Shadow Hand


- Intent: Codify the Epicanthix that remained loyal to the Zambranos.
- Image Credit:
- Click - Rob Joseph
- Click - deviAntAllan
- Edits by
John Locke
- Edits by
- Headers - Teresa Zambrano | Darth Pellax
- Canon: Epicanthix
- Permissions: N/A
- Links: N/A

- Name: Ilam Bsaak, Ironblood
- Classification: Cultural Group
- Origins: Panatha (Formerly) | Dromund Kaas (Currently)
- Affiliation: The Kainate
- Symbol: The Ilam Sdol or Iron Star is the primary cultural symbol. The sphere within it represents the source of the Wess ah Ilam or Will of Iron and each of the rays are seen as the will itself emanating from it toward its vessels in the Epicanthix.

- Domain: Dromund Kaas, Malsheem
- Estimated Population: Scattered
- Demographics: All members of the Ilam Bsaak are Epicanthix.
- Description: The Ilam Bsaak, Epicant for Ironblood, are an Epicanthix cultural group that retained their loyalty to the Zambrano family. They constitute the largest group of Epicanthix in the galaxy, with many of them sequestered on Malsheem and relocated to Dromund Kaas during the intense periods of civil unrest and ecological devastation wrought on the Epicanthix homeworld of Panatha following the Mandalorian sack, and Panatha's subsequent destruction. Because of their close proximity to the Zambranos, the Ilam Bsaak openly revere the Dark Side of the Force; though they do not consider themselves Sith, but an order wholly separate and dedicated only to their people.

- Distinctions: Members of the Ilam Bsaak are separated first and foremost from other Epicanthix by a set of highly distinctive, ritualistic tattoos that cover their body. No two of which are alike.
- Force Sensitivity: High

- Membership: Only Epicanthix are permitted to join the Ilam Bsaak, and only after enduring a grueling series of trials known as The Tempering, undertaken once a youth comes of age. However, any Epicanthix willing to tread the path may begin these trials, provided they are willing to sacrifice everything for strength and survival.
- The Trials of the Tempering: The Tempering is a harrowing journey that forges warriors both physically and mentally. Each stage is designed to strip away weakness, cultivating only those with the Will of Iron (Wess ah Ilam).
- The Bloodletting: The first trial tests an aspirant's heart and resolve. They are given a simple command: kill. This act must be performed with their bare hands, forcing them to face their victim without detachment. Hesitation, mercy, or remorse are seen as fatal flaws. Those who fail are immediately executed.
- Immolation: A crucible of torment designed to break the body and mind. Aspirants are subjected to excruciating pain—physical, psychological, and spiritual—striking from all sides like an unending firestorm. Many break; only the strongest endure.
- The Path of Torment: Survivors are abandoned on the desolate, hostile, starless north of New Gratos, left with nothing but the corpses of those who failed. To survive, they must scavenge, endure the elements, and battle their own despair to reach the extraction point. Of a hundred who begin, only one might finish.
- The Shaping: Those who endure are subjected to relentless combat training and physical conditioning. They are refined into warriors, honed for battle, until they are deemed ready to receive their final mark.
- The Marking: The last rite of passage, where each warrior is adorned with ritualistic tattoos. This process is both arcane and scientific, and no two markings are alike. Each set tells the unique story of an aspirant's suffering and survival, worn with pride as proof of their worth.
- Integration & Marriage: While the Ilam Bsaak do not accept outsiders into their ranks, marriage and lineage play a crucial role in maintaining their legacy. Those seeking to marry into the Ilam Bsaak must first prove themselves worthy, undergoing a lesser form of the Tempering known as The Ordeal, where they are tested for resilience, adaptability, and dedication to the path. Those who pass are granted the honor of joining a warrior lineage, while those who fail are denied all ties to the Ilam Bsaak.
Any child born to an Ilam Bsaak warrior is not automatically considered a member. At the appropriate age, they must undertake the Tempering, just as their ancestors did, proving themselves through agony and survival. Blood alone does not grant status—only strength does.
- The Trials of the Tempering: The Tempering is a harrowing journey that forges warriors both physically and mentally. Each stage is designed to strip away weakness, cultivating only those with the Will of Iron (Wess ah Ilam).
