Sala'dine
Admiral of the Ghost Fleet
OUT OF CHARACTER INFORMATION
Designed by Sala'dine, the torpedo is something experimental in its design and meant to deliver maximum damage. Few special effects just pure damage on impact and then lingering damage that will work to damage most ships they go against. Using fotia's fire and a delivery method that could replicate the simple weapons was beneficial. Its capability to let one shot become many once fired and activate on the ground it would be able to better accommodate threats who wouldn't see reason.... and fore ones that have been encountered like other Imperials and House Io who go with brute force... it does something they understand and don't have much to counter... another brute force coming at them.
- Intent: To create a special torpedo for use
- Image Source: N/A
- Canon Link: N/A
- Permissions: My Subs
- Primary Source:
- Manufacturer: Saotome Foundry
- Affiliation:
- Faction Name
- Company Name
- Market Status: Closed-Market
- Model: Torpedo
- Modularity: No
- Production: Semi-Unique
- Material:
- Classification: Fiendsfire Torpedo
- Size: Extremely Large
- Weight: Extremely Heavy
- Explosive Type: Plasma/Kinetic Discharge
- Delivery Method: Launched
- Effective Range: Extreme
- Area Of Effect: Extreme
- Damage Output: Extreme
- Advanced plasma spread
- Advanced molecular disruption
- Advanced Momentum sensors
- Gravity Bomb: Scaled down to the torpedo for impact, it unleashes strong pulses og gravity to shake buildings and ship hulls apartover an area.
- Sasori Levenring: Designed to in flight Replicate itself using reserves of programmable matter and create a volley of torpedoes to smash into enemy ships and defenses.
- DPS: Designed to spread across a wide area and be lopped from a massive range. The damage from impact being strong initially but overtime the secondary effects are meant to be the more debilitating.
- Size: The torpedo is massive to be fired and isn't made to be used with fighters. It requires ship cannons to fire.
- Dead Fire: To maximize munitions output the majority of tracking aside from a few are removed. Targeting from markers and tags with tracking and a momentium snesor that will detonate if the torpedo is stopped similar to an archangel bolter.
- Replication: THe replication is able to be impressive but only the first warhead can replicate itself... which limits the amount as to many will cause the torpedo to crash into each other.
- Levenring: While advance model duplication is good, its stores of matter are minimal and just enough for several around it. Distance being the factor as it can construct more in longer flights while shorter distances will have smaller additional torpedos.
Designed by Sala'dine, the torpedo is something experimental in its design and meant to deliver maximum damage. Few special effects just pure damage on impact and then lingering damage that will work to damage most ships they go against. Using fotia's fire and a delivery method that could replicate the simple weapons was beneficial. Its capability to let one shot become many once fired and activate on the ground it would be able to better accommodate threats who wouldn't see reason.... and fore ones that have been encountered like other Imperials and House Io who go with brute force... it does something they understand and don't have much to counter... another brute force coming at them.
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