Star Wars Roleplay: Chaos

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Here's what I'm hoping for.

[member="Aram Kalast"] [member="Natasi Fortan"]

[member="Everyone Else"]

I'm not going to lie. I joined this faction because I have become quite frankly disillusioned with most of the other major factions on this board. I see this faction as an opportunity to start fresh, and contribute to a new Imperial faction that doesn't succumb to the pitfalls of other major factions.

What I want to avoid, and I'm hoping you guys will agree, is the blatant handwaving I see going on elsewhere.

Want to be in charge of an entire planet in the Republic? Make a Senator and join up. It's that easy. No rank or roleplay justification needed. Want to govern a planet in the One Sith? Same deal. Literally anyone can join up and snatch a planet with nothing more than a mere handwave, the same thing goes with military positions and fleets. Want to command entire fleets at the Galactic Empire? Simply join up, declare yourself an Admiral, and demand a fleet.

I watch these factions closely, and observe how the hierarchy operates. To put it simply, there is none to speak of. The modus operandi seems to be handwave now, ask questions later, and in some cases it comes down to outright favoritism on the part of the faction admins.

What I would like to see at the First Order is high-ranking positions that are actually earned. Admirals and Generals should go to Elite characters. Only Elites can be planetary governors, and only Elites can be in charge of the Knights of Ren. I simply believe those positions ought to be earned after a few months of dedication to the faction and roleplay experience, slugging it out as a lower-ranked character. If you want to be a General, maybe your character should start out as a Stormtrooper first. If you aspire to be Grand Admiral, why not have your character start out as an Imperial pilot? Give yourself some place to go. Give your character room to develop. Those are my thoughts.

By the way I'm not accusing anyone here of doing such things. I'm simply saying that we have an opportunity, as a new faction, to do things right. What do you guys think?
 
Overall I like the concept, and it's what I'm used to from previous role-plays.

Understandably at this stage higher ranks will have to be assigned so that we don't hit a level of unability to operate, but as the faction fills sure we can start instigating a ranking structure that hits similar levels of activity akin to force users ranking up.

Periodically however I can see the need for a touch of handwaving, especially if the faction becomes full of 'lesser' ranks and the need of higher levels is required.
 
skin, bone, and arrogance
[member="Ludolf Vaas"] | [member="Aram Kalast"]

Agree with both of you :) There's a time and place for hand-waving, but it should be limited and should serve the interest of the faction and not the interest of an individual. I don't mean to put any specific person on blast, but I think it's important to avoid the mistakes others have made. It is incalculable, at this point, the damage that the Republic and One Sith have done in seeing someone who suddenly becomes active for five minutes and letting them rewrite the faction in their own image. I'd like to be part of a faction where I feel I can contribute and we can have a mature discussion about the virtue of ideas, instead of one where popularity and favoritism with administration rules the day.

Unless, of course, I am the one who is favorited. ;) Just kidding.

The only other thing I would caution about is making things very complicated. The One Sith is a circus because their rank structure is messy and the hierarchy is clumsy. New people are intimidated by it and so tend to be less involved than they could be. The FO's setup should set it apart from other factions but not be so totally different that it is incomprehensible.

I hope that all makes sense.

Let me know how I can help. I'm planning a defection thread from the One Sith and would appreciate involvement from anyone interested. I know Ludolf and Natasi have been in threads before so there might be an in there.
 
Natasi Fortan said:
The only other thing I would caution about is making things very complicated. The One Sith is a circus because their rank structure is messy and the hierarchy is clumsy. New people are intimidated by it and so tend to be less involved than they could be. The FO's setup should set it apart from other factions but not be so totally different that it is incomprehensible.
This a thousand times over.
Yet it is the part I am having the most issues with.
I've drawn up a rough guideline on ranks over in the database, but it does feel too long and complicated with army/navy, Knights of Ren ranks etc etc.
If anybody would be willing to take a look and suggest limitations to it etc that would be great!
 
skin, bone, and arrogance
[member="Aram Kalast"]

OK, bear in mind (first) that I don't know nothin' about nothin' about the First Order (yet). I just want to help. But I have some thoughts on the below:

1. I think most roleplayers in the SW universe are comfortable with the three-tier system (padawan/knight/master or trainee/adept/elite). I think it would be helpful to mark out the ranks in such a way as to trace IC advancement with OOC advancement -- that is, learning additional skills and serving longer in the group. For instance, breaking each of the rank groups into three advancing tiers so that you can roughly group people both in IC rank and also ability.
2. I'm not sure what an Ubiqatorate is. This might be over my head - I'm pretty dumb.
3. Is there any civilian government? Or is that what an Ubiqatorate is?

First Order Rank Structure

LEADERSHIP
Supreme Leader of the First Order

MILITARY
Navy/Army
Supreme Commander
Grand Admiral/Grand General
Fleet Admiral/High General
Admiral/General
Commodore/Colonel
Captain/Major
Lieutenant Commander/Captain
Lieutenant/Lieutenant
Ensign/Private

THE KNIGHTS OF REN
The High Lord of Ren
The Masters of Ren
The Knights of Ren
Acolytes of the Beyond

THE UBIQTORATE
Director-General
Director
Speaker
Senior Agent
Agent
Recruit
 
Yup, I agree [member="Natasi Fortan"] and [member="Aram Kalast"], some handwaving will be necessary in the beginning since we are a new faction. It's unavoidable, since we will need at least a couple people in high-ranking positions to actually get stuff done. Of course we will need to draw the line there though.

Nice start on the rank system from what I can see so far. Natasi is right, we need to coordinate IC advancement with OOC advancement - I assume that's what the color coding is? Green is Trainee level and sky blue is Master level?

Also, I think Ubiqtorate is referring to an Intelligence sector.
 
The Ubiqtorate is indeed the intelligence sector. It is a standing name until we can find something more suiting. Saying that I'm till 50/50 that we even need them, may be able to slide them in with the Knights of Ren, rather then a whole new group?
 
[member="Aram Kalast"] I think we could benefit from an Intelligence sector, even if it doesn't attract a lot of members. It is still in fact useful because it allows people to aggregate information we've obtained about other people and factions and share it with our own faction, typically in one giant thread. You don't necessarily have to have an agent character to come across valuable information, and having a place to put that information puts it at the disposal of everyone else in your faction. This is what the Intelligence branch does at OS, which is a system I helped create. It's a pity they don't use it more, but it's still ultimately beneficial so long as we all remember to use it. Bottom line - it certainly can't hurt.

What we DO need however, is a government branch like Moffs or whatever, for our sexy government characters like [member="Natasi Fortan"].
 

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