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Junction Hostile Takeover | Neshtab Crisis Part II | Empire vs GA (Neshtab/Quesaya)

Ironhide

Warlord of the Pariah Legion


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THE NESHTAB CRISIS - PART TWO


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War comes to Neshtab! As the reigning planetary government draws closer to formalising their bid to join the GALACTIC ALLIANCE, THE EMPIRE has deployed a daring strike to ‘peacefully occupy’ the ‘unstable border region’ between the two powers. This show of force is quickly met with confused fighting and immediate resistance, despite the efforts of those in the NESHTAB COLLECTIVE that would prefer to see an Imperial flag and the elimination of the Pariah Legion. This Imperial-aligned PROVISIONAL COUNCIL is now in open war with the LOYALISTS of the NESHTAB COLLECTIVE, reigniting a civil war that most had hoped to leave in the past.

While some Imperial forces have landed on the planet, orbital defences and a large fleet of exiled Neshtabines have intercepted the Imperial ‘peacekeeping’ fleet, and the situation has now deteriorated to open warfare. The entire sector has erupted into a warzone, with both sides struggling to gain control over key locations both on and off world. The fate of Neshtab hangs in the balance, and will be but another escalation in the developing confrontation between the two titanic powers.






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OBJECTIVE 1: HAMMER AND ANVIL
"War is upon you, whether you risk it or not."

In a desperate bid for momentum and control, The Imperials and The Alliance collide over Neshtab. Unbeknownst to either side, a third party flotilla joins them in the skies — it’s clear that this new fleet, the Hallowed, is intent on aiding The Alliance and protecting their homeworld against Imperial takeover.

Thought logistically as the key to the border world, The Alliance has dispatched elite marine units to defend the Wanderer from The Empire’s boarding parties. Star and stone see fresh blood as both Alliance and the Neshtabi Loyalists fight to the bitter end against the Empire and its sympathetic separatists.

Fleeters, Naval Troopers/Shock Troopers


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OBJECTIVE 2: BLACKOUT
"Moves and countermoves are afoot... it’s a shame that we aren’t even playing the same game."

The main installation capable of giving priority commands to the ‘Wanderer’ defence station is the starport, known as ‘Old Link’. The initial planetary invasion on the part of the Empire has severely damaged the starport, causing sections of it to go offline and transfer priority ‘Wanderer’ operations to a secondary base located deep in the Doreau Mountains known as ‘Fort Netus’. Due to receiving clandestine Alliance support, loyalist leaders of the Collective have retreated into the fortress and hunkered down, refusing to submit to Imperial control.

Feeling the pressure from the loss of the damaged starport, the SIA has disguised agents as the leaders of the Collective to feed false information to the Empire, while secondary teams attempt to extract the true leaders off-world. As Imperial forces besiege the mountain stronghold to capture or kill these key persons of interest, they are met with Alliance and loyalist resistance. It is paramount that the stronghold remains in loyalist control! If the imperials overtake it and turn the Wanderer offline, Imperial reinforcements will be able to land and the stationed marines will be compromised.

SIA, ISB, Special Forces


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OBJECTIVE 3: WIPE THEM OUT. ALL OF THEM.
"If an injury has to be done to a man, it should be so severe that his vengeance need not be feared..."

What remains of the Pariah Legion’s military forces have retreated deep into the caves in a desperate attempt to protect their civilians as they try to flee into the planet’s tunnels. Per Imperial directives, not one of them is to be left alive - soldier or civilian.

Alliance Defense Forces in the area have received calls for aid from the Collective. While being dispatched en masse, Imperial control over the starport has forced a rogue landing in the nearby snow drifts, placing Alliance forces on a direct collision course with The Empire via cave entrances into the subterranean tunnel system. As Alliance Marines stand in the way of the Imperial advance, bloodshed is inevitable.


Army ‘Ground Pounders’, NJO, Imperial Knights



OBJECTIVE 4: BYOO.

With the chaos of war fully engulfing the planet of Neshtab, there are many things that could occur beneath the surface. What will you do?

 
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Ironhide

Warlord of the Pariah Legion



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OBJECTIVE 3: WIPE THEM OUT. ALL OF THEM.

Location: Cave of the Sojourner, Neshtab
Objective: Evacuate
TAGS: OBJECTIVE 3

The Pariahs fled into the caves, Stormtroopers chasing them.

Masosh, young Grotta of the Pariahs, scrambled through the snow, still unused to the cold and the strange soft ground. He could see the warriors of the Legion defending the exits: the Stormtrooper armour, Graug explosives, laser rifles. Strange weapons native to Neshtab were deployed in static emplacements, turrets that fired a strange pulsing beam, and several warriors of the Nests were up here on the surface in their bulky surface suits as well.

He heard the screams of his clan-siblings and elders, his instructors and his carers. He looked around instinctively for them, watching their lifeless bodies fall into the snow, cut down by blaster fire. Those that lived shouted the same as all the others:

RUN

He was chased into the caves, the Stormtroopers following. A blur of events: running into the ceramic panelled walls, not dissimilar to the Conservatory. He saw Legionnaires clashing with the Stormtroopers, their lifeless visage ever scanning the environment. Shooting the stragglers. He saw the Stormtroopers ambushed and driven back, only to enter from another tunnel.

Masosh ran and stumbled until he ran into a dead end. There must be an exit here. He banged on one of the blast doors out of this room, but nothing. He peeked around the corner and saw a group of Pariahs, humans and Graug alike, turn into the corridor. A grenade exploded amidst them, dust and snow and light. He fell backwards, and when his vision cleared, he saw the stormtroopers march forward, blasters firing in an eerie staccato. The flash of blaster bolts shone off the walls, each one marking the death of another warrior, a parent, a child, a friend.

A Pariah.

Before Masosh could do anything, someone pulled him by the arm from the side, yanking him off his feet. The Grotta struggled, grunting, not even realising he'd been pulled past the blast door he'd hammered it, before the person let go. Masosh whirled around to see it was a human Pariah.

“Quit struggling! Damned grogs…”

Masosh snarled.

“Stand down, both of you. The Grotta is merely bewildered.”

Masosh looked past the human and saw none other than his Clan Chief. The wizened Graug approached the pair and motioned behind him, to where other survivors were gathered.

“Keep your wits about you. Young one, remain steadfast and focussed. You are among friends again,” he laid a strong hand on Masosh’s shoulder and moved past swiftly, his Legionnaires with him while the Raiders hung back, guns at the ready. The first group trundled down the corridor that Masosh had just left, and even from here, he heard the sounds of violence and blaster fire.

“The invaders are gonna be sorry!”

Masosh turned back to the group of survivors and saw that it was his clutch-sister Toza.

You’re safe!

“Of course I am! I bit one of the invaders in the leg when he tried to kick me! I thought you were dead; did not think you could make it through those tinheads.”

Where’s the rest of our clutch?

Toza shrugged, picking at one of her skull-sponge tendrils.

“We were separated when we left the rec room. They’re tough: they should be with another survivor group,” she stated matter-of-factly.

The sounds of argument drew Masosh’s attention again. He turned to see the Chief and his warriors had returned, arguing with the Raider commander in the group.

“Chrog, you will take them.”

“I am worth more in the thick of the fighting than running and hiding,” the Raider leader held up her axe by way of demonstration, the broken light fixtures reflecting off the blood on it and her specialised armour.

“There will be no argument regarding my Clan’s business. The Warlord put you under my command.”

“Under your direction. We would better serve-”

Shouts and the telltale crunch of boots ice and stone rang out from the corridor again. More were coming. The Chief hefted his weapon and turned from Chrog.

“Lead the survivors! I will not argue further. Go, into the tunnels!”

Masosh was confused. Why were the adults not standing to fight? What did they see?

The Chief grunted in frustration and pushed Warrior Chrog in the chest.

“Do not argue! Go!”

Chrog snarled, clearly insulted and angered. After a beat, the Raider relented and turned around, sheathing her axe.

“Listen to your Chief! Those who are to come with me, come!”

Masosh stood still, fixated on the corpses. They were clan-mates and elders he had known since before they landed on their new home. They were so still…

“Masosh! This way!” Toza called out to him. Most of the group had split off with Chrog, heading deeper into the tunnels.

Masosh followed, looking back at the Legionaires that remained with the Chief. They were apprehensive, he could tell, even the humans in armour. But there was no time to stand and gawk: the Grotta followed the evacuee group into the tunnels, deeper and deeper.

Other Legionaires rushed past, back in the direction of the surface, their communicator devices chattering away. The adults at the head of the evacuation column picked up the pace as the minutes went by. The walls of this place, earlier made of metal and ceramic panels, were slowly replaced by hard stone as they ventured deeper.

They passed a bend and continued past Legionaires setting up barriers of some sort, weapons and shields facing the way they came from, their faces grim with determination. Masosh wanted to say something, do something, but he was powerless: he wanted to cry, to call out, to shout, to do anything about the family and friends that died in front of him, but he was struck with total paralysing fear. He found himself walking along with the column, keeping pace, one foot after the other. Everyone appeared ordered yet he could almost feel the fear from everyone, the anxiety torching his skin like the sun.

The corridor suddenly widened, and the panelled walls fell away into a large stone cavern. He was too short to see past the crowd, though he noticed some sort of central… installation? The cave was truly cavernous, and he could see hundreds if not thousands of other Pariahs milling about, funnelled into this chamber and being directed to other tunnels on the other side veering off deeper into the earth. The noise of chatter, barked commands, wailing, and mechanised droid noise was like a din amplified by the dome-like cave. Some Legionaires were here directing the foot traffic, along with offworlders he did not recognise, wearing similar white armour to the men that had slaughtered his kin.

