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Approved Tech Htagir'karyatr | "Ice Hammer"

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StalhrimWarhammerofFrostDamage.png
OUT OF CHARACTER INFORMATION
PRODUCTION INFORMATION
TECHNICAL SPECIFICATIONS
  • Classification: War Hammer
  • Size: Very Large
  • Weight: Extremely Heavy
SPECIAL FEATURES
STRENGTHS
  • Deals Kinetic, Cold, and Ion damage.
  • Quadranium Edged spike on one side of the head allows for deeper puncturing.
  • Kinetite Generator stores up kinetic energy in the broad side of the head and can deliver it back for a more devastating blow in the spike side.
WEAKNESSES
  • Can cause frostbite, even to the user, if not handled/wrapped properly.
  • Very large and extremely heavy, causing it to quite unwieldy for anyone who isn't large or very strong.
  • Neither effective at range nor extremely close-quarters range. Best suited for a medium melee range, because it needs room to swing.
  • Cannot, no matter how strong the wielder, pierce beskar, phrik, impervium, or similar density metals.
DESCRIPTION
Htagir'karyatr, or "Ice Hammer" in Mando'a, is an heirloom war hammer passed down through Clan Ísbjørn since Jökul Ísbjørn first founded the clan. It incorporates an alloy of beskar with plas-bonded ostrine and traces of starship materials to give it extra weight. The handle also has Mandalore's own veshok tree wood in the handle that is decorated in snow bear fur and wrapped in snow bear leather. The head has a broad end that absorbs kinetic energy, or kinetite, to be delivered back all in one blow via the spiked opposite side of the head. The spike had a quadranium edge added to it for deeper piercing strikes, and the entire head is laced with ionite to deliver ion damage with each strike. The war hammer is very large and extremely heavy, requiring extensive strength training to be able to wield. Due to its size and weight, it is very ineffective at close-quarters combat, requiring plenty of room to swing the hammer. The chilling effect of the ostrine can dop the surrounding temperature almost immediately, and the hammer should always be handled with heavy protection and stored in its fur-lined leather bag when not being used, lest someone accidentally develop frostbite from direct touch.
 
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Kalðr Ísbjørn Kalðr Ísbjørn

This is really made well and there is no outright problems aside from one small thing.



How strong is the puncturing? As we talking leather and durasteel? Duraplast and turadium? Desh-terethium? Beskar, phrik?
Honestly hadn't thought about it, but I guess it depends on how hard it hits? But it isn't puncturing Beskar or phrik, for sure. Not impervium either. Guess I should mention that?
 
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