- Climate: You are a son/daughter of Panatha born to one of the greatest warrior races in history. Yours is a legacy of glory forged through battle both on your home and abroad. The galaxy descended upon you and did their best to wipe you from the pages of history and what did you do? You thrived. You walked through a crucible of your own making, suffered tragedies beyond counting that would've broken lesser beings and came out stronger. You carry the Wess ah Ilam, the will of iron within you and are an heir to the proud legacy of Angra & Daeva. You value and respect strength and you abhor weakness. Loyalty is everything. Loyalty to family, to your culture and your religion. Due to the atrocities perpetrated by the galaxy you are highly distrustful of Oydrekil, Outsiders.
- Reputation: A rather complex subject to the galaxy at large. Views of the Ilam Bsaak vary widely and are mixed. One of these views identifies them because of their close association with House Zambrano, the ruling family of the Epicanthix and judges them one way. They are commonly seen as a proud, strong warrior culture that are admired for how they have managed to thrive despite the loss of their homeworld. While many admire them there are also those who fear them. They are a warrior culture that widely embraces a form of hyper violence, their brutality in war far outshines even the fiercest cultures in a way that can horrify many.
- Curios: Beyond the ritualistic set of tattoos they are a rich people with a wide variety of items unique to their culture. Regardless of their occupation all are warriors at heart and each possesses their own arms and armor for war.
- Philosophy: In terms of religion the faithful of Ilam Bsaak presently are split. As the remnants of those who survived the worlds annihilation flooded in, what was left of a species brought with them what was often called simply the Faith but is often called the Old Faith. It was the worship of three gods known as Nereus (Father), Nussyn (Mother), and lastly Neaos (Son). However, due to the harshness of the period since the Mandalorian attack and the loss of their world many lost the faith. Instead, they follow a new religion worshipping the two beings who saved their race from extinction and to salvation. The New Faith is both polytheistic in the worship of two gods and monolatristic in their belief that they are superior and the only two gods superior enough to be worshipped. These gods are known to them as Angra (Prazutis) and Daeva (Carnifex), the Sozeals (Saviors) of the Epicanthix. Those of the New Faith believe that in their time of true need the Old Faith had failed them in their time of greatest need, costing them their home, and that they only survived because they walked the path of iron that both Angra and Daeva had showed them. It has of late been the source of much internal strife between the two faiths.
- Outward Views: As a whole the Ilam Bsaak have a strong hatred of the Jedi Order. This is not due to an inherent allegiance to the Sith Order however, and due to the inherent cultural beliefs, that distinctly conflict with their philosophy. They openly embrace the force rather than turn from it and are far more aligned with the Dark Side of the Force and the Eternal Rule Sith. They are a heavily authoritarian people whose political views often conflict with more democratic regimes.
- The Arts: The Epicanthix have always been a deeply passionate people throughout history, highly expressive of their emotions and this has often come out through their art. The Ilam Bsaak carry both this deep passion and a strong sense of pride in themselves as a culture, what they've gone through and accomplished. Art as a whole is embraced in its various forms and the dominant style has been expressionism. A widely popular form by artists has been one wholly unique to their culture born out of the great tragedies they've suffered, called tragic expressionism. It is a style where the artist attempts to capture the collective emotions felt by his people through the brutal Mandalorian attack, and later subsequent loss of their world. Throughout sculpture, architecture and various other forms there is a unique blend of heroic realism, romantic realism, that exemplifies the pride felt by a people who have come so far. There are undeniable, subtle Sith influences here born from many decades of rule by Dark Lords of the Sith.
- Architecture: The foundation of their architecture is from a style known as Paleo Panathan (Egyptian / Babylonian) which often represented a highly ornate style of luxury and richness. The Epicanthix possessed a long and storied history and were proud to display it to the world. After the horrific agonies suffered during the conflicts that led up to the destruction of their world, The Ilam Bsaak were a new cultural group to emerge from the ashes of absolute ruin with a new beginning. Their style is built upon the past blending it into what has become known as Neo Panathan (Brutalist / Art Deco). It is characterized by a less ornate and more of a harsh, rugged nature often showcasing the bare material, structural elements of design. In a short brutal period, their people, world, and history were swept away in one fell swoop. In the past the Epicanthix used richly decorative, sometimes overly ornate designs. Neo Panathan stripped much of this out, however it does include what is reminiscent of the richness of material, luxury and beauty. However, these influences bleed through in a far more subtle, subdued nature. The Ilam Bsaak endured unimaginable tragedy to come out of the other side of the nightmare, and their creations reflect a changed people.
