Gluk, Stock, and Two Smoking Lasers
- Intent: A proof-of-concept shadowport.
- Image Credit: Andrew Averkin
- Canon: N/A
- Permissions: N/A
- Links: Corporate Authority of Denon Direx Board, molecular furnace, Diviak Manfloon
- Astronomical Location Name: Hosk-240
- Classification: Planetoid
- Location: Near Wann Tsir, in the Expansion Region
- Rotational Period: N/A (extremely wobbly rotation)
- Orbital Period: 240 standard days
- Size: Medium
- Affiliation: Corporate Authority of Denon
- Population: Insignificant
- Demographics: Standard Rim milieu (e.g. humans, Twi'leks, Rodians, Klatooinians, Trandoshans, Gran)
- Accessibility: Not especially secret, not especially guarded, and not especially close to major hyperroutes.
- Description: Hosk-240 is a chewed-up irregular planetoid, the remains of a once-habitable world whose resources have been extracted - including its metal-rich core. Now Hosk-240 is virtually worthless from a mass-mining perspective.
- Stiglen's Landing, the only noteworthy settlement. Its porthand logo elements:
- System Primaries: Red dwarf
- Habitable: Enclosed only
- Services: Minimal
- Amenities: Minimal
- Hazards: Earthquakes, low gravity outside
- Cops: Lax to nonexistent
- 383 ABY: Mining interests settle on this obscure little planet. They deplete the accessible resources through the usual means. The planet remains modestly settled for a few decades.
- 425 ABY: The Gulag Virus wipes out the mining settlements, leaving Hosk-240 uninhabited.
- 822 ABY: In the last years of the Dark Age, local interests re-settle the ostensibly depleted mining world.
- 863-864 ABY: The Corporate Authority of Denon takes control of the region.
- By now Hosk-240 has a population of a few tens of thousands.
- The CAD Direx Board's mining magnate, Diviak Manfloon, determines that Hosk-240 is a perfect test site for ambitious new extraction technologies, including large-scale molecular furnace variants.
- CorpSec relocates the population to be wage slaves on Denon.
- Within the year, Hosk-240 is no longer a spherical, habitable little planet. It is now a considerably smaller asymmetric planetoid without appreciable mineral value.
- A few of the original inhabitants come back and settle in cheap habitation domes, making a living off bits of ore too small to be worth CAD's time.
- Hosk-240 regains its local reputation as a sleepy little hardscrabble port.
- The Spacer Guild establishes a fuel depot and waystation in the Stiglen's Landing settlement. Darkwire connects with the local gray market.
- Life goes on.