Kal
Whispers
OUT OF CHARACTER INFORMATION- Intent: An insanity-inducing way to cut down your commute.
- Image Source: Warp Effect UE4 by Michał Arendt.
- Canon Link: N/A
- Permissions: N/A
- Primary Source: Hyperdrive | Netherworld
- Manufacturer: Greystone Mercantile
- Affiliation: Greystone Mercantile
- Market Status: Closed-Market
- Model: Helldrive Module
- Modularity: Minimal.
- Production: Limited
- Material: Mad Science and Miscellaneous Components.
- Helldrives are arcane devices piggybacking on Hyperdrives to rapidly shift a vessel from one destination to another, using the deepest, most non-Ecludiean reaches of Chaos as an alternative to conventional Hyperspace; since that strange realm does not necessarily correspond to the dimensional geometry of Realspace, thematic or symbolic links between origin and destination is often of great importance.
- Helldiver: Helldrives "safely" propel vessels through the darkest reaches of Chaos (or "Hell"), expediting travel and avoiding crowded lanes.
- Arcane: Expecting consistency from a realm of spirits is a fool's gambit; oddities are commonplace and can be harmless or horribly deadly*.
- Lockdown: Since Helldrives piggyback on a ship's Hyperdrive for important functions, interdiction fields can keep them from activating.
- Infinite Horror: Helldrives produce a comforting "red-tinted Hyperspace" visual illusion; fluctuations may lead to insane crewmen*.
One of the most arcane technologies developed by spirits that call themselves the Shadows, Helldrives allow Greystone and its customers to freely ply their trades without having to subject themselves to the pettiness that is "mortal customs officers". While not as predictable as more conventional hyperdrives, these devices are usually faster, especially when long-distance trips and slower hyperlanes are involved.
Instinctive astrogation, whether from a Navbrain or Force Sensitive pilot, is generally advisable due to the arcane mathematics involved; in contrast to your average hyperspace jump, so-called Helljumps are only occasionally precise - it's possible to end up in the wrong system or even sector.
*Side effects may include but are not limited to insanity reminiscent of "hyper-rapture", demonic possession, space-time anomalies, spontaneous combustion, Dark Side corruption, and existential dread.
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