Star Wars Roleplay: Chaos

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Ideas to deepen my character

So for those who don't know me, I play Darth Ares which is the Greek god Ares, but as a Sith. No he isn't a god... He thinks he is sometimes.

I love this character and he is truly a man created for war and by war, but he needs more depth. I always think love stories add more depth, but idk if he will have a love story. If he did I am not sure if it will be a girl as twisted as him or someone who isn't and balances him out.

Anyways, sticking to the god Ares theme, anyone have suggestions?
 
[member="Darth Ares"]

A love story always makes things more intense and vibrant. Now, I'm not telling you to hook up with Arcis because that would be awkward, but contemplate on what your character wants. Would he be a man that could connect to another being? Maybe, maybe not.

Dranok/Arcis had one in his history and it added lots of depth to his storyline.
 
Oh, there are plenty of ways you could add depth or interesting things to your story.

On the topic of a love interest, you could definitely use it to add some conflict. Maybe the lucky lady is a Sith and they have a love-hate/rivalry thing going on where he wants to just hate and destroy her...but he loves her! Dun Dun Duuuun!

Or maybe it's someone who isn't as bloodthirsty as you are and actually wants to turn you towards a less destructive path. Does he temper his wrath to please her? Or does he pull a Malgus and get her out of the way for compromising his power?

Besides a love interest, another way to add depth is to either explore one of your character's weaknesses or go through a storyline of sorts that weakens one of their strengths. Or maybe really dig into why he loves fighting so much, since in most characters who love war and chaos that much have some sort of deep psychological reason or a driven purpose for it.

Of course as Ares, he's gotta be pushing for the order to keep fighting...no matter what. Even if the leadership wants peace or a cease-fire! :p
 
Confessions of Darth Junra's Writer: I understand that most, if not all, of Junra's traits and twists have been based off of some other character of fiction.

Do what feels fun and present it in a fresh manner.
 
Darth Junra said:
Confessions of Darth Junra's Writer: I understand that most, if not all, of Junra's traits and twists have been based off of some other character of fiction.

Do what feels fun and present it in a fresh manner.
Yes. This.

You will not be able to create a wholly new character from conception. Nobody does this. We as humans pull from archetypes; frequencies in the guts and knees. We can't think outside of our own body and mind. Start with something basic. Export a favorite character. Like Picasso, bro -- "Good artists copy, great artists steal."

The point is that, if you can take something of someone else's and present it as yours (Not through relabeling, but from your own original interpretation), you do have a uniqueness of style that transcends boundaries. Read comics. Batman is always Batman, but Batman is different from writer to writer. Why? Because what Grant Morrison notices in Batman is not what Denny O'Neil notices in Batman. Because they are different people. Start writing Oliver Twist. As Sith Oliver encounters obstacles that are particular of the SWRP: Chaos universe, he will quickly be shaped into something beyond Oliver Twist. Our reach extends when we stand on the shoulders of giants, et-karking-cetera.

Godspeed, hedgehogs.
 
[member="Trenchcoat Man"]

I am not sure if I like what you said or not. You kinda said the saything over and over. It was good and you make a good point, but let me break down Darth Ares:

He is a Sith who truly wants to be a Sith of old, he doesn't care so much about order or what happens behind the scenes, is only about war war war. Though Ares the God had love affairs and people who were rivals which gave him depth in Mythology. My character also sees the Dark Side different, not something to really be his equal, but something that he can make a deal with. The dark side loves war so he provides war and the dark side bends to his will instead of the other way around. Now he s a knight so this isn't like slavery, it is just a view point. Most people see the force as a religion, but he doesn't he only sees it as a means to war and through it he gains victory and breaks his chains.
 
[member="Darth Ares"]

Read it a few times. It may look the same, but there's nuance there. The difference in an atom can save a cat's life.

I wouldn't say "most people see the Darkside as a religion." Really, anybody who calls either alignment of the Force a religion should probably not have Force Powers due to their character's complete failure to grasp the basic concept. You can craft religion around it, but you can't put the cart before the horse. You can't be devoted to the hunk and not the butter. And "Control" tends to be a virtue of Sith --Most Sith you meet bend the Force to their will, rather than letting it flow through them or control them. You'll find that's a key separation between Light and Dark sides of the Force.

It may be helpful to stop looking at Lightside and Darkside as different individual things. They're not. They're both the Force. What defines one's alignment is how one uses the Force.

Anyway, you can repost your character profile again and again through a variety of threads, but at the end of the day, the proof is in the pudding. Wrath is a favorite of the Deadly Sins, as is Pride -- So, really, we'll never have a shortage of Sith based around being Warlike or Vain. Fatty broke new ground by focusing on Gluttony. You want something really difficult and original, be a God of Envy or Sloth. If you want to make a War God, it's up to you to present it in a way that's new.

I mean, what is "war" really? Is it just two people fighting? Does it have to be over something? Why do monkeys do it when they're bored?

The plot never makes the work. It's the author's turn of phrase, it's the director's vision, it's the comic writer's knack for dialog and people and the comic artist's ability to capture a moment and arrange time. You gotta have soul, bro.

The resounding feedback that you've got is that any originality that's going to exist in your character is going to have to be forged through actual roleplay. Take it it to heart and quit trying to reinvent the wheel.
 

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