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I seriously don't know what to make of this. I mean, I know Star Wars is sometimes pretty cheesy and often crassly commercial, and I accept that. So I really shouldn't be surprised.
Well, on paper it sounded like great fun at the time. Here we have this new technology. Motion capture for video games, sorta. So let's create a full experience for families that revolves around the Star Wars Universe. Who doesn't want to experience a Jedi adventure with a lightsaber? Who doesn't want to control the helm of a Starfighter or a Pod-racer? Who doesn't enjoy that Dancing Fad Thingy? Let's make some money.
Alas. The controls were ridiculous, the experience was corny, the music was *lulzwhat?, and that Rancor game was pretty kiddo-kiddo. It was glitchy, unpolished, and missed the target demographic. Now? Did it have spirit? Yeah. It had lofty spirit. However, it was a messy experience that skipped in translation from form to function.
~ "I'm Han Solo. I'm Han Solo, Solooo." ~
Oh god. Plz no. I'm not letting my kids play this garbage. Kill it with fire baby. Kill it with fire!