“How long do you think we will walk?” Toza grumbled beside him. His clutch-sister was always impatient.

“As long as is needed,” he said, thinking of the fallen.

A surge of Pariahs bumped into their column, this group much more disorganised. Masosh was swept off his feet, and in the blink of an eye he was lost again. He heard shouting and whistles, barked commands. The crowd seemed to stop roiling an ocean, and Masosh pushed his way out of the group. However, he could not find his group again.

Bewildered and alone as he was, he felt someone approach.

“You appear to be lost, young one.”

Masosh turned and his jaw dropped. It was the Warlord Ironhide himself, flanked by a posse of Raiders.

“Y-yes sir. My group was somewhere … there,” he tried to point in the direction he thought he came from.
“What is your Clan name?” The Warlord asked, looking in that direction.

“Barrad-Muk, sir.”

“Ah, Chrog was sent to bring you here, yes?”

“Yes sir, there was a Raider warrior named that.”

Ironhide called for one of his warriors, pointing out the group. Masosh was too short to see, again.

“Bring the Grotta to his kin, then join the escort for that group. You are too wounded to harry the enemy again,” he added swiftly, seeing the warrior about to protest.

“Yes, Warchief,” the Graug grumbled before heading off, pulling Masosh along. As the Grotta left, he turned to wave at his Warlord.

“Be strong, young one,” he called out. “They cannot break us unless we let them.

The words of the Pariahs. Masosh felt some measure of comfort and strength in it. He saluted before the Warlord disappeared from sight as the Grotta was pulled through yet another crowd.

=====

They cannot break us unless we let them.

Words he’d lived by for a long time. Ironhide had seen the Horde through a lot, but this might be The One that ended it.

No. We survived the sorcerers and blood witches of the old days. The faceless trooper cannot eradicate us.

Already he had received confirmation that some of the Pariahs had been evacuated deep into the Nests. Not enough, but enough that not all of them would face genocide. But as to the bulk of the Pariahs…

“Warlord, the Alliance tells us a major Imperial landing was spotted outside Exit Aurek.”

He grunted his affirmation, walking towards the Alliance commanders in this evacuation node. The other leaders were to be extracted from Netus, but Ironhide would stay and fight. His human and Graug seconds-in-command were with them at Netus, against their protestations. Someone needed to keep the fight going with the Alliance, but Ironhide had to stay here and lead from the front.

Just earlier he had led a quick sally to mop up a few stranded Imps, taking care to take note of their tactics and operations. They were well-armed and equipped, displaying the same tenacity and technological savvy as in the Civil War. They were armed in cold-weather gear down to the last man, and deployed their blasters and flamers effectively, making use of what armoured support had been stranded with them. The group he had eradicated was small, barely a few dozen, but enough to prove they could be beaten, albeit at a cost.

Ironhide gritted his teeth. He’d seen his people - civilians and warriors alike - gunned down without mercy. The evacuation from the Old Link had been extremely costly. Tribunes and Chiefs gunned down. Entire broods killed without mercy. The Pariahs were no stranger to ruthlessness; Ironhide simply hated having to see it happen again and again to his people.

The meeting with the Alliance command was swift: coordinates relayed, intelligence updated, defences set up. Ironhide sent a communication to the closest Tribune, a commander of the human contingents of ex-Sith-Imperial stormtroopers among the Pariah Legion, relaying orders to flank the Imperials once they entered the main cave entrance.

Further commands were made to any Clan Chiefs still in reserve to bring their warriors forward to repel the incoming Imperial assault. Without waiting for confirmation, Ironhide signalled to the Raider still with him: two dozen of his best warriors, clad in Stormtrooper-grade Graug armour. They would hold the line where they could with him. The defence of the caves would be decentralised from now on, at least until Alliance assistance came, or until they were pushed far deeper.

Ironhide sent one more message on his communicator, encrypted and routed by hidden relays. He prayed to the gods he hated that it went through.

Warriors, with me,” he stated tersely, and they went to meet their doom.
 



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OBJECTIVE 1: HAMMER AND ANVIL

Location: outside gravity well of the system -> Neshtab Orbit
Objective: Destroy the Imperial Fleet
TAGS: OBJECTIVE 1 FLEETERS


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... appeal to all fleets within communication range… under attack, our home… Imperial force… moon base, repel…

Admiral Domina Vane shut off the communicator, the bronzium-plated frame clacking shut.

Fleet, make ready for miniature jump into Neshtab system. Get our drift under 500K.” That distance brought the fleet within a dangerously close distance from the planet and more importantly the Wanderer moon, but the Graug warlord had transmitted a clear enough picture of the battlespace.

The Star Widows were not going to miss this battle.

Of course, Vane could only call on her own fleet and a few others. Most of the Widows were happy to let the Collective suffer as revenge for the civil war. Others were cynically waiting to scavenge for detritus after. Always the scavenging.

Vane, of course, was too foolhardy to let practicality stand in the way of a nebulous sense of justice. The civil war was one thing, but a Hostile Takeover?

The Fleet slipped into hyperspace, a carefully plotted route that threw them out into realspace in under a minute. Immediately the bridge was a flurry of activity once proximity alarms went off. The Widow Fleet had jumped almost on top of the ongoing battle between the Galactic Alliance and Empire.

She looked around, lifting a hand to adjust her mechanical eye. Jumps always had that effect on it.

Maintain formation and sync velocities!” she broadcast to the rest of the fleet.

The situational map in the centre of the bridge hummed to life, displaying the battlespace in solid holoframe. The ships on both sides were what might be considered galactic standard. The Widows were no stranger to offworlders, having interacted with them the most out of the Neshtabine communities. Their databanks could largely guess at the capabilities of both sides. Whether the reverse was true was another question.

The Widow Fleet was armed with retro-ancient models of weaponry, technologies developed over the course of millenia in isolation from galactic standards. Paths not taken, though very much as deadly as their counterparts.

Vane looked over at her station. The ancient Machinesmiths were a no-show. No doubt those fanatics still held a grudge against the Collective, not to mention the irrational hatred of the Alliance solely for claiming inheritance from the Ancient Galactic Republic. Fools. The Empire was no better, even if they be based out of the galactic north.

Pulse-wave cannons at the ready.

Mastery of pulse-wave technology gave the Widow fleet equivalent power to the heavy turbolasers of the Imperials, with shield distortion properties albeit at reduced range. [] watched the viewscreens, noting the Sister-Superior Machinesmith in charge of the gunnery of the Traitor’s Lament going about her rites to activate the localised power generators that gave the gunnery banks localised power should the central power be disconnected due to battle damage.

Targets relayed to missiles banks: standby.

The nuclear-powered missiles of the Widow fleet was much less powerful than in the old days. The last of the old nuclear-powered plasma howitzers had been destroyed in the civil war, leaving only the use of standard nuclear-evaporative missiles, much less powerful in space than in atmosphere. The missiles were much closer to heated plasma delivery systems, heating up and evaporating the physical hulls of enemy ships. Nonetheless, the large numbers of these missiles would hopefully make up for their smaller impact.

Gunnery stations linked.

The spine-mounted railguns of the capital ships in the fleet began to charge up. [] could almost feel the electromagnetic drives spin up, the growing power of the railguns churning beneath her feet. Smaller-calibre railgun banks, about as powerful as standard turbolasers in a broad sense, and point-defence kinetic batteries made up the rest, their targeting systems linked to the many visual receptors across the uneven and twisted hulls of the Widow fleet.

Already the Alliance fleet and what was left of the Collective’s defence fleet were engaged with the void-knives of the Empire, Star Destroyers hemmed in by the allied fleet and the Wanderer’s scattered defence cannons.

Admiral, what is our course of action?” One of her captain’s asked over the communicator.

Admiral Vane could place the Widow fleet between the Imperials and either Neshtab or the Wanderer. Of course, instead of a defensive stance, she could instead aim for targeted destruction of the Imperial fleet…

A brief look over the situation in space and the scattered reports on Neshtab being relayed to the situation map made it clear: they could not hope to grind the Imperials down today. They had to take the initiative.

All fleet elements, manoeuvre according to broadcasted vectors.” Vane marked rally points and attack vectors on the broadcast, moving her fleet to meet the Imperials on the opposite end of their engagement with the Alliance Navy. In other words, placing the Imperial fleet between the Alliance and the Widows.

Long-range batteries, open fire into the rear of the Imperial Fleet with immediate effect.” No need to waste the element of surprise.

What about the Wanderer?” One of the commodores asked.

“The Sixers can fend off boarding attempts with the help of the Alliance. Our priority is striking at the fleet.”





Location: Node SX-15, The Wanderer
Objective: Defend
TAGS: OBJECTIVE 1 MARINES​
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Champion Porros Gresyk checked his radar display again. No mistaking it. The main attack was here.

The Sixers had filtered into the system over the course of weeks and months. Many of the Clusters could smell war before it came, and all knew something was about to go down. Most expected a new civil war, or some civil disturbance, but an invasion?

The Graug Warlord’s broadcast caught them off-guard. With a battle already raging in-system, the few Sixer flotillas willing to brave the journey were forced to land on the Wanderer, where it was an open secret that many Sixers were hiding in exile. As ranking Champion on the Wanderer, it fell on Porros Gresyk to take command of the many Sixer warbands on the moon, though in all honesty, Gresyk knew he could do little but repel attempted assaults on the moon. The Wanderer held little atmosphere on its surface, though the labyrinthine installations that made up most of the moon's internals had their own air system.

