Hutt of Chantin Kajidic

THE SLUGS STRIKE BACK
"Pateesa vota, banka mo gootu way
Moulee-rah flows, an nebuli da play
Da blastoh sings, tonka een da night
Hodrudda comes, jee-jee bokka fight"
'Bokka Fight', Sleemo
"Pateesa vota, banka mo gootu way
Moulee-rah flows, an nebuli da play
Da blastoh sings, tonka een da night
Hodrudda comes, jee-jee bokka fight"
'Bokka Fight', Sleemo
For too long, the Empires’ expansions have squeezed the life out of Hutt space — and now the Cartel’s patience has finally run out. With two Empires stalled, the time has come to take back what’s ours. No more rivals leeching off our profits. No more pretenders claiming our territory. From the neon-drenched spires of Nar Shaddaa to the swamps of Nal Hutta, the Hutt Cartel rises - wielding greed and blackmail as weapons of war.
This isn’t just business. This is about respect. We’re gonna teach these sleemo why the Cartel isn’t to be trifled with. The first lesson in our resurgence? It’s coming for the Nazz Consortium.
They crept in like scavengers when the Empire kept us distracted. Now they think they own a piece of our turf. Their spice operations clog our shipping lanes, their enforcers bully our clients, and their leaders dare to challenge the authority of the Cartel.
It’s time to show them what happens when you bite the hand that feeds the underworld - and earn yourself a tidy sum of credits along the way.

OBJECTIVE 1: Teach Them a Lesson They Won’t Forget
Location: Nar Shaddaa The Nazz Consortium thinks they’re untouchable, running their spice-smuggling operation out of our moon. They’ve built a cozy little operation: a fortified starport, heavily guarded warehouses, and corporate offices laundering dirty credits. But their days of easy profits end now.
- Smugglers: Sneak mercenaries and supplies in or get contraband out before the fighting starts. Make sure our interests stay well-fed.
- Pirates: Set up a blockade around their starport. No ships leave unless we say so. If they try to run, make an example of them.
- Slicers: Crack into their security systems and face off against their counter-slicers. Cut their communications, disable their defenses, and make sure their cries for help never reach the Empire’s ears.
- Mercenaries & Bounty Hunters: Time to get your hands dirty. Take the fight to their muscle — make them bleed, break their spirit, and leave no doubt who rules Nar Shaddaa. Dead or alive, their enforcers are ours.

OBJECTIVE 2: Make Them an Offer They Can’t Refuse
While blasters light up Nar Shaddaa, the real game plays out in the shadows of Nal Hutta. The Nazz Consortium’s leadership knows they’re losing ground — and some of them are smart enough to see what’s coming. They’ll either kneel… or they’ll burn.
- Crime Lords: Meet with the Consortium's leaders. Intimidate, bribe, or charm your way into their submission. Offer them a choice — servitude under the Cartel, or oblivion.
- Enforcers: Keep things civil… or make them messy. Interrogate prisoners, silence snitches, and make sure no one interferes with the Cartel's will.
- Council Members: Debate the fate of the Nazz Consortium. Are these rivals worth absorbing into our empire — or do they serve as a better example, crushed under our heel? Cast your votes. Their future rests with you.

OBJECTIVE 3: Spin a Web
The galaxy's watching — and the Cartel controls the narrative. As we strike, the Holonews broadcasts our message. Whether we paint ourselves as liberators, businesspeople, or conquerors… the Cartel decides how this story is told.
- Charlatans & Propagandists: Shape public perception. Turn the Consortium into villains and the Cartel into the rightful rulers reclaiming what's ours. Or… make sure everyone knows we're the most dangerous power in the underworld.
- Spokespeople: Give statements that sway public opinion, threaten rival syndicates, and remind everyone why the Cartel's reach is absolute.
- Cover-Up Artists: Bury the bodies and silence the witnesses on and off the net. The Cartel keeps its hands clean — no matter how dirty the work gets.
The Cartel is calling. Step up, make your credits, and carve your name into Hutt history.
DM if non-criminal affiliate interested in participating!
Everyone else: Pick an objective, get creative, and let’s tell one hell of a story. Let the backstabbing, blaster fire, and backroom deals begin!
Everyone else: Pick an objective, get creative, and let’s tell one hell of a story. Let the backstabbing, blaster fire, and backroom deals begin!