[member="Darth Ares"]
Read it a few times. It may look the same, but there's nuance there. The difference in an atom can save a cat's life.
I wouldn't say "most people see the Darkside as a religion." Really, anybody who calls either alignment of the Force a religion should probably not have Force Powers due to their character's complete failure to grasp the basic concept. You can craft religion around it, but you can't put the cart before the horse. You can't be devoted to the hunk and not the butter. And "Control" tends to be a virtue of Sith --Most Sith you meet bend the Force to their will, rather than letting it flow through them or control them. You'll find that's a key separation between Light and Dark sides of the Force.
It may be helpful to stop looking at Lightside and Darkside as different individual things. They're not. They're both the Force. What defines one's alignment is how one uses the Force.
Anyway, you can repost your character profile again and again through a variety of threads, but at the end of the day, the proof is in the pudding. Wrath is a favorite of the Deadly Sins, as is Pride -- So, really, we'll never have a shortage of Sith based around being Warlike or Vain. Fatty broke new ground by focusing on Gluttony. You want something really difficult and original, be a God of Envy or Sloth. If you want to make a War God, it's up to you to present it in a way that's new.
I mean, what is "war" really? Is it just two people fighting? Does it have to be over something? Why do monkeys do it when they're bored?
The plot never makes the work. It's the author's turn of phrase, it's the director's vision, it's the comic writer's knack for dialog and people and the comic artist's ability to capture a moment and arrange time. You gotta have soul, bro.
The resounding feedback that you've got is that any originality that's going to exist in your character is going to have to be forged through actual roleplay. Take it it to heart and quit trying to reinvent the wheel.