For the Wanderer did not belong to the Neshtabine communities. It had its own strange, truly alien culture. Strange bioforms and gene-cults roamed the place, working the station in ways even they did not understand, steeped in mysticism and obscurantism, a sort of ritualised society. These strange star-bound humans, with biological grafts protruding from their heads and unusual physiology after generations in microgravity gave them a spindly, almost stretched appearance. Though they could communicate with the Sixers in some archaic dialect of Basic Standard, Gresyk had had much trouble trying to corral them at all. They worked according to their own logic only a fraction of the defence systems on the moon had agreed to repel the Imperials. The rest awaited orders from… who even knew?

Those legends of defending us from interlopers don’t seem so accurate now, huh? Unless Gresyk was not privy to something, which to be fair, he was not. He was not even a Master of a Cluster: perhaps there was some way for the Collective on Neshtab to communicate to the Wanderer in a way the latter understood. Whatever. For now, Gresyk was just happy they didn’t decide to dissolve he and his warriors in acid and sculpt the waste into the many bizarre geometric biological flesh scultptures that festooned the interior of the moon.

Gresyk sighed as he squeezed past a tight corner into the strangely-shaped ‘command room’ he’d taken for himself. The natives of the Wanderer has cryptically told him to use this… room?... for whatever purposes he required. One of the cult leaders, the few who were receptive to him, was there to report to him.

Okay, this is the most number of batteries we can convince to activate,” the native Wanderer leader commented, handing an incomprehensible readout to Gresyk.

It’ll have to do,” he grunted. “Thank you.

Okay.” The strange man wandered out of the room, smoothly sliding past another gap in one of the oddly-angled walls. Apparently, that passed for a greeting and farewell.

Sir, you seeing this on the scopes?” His radio squawked.

Yes, it looks like we’ll have company soon.” The Champion rummaged around the command post for his equipment. Helmet, armour. Heavy rifle and heirloom energy blade.

Tell the reserves to form up. I’m leading them to Landing Zone Primus.

Without waiting for a reply, Gresyk turned to the small shrine in the corner. His Cluster’s Charm. He snuffed the flame out with his fingers, feeling the heat pass through his gauntlet into his skin.

===
Several minutes later

Alliance Marines, do you read?

Gresyk and his retinue were storming up the lower levels, heading to the defensive positions of Landing Zone Primus. The Alliance Marines were spread out across the other zones, which was good news, because there weren’t enough Sixers.

Imperial boarders were already streaming towards them, braving the point-defence cannons: shuttles bearing marines and cruisers providing pin-point counter-battery fire. He could see it both on his radar readout in his helmet and visually in the void above him. They were getting very, very close. He opened a channel to all groups:

Clusters, make ready to repel boarders!

The roars of the Sixers rolled down the line.
 
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BLACKOUT

Sergeant Agent ██████ - 'R U S T Y'
GADF Army Strategic Intelligence Agency

OPERATION RAILWAY EXPRESS​

Location: Fort Netus, Mount Issus, Neshtab
Objective: Secure evacuation for Neshtab Collective leaders
Equipment: 2x DC/04 Blaster Pistols, C-11 "Nastirci" Combat Knife

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Rusty checked his reflection again in the cracked mirror. All around, the room shook and dust fell. The constant sounds of soldiers rushing by the nearby corridor. He was looking at the reflection of a man who looked very much like the Regent of the Nests- or whatever the title of the second-in-command of that quarrelous lot was called. He’d been on-planet for a short time but it was pretty clear to him what the hell the problem was. Still, he supposed it was inevitable.

The disguise holds up from a distance.

Collar Group is moving up to extraction point.

Fort Netus was build into Mount Issus, its hardened shelters inside the shell of the geoform, but the Imperials had been sieging it from ground level for too long. Imperial-aligned Doreau rocketeers had also been leading raids for the past few days striking at the exposed upper portions, the only place they could extract the leaders from. That upper fort was now in contested control, and only now did Alliance Command gave the go-ahead for extraction: it was now or never.

It was time for the Alliance and the Loyalists to come out in force: to sally forth and pin down or distract the Imperial ground forces and rocketeers while the Council leaders (and decoys) made their way to the top level for extraction.

This is Commander Denil, we’re ready for suppression ops.

Rusty heard Alliance command give the go ahead for the Loyalist Doreau to sally forth from the upper levels and tangle with jetpack-equipped hostiles before switching his comms to his team. He stepped out of the corridor to his escort.

Fencer Group, on me,” he said, looking back at the group of SIA agents, Marines and Loyalist Doreau trailing him. His was only one of six decoy groups, to cover the leaders of the Nests (one of whose leaders he was impersonating), the Pariahs and the Doreau. The Stormsingers and Iron Network were too distracted, fractured or smart to openly oppose the Imps at this moment.

You all know the plan: draw the fire of any rebels or Imps in our way, especially once we cross up into the exposed upper fort and later on to the landing dock. We want as few as possible infiltrating past us to the real VIPs making their way to extraction.

His signal device beeped twice.

LET’S GO!

Rusty undid the safety on his pistol, and Fencer Group began jogging up the stairs out of the hardened shelter and towards the upper fort.
 

Crail Halcyon

Commander of Kalsba Command



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OBJECTIVE 2: BLACKOUT

Location: Fort Netus, Mount Issus, Neshtab
Objective: Intercept the evacuation
TAGS: OBJECTIVE 2 MFS
Commander Crail Halcyon was in for the fight of his life.

Dodging, weaving, merging and splitting through the clouds, hundreds of ROCKET-equipped Doreau duelled in the sky, a three-dimensional battlespace around the slopes of Mount Issus and the upper sections of Fort Netus.

His attention was focussed like a laser, firing his pulse-disruptor pistol at the constantly changing battle around him, his other hand gripping the manual steering of his rig. The Doreau did train for air-to-air combat, yes, but fratricide of this scale had only been seen a handful of times across the millenia. Even the Elites of his Command were struggling to keep up with the true dimensionality of the battle on both sides, as well as the constant ground fire that targeted rocketeers indiscriminately.

While we take care in the shedding of ex-comrades’ blood, opportunists are happy to see it spill like rain…

Basel One, two on eight-four vector.

Halcyon fired at a Loyalist rocketeer to his right before doing a hard rotation, unleashing a hail of bolts as he viffed to the side, his manual control forcing the ROCKET to its limits, firing to what was his left upward rear. The hail of bolts ripped apart the armour of a loyalist, sending his partner viffing to the left. Halcyon watched the dead Doreau plummet out of the clouds.

He tilted forward, sending himself accelerating ahead, through a cloud, ice crystals forming on this visor. The battlespace scanner showed another hostile group chasing one of his squads. Halcyon dove, downing one and sending the rest scattering. He gave chase, personally hunting each one down, weaving through the clouds.

The battle seemed to take a sudden pause, pulse fire stopping for a moment as the scanner showed a retreat of the Loyalists.

Infiltration team, you should make your move before more airborne hostiles show up- AGH!

Halcyon rammed his rig control to the side, moving key inches away from what was almost a mortal disruptor bolt. It punched the ROCKET power lines, and he felt the jetpack automatically cut its output to rebalance.

Cursing, he aimed up and fired, missing. The Loyalist dove further, and through the light of the sun he could see her face, through her visor, contorted with the rage of the betrayed.

You brought this on yourselves.

Too fast to adjust his aim. Halcyon let go of his blaster, letting it dangle from its arm-mounted elastic, drawing his blade and stabbing upward. The Loyalist tried to move out of the way, but she was diving too fast, her shots missing and gravity tugging her to her grave.

Her falling body drove the blade through her armour and chest. Her body’s momentum knocked him backwards and downward, and as he struggled to free his blade, he saw her visor bloom with red, and could hear her grenades beeping.

Desperate, Halcyon let go of his blade and disconnecting the rigging connecting it to his armour, watching the body drop away a second before her grenades detonated. Knocked totally off-course, the Commander tumbled through the air, faintly hearing flak and blaster fire zoom past. All he had left was to pray, waiting for the ROCKET’s autostabilisers to kick in and work before he ran out of altitude.

He felt his tumbling slow, then stop, yet his momentum was still sending him down and toward the mountain face. Grabbing the manual harness control with both hands he grunted as he physically tilted and shifted his weight, pointing the thrusters against this current vector and disabling the limiter. The ROCKET thrusters burnt at full flow, the heat singing his flightsuit and evaporating what ice remained on his body.

He slowed to a stop an a hover a metre from the mountainface.

Halcyon switched the control again, sending him up slowly, allowing him to catch a breath and a view of the battle on the ground given his lower altitude. The Fort held strong still, the Imperial forces battering at its gates. A mix of emotions warred in him.

This has to be done. They brought it on themselves.

He had told the Command Staff, all of them, about his proposal. All of them, from the Chief of Staff on down to even Frontier Commanders. Broadcast his offer, told them of the reasons, and placated them with the knowledge that the Imps were a temporary nuisance, too big to care about Neshtab. But they just had to say no. They just had to fight. It was not his fault.

They brought it on themselves.
 

Mylo Thorne

Guest
M




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Hammer and Anvil

Location: Asteroid Field, Neshtab, Inner Rim
Objective: Defeat Imperial Forces
Equipment: ES01 E-Wing Starfighter
Callsign:
Raider Leader
Tags:
Ari Naldax Ari Naldax | OBJ ONE


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It's peppered surface telling of story of countless collisions, it floated through space along with a small cluster of other similarly rocky object. It was jagged and uneven, it's rutted surface area forming trenches deep enough to cast a shroud of blackness that even the speckled lights of the void could not reveal. And so they went, floating aimlessly, as the space just a couple of klicks away lit up, with a vibrant lightshow that would embarrass even the most professional of firework enthusiasts.

