Base utilized by the Rebels long ago. As such, there was much that could be salvaged to turn this abandoned cavernous hide-out into a safe space for the Jedi. Each entrance is hidden, featuring blast-shieled false rock walls -- and the remote area of the thick Arbran forest provides additional cover. To anyone flying over, it would seem a quiet moutain and valley, seemingly devoid of sentient life.

POINTS OF INTEREST
Hangar:

Living Quarters:

The Grotto:

Crystal Cavern:

Various Cave Mouths:

SECURITY

[ Provide a Security Rating (choose from: None, Low, Medium, High, Maximum) and any specific security assets in list format. What defenses does this location have, including internal and perimeter defenses? Please note that the rating is relative to the type of location this is. Normal civilian structures have a different scope in security, compared to military bases. As such a civilian structure with a Maximum security rating is not on the same level as a military base with a Maximum rating. A civilian structure with a Maximum rating could be the seat of a planetary government, or the headquarters of an inter-galactic corporation. Private security, alarms, perhaps even a defensive shield, but they should not have entire armies within or enough armament to destroy a fleet above. Please link rare or uncommon tech/equipment to the SW wiki article or Factory-approved submission. Common canon items do not need to be linked. ]

HISTORICAL INFORMATION
[ Include a description on the structure's history here. Detail how it came to be created and why. Talk about the people involved in this structure's history and what role it played and still plays. For historical structures, if you so desire, you can include historical events from the Chaos Canon timeline or board history where appropriate. ]
 
Last edited:

Users who are viewing this thread

Top Bottom