"The Steward of Imperium"
An-Woad Galldachd,
Galidraan III (868 ABY)
HOME, OR WHATEVER'S LEFT OF IT (BARRAN'S RETURN TO THE HEARTLANDS)
Bringing all the Armoured Infantry's Woads, Highlanders and Tuaths (Even some Carrack-Born locals) back to the home-world they all yearned so much see again; and the true exiles, the ones who waited eagerly, as the NIO pushed their borders ever closer to the star-system they'd dreamt of for so long, would unilaterally agree to escorting their beloved commander to his family's ancestral abode. Everyone knew that despite Lord Michael's aggressively successful efforts, there would still be a sizeable Sith-loyalist element to keep in the forefronts of their minds, so the decision to keep hubris at bay would entail much of the strategy they'd implemented before; fortifying and patrolling the area as the Lord-Commander picked up the pieces of his family's past within the castle itself, the men of Bllue-Heart Brigade and Wildcat Battalion would try their utmost to avoid disturbing Lord Erskine in the process of establishing their defensive perimeter, not knowing that the Laird and his Lady were both expecting and hoping for company of any sort.
The once-luxurious interior of the castle itself would give a scant welcome to owners the surrounding towns assumed would never return, but the Stormchaser wouldn't be dissuaded so easily, picking up a brush and a dustpan to begin the process of making an overly-large house into something resembling a home. Whether the mood that plagued him would change for the better or not was up to fate itself, or so it seemed, as visitors would always show if a Barran was home; as per the local legends, and also taking into account the friends and allies the Stormchaser has accumulated along the way; allies the Heartlands' rightful Chieftain-Governor needed to retake the Heartlands as much as to aid in reclaiming his morale and sanity, but knowing that the Free-State could easily prevail with the addition of whatever friendly contingent showed up to double up on the mayhem, Lord Erskine wouldn't lose any hairs over it as the veterans of Blue-Heart Brigade approached through small-counties that had already rebelled against the Sith-holdouts in the area.
This was the Stormchaser's home, the first place he saw when his eyes opened properly for the first time, seeing everything anew as a baby, and growing to love the Heartlands as he grew to love everyone who fought stubbornly to see him live to rule it someday. In vain it once was, but no longer.
OBJECTIVE ONE: HOSTING FOR HEROES
Much of the old furniture remains, though whatever was seen as low-value in comparison to the items that had been taken in Barran's absence would naturally be left behind for belongings that could be taken as trophy-plunder or traded in pawnshops instead; items that Lord Erskine would see returned in the reconquest of his home province, items he knows the Sith-loyalists would keep for themselves, reclaiming his heirlooms through blood and retribution. This process, however, must be left to the subordinates of those infantry commanders who attend the small get-together, and this would apply to the Laird himself as well, a reality Lord Erskine begrudgingly accepts on account of the fact he has the freedom to enjoy himself as the soldiering class administers the Imperial justice in their former Lord-Commander's absence. Something the Free-State Galidraani will need to get accustomed to, as the new-look Mechanised Infantry divisions will most-certainly depend on it throughout the events of the Second Great Hyperspace War, no matter how difficult their next deployments were expected to be.
All attendees are allowed to bring their own bottle, food and/or tobacco-products for the occasion, though are asked to dress for the countryside and not for a parade or posh party. All the dusting off and deep-cleaning was finished off hours before the first guest is expected to arrive, so all the residence is free of reasons for guests to pick up a cloth or mop in the process of having a good time. All who would attend are welcome to ask about their futures, the future of the Free-State and of what the Stormchaser plans to do next, the freedom is there to do so, especially with the comfortable Laird in a forgiving mood to answer your burning questions. Barran appears to be in a talkative mood, but also in the mood for making congratulations of his own to one or two of the guests, depending entirely on who shows up and when.
Do be sure to ring the doorbell at the gate to the southern courtyard, it's a much more picturesque entrance in comparison to the others. Excuse the guards, they don't know their former Lord-Commander seeks friendly, bantering company.... But I'm sure they'll stand aside if they recognise you or your rank, they're reasonable fellows after all. Trying times when you're surrounded on all sides, but as soon as you're past the gate - rest assured you'll be left unchallenged for the remainder of your visit.