- Habits: For as long as anyone can remember the Epicanthix were known as a Warrior People. This is no exception to the Ilam Bsaak who regard war as part of their very culture. They take the beliefs of a warrior people further than even that of the Mandalorians. It is a deeply rooted habit burned into their subconscious that all regularly exercise but also train in the ways of war. The strong thrive and the weak are killed or enslaved. Regardless of their occupation every single member of the Ilam Bsaak are warriors. As such regardless of the individual the overall fitness level is extremely high, with less than two percent being what is considered to them as "sub-par". However, what they believe to be sub-par is often considered to be in the levels of excellent for other cultures.
- Lifestyle: The Ilam Bsaak are a people reforged in the crucible of loss, their once-proud culture stripped of any lingering softness after the destruction of Panatha. Where once they held space for artistry, philosophy, and the leisurely pursuits of a thriving civilization, all of it has now been overshadowed by the relentless march of war. Their existence is now one of rigid discipline, ceaseless training, and an unbreakable devotion to survival.
- Militarization of Daily Life: Every aspect of an Ilam Bsaak's day is structured around efficiency, strength, and readiness for battle. Civilian life is almost indistinguishable from military service, with even the youngest members expected to contribute to the war machine in some form.
- Martial Training: From the moment a child can walk, they are placed in rigorous training regimens that prepare them for the hardships of war. Combat drills, endurance tests, and survival exercises are daily rituals, ensuring that weakness is purged early.
- Hierarchical Order: Their society is structured with military precision. Every citizen has a role, and defying one's duty is considered dishonorable. Leadership is respected, but rank is earned, not inherited. Promotions within the hierarchy are decided through merit, often proven in battle or duels of skill.
- Strict Daily Routines: Even outside of military ranks, civilians rise early and adhere to strict schedules, incorporating physical conditioning, weapons maintenance, and tactical drills into their daily lives.
- Warrior Caste Dominance: While all Ilam Bsaak are trained in combat, those who belong to the warrior brotherhoods the Iron Clans hold the most prestige. Their influence extends into governance, commerce, and even domestic life, ensuring that every decision serves the ultimate goal of strength and survival.
- Work & Industry in a War-Torn Society: Even outside the battlefield, the Ilam Bsaak channel their efforts into supporting their war-driven culture.
- Weaponsmithing & Armorcrafting: The forging of weapons and armor is a sacred profession, with master artisans crafting instruments of war imbued with their people's legacy. Blacksmithing is one of the most respected trades, and apprentices endure grueling trials to prove themselves worthy.
- Fortification & Engineering: Since their exile, the Ilam Bsaak have poured immense effort into building formidable strongholds like Valcantha, ensuring that no enemy can take from them what they have reclaimed. Their architecture is imposing—harsh, angular, and designed with defense in mind.
- Hunting & Provisions: While agriculture is limited due to their harsh environment, the Ilam Bsaak have perfected the art of predatory hunting. They consume the strongest creatures they can kill, believing it imbues them with their prey's strength. Even food serves a militaristic purpose, sustenance is chosen for endurance, not indulgence.
- Blood-bound Rituals: Ilam Bsaak warriors take trophies from their kills, incorporating elements of their fallen enemies into their weapons, armor, or even bodily markings. This practice is not just for intimidation but as a means of absorbing the strength of the defeated.
- The Mentality of a Hardened People: The loss of Panatha did not just reshape their physical way of life, it rewrote their entire mentality.
- Survival Over Sentimentality: Compassion is not encouraged, as mercy is seen as weakness. They do not mourn the dead in traditional ways but honor them through continued strength. To grieve excessively is to disrespect the warrior's path.
- Rites of Passage in War: Every warrior earns their place through suffering. Even non-combatants must prove their worth in ways that contribute to the whole—be it through forging weapons, hunting, or preserving the knowledge of war.
- Glorification of Battle: War is not merely a necessity; it is a sacred duty. Combat is seen as the ultimate form of self-expression, and those who die in battle are given the highest honors. A warrior who falls in combat is said to have achieved The Final Forge, becoming one with the iron will of their people.
