Star Wars Roleplay: Chaos

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Work In Progress HSC-3 "Triarii" Heavy Cruiser

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OUT OF CHARACTER INFORMATION
  • Intent: "To fall back on the triarii" (Make a heavy crusier for Treatech security and to sell exclusively)
  • Image Source: DeviantArt
  • Canon Link: Cruiser
  • Permissions: I own Treatech :p
  • Primary Source: Triarii (teehee)
PRODUCTION INFORMATION
TECHNICAL SPECIFICATIONS
  • Classification: Heavy Cruiser
  • Length: 1000m
  • Width: 550m
  • Height: 400m
  • Armament: Very High
  • Defenses: Extreme | Very High with SUPER-9 active
  • Hangar Space: Low: 4
  • Hangar Allocations: Variable, the Triarii's hanger bays can hold up to three squadrons of any combination of starfighters and support craft, the standard compliment is provided below
  • Maneuverability Rating: Low | High with SUPER-9 active
  • Speed Rating: Low | Very Low with SUPER-9 Active
  • Hyperdrive: 1.0, Class 9 Backup
STANDARD FEATURES
ADVANCED SYSTEMS
STRENGTHS
  • The Rock
    • Triarii cruisers are equipped with incredible defenses. Heavy armor plating, standard deflector shields projected behind advanced ASP-7 Shield Projectors make damaging the ship very difficult. Add in jamming systems, cap drains, countermeasure arrays, and an Ion Neutralizer and the Triarii is equipped to shrug off hits from almost any kind of weapon
  • Compartmentalization
    • Using aggressive containment shielding and bulkhead placement, Triarii cruisers will almost instantly seal off areas that have taken severe damage. Hull breaches are almost instantly sealed by shields, while explosions and fire are cut off by emergency bulkheads and shielding. These safety systems ensure maximum reduction of damage and the reduction of damage spreading across the ship, allowing Triarii cruisers to continue operating through heavy damage.
  • Ave, Dominus
    • BM-18A Dominus droids that help to man the ship provide significant assistance to captains and crew. The Dominus passively manages all subsystems simultaneously, ensuring maximum efficiency and reducing the necessary number of crew. The BM-18A can also provide exceptional tactical advice and while it is forbidden from acting against the orders of its captain, it is often far more capable than any organic.
  • PD Screen
    • The Triarii fields a large amount of point defense systems. Between a dedicated picket ship squadron, 80 dedicated PD batteries, with another 20 beam cannon turrets that can operate as point defense guns, and advanced shield systems, Triarii cruisers can fly head on into missile swarms and small craft and come out unscathed
WEAKNESSES
  • Res Ad Triarios Venit
    • Triarii cruisers are heavy cruisers in every way. They carry heavy firepower and defenses, but are slow and immobile. Their engines take time to reach maximum speed and provide little maneuverability. Sending Triarii cruisers into a fight is a commitment that they will win that fight, or be destroyed trying. Triarii do not retreat. (Because they cant).
  • Power Drain
    • SUPER-9 Auxiliary Boosters require a lot of power, like a SLAM system. They draw on engine and shield power, reducing the ship to almost a crawl when active. Triarii crusiers must choose between firing their engines or the SUPER-9 boosters
  • Low Hanger Space
    • The small number of hanger bays limits the amount of starfighters and support craft the Triarii can field. A lack of strike bombers is most notable, as the heavy cruiser can only field one squad of bombers, potentially limiting it's ability to deal with certain ship types.
DESCRIPTION

These ships are most often used as backline ships, moving forward when the time is right. They wait for small ships to engage, while pounding key targets from beyond turbolaser range. On the other hand, Triarii cruisers are affectionately referred to as "tempo ships." They're used to dictate the general tempo of fleet combat, deployed into battle to critical locations when the turning point of a fight is in flux. These ships can rip victory from the jaws of defeat as they storm forward, routing ships as they shrug off incoming fire. Alternatively, these ships can be sent forward to hold the line as a defeated fleet retreats, occupying enemy ships and keeping casualties down.
 
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