The data ran down the display, disappearing into the databank as it scrolled out of sight at the bottom of the screen. To his port, starboard and a few metres away from his stern on other asteroids were the members of Raider Squadron, equipped mostly with the wedge-shaped A-Wing and E-Wings like his own, and one, comparatively smaller, Ferret II Recon vessel. Just as he was about to call in once more, large aurebesh lettering rolled onto the screen, letting him know the data was ready. Immeadiately, he flicked to the Allied frequency of his com to report.

<"Alliance Taskforce, this is Raider Leader, sending reconnaissance data."> Like usual, they were the first in, having been sent out ahead of the main taskforce for a scouting mission. And like usual, he doubted they'd be the first out. Mylo flicked back onto the squadron frequency to address the unit.

<"Alright, let's get outta here and regroup with the main taskforce, on me, formation Delta Eight."> He ordered, the ships peeling off the asteroid as he did, forming a loose arrowhead that zoomed off to go and join their comrades. A steady hand on the stick, he tapped it to port, gradually angling out more and more dramatically as hulking battlecruisers that made his X-Wing look like an insect filled up his front viewport.

<"Raider Leader, standing by for orders, over."> The message was sent out to the flagship of the battlegroup, whom he hoped was keeping tabs on the situation.






 
1ST POST
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THE NESTAB CRISIS II: HOSTILE TAKEOVER
-AN AGE OF STRIFE STORY-

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CAIRN_ONE
RINGLEADER OF THE PELLAEONIST CLIQUE
WARDEN OF THE IMPERIAL KNIGHTS
DRUID-GRANDMASTER OF THE HIGHLAND BROTHERHOOD
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Tags (Friendlies): Dionus Bharro Dionus Bharro Hall Mannarra Hall Mannarra FN-999
Tags (OPFOR): Ironhide Ironhide Ishida Ashina Ishida Ashina


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BORN OF BRIGHT STARS VI: DANCING WITH ETERNITY - PART 1
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OLD-TOWN DISTRICT, DRASTARRA,
BATTLEFRONT: EAST, NESHTAB (SPRING 878 ABY)

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"The spectacle of a field of battle after the combat, is sufficient to inspire Princes with the love of peace, and the horror of war." - Napoleon Bonaparte


'Heh! Whit were the chances, man?'

Craters and splintered, shattered materials of all substance as far as the eye could see, a perfect spot to test the mettle of any who dared step forth to face him, but it wasn't that particular wonder that tickled Lord Michael to such an extent, not when clearly identifiable duds from both sides of the struggle could be seen close by, with the closer of which being spotted hissing and steaming in clear sight of it's GADF-launched counterpart. Barran was passing down the main street of Drastarra's widely paved Old Town district at the time, looking hither and yon already by the time he found the opposing artillery shells embedded in the snow, set so deep that both had punched through the Duracrete beneath and buried their warheads deep into the frozen soil it previously covered.
Deciding against tempting a stupid fate, the Druid chose instead to keep walking towards the town's communal park, not too far away by then, though it was done aimlessly enough that Barran's boots were certainly doing so at a leisurely pace by then. With his mind preoccupied on other things at the time, the wide, open setting Lord Michael was seeking had been relegated to the increasing pile of secondary priorities, letting thoughts of King Lucien, the fate of the Imperial-Knights and those of the falling snow take precedence above all for a time. However, despite the potential detriments that awaited his unwitting procrastination, the Wanderer also benefitted from the short break in exertions, still enduring a sporadic run of migraines brought on by his telepathic overload on Concordia, such that warranted usages of painkiller stims that dulled his senses along with the pain.

This would only continue for a short time, however, almost immediately taken out of his thoughts in catching a glimpse of his mirror image in the display window of an abandoned convenience-store; otherwise healthy in weight, pallor and hygiene but for the overly-pale white of Barran's skin, the dark shadowing of the eyelids, and the bloodshot eyeballs along with it. And it was in this moment the Druid realised the Sabretooth-Captain had every reason to be concerned for the efficacy of his coherence, as in the hours preceding any battle in the Galaxy, Lord Michael's sort of sorry state was the last sort of behaviour anyone would want to see, and especially so in considering of the many thousands of lives that were at stake every time.

The state o' you, Barran.... Disgraceful.

The migraines - deserved.
An' the stims, as of this very moment - terminated.

Crushing the pouch of Qar-standard painkiller stims underfoot, Barran muttered,'Little more than up-jumped opiates anyway.... Gowrie mode now.', as the treaded heels of his boots shattered glass and alloy alike with ease, letting the drugs soak in and freeze with the slushy snow beneath and the leather of the pouch in which every last loaded stim-needle was kept. Then after crushing the satchel-pouch a little more for good measure, trying his utmost to disregard the thought he'd regret it, Lord Michael turned his gaze away and walked off in aimless, strolling canters hither and yon to take in the misty, snow-covered delights of Drastarra's Old-Town district, relaxing his heartrate as he let the wintry bite of the wind do it's work in cooling the burning pain behind the eyes.

The only despoiling elements in sight were the occasional spottings of corpses along the way, with some wearing military gear and others clearly in civilian attire, funerary shrouds both; but the beauty of the town was still there to see, like a morose, melancholic idyll had become of Drastarra since the war began, seemingly bearing a reluctant charm worn only by those who endure the grief of war and live to tell the tale. But the town was dead, and had been for as long as the bombs continued to drop on the town itself. Difficult enough to enjoy it with thoughts of respecting the collective tomb of the nameless dead, but tenfold as tough when the faces of the dead remind one of the zombies of yesteryear, and yet, (despite the horrifying, anxiety-inducing flashbacks of the Miraluka's magic on Carlac) the Woad was always prepared for such snow-planet reminders, even keeping Lord Michael in good stead as far back as the Empire's attack on Csaus.

I can always look past the pockmarks in the landscape, but.... Not them.
Regardless of whether the combatants' departed souls had left their fleshy conduits as IMPAF troopers or GADF marines, their deaths in wartime were all a tragic culmination in the Druid's personal view, and for as long as the rank and file continued to die in their thousands, the need for a definitive end-result would remain unsated. And for as long as the bodies continued to pile up, Lord Michael would remain unable to shake the feeling that he was becoming an omen of death and destruction in his own right, followed by Death in his many forms, haunting the Wanderer's every move like a towering, all-encompassing shadow. Like a cold he just couldn't shake, no matter how often Barran recovered from his memories, but there was nothing else that could be done to stop it at the time, nothing else but detachment from the hellishness - though such respites were always too brief to make a difference in the long run.

And yet, despite the weight of the Galaxy nestling all-too-comfortably on the Woad's weary shoulders, weighing down every step as he passed the bleak, misty winter delights in an eye-searing attempt to take it all in, the Wanderer continued to do as his epithet demanded in moments like these, wandering across the snow-packed pathways as the walls of the distant community park steadily grew larger with each nearing stride. Remarkably tall for walls of their sort, but in consideration of the planet's storied history, there was no doubt in the Druid's mind that the high walls of the community park were a remnant reminder of a time when stone walls were the most effective barrier against death and destruction.
A construction of ancient majesty, but as Lord Michael drew closer, he realised the true glories were those he'd feel in the moment he saw the inscriptions drawing into focus; telling stories in an unknown language, accompanied by sigil-like seals and art-like depictions, and all across long, flat facings and rounded columns alike. Barran even believed for a minute or so that the carven histories had been dyed in a glowing pale blue like the Woad-paint of his own people, but drew closer to see that it was just a product of the setting sun, illuminating the ice that had set into the lines, shapes and crevices over the course of multiple millennia. Coupled with the fog and snowfall, the intensified visual delights, brief though they were, only seemed to deepen this state of meditative calm within - driving home a rather Barran-like trait in a setting that was often perceived as his natural habitat.

Walking dreamily where others shivered, with teeth chittering from the chills that beset all the bones and ligaments with every passing second, breathing the freezing air through nostrils filtered by neither scarf nor mask, skipping light-footed and free of the cold's blight whereas others in the Druid's shoes would have struggled to withstand it. But much like all things the Barrans had a habit of enjoying to their detriment, the snow, the frozen fog and the rejuvenate bite of the cold itself were a distraction in moments when Lord Michael should have been focusing in earnest, and especially so with the ever-approaching Jedi threat considered.

More perfect a venue than it has any right t'be, an' ah know that's an understatement.

And when he finally stepped through gate's runic arch, Barran quickly understood the true extent of his correctitude, seeing the obelisk against the wall at the other end in the beginning, covered in inscriptions just like everything else close by on the inside and outside of it's immediate proximity. It was enough to leave his awestruck mouth agape for a moment or two, looking around with a calm he hadn't known for weeks as each pace of his boots revealed more of the wonder within the walls of the redoubt, the Wanderer had seemingly passed within the boundaries of what felt like a dream at the time; knowing many of it's sort in life already, Lord Michael would have been quite the authority on all things surreal in waking and dreaming worlds, but those lines of accurate discernment were often blurred out along the way.

However, even in the face of his own distractions, there was always that subconscious, unwitting element working in the Druid's favour, forever cleaning up and offering lifelines in times when they would be needed most - and those lifelines would certainly be needed against the sort of opponent who was headed his way.

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If ever one could consider the makings of perfect winter weather....
Moments like these would certainly help one to draw to such conclusions.


Whether I live or die, I'll endeavour it gladly in settings like these. As my kin have before me.
Before he stepped to the center of the would-be fighting stage, Lord Michael removed his gloves and his overcoat, placing the clothing on the plinth of the nearest statues and stepping forth with Serennoan officer's jacket and phoenix-sigil brooch on full display, leaving a snake-like singular trail of bootprints in his wake as he checked the consistency of the frozen, powder-like blanket beneath. Then after full confidence was assured in both snow-consistency and in the flatness of the ground beneath alike, the wayward mind of the Druid remained in a dreamy state of enamoured awe, distracted by the beauty of the moment as he stood near the middle of the grandiose enclosure in absolute silence.