- Unyielding Resolve: The Ilam Bsaak have adopted a philosophy that pain is merely another form of conditioning. To suffer is to grow stronger. This belief extends beyond battle, influencing their day-to-day struggles, interpersonal relationships, and decision-making.
- Conclusion - A Society Forged in Conflict: The Ilam Bsaak have shed the last remnants of softness that once tempered their ways. Their daily lives are defined by duty, their culture by discipline, and their future by war. Every moment is dedicated to the pursuit of strength, ensuring that they will never again be caught unprepared. To them, war is life, and life is war, an unending cycle of struggle that they embrace with unwavering resolve.
- Militarization of Daily Life: Every aspect of an Ilam Bsaak's day is structured around efficiency, strength, and readiness for battle. Civilian life is almost indistinguishable from military service, with even the youngest members expected to contribute to the war machine in some form.
- Laws: The Ilam Bsaak live by an iron code, forged through the crucible of The Tempering, the trial that reshapes them into warriors. Those who emerge from this trial, bearing the sacred ink, are forever bound by its doctrine. The laws are not just rules, they are obligations carved into the very foundation of their existence.
- The Law of Readiness: The most sacred law among the Ilam Bsaak is the Law of Readiness, the absolute necessity of maintaining one's body, mind, and spirit for battle.
- Every man and woman, regardless of occupation, must uphold a strict training regimen.
- Physical decline is considered a betrayal of one's duty to their people.
Those who "earned the ink" are expected to police one another, ensuring all remain strong and ready. - Failure to uphold one's conditioning is met with consequences ranging from public reprimand to exile, depending on the severity.
- The Duty of Peer Enforcement: Laws are not just upheld by centralized authorities but by the collective will of the people. Every warrior is both a keeper of the code and a judge of their kin.
- Challenge by Combat: If one is suspected of neglecting their training, they may be challenged to prove their worth in battle. Defeat is an admission of weakness, often requiring additional trials to regain one's honor.
- Mark of Disgrace: Those who consistently fail are stripped of their ink, their markings burned from their skin. This is the highest dishonor short of exile.
- Exile of the Broken: If one refuses to uphold the Law of Readiness, they are deemed unworthy to remain among their people and are cast into the wilds.
- Oaths & Consequences: Upon completing The Tempering, an Ilam Bsaak swears a blood oath before their kin, binding them to the laws of strength.
- Breaking these laws is more than a crime—it is seen as a betrayal of one's ancestors, their people, and their own soul.
- Those who violate their oaths may be subjected to brutal trials to redeem themselves or be branded and shunned.
- Other Core Laws: While the Law of Readiness is paramount, other laws also govern their way of life:
- The Law of the Strong: Strength dictates leadership. One must prove their worth in combat or strategy to hold authority.
- The Law of the Hunt: To take life, whether in battle or hunting, is a sacred act that must be done with respect. Wastefulness is punished.
- The Law of Vengeance: Blood debts must be paid. If an Ilam Bsaak is wronged, they are expected to seek justice through combat, not words.
- The Law of Legacy: One's life is measured by their deeds, and their legacy must be honored. Cowardice or failure to leave behind something of value (children, victories, wisdom) is seen as a wasted existence.
- The Law of Readiness: The most sacred law among the Ilam Bsaak is the Law of Readiness, the absolute necessity of maintaining one's body, mind, and spirit for battle.
- Customs & Traditions: Beyond the universal cultural customs and traditions the Ilam Bsaak has further diversified customs carried from the regions and city-states on Panatha they lived. The mighty city-states of Canthar, Qocia, Cropis, Prethia, Khedal, and Gekha are prominently featured. At the heart of Ilam Bsaak culture is the grueling rite of passage known as The Tempering, a series of brutal trials designed to forge individuals into warriors both in mind and body. Each trial strips away weakness and instills the values of endurance, loyalty, and the unwavering pursuit of strength. These include:
- Trials
- The Bloodletting: A test of resolve where aspirants must take a life with their bare hands, severing their ties to weakness and hesitation.
- The Path of Torment: A survival ordeal in the desolate, hostile, starless north of New Gratos, where aspirants must fight through despair and hardship to prove their worth.
- The Shaping: A final stage of conditioning where those who survive are trained to become elite warriors and are ritually marked with Tattoos of Iron, their skin permanently inscribed with the story of their suffering and triumph.
