HK-42
Grievous II
OUT OF CHARACTER INFORMATION
4 Cluster Missile Launchers, 30 Missiles per Launcher
10 Point Defense Laser Cannons
4 Assault Proton Torpedo Launchers, 10 Torpedoes per Launcher
6 Boarding Torpedo Launchers, 8 Torpedoes per Launcher, 4 squadrons (36 troops) per Torpedo
3 MS-15 Diamond Boron Missile Launchers, 10 Missiles per Launcher
5 Concussion Missile Launchers, 5 Missiles per Launcher
4 Tracking Torpedo Launchers, 20 Torpedoes per Launcher
2 Distinct Shield Systems; Deflector Shields and Thermal Shields
2 RSD 88D-II BrightStar Ion Engines
4 KGDefender Ion Engines
ADVANCED SYSTEMS
N/A
Strengths:
- Intent: To make a variant of the Hellspawn Frigate, mainly to be used to combat other Frigates and Cruisers
- Image Source: link
- Canon Link:
- Primary Source: Link
- Manufacturer: Gahenn Droid Foundry
- Affiliation: Crimson Hand
- Model: Hellfire Missile Frigate
Production: Minor
- Material: Durasteel Hull
- Classification: Assault
- Length: 500 meters.
- Width: 250 Meters
- Height: 130 meters
- Armament: High
- Defenses: Moderate
- Fighter Hangar: None
- Support Craft Hangar: 0 Squadrons
- Maneuverability Rating: Average
- Speed Rating: Low
- Hyperdrive Class: 1.5
4 Cluster Missile Launchers, 30 Missiles per Launcher
10 Point Defense Laser Cannons
4 Assault Proton Torpedo Launchers, 10 Torpedoes per Launcher
6 Boarding Torpedo Launchers, 8 Torpedoes per Launcher, 4 squadrons (36 troops) per Torpedo
3 MS-15 Diamond Boron Missile Launchers, 10 Missiles per Launcher
5 Concussion Missile Launchers, 5 Missiles per Launcher
4 Tracking Torpedo Launchers, 20 Torpedoes per Launcher
2 Distinct Shield Systems; Deflector Shields and Thermal Shields
2 RSD 88D-II BrightStar Ion Engines
4 KGDefender Ion Engines
ADVANCED SYSTEMS
N/A
Strengths:
- The Multiple different types of Missiles and Torpedoes used in differently specific launchers allows the Hellfire Frigate to be used for a multitude of things in fleet combat, from Anti-Fighter to taking on other Frigates or Corvettes.
- The Amount of Troops the Ship can hold is only 20 Battalions, or 16,000 troops. These are meant to be utilized for Boarding Parties through the Boarding Torpedoes.
- Thanks to the Concussion Missiles and Assault proton Torpedoes, the Hellfire is able to fight ships much larger than itself, even being able to damage some Star Destroyer Class Ships.
- The use of the not only Cluster Missiles and Point Defense Laser Cannons, but also Diamond Boron Missiles allow the Hellfire to be more efficient in Anti-Fighter Combat than the Hellspawn Transport is capable of.
- The Boarding Torpedoes allow the troops on board the Hellfire to attack and board other vessels, making the ships vulnerable to attack from another source.
- The use of both Deflector and Thermal Shielding Systems allows the ship to sustain more damage than a ship could from using only one or the other.
- The Hangars have been removed from this vessel, just like the Hellspawn did, but instead of the extra space being used for more troops to fit, its instead used to install more launchers onto the ship, along with storage for the missiles and torpedoes.
- Although there are more options for Anti-Fighter Weaponry, there is actually less PD Laser Cannons than the Hellspawn had, meaning the underbelly of the ship is only defended by 1 MS-15 Missile launcher and 2 Concussion Missile Launchers, with almost all of the PD Cannons except for 2 being on the top and sides of the vessel.
- If a Fighter managed to break through the Hellfire's hull and shot in the right spot, the ship could be completely destroyed due to the stored missiles and torpedoes all going off.
- The ship may share the same maneuverability as the Hellspawn, but it is slower than its passive brother, due to the extra launchers installed onto it.