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Codex Denied Holocron Sith - Sial Vastor

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OUT OF CHARACTER INFORMATION
  • Intent: To provide Lyssara with a unique learning opportunity to master the art of "Force Vectors," blending kinetic energy manipulation and Sith alchemy, while adding depth to her character development and expanding the lore around rare Force techniques.
  • Image Credit: N/A
  • Canon: N/A.
  • Permissions: N/A
  • Links:

GENERAL INFORMATION
  • Holocron Name: The Holocron of Sial Vastor.
  • Alignment: Dark Side, with subtle teachings usable by neutral Force users.
  • Origin: Crafted by Sial Vastor, a forgotten Sith alchemist and Force scholar from the era of Darth Revan, blending Sith alchemy with unorthodox techniques inspired by ancient Matukai kinetic disciplines.
  • Affiliation: Currently in the possession of Lyssara Thrynn, discovered in the ruins of a Sith temple hidden deep within the forests of Endor.
  • Gatekeeper:
    • Name: Sial Vastor.
    • Species: Mirialan.
    • Appearance: A tall, ethereal figure clad in flowing robes lined with geometric Sith alchemical patterns. His eyes glow faintly red, and intricate tattoos glow along his face and hands as he "speaks."
    • Personality: Pragmatic and intellectual, Sial Vastor is a patient but cunning gatekeeper. While he provides teachings on the art of Force Vectors, his lessons are laced with subtle temptations towards the dark side. He encourages creative thinking and punishes those who fail to grasp his concepts with cryptic riddles and scorn.
  • Description:
    The Holocron of Sial Vastor is a pyramid-shaped artifact, its obsidian casing marked by glowing crimson runes that pulse faintly when touched by a Force-sensitive individual. It hums softly when active, emanating an aura of restrained energy. The teachings within focus on the manipulation of kinetic energy, blending Sith techniques with other, rarer Force philosophies, offering a unique approach to combat, movement, and defense.

DEFENSES
  • Accessibility:
    The holocron can only be accessed by someone who proves their ability to manipulate kinetic energy through the Force. Upon first contact, the gatekeeper sets a test: the user must lift and control a series of small stone shards in a specific pattern, demonstrating an innate understanding of motion and precision. Those who fail are locked out of the holocron.
  • Security:
    • If accessed by someone unworthy or hostile, the holocron releases a "Vector Pulse," a wave of kinetic energy that violently repels the intruder.
    • The gatekeeper, Sial Vastor, can also project illusions that disorient and overwhelm the user's mind, creating visions of their greatest failures or fears.

CONTENT INFORMATION
The Holocron of Sial Vastor contains a wealth of knowledge centered around the art of Force Vectors, including but not limited to:

  1. Basic Techniques of Kinetic Manipulation:
    • Creating and controlling "Force Vectors" to attack, defend, or manipulate objects and enemies.
    • Techniques for enhancing physical movements and increasing agility using kinetic bursts.
  2. Advanced Techniques:
    • Vector Arrow: Formulating precise, sharp energy constructs for ranged attacks.
    • Vector Plate: Generating Force-based kinetic platforms to redirect motion, trap enemies, or enhance movement.
    • Vector Blade Arrow: Concentrating energy into a durable, weaponized form.
    • Vector Storm: Mastering the creation of defensive kinetic storms that repel anything within proximity.
  3. Sith Alchemical Insights:
    • Integrating kinetic energy manipulation with Sith rituals to enhance the durability or destructive power of objects or weapons.
    • Crafting runic tattoos that enhance the user's control over the Force.
  4. The Philosophy of Force Vectors:
    • Lessons on seeing the Force not just as an energy field but as a web of potential motion and power.
    • Warnings and encouragement to avoid stagnation, emphasizing the importance of adaptability and creativity in battle.
  5. Hidden Teachings (accessible only to those who progress far enough):
    • Methods to subtly manipulate the kinetic energy in others' bodies, allowing the user to hinder or enhance their opponents' movements.
    • Techniques to "anchor" oneself in the Force, making it nearly impossible to be thrown or disarmed in combat.
    • CamouflAura : An ability that allows the user to pass themselves off as a normal aura, or a jedi.

HISTORICAL INFORMATION
Sial Vastor, a Mirialan Sith alchemist, was known for his obsession with blending traditional Sith doctrines with unconventional Force techniques. During the height of Revan's power, Vastor sought to create a unique combat style that relied on kinetic manipulation, drawing inspiration from the teachings of the Matukai and the martial philosophies of the Zeison Sha.

His research led him to craft the Holocron of Sial Vastor, a repository of his life's work. However, his obsession with mastering these abilities eventually led to his downfall. Betrayed by his own apprentice, Vastor was killed, and his holocron was lost for centuries.

The artifact was rediscovered by Lyssara Thrynn in the ruins of a Sith temple on Endor. Drawn by the strange aura emanating from the holocron, Lyssara uncovered its secrets and found in its teachings a way to perfect her own abilities, particularly her affinity for energy manipulation. While Vastor's gatekeeper encourages her to embrace the dark side fully, Lyssara is determined to forge her own path, walking the fine line between power and control.

The holocrom himself look like a red triangle like a small pyramid with strange runic symbols carved on it
 
Lyssara Thrynn Lyssara Thrynn

I have one main concern:

  • Force Powers may not be submitted to the Codex. (Taken from Codex Rules)

I've not been able to find any Star Wars references for Force Abilities being named "Force Vectors" of any kind on the Wookie. This seems like a combination of abilities from varying trees (Alter, Control. Sense, etc) that have been shaped into something Star Wars adjacent or something entirely new. (Example: Vector Arrow/Blade Arrow is a Darkshear.)

While I appreciate the effort you've put into this I can't approve it. The Force covers a wide umbrella of abilities in the existing canon content. Its a multi-tool that can pretty much do anything within RP - But we don't allow members to submit/codify new Force Powers to the Codex. It's not like "D&D" where we cast definitive spells like "Magic Missile" but something that is often described through our in-character writing. A character may have the ability to pull a plane down from the sky, but, there's no name for that in Canon. It just falls under telekinesis.

You'd be welcome to re-submit a new holocron at your leisure - Just bear in mind that you can't create Force Powers.

Apologies.

[DENIED]
 
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