OBJECTIVE TWO: ALEA IACTA EST
The Laird's mission (should your subordinates choose to accept it) is, quite simply, waging total war on all those who do not rise up against the Sith-affiliated elements in the area. Fortunately for the New-Imperial contingents, there has been enough of a polarization between the local cities, towns and smaller settlements that a good portion may welcome your presence beyond those within Lord Erskine's immediate control. While some will already be aware and welcoming towards the Iron-Sun insignias, others may not be, and may need further convincing that you represent Clan Barran's best interests as you branch out into friendly territory, but rest assured all of the rebelling villages will heed the Stormchaser's demands for justice, and order if convinced of your fidelity. Good men are these, and toughened by the lands and rural lifestyles of the archetypally traditional Woad-born farmer, but do have faith in their ability to hold the line against other mobs of Lowland Goidels, as you'll see in their brusque, standoffish nature that they'll battle it out with their neighbours with stalwart dedication in the event of their Laird's return.
Barran Loyalists: Clans Sinclair, Grant, MacLellan, McGechin, McCarron, Forster
Anti-Barran Declarants: Clans Boyle, Begg, Johnstone, McAlister, McMann, Farring
Sith Loyalists: Clans Keegan, Campbell, Carr, Stranruen, McInnes, Morn, Lister
Undeclared/Fortanists: Clans McLean, McLaren, Davidson, McRuraidh, Stoat, Waugh
Whatever path your subordinates choose, and with the freedom in abundance to choose for themselves, they can fight on without the worry of putting the Lord-General at risk in the process, as there are multiple New Imperial contingents expected to be on the ground at the time, so plot your paths and conquer as much as you can before the entire province declares for Barran, Tal and Fel under the pressure. Every possible direction is going to be memorable, no matter which direction your contingents move, and so long as they let nature take it's course, everything else can and will fall into place for the Reconquest of the Heartlands. This kind of fight is exactly what the locals have been spoiling for, on both sides of the small-scale run of local battles, so if rallying mobs and causing mayhem is what your individual contingent is into, this deployment could be just the boost in experience they've been hoping and praying for. Lord-General Barran was specific when he said he wanted,"the Heartlands' rivers to run red with the bloody sanguine of those who bled the province dry already.", and the look in his eye showed no sign of sarcasm or jest.
Wreak havoc, end the border-gore once and for all.
[NEW OBJECTIVE]
OBJECTIVE THREE: BEAST OF GALIDRAAN
FOUR WEEKS AFTER THE FIRST BATTLE OF THE HEARTLANDS....
Dark tidings, and when the Wildcats' Woad-born Captain,"Spear'd at the locals.", of An-Cridheachan and the Highlands for the latest after the first sightings of,"A Demonic Wolf.", had been reported on the local Holonet transmissions, Alun Reed has been given no choice but to call in to Preston-HQ for assistance. However, with no available units to deploy to the Heartlands, the young Laird has been given no other choice but to wrack his brain for potential interested parties to hunt this beast down, but being misfortunate enough to be in an apocalyptic state of inebriation, Michael Barran has been unable to find any other solution but for Reed to take it up with his own commander. And now, as a result of the recent developments, the Westcape native has no other option but to wait for the Tuath's arrival to Saintston and dig through all the folklore, historical accounts and all things pertaining to demonic wolves and lycanthropy at the local library, looking for anything that might help him make sense of it all.
When Lord Gowrie makes it there, he'll have a whole host of potential leads to chase down, and nowhere near enough manpower, time, or energy to make such investigations into the occult; as Captain Reed delves further, he'll be sure to find much and more on the Beast of Galidraan before long, completely unaware of the fact his investigative research is being conducted in the very town where it's legend originated. The very site where the Beast and the Druid-Cairnsman slaughtered an entire lesser-coven of demonic witches, the first of many to fall to the might and ferocity of celestially chosen champions, forging the near-mythic pact that would tie Clans Barran and Sinclair in bonds of alliance and friendship thereafter. Saintston has a storied history, along with all those who were,"Gifted", this power through the generations, and whether the current matriarch (or any of her clansmen) know enough to be of help will need to be subject to inquiry to know for sure.
There is much and more that must be done if we are to find this lycanthrope, and more still to ensnare the damned thing. The only factor we have going for us is the fact this thing only appears to hunt and kill Sith-Loyalist families, ignoring every other potential victim on multiple well-documented occasions, prompting orders for nonlethal methods to be applied in bringing it down soon after the intel had been sent to Lord Aron. Small blessings, but if the Beast perceives us as threats - you know how it ends.
Good luck out there.
OBJECTIVE 4: BYOO
Whatever gets ye postin', br'er. Lots o' Galidraan III to explore after all.
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