Star Wars Roleplay: Chaos

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Approved Tech Hypermatter Synthesizer

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  • Intent: To create artificial methods for creating Hypermatter
  • Image Source: N/A
  • Canon Link: N/A
  • Permissions: N/A
  • Primary Source: N/A
PRODUCTION INFORMATION
  • Manufacturer: Sword Herald Special Purpose Enterprises
  • Affiliation: House Io
  • Market Status: Closed
  • Model: N/A
  • Modularity: Yes (Can be installed on ships 1000m and above)
  • Production: Mass Produced
  • Material: Titanium, Asteroid Material, Special Electronics, Pressure Chamber parts
SPECIAL FEATURES
  • Super Heavy Pressure Chamber combined with Molecular Furnace that converts Asteroid material resembling the planetary cores found in planets of the Redhurne System.
  • Solar Energy filter that converts all solar energy absorbed to mimic the properties of the rays of the Redhurne Star.
  • When artificial planet core material is bombarded with converted solar rays, reproduces the exotic materials that form Hypermatter
  • Highly rugged, built to go years without repairs. Runs on Solar Energy
STRENGTHS
  • Hypermatter Creation: A combination of of Super Heavy Pressure Chamber parts and Molecular furnaces convert any Asteroid Material fed into it into material similar to that of planetary cores found in the Redhurne System, while absorbed Solar Energy is converted via Multiple, special filters in to the same type of rays produced by the Redhurne star. When the converted material is exposed to the reproduced Redhurne star rays, it produces the highly exotic materials necessary for the refinement of Hypermatter
  • Production Capital: Not only can Hypermatter be produced, it can produced in larger amounts at far cheaper prices than normal Hypernatter refinement
  • Rugged: Built to run for years without maintenance, and is difficult to damage. It also runs on pure solar power, or power from a large enough power plant
WEAKNESSES
  • Lengthy and expensive repairs: Molecular Furnace systems in this machine need the most care, and though difficult to damage, once they are damaged, it can take a long time bro repair
  • Slow Production: Hypermatter synthesis refinement is three times slower than regular methods
  • Large: The Synthesizer is large enough than only ships 1000m or above can house it properly
DESCRIPTION

The Hypermatter Synthesizer is House Io's way of competing with and undercutting the Galactic Hypermatter Market by producing a nearly untraceable Hypermatter Supply, either for its own use or more often, to sell to others, as Hypermatter is of little use to a society whose ships run primarily on Solar Energy. The potential billions this tech could deliver leads to it being located only on heavily secure vessels, often modified refinery ships...and employed often very far from real combat theatres
 
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