To some, Barran may have appeared as a madman in a warzone at a distance, and others, perhaps even as a spectral, immaterial figment of their imagination, even with the slowly-fading bootprints in plain sight; but to those benefitting from Midichlorian-empowerment, and especially those like the famed Ishida Ashina, perhaps something else entirely in moments such as these. There could have been no doubt that Lord Michael was a Barran to the bone, not only in the snow-fascination that was indicative of his bloodline and tribal kinsmen, but in the way his eyes studied the finer details in everything around him, intensified further by the prettiness of the wintry environment he was deployed to fight in. But with the Wanderer, there was something else, something that set the Druid apart from every Force-Wielder of his ilk, and to a glaringly obvious extent.

Most would never learn what such a trait would be, never knowing the Lord-Regent's prodigal son for long enough to figure it out for themselves, but for those on Serenno, (along with all the scions of the Highland Brotherhood, overt and covert equally) the ones in the know would speak to a deeply spiritual driving factor. Yet none but Lucien Dooku, Yorunarr Ahan-Yan'Sharlim and his very own knighted Shadow knew how far such celestially-driven motivations went, for only Barran's nearest confidants could ever possibly understand why a lifelong service to the gods meant so much to a former-Tarkinist of his sort.

Though only Knight Mira would know it to be repentance, and an urge to correct every wrong he laid eyes on, revealed in the moments following his first experience with the undead since Lao-Mon.

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Aye, feth it.... Time for some shadow-striking.

And shadow-strike he did, finally in a position to defend himself in the process.​

From the moment the cavalry sabre was drawn, it was already aiming to make a wide-slanting slash upwards, moving directly in a swift interception of one snowdrop in particular, falling a little lazier than the others as it flitted hither and yon before Barran's sore eyes. Then as if by a flash, and with the pale-blue tassle wrapped with a neat tuck around the Woad's wrist, Michael leaped forth from his starting-point to come to a halt in a simulated parrying-counter; and with a subtle shift in posture that led to an upward stabbing lunge, the Woad skewered another of the lazily-falling snowflakes in the motion of enacting a well-rehearsed lateral escape, rotating into the momentum with a backhand-slash that made the songsteel whistle gleefully through a third (though much spritelier-) snowflake - completing his first simulated combination sequence with a cleanly executed flourish.

But the cavalry sabre was still drawn, with grip form drawing back and away from the intended attack-zones his Meyerite swordfighting sort were known for utilising, only to raise his elbow to a point he could snatch the pommel in clear sight; and in the process, surreptitiously loosening off some of the tassle in preparation for his next simulated attack, then throwing the blade dart-like through the air until it's woven tether stopped it in the instant a fourth snowflake perished to the subtleties of Songsteel. But as with all things tethered to others, the one who flocks from the center's tether is destined by gravity, force and direction to return to the center-point, and from the moment that tether's end is reached, there's only one way to go if the other side of the tether remains in place. Pulled back by way of wielder's influence, drawn in close enough to snatch up again, but at an angle that permitted reobtaining a conventional grasp on the grip.

Another of the Woad's subtleties of the sword, another from an eclectic array meant for Jedi-killers like the Mongrel, though Lord Michael doubted that these specifically-driven techniques would ever be needed again in his lifetime, as matters of the Maw had been out of the Druid's jurisdiction for as long as his highest security-clearances remained in a seemingly-permanent state of government-sanctioned suspension. There was no way for Lord Michael to know the Empire would find itself at war with it's greatest existing rivals again soon, no way to know who led who in the Maw at the time, leaving the Druid with no other option but to remain in the dark as he tried to gather as many scraps of intel as possible, taking whatever he could whenever and wherever such scraps became available.

So for the time being, all that the Wanderer knew of the Scar Hounds was that the Mongrel had met his demise against Lord Erskine on Tython, and that there was a new Dark Lord of whom the marauders did not approve. The real revelations were awaiting, but in those lay dangers immediate and unseen with equally perilous implications, presenting a sink-or-swim ultimatum for which the Woad never knew he needed to prepare, and there was no way Lord Michael would be able to avoid any of it, not with ears incapable of blocking out voices in close proximity. And though he didn't know it at the time, all Barran could have hoped for was the strength to go on after hearing the truth, a task so difficult that not even the Lord-Regent can bring himself to admit the dark truth to the son who survived the Third Imperial Civil War, slashing at the magic snow in complete ignorance of the realisation's weight that approached with every passing second.

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Abeodan Tyiskore Charidot

Guest
A


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400th Bal Talmshaa Fleet

Legacy of Bödvarr

NIV Legacy of Bödvarr [100 | 100 ]

Pellaeon III Class Star Destroyer

NIV Resurgency II [100 | 100 ]
NIV Dispatcher [100 | 100 ]
NIV Trident [100 | 100 ]
NIV Kraken [100 | 100 ]

New Imperial I Class Star Destroyer

NIV Impulse [100 | 100 ]
NIV Pioneer [100 | 100 ]

Praefect Class Star Destroyer

NIV Herald [100 | 100 ]
NIV Berserker [100 | 100 ]

Stalwart Class Carrier

NIV Intruder [100 | 100 ]
NIV Paramount [100 | 100 ]
NIV Mercenary II [100 | 100 ]
Inceptus-Class Assault Ship

NIV Siren [100 | 100 ]
NIV Torment [100 | 100 ]


Tirailleur Class Frigate

NIV Glory II [100 | 100 ]
NIV Pursuer II [
100 | 100 ]

Vanto-Class Escort Carrier

NIV Eternity II [100 | 100 ]
NIV Challenger [100 | 100 ]

TXS Vandal Class Corvette

NIV Messenger [100 | 100 ]
NIV Deceptor [100 | 100 ]

The Battle over Neshtab would be a defining point for the empire in the eyes of Moff Abeodan Charidot. The disappearance of the Warden of the Empire and direct heir to the Imperial Throne showed him that the empire was not as formidable and united as it would appear on the outside to their enemies. This battle would finally settle if the empire could maintain it's stance as a superpower moving forward or was going to fracture slowly due to the Galactic Alliance victory over them today. The Imperial Armada was formidable only if the officers in charge of it were competent.

The soft footsteps of military issued boots moved through the winding corridors of NIV
Legacy of Bödvarr until finally reaching the command bridge which was filled with silence save for the soft clicks of the monitors and communication's broadcasting to the other elements within the fleet. Charidot could not blame them if they felt anxious and fearful as this would be the first major battle that the 400th Bal Talmshaa Fleet would have with the Galactic Alliance's Navy. The slow crawl of hyperspace came to an end as the 400th Bal Talmshaa Fleet emerged over the world and the battlefield became clearer and clearer as they moved through the empty void.

"Attention all station, Battle Formation Delta 3." Charidot's voice broke through the silence like a swift knife as the command bridge came to life. Communications ran back and forth through the flagship to the other vessels within the fleet as the formation came to life like a puppet on a string. The NIV Resurgency II, NIV Dispatcher, NIV Trident, and NIV Kraken would move into a square formation around the flagship to provide it adequate protection from enemy fire.

The
NIV Intruder, NIV Paramount and NIV Mercenary II would be positioned behind the flagship's main formation since they were more vulnerable carriers which would provide sufficient starfighter capacity to the battle ahead. Already the hangers would begin to unload from the flagship in the form of 20 Squadrons of TIE/OTx Outlander's which would form up around the flagship to provide anti-starfighter protection.

Mylo Thorne



 

FN-999

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908th Legion - “The Reborn”

TUNNELS OF NESHTAB - APPROACHES TO THE ROYAL HIVE

Manpower: 11792/12000
Objective: III
Allies: Empire | Michael Barran Michael Barran | Hall Mannarra Hall Mannarra | etc.
Enemies: GA & Pariah Legion | Ironhide Ironhide | TBD
Intent to Engage: Caltin Vanagor Caltin Vanagor


The caves of Neshtab were full of the sound of slaughter.

The Imperial vanguard faced off against the Pariah Legion and their Alliance allies, lining the myriad tunnels of the underground Nests with blood and corpses. So far, the offensive had gone well, with a large Imperial force landing on Neshtab and seizing the Old Link spaceport. However, the Pariahs continued to put up resistance with the help of GADF troops, who increasingly slowed the Imperial offensive.

It would be up to the 908th Legion, the tip of the spear, to preserve Imperial momentum.

[Nines to Integrated 3rd, got any new routes?] called FN-999 over his helmet comms.

[Affirmative.] came a Doreau scout a few meters to his right. [A comrade reports an unoccupied connector path about a hundred meters ahead to the left.]


[Understood.]

Since the beginning of the battle for Neshtab, the pro-Imperial elements of the Doreau had proved invaluable to the 908th Legion as elite scouts well-acquainted with the planet’s geography. It was thanks to the contributions of these scouts that the 908th had been able to flank and rout the hastily withdrawing Pariahs on multiple occasions, inflicting heavy casualties and taking much-needed equipment from their compromised positions. In return, the pro-Imperial Doreau received the protection of the Imperial Army, which did the heavy lifting of smashing through the flanks of fortified Doreau positions.

In a sense, it was a perfect symbiosis.