- Warrior Brotherhoods: The Ilam Bsaak organize themselves into tightly knit warrior brotherhoods known as Iron Clans, each bound by shared trials and a strict hierarchy. These clans are not based on blood but on the merit and survival of their members. Each of the various clans hold names of revered warriors, heroes of the Epicanthix who were universally recognized during the planets destruction.
- Clan Draekhar: Known for their unyielding resilience and mastery of defensive combat, their warriors are trained to outlast any foe in battle.
- Clan Baelkor: A fiercely aggressive clan that specializes in swift, overwhelming strikes, favoring ambush tactics and shock warfare.
- Clan Vornak: Experts in hunting and survival, they train in extreme conditions and are renowned for their prowess in tracking and endurance combat.
- Clan Mordrath: The most ruthless of the clans, known for their brutal combat rituals and preference for melee over ranged combat.
- Clan Zorvash: Cunning tacticians and siege specialists, they command their people's war engines and excel in battlefield strategy
- Oath of the Unbroken: Every warrior swears an oath before their clan, pledging their life to the service of the Ilam Bsaak and the Kainate. To break this oath is to be cast into exile, stripped of all rank and honor.
- Rites of Challenge: Status within a clan is not inherited but earned. Warriors may issue formal duels to challenge for rank, engaging in ritual combat within a sacred dueling arena where only the strongest prevail.
- Funerary Rites: Death is not mourned among the Ilam Bsaak but celebrated as the final test of one's worth. The bodies of the fallen are taken to the Sepulcher of Iron, where they are either entombed in blackstone crypts if they have earned great honor or cast into the Ashen Pyres, where their bodies are burned, and their ashes spread upon the training grounds to inspire future generations.
- Trials
- Education & Training: For an Ilam Balm or Ironblood their lives begin with a three-pronged approach to education. The first is traditional education followed up with religious schooling and practices. The last of these involves a rigorous athletic and combat training program that is designed exclusively to prepare the youth for the Tempering. All Ilam Bsaak are put through the same educational program that prepares them. This is also the reason why Ironblood as a whole have a far higher success rate compared to outside Epicanthix when it comes to the Tempering.
The quality of this education differs depending on the wealth and influence of the family. It is seen overall as excellent. This program runs all the way until the individual passes their tempering. Afterwards the whole of society is open to them and they are encouraged to find their own path. Whether its continuing education, taking up a trade, or specialized training that forges them into powerful warriors. Those with strength in the force find home in one of the specialized orders. Although free to pursue their interests, almost everything carries sometimes subtle, but overall very strong military influences. - Diet: The Ilam Bsaak diet is both pragmatic and deeply tied to their survivalist mindset. Their food is designed to sustain warriors in peak condition, focusing on high-protein, nutrient-dense meals.
- Staple Foods:
- Predatory Meats: The Ilam Bsaak favor the flesh of predatory creatures, believing that consuming such beasts imparts their strength. The most honored hunters are those who slay the most dangerous game.
- Black Grain & Root Crops: Due to their exodus from Panatha, they developed hardier crops such as Black Millet and Ironroot, both grown in harsh environments, especially volcanic soil to produce dense, nutrient-rich food. Black Millet is a dark, fibrous grain that is resistant to harsh climates and high in protein, often ground into meal for dense, energy-rich bread. Ironroot is a tuber with an incredibly tough exterior, requiring specialized preparation to extract its starchy core, commonly used in nutrient-dense stews and survival rations.
- Fermented Blood Broths: A staple meal, made by mixing preserved blood, marrow, and medicinal herbs, believed to fortify the body and enhance endurance.
- Dark Resin & Bitter Teas: The Ilam Bsaak cultivate a special resin known as Drake's Amber, which is brewed into a bitter tea that sharpens focus and suppresses fatigue.
- Feasting & Ritual Consumption: Feasts are held after major victories, where warriors share the spoils of battle. The highest honor is given to the Heart's Feast, where the heart of a fallen enemy or great beast is consumed by the victor as a sign of dominance.
- Staple Foods:
- Communication: The dominant language of the Ilam Bsaak is Epicant. Due to the development of the species on their former homeworld, there are various regional dialects spoken of it that survived.

- Unbreakable Will: The Ilam Bsaak are exceptionally resistant to psychological and physical torment, making them nearly impossible to break.