FN-999 fired up his ROCKET and shot forwards in sync with the scout, moving towards the front of the lines. The pair skimmed the roof of the large tunnel, about five meters above, before landing on the ground a good distance ahead of where they had launched. Surely enough, there was an unoccupied tunnel branching off to the left, hastily hidden behind a pile of frost-covered rocks but easily detectable upon closer inspection. In a matter of seconds, the rocks had been moved aside and a company of stormtroopers flooded into the tunnel, advancing to encircle and raid the Pariahs from their flanks.

“So, where are the others?” asked the scout. “I know the 908th isn’t all the Empire sent, but when will we be working with the others?”

“As soon as we take the Royal Hive.” responded FN-999 promptly. "For now, that is our primary mission."


“The greatest advantage the Pariahs have down here aside from familiarity is mobility. We take a city, they withdraw into the tunnels and regroup in another settlement, and the cycle repeats. The longer this cycle keeps up, the more costly and less secure our efforts become. By cutting off the tunnels, we stop the cycle at the sack of a city.”

“Like what we’re doing now with the Royal Hive?” inquired the scout.

“Exactly. From the intel your commanders gave us, we’ve confirmed that the Royal Hive is the political and ecenomic center of the Nests of Neshtab. Many high-value officers and politicians are stationed within the Hive. If we can encircle and envelop the Royal Hive, we could destabilize the position of the defenders, cut off their logistics, and secure an excellent staging ground for incursions deeper into the Nests.”

“Thank you, Colonel.”

“Please, call me Nines.” concluded the Baron.

The pair followed the detached stormtrooper company into the tunnel, rifles raised in anticipation for the slaughter to come.
 
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Location: Space, in orbit over Neshtab

Dominique Vexx stood at the fore of the brief of a battlecruiser that had entered orbit just after the Imperial deign show themselves. Her golden eyes were lit with more than the ambient lighting of nearby consoles. A small fleet of well-armed vessels settled in to try and dissuade the Empire from simply orbit-ally bombarding the major population center. It had been just as she'd promised to the Warlord below -- enough ships to force the Imperials to rethink an easy conquest, but hardly enough to single handed make them retreat. Denon wasn't about to empty itself of defenses merely for the sake of one world on the other side of the Alliance that hadn't even signed a single contract. Their lack of bureaucratic ties, however, hadn't been enough for Dominique to write the world off.

In fact, the Senator had even sent a message back to Coruscant imploring the Senate to mobilize more resources to come to Neshtab's aid. The people of the world below had done nothing to earn the Purge and genocide that surely awaited any number below -- the Pariah at the least. To say nothing of the tactical value of the Network. Whether they would manage to finish talking themselves to death (as they were want to do) before Neshtab was literally on fire... only the gods knew.

"Senator."

Vexx narrowed her eyes slightly at the polite, if formal askance for her attention. The Commanding Officer of the ship -- and this fleet -- was awaiting her decision on their continued presence. He had already described how their position was not tactically sound if they intended to corral the Imperial forces and weather the storm in space around them.

"Sir!"

Dominique turned her head to look back at an Officer that had claimed their CO's attention. Not that she needed them to report. Vexx spotted the cause of the commotion out of the corner of her eye as she turned her attention to the fore once more. Additional vessels had suddenly jumped into the system in close proximity to those already engaged in a contest for Neshtab's orbit.

Evidently the other vessels were trying to flank the Imperial fleet, from what Vexx overheard. Flank them? Then they weren't reinforcements. Whose ships were those? The Senate could not have possibly reached a decision already. Could the Chancellor have forced their hand? But more snippets of reports suggested the other vessels weren't... 'right.' Their armament was all wrong. Not Alliance, then.

As if in answer to a pleasant turn, however, another cry preceded the arrival of Imperial assets to the field. Vexx could feel the man's eyes on her. She turned her head slightly with a shadow of a downturn to her lips to meet those cold eyes. "We hold, Admiral. We shield those fleeing for as long as possible." She made no mention of the assets planet-side whose status Vexx was waiting to hear word. If the Alliance lost Neshtab, Dominique wasn't about to just hand the Imperials the riches of the world. A fail safe would have to be devised and that meant acquiring certain data only possible in person amidst the chaos.

A most dangerous game they played.

Tag Abeodan Charidot | Mylo Thorne | T The Hallowed | Spaaace
FYI Auteme Auteme
 

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The Empire
Expansion Region | Neshtab | The Veers Redoubt, Imperial Vanguard Frontier, Undercity Outskirts

Primary Objective: Achieve Breakthrough via Thunder Run
Secondary Objective: Provide Armored Support To Friendly Infantry Elements
Friendlies: The Empire | Michael Barran Michael Barran | FN-999 | Open For More
Hostiles: Pariah Legion | Galactic Alliance | Ironhide Ironhide | N/A
Directly Engaging: N/A
Gear: In Bio


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Elements of the 181st Armored Division, 2nd Bn. 3rd Co. 3rd Pl.
XT-62 MBTb ‘331’ | Charlie 3-1 | [Command Tank] | Dozer Blade Attached
XT-62 MBTb ‘332’ | Charlie 3-2 |
XT-62 MBTb ‘333’ | Charlie 3-3 |
XT-62 MBTb ‘334’ | Charlie 3-4 |

Elements of the 181st Armored Division, 2nd Bn. 5th Co. 4th Pl.
XV-60a APC ‘541’ | Echo 5-1 | [Mech. Inf. Command Element]
XV-60a APC ‘542’ | Echo 5-2 |
XV-60a APC ‘543’ | Echo 5-3 |
XV-60a APC ‘544’ | Echo 5-4 |

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Daybreak.

Sun had risen just above the mountain tops, casting its mildly heating rays over the frozen, icy terrain that stretched as far as the eye could see.

And with it, came the cacophony of battle.

Distant blaster fire, with the occasional rumbling thunder from a short lived artillery barrage. It was all sporadic at first when it began, as the Imperial Army units began reaching their assigned mission objectives in various parts of the barren, frozen lands, and the labyrinth-like caves that lay underneath the former; but the further they marched, the tougher the resistance of the Pariah Legion became, as expected and accounted for.

Several klicks away from the ongoing carnage-like clashes, the men of the 181st situated in The Veer’s Redoubt were squaring away their last minute preparations, before the order to roll out came down.

Shuddering lightly from the cold breeze as he remained turned out from the commander’s cupola, the young TC lowered the macrobinoculars in his grasp, contempt with his survey of the terrain they would be crossing to reach their objectives; although he brushed away the perturbation of battle that washed over him, after witnessing several unsavory, gruesome deaths of troopers -both Imperial and Pariah Legionnaires alike- through his macrobinoculars, the mild distress it left in its wake remained alive as ever at the back of his mind.

That all too familiar, gloomy question rang sharply in his thoughts yet again, at the eve of yet another deployment; was it going to be them, this time?

A question best left unanswered.

<Best not to dwell on it,> the young man thought to himself in silence, heaving a shallow sigh; his gaze lingered on the frontlines over yonder as he reached for one of his pouches, and produced a newly issued piece of ration, handed out only for tank crews as far as he saw in the camp.

A combat medic of all people had allocated the chocolate bar to him, as with other tank crews. It was strange to think about, really. They’d get their rations from a quartermaster, not a medic. But the man had mentioned of a calming effect the chocolate bar provided upon consumption, when he gave him a small box of it to distribute amongst his crew.

Wrapping looked legitimate, too; it looked Imperial standard issue at a glance.

Choosing not to dwell on the oddity of it all, the young man absentmindedly unwrapped the chocolate bar, and took a bite from it; his taste buds reveled in the sweet, savory taste of the dark chocolate shortly after. It was a blessing in this God forsaken cold, too; it helped retain body heat, for starters, its supposed calming effect put aside.

”How are we doing on munitions?” the young man inquired after taking another bite from his chocolate bar -mostly to occupy himself instead of dwelling on thoughts of the unpleasant kind- as he looked down, into the fighting compartment and at their brawny Loader by the ammunition storage, handling the shells as Hall spoke. ”Status green! Stege answered him as he shut the rolling armored lid of the munitions storage at the press of a button by his station.

With a satisfied nod of his head, Hall shifted his attention to their recent addition to the crew; Litzke. Seeming mostly unresponsive to the ongoing chatter, immersed in most likely troublesome thoughts of his own, the young Tank Gunner remained silent as he sat unmoving at the seat of his assigned station, looking out the gunner’s sights. The young Sergeant could feel the deep concern within The Corporal, his second in command of his tank; even though the Litzke had proved himself under enemy fire in the treacherous streets of Dorin, quelling an uprising, failed to come close to an all out battle such as the one that was raging onwards in the distance.

”Kale,” he’d call out to his Driver, while his gaze continued to linger on the more inexperienced -but not at all undertrained- Tank Gunner. ”We doing good? Hall asked him as he shifted his gaze at the Driver’s seat, looking at him from over Litzke’s shoulder. In response to The Sergeant’s inquiry, the young Driver gave him a thumbs up. ”Kept the engine warm periodically overnight, and we’re good on antifreeze!” he reported.

”Right, fire it up then,” wHall commanded in the wake of Kale’s reply with a brief nod of his head. Plugging in the connector of the headset he wore under his black tanker’s beret, the screens at his station shone to life as the growl of the engine reached his ears; a satisfied grin pulled at the TC’s lips. He could not feel, or hear any difference in the engine’s intonation that would indicate it suffered an issue.

It worked like a charm.

And they’d need it to remain so throughout the battle, more than ever.

Not long after their engine whined and howled to life, a cohort of armored vehicles behind them joined in with a cacophony of their own; the command net quickly stirred to life thereafter, with voices familiar to the young Hall; elements of the 181st Armored Division confirmed their readiness over the secured comlink channel.

Charlie Three-Two; confirming our readiness.” the young man reported in.