- Enhanced Strength, Dexterity, and Endurance
- Elite Warriors: Their training produces some of the most disciplined and deadly fighters in the galaxy, rivaling even the Sith, Mandalorian, and other Warrior Cultures most elite forces.
- Survivalists: Capable of thriving in extreme conditions, they require little in the way of luxury or comfort to function at peak efficiency.

- Rigid Hierarchy: Their strict adherence to rank and tradition can lead to internal conflict, as challenges to authority must always be resolved through combat.
- Harsh Upbringing: The intense conditioning of their youth means that those who fail to endure are often left behind or eliminated, resulting in a smaller but more specialized population.
- Cultural Isolationism: They rarely integrate with outside societies, preferring to remain insular, which can make diplomacy and external cooperation difficult.

If it weren't for the swift actions of House Zambrano, the Epicanthix may have suffered an extinction-level event. The Ilam Bsaak, once part of a proud and mighty civilization, were born out of the ashes of Panatha's fall, reforged in exile under the iron rule of Darth Prazutis.
Through farsight, intelligence networks, and strategic foresight, Kaine and Braxus Zambrano became aware of the Eternal Empire's intention to destroy Panatha. Acting with ruthless efficiency, the Kainate war machine was mobilized. Sith fleets descended upon the homeworld, but not as invaders—they came as harbingers of salvation.
A proclamation echoed across the world of their ancestors: "The age of Panatha has ended. There is no future here. Only those who embrace the path of iron will endure." The Exodus of Panatha began. Entire noble houses, warrior lodges, and ancient priesthoods abandoned their homeland to seek a future beyond the ruins of their past. But this was no mere evacuation this was a culling. Not all were granted passage. The weak, the hesitant, the unworthy were left behind to meet their fate. Only those who embraced the call to strength, those who pledged themselves to the future of their people, boarded the Kainate fleets. This event served as the crucible that gave birth to the Ilam Bsaak.
Stripped of their ancestral home, the Epicanthix who survived the Exodus became a people without a world but not without purpose. Upon reaching Dromund Kaas, they were given sanctuary within the Kainate's domain, but they were no longer the same people who had once ruled Panatha. Their civilization had been shattered, their culture reshaped. The weak had been cast aside. Only the strongest survived. Their way of life had changed. No longer bound by their old customs, they embraced a new philosophy: The Will of Iron (Wess ah Ilam). They became warriors before all else. Every aspect of their new society was built around war, strength, and survival.
Those who had endured the Exodus were renamed the Ilam Bsaak, a title given by Darth Prazutis himself, meaning The Ironblood. The name served as both a proclamation of their rebirth and a reminder of their duty. To ensure that only the strongest would carry their legacy forward, the Trials of the Tempering were institutionalized. No longer was strength simply inherited; it had to be earned. Every man and woman who called themselves Ilam Bsaak had to prove themselves through agony, endurance, and willpower.
The creation of Valcantha, their first major stronghold on Dromund Kaas, became the foundation of their new way of life. A city built not for comfort, but for war a citadel where the weak could not survive, and the strong thrived. From Valcantha, they spread across Dromund Kaas, establishing fortified settlements and warrior enclaves, reinforcing their place within the Kainate's domain. Their reputation as ruthless, disciplined warriors began to spread, solidifying their role as an elite warrior caste among the Sith.
Despite their dominance on Dromund Kaas, the Ilam Bsaak sought more. Their survival demanded expansion, not complacency. Darth Prazutis offered them a place on Malsheem, massive mobile planetoid, the Ilam Bsaak were quick to establish a presence. A second stronghold was forged, mirroring Valcantha, yet even more severe within its halls. This new bastion became a training ground for only the most elite among them, a proving ground where warriors who survived Dromund Kaas could challenge themselves further. Those who reached the Malsheem and endured its darkness became Forsworn, warriors who had forsaken all weakness and surpassed even the highest expectations of their people. With two seats of power: Dromund Kaas and the Worldcraft, the Ilam Bsaak had secured their future.
Now a substantial force, the Ilam Bsaak are no longer refugeesthey are conquerors. They serve as shock troops, warlords, and enforcers of Kainite will, carving their names into history through blood and steel. They do not weep for Panatha. They do not long for what was lost. To them, their past was weak. Their future is forged in war. And they will never be broken again.
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