”Everyone is present and accounted for. Alright! All units, button up! We’re rolling out; form column,” their Platoon Commander, Lieutenant Löwe, ordered as his Command Tank leisurely lurched forward; the ice and snow underneath the wide tracks of the tank crunched and crumbled as the formation lead XT-62 traversed out of the Redoubt. The rest of the armored platoon, and the Mechanized Infantry elements attached to them followed suit, leaving spacing no greater than twentyfive meters between each vehicle in the formation.

A metallic clatter resounded in the fighting compartment as the young man closed shut the hatch of his cupola behind him, as he turned in. ”Remember, this is supposed to be a thunder run,” The Young Sergeant reminded his crew -specifically his Driver- after switching off his microphone from the command net to their tank’s intercom. ”We cannot halt our advance for nothing, lest we lose our momentum and cohesion,”

The venerable scouts of the Highlanders that had departed way before daybreak had spotted a weak point in the defenses of the opposing force; the column’s objective was to exploit that gap in a thunder run by cutting through ‘Battlefront West’, and reach ‘Objective Alpha’ in order to cut off the enemy’s path of retreat, and either delay, or hopefully, completely halt the advance of the Alliance Forces encroaching onto their position.

”Loader ready; HEAT loaded!” As they felt the ground tremble beneath the tank’s tracks from concentrated artillery barrage from friendly and hostile elements alike, drawing nearer and nearer to the frontline, Stege shouted over the intercom, cautioning both the TC and the Gunner that the breech was loaded.

”Gunner ready; HEAT, indexed!” the young Gunner confirmed, and dialed in the appropriate range for the loaded munition.

Formation, wedge! Löwe’s voice sharply rang over the command net not long afterwards. Driver; form wedge on Column Lead! the Sergeant ordered, relaying the command for his driver to comply with as he looked out his 360° panoramic sight in search of targets.

He didn’t have to look far.

Amidst their swift advance through a weakened spot of their enemy’s frontline, the dreaded 120mm main gun of the Cataphracts bellowed a thunderous roar with each pull of the trigger with the intent to smash through any and all opposition, complemented with howls of long winded salvos from the armored personnel carriers bringing up the rear, intent with mopping up the hostile troops the tanks might have missed.

The armored advance forwards had begun.

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Location: The caves​

Starlin came to Neshtab hoping to run into a certain Imperial Knight. But as he touched down into the warzone within the caves, finding just one woman among the host of attacking Imps seemed nigh impossible. Still, where there’s a will, there’s a way, right?

Dispatching the last of the latest wave of stormtroopers, Starlin slunk back into cover. He was holed up with a handful of Alliance soldiers, defending a tenuous fork in the caves. So far he hadn’t encountered any Knights, but he suspected that was soon to change. He had a bad feeling, if you will.

Keep your guns trained on the entrance,” he said. “Anybody comes through acting like a Sith in all but name, you leave them to me.

 
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Commodore Cynthia Alucard
Objective One:
Hammer and Anvil
Actions: Preparing to an attack plan


The cold war between the Alliance and the Empire was growing into something far beyond the term “cold”. Cynthia was rather bemused with how it was still referenced with some Politicians as just ‘growing hostilities’, the temperature was ramped up a long time ago. And soon the whole of the Alliance will be thrusted into another fight for survival. She exasperated with disdain as she breathed in through clenched teeth, it was all so pointless to see such expenditure of life and materials. All for what? Imperial Pride and Glory? The senseless need for conflict. . . almost as mindless as the zealous nature of the Mawites.

The Commodore mentality shook her head as she regathered herself to focus on the Tactical Map Display on the bridge. The situation at hand was a difficult one for her, the goal to establish control of the Neshtab system was tricky. Wrestling control away from the Empire demanded sacrifice, and the Alliance was not without soldiers more than willing to pay the ultimate price. She looked at the massive collection of Imperial Warships moving into different formations and the Alliance fleet responding in kind.

Cynthia mulled over the possibilities, she was hardly in a position to dictate an entire fleet action, so as it stood Cynthia would keep as much of her force intact. The pilots were ready in their fighters and bombers, and many more stood in her Carrier’s hangers. All ready to jump into their starship and launch into the thick of it without second thoughts or hesitations. There's not to ask why but to do and die. . . Cynthia silently lamented the responsibility pressed upon her shoulders. She almost wished for the days when she was just a Pilot, a simpler time of only survival.

“Have our fighters provide a screen for our corvettes and keep the bombers ready for on-call direct strikes when needed.” Cynthia commanded, her Communication Officers nodding and quickly sending out her orders.

“Once the battle-lines begin to break down, we can decide our next actions. For the moment have our battle-group stand at the ready for aggressive action.” Cynthia added, her gloved hands crossed over her chest as she continued to look at the tactical display. The worst thing would be having us be tasked to provide ground support.

Her carrier group would provide any necessary rearguard screen action to defend against possible new arrivals. But in her opinion it appeared the majority of the forces were already present within the system. But it never hurts to be cautious, sound intelligence and a good strategic overview of the battlefield always offers far more valuable opportunities. Cyn prayed to whomever was listening that she wouldn’t need to send too many letters out to families after all was said and done.

 

Ashkur Kilslee

Guest
A

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315th Flight Wing
3rd Squadron "Cyclone"
2-Flight
Leading: 3x TIE/INx Interceptor
Flying: TIE/HA Hawker
Tag: Mylo Thorne

As soon as his fighter exited hyperspace, Ashkur took a glance to his starboard as the carrier jumped in, the rest of his flight being the first out to join him as their squadron moved en masse towards the enemy. "6, I can't trust you to protect your wing so you're on me. 7 and 8, you're in an element together. 7, I want you to keep the nugget safe out there." Hearing his assistant flight lead answer in the Affirmative, Ashkur lead his dangerously arrogant glory-hound of a wingmate into the storm of fire that filled the skies over Neshtab, rolling into a dive towards the plane of battle as they did so. His eyes scanned the space in front of him as the enemy's ships seemed to grown in size as he screamed towards them.

His element just barely being able to keep up with the new fighter he'd been entrusted with, Ashkur finally spotted what he was looking for - a flight of E-wings and A-wings, that seemed to be escorting a recce craft. While they weren't quite the vaunted X-wings that the Hawker was specifically designed to combat, Ashkur knew far better than to assume they wouldn't provide a threat, and he smiled predatorily as he pondered the fact that they would provide more than enough of a challenge for the new TIE to prove itself in its first bout of combat.
 
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Ariana Du Couteau, Jedi Padawan
Location:
Neshtab
Objective Three: Wipe them out. All of them.
Action: Assist an Attack of a Imperial Held Tunnel Entrance
Outfit (Minus the right arm)

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Another icy snow planet.

Memories of the previous cold frozen caverns flashed across Ariana’s mind, it would have been quite suffocating. Would if not for the already suffocating wave of panic and dread that flooded the Force from all the civilians trapped beneath the many tunnels. All attempting to find reprieve from the war happening on the surface near the tunnel entrances, the Empire and the Alliance locked their horns for yet another fight.

Ariana’s own mission was a bit straightforward, to break through a hard point of an Imperial holding position over a tunnel entrance. The details were left up to those participating in the mission, as their journey simply getting into position was something else entirely. The young Du Couteau heir counted far too many times how close flak nearly knocked them out of the sky when being transported down to the surface.

The other Alliance soldiers weren’t as rattled as Ariana; fortunately, their training far exceeded her own in terms of large battlefield tactics. No, her own part was to simply act as the hardened spear point to create a crack in the Imperial’s defensive position. Her left hand slowly squeezed the hilt of her lightsaber tightly, she felt the presence of the Imperials; They were just over the crest of the small snow hill that Ariana was using as cover. Her commlink came to life and the countdown began.

When Ariana heard the voice on the comm turn silent when he reached “three” she charged up a large and wide Force push directly in front of her. Exactly when she mentally counted down to “one” she exploded the collected energy forward, launching a near tidal wave of snow at the Imperials. Her lightsaber ignited, the hum nearly silent compared to the shouts and yells and the roar of blaster fire, but Ariana’s eyes were focused on the heavy weapons team swiveling their E-Web variant.

The young Du Couteau heir raised her lightsaber, letting her Force senses take over deflecting away the stray blaster shot, but as the final rain of snow landed she was nearly face to face with the pair of Stormtroopers turning their heavy weapons directly in front of her face. Eyes widened but Ariana had no time to act surprised, but she faltered and found her saber barely deflecting the first salvo of heavy blaster fire before her left hand’s grip broke and her saber flew out to her side.

Bracing for the next salvo Ariana flinched backwards and focused on a Force bubble around her, she felt herself being pushed back as more heavy blaster fire hammered into her bubble. Even though it felt far longer than it actually was, Ariana blinked a few times realizing that both Stormtroopers were on the ground.

Precise smokey marks on their helmets and chest plate gave Ariana the answers as she thanked the Alliance sniper acting as their overwatch. The other Alliance soldiers had already cleared the majority of the Imperial Forces, Ariana felt more hostiles but they were quickly fading deeper into the tunnels. She marched over to where her lightsaber hilt laid and gingerly gripped it with her left hand. Ariana narrowed her eyes and steeled herself for another fight.

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NESHTAB, CAVE SYSTEM
OBJECTIVE: EVACUATE CIVILIANS, SURVIVE

TAGS: Siyndacha Aerin Siyndacha Aerin

Alicio stood at the center of a storm. Streaks of red blazed around him, but yet, he remained calm. Determined. Focused like a razor's edge. His lightsaber flashed blue and black around him, catching the screaming blasts of the stormtroopers, and turning them harmlessly to the side. From behind the Senator, a contingent of bowl-helmed Alderaanian soldiers fired back at the aggressors, confident in the knowledge that their Count would protect them.

Alicio hadn't planned on getting so deep into the battle. He had arrived with a fleet of cargo shuttles, ready to ferry non-combatants off-world. But they had been forced to ground as Imperial fleets descended over Neshtab. Unable to escape, Alicio decided to help the citizenry flee into the tunnels. But when the the first troopers came, he had to fight back. He and his soldiers had posted up at the turn of a narrow passage in the caves, letting them hold off far more stormtroopers than they would be able to otherwise.

One hand rested loosely behind his back, pressing down his cape, as he fell into the circular rhythms of Form III. It was almost as if his blade moved on it's own, guided by a hand unseen. All he had to do was focus, trust, and hold the line. One trooper became brave enough to rush the slight senator, attempting to catch him off-guard. Alicio glided forward, a spectre of death as Introspect met his blaster bolts, and cut the white armor in twain. There was only a twinge of regret that tickled his conscience, regret he quickly stamped out.

There were families fleeing further into the caves behind him. Children. Alicio Organa would buy them as much time as they needed.

He would not move.
 
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Neshtab, Undercity Outskirts
Allies: With Corazona von Ascania Corazona von Ascania , Other Ironhide Ironhide
Enemies: Hall Mannarra Hall Mannarra
Objective: Cause Problems


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Jasper's objectives had been made very clear. Slow movement. The Empire was moving to cut off the retreat of the Pariah Legion and hold back DF aid. He was there to keep them from doing so in a timely manner. In other words, cause problems. Corazona had also been instructed to go with him. It wasn't something he was prepared for, but he'd do his best to keep an eye on her. The last thing he wanted was for Cora to be severely injured.

"Here, take this," he told the padawan, handing her a
mask, slipping on one of his own. "You'll want that to keep any chemicals they may utilize out of your lungs. Now then..."

They were in a mobile station at the moment, nothing more than an easy up tent in a trench. About five troopers were with them, DF marines tasked with aiding them. They were gathered around a briefing table, which was really just a board laid on top of a box of thermal detonators.

"Alright, we're looking to stall first and foremost," Jasper stated. "We've got
warhead launchers, thermal detonators, emp grenades, and a whole bunch of other things here to make use of. In the long and short of things, we got a bunch of machinery coming this way that's more or less mobile accelerant. So we're pretty much here to blow stuff up. Hopefully we can cause enough chaos out here to save some lives today."

Jasper turned to Cora directly.

"You'll be staying with me, but be ready to move quickly and often," he informed her. "We need to stay on our feet, and I don't wanna lose track of you out there. Got it?"

The caves below the mountains were extensive, plenty enough to give the Empire a rough time on their way to cut off the Pariah Legion. Hopefully it would be enough.

It wasn't long before the distant thundering of war signaled their time to get moving.


 

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NESHTAB
BYOO | TASK FORCE NULL
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O P E R A T I O N_LUCEAT
....displaying_transmission_
ACCESS SPECIAL OPERATIONS DIVISION RECRUITMENT FILE://OPERATION_LUCEAT/NESHTAB}
// permission granted // **

-----BEGIN ENCRYPTION---
djfh/@#ED$@@
-----END ENCRYPTION-----

ATTN: Dominik Borra Dominik Borra | Pyke Lazar Pyke Lazar | Verin Verin | Mara Kellarov Mara Kellarov | Driver Driver | Lorian Arrlandi Lorian Arrlandi | Elena Lowe | Lyrrin Lyrrin | Samuel Exel Samuel Exel
MISSION PARVUS, PART II
TARGETS:
PRIMARY WATER SOURCES [IDENTIFIED IN ATTACHED MAP]
....download attachment? y/n
....processing_cmd://
.....
.....
....://download complete


OBJECTIVE:
  1. RELEASE VIAL CONTENTS INTO THE PRIMARY WATER SOURCES OF NESHTAB.
    1. Each vial contains a weakening/emotion deadening agents. The tech injected is limited to future Force-users, and reduce the likeliness that they'll be able to connect to The Darkside through emotions. The expectation is for recruitment numbers for Imperial Knights to be severely below expectations — and no further cult uprisings from The Maw.
RESOURCES:
  1. Retrofitted contents from the asset secured on Lohopa II. Agents responsible for Parvus Part II are equipped with two vials each.

  2. TFN ASSET PLANTED IN FORT NETUS [REDACTED_OFFLINE]
  3. MAP
    1. LOCATION EAST: ...DOWNLOAD? [ Dominik Borra Dominik Borra | Samuel Exel Samuel Exel | Lorian Arrlandi Lorian Arrlandi | Mara Kellarov Mara Kellarov ]
      1. RECONNAISSANCE REPORTS SUSPECT UNDERGROUND OUTLET ON THE RIGHT THAT FEEDS OUT WATER BENEATH THE ICE
    2. LOCATION WEST: ...DOWNLOAD? [ Driver Driver | Pyke Lazar Pyke Lazar | Lyrrin Lyrrin | Verin Verin ]
      1. NOT TWO LAKES, BUT ONE. PRIMARY BIOME IS MOUNTAINOUS.


DOWNLOADED MAP:
5YLUUgpFJ5fVYvd15wwzJm.png


...connection terminated
( thank you Michael Barran Michael Barran for the map and location help!)

 
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Garris Corrack

Guest
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I N Q U I S I T I O N
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OBJECTIVE THREE - WIPE THEM OUT
LOCATION - Neshtab, Cavern System
TAGS - Varen Ardos | Orson Velus
Theme

Garris Corrack was not, by any stretch of the word, a sentimental being. He was cold and indifferent, an Arkanian of logic and fact; by most definitions of the term, he was psychopathic. It wasn't as though he tried to hide it, you hardly had to spend five minutes with the man to realise he lacked some essential component to empathy, like he was just... missing emotions.

He was a tool, a weapon. A duty-bound knight.

Still, many would consider his pragmatic and... creative... execution of his mission objective to be... unpleasant, if not utterly barbaric and cruel. The Empire's brutal messages were historic, they were expected. They must break the will of the Pariah Legion, must cast the embers from the fire and snuff them out, one by one.

Survivors told stories, and stories bred rebellion, bred dissidence. Bred Chaos. It was the job of the Inquisitorius to purge these stories, to ensure order. To enact the will of the Empire.

And if that was the standard, Inquisitor Corrack was a high achiever.

Of course, he took no visible delight in his executions; he was above such twisted satisfaction. Their deaths were a means to an end, to lure out the heroes and drive the cowards into the open. His advance through the tunnels was slow and methodical, like a predator in the prey's barrow; it was surgical.

Indeed, he was a sight. Armour bulking up his already substantial figure, cape casting a long, billowing shadow from the light of his white saber. Holding his saberstaff in one hand, with just the one blade ignited, he raised his offhand.

His fingers slowly balled into fists as the silence of the tunnels was filled, first, with light gagging; the sound of the diaphragm trying desperately to get air past the increasingly restricted airway. Then came the drop as the man was slammed to his knees on the ground, given enough freedom to claw madly at the mix of rock and dirt that made up the tunnel's floor.

As the man struggled, slowly dragged back towards the menacing approach of the Inquisitor by the invisible hand of the Force, he felt his throat freed, felt the hand let go. But too late. The man let out a horrid, ragged scream as Garris pressed his heavy boot down on the man's leg, flexing the bone unnaturally.

Scrambling, the man clawed at the ground, trying impossibly to get away, the poor victim let out a blood curdling scream that echoed throughout the tunnels. Then, the Inquisitor raised his blade and drove it through his back, killing the man instantaneously, before advancing once more.

Pausing not two steps after, he raised his head eye, turning his head to gaze into the corner of the chamber, into the dark depths. Without a word said, Corrack threw his blade, it's white light illuminating the corner as it buried itself into the wall, passing through another man's chest on the way, before calling itself back.

It was then that the Inquisitor moved on, slow steps thumping through the caverns, leaving a trail of bodies behind him; civilian, Pariah, or otherwise could all be found in his wake, killed without discretion or discrimination.
 
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Neshtab, Undercity Outskirts
With: Jasper Kai'el Jasper Kai'el | Nearby Ironhide Ironhide
Enemy: Hall Mannarra Hall Mannarra
Objective: Become problem

Cora received the mask from Jasper with a hesitant look of displeasure. She'd been told that they were to protect the civilians of Neshtab as they fled the Imperial advance into a network of caves and tunnels. It had sounded benign and heroic enough.

No one had said anything about chemicals. Or explosives.

Still, she kept quiet and deferred to Jasper's expertise and rank above her. The Knight may have been battle worn, but this was the Padawan's first galactic conflict. Fighting bandits and researching artifacts were not nearly on the same scale as war. She'd joined the New Jedi Order in the wake of Ilum, aware that the combat would come for her, but too naive to imagine how.

She'd pictured something more cinematic, seeing herself locked in a dramatic struggle with a crimson lightsaber in the pouring rain. A fantasy. In her mind she'd be brave and defiant. Not anxious as she was now.

Jasper turned to her, and Cora nodded curtly despite her nerves. A noble upbringing kept her from fidgeting, appearing steady and resolved.

"Understood."

The Force wouldn't lie, though.

After a while, neither could Cora. Not with the sound of Imperial tanks rumbling closer.

"Why are they going after civilians?"

She knew why. Her homeworld, Ukatis, had overthrown a despotic regent when Cora had been very young. The Viscount Ascania might have been a cruel man, but he'd imparted valuable lessons of political bloodshed unto his elder children.

Cora frowned as she thought of her father. That only made her want to push back the Imperial advance with more fervor.
 

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