E T E R N A L - E M P R E S S
- Intent: To create new armour for the Eternal Empire.
- Image Source: Picture | Headers: Kainan Wolfe
- Canon Link: N/A
- Permissions: N/A
- Primary Source: N/A
- Name: Imperial "Hellhound" Combat Armour Mk. I
- Manufacturer: Rocksolid Arms
- Affiliation: Eternal Empire | HPI Consortium | Selected Customers
- Market Status: Closed-Market
- Model: Imperial "Hellhound" Combat Armour Mk. I
- Modularity: Highly.
- Different symbols, colours and equipment.
- Any equipment is removable, or new ones can be added.
- Production: Limited
- Material: Fyrirdögun | Dral Kayatr | Theadian | Skuggalegt | Enviroweave
- Classification: Battle Armour
- Weight: Heavy
- Resistance:
- Energy Weapons: Very High
- Kinetic Weapons: Very High
- Lightsabers: Very High
- EMP/Ion: Very High
- Environmental: High
- Disruptor: Average
- Electricity: Average
- Radiation: Low
- Corrosive/Acid: Low
- Sonic: Very Low
- Force: Very Low
- Head:
- Atmospheric Pressure Seal
- Sonic dampener
- Polarised Anti-Flash Lenses
- Rebreather
- Multi-Frequency Targeting and Acquisition System
- Death trooper encryption
- HPI Biochip compatibility with MEIPOC
- Heads-up display
- Helmet sensors:
- Lifeform scanner
- Motion
- Night vision
- Temperature
- Infrared vision
- Heat sensor
- Echolocation
- Arm and leg:
- Power glove
- Secret Weapon Storage (forearm part, tibia part)
- 2x Fyrirdögun secret blade or 2x Dral Kayatr
- Magno-grip boot
- Other:
- Viper MK I skinsuit – under layer
- Sound dampening belt combined with Gravity belt
- MP-042 "Skjöldr" Energy Shield | Around the body
- ECSS-01 | Environmental Condition Stabiliser System
- Utility belt and pockets
- Anti-detection (electromagnetic, metals and electronic components)
- Layerable/Convertible
- Jetpack | Optional
- G1 OmniLink, with ear plug-in function | Optional because of the biochip
- Grappling Hooks and Launchers
- Anti-security Blade
- HAPU, internal energy source
- Combat De-ionizer
- Thermal Gel
- Stim and Bacta auto-injectors
- High Resistance: The armour is designed to provide quite a few types of protection to the wearer, without impeding the movement too much. After all, who knows what kind of opponent the wearer will face in melee.
- Well Equipped: The armour has quite a few accessories and extras so that it can be used well in all conditions.
- Anywhere, anytime: Enviroweave is added to the armour as an extra bottom layer, so it insulates perfectly. It gives a pleasant cool feeling in warm weather and warmth in cold weather. It also protects against all other environmental influences, be it solar radiation, rain, cold, heat, etc.
- Stealth: Thanks to the Skuggalegt polymer layer, it is very difficult to detect armour with scanners.
- Repair: Thanks to Fyrirdögun and Dral Kayatr, the armour is able to repair itself.
- EMP and Ion: Although the armour has such protection, after a while it can be so strong or many such attacks can be launched against it that the armour will no longer protect and all electrical systems in the armour will be destroyed.
- Sound Attack: While the armour protects against blasters and other effects and influences, this cannot be said against the voice-based attacks, the armour protects against them very little and the wearer is almost completely affected by this type of attack.
- Corrosive/Acid and Radiation: While the armour against quite a lot of things, this cannot be said against the corrosive acid and radiation attacks and effects, the armour protects against them very little and the wearer is almost completely affected by this type of attack.
- Force and Mechu-deru: Although against the Force can best be defended only with Force, this defence would be mostly against the Mechu-deru to protect the armour systems against it. However, the armour has only minimal protection against such attacks.
- Repair: Although the armour is able to regenerate thanks to Fyrirdögun and Dral Kayatr, however it can easily get too much damage that this metal can no longer repair anymore. Despite Fyrirdögun and Dral Kayatr, the metal can be damaged so that regeneration is no longer effective, not to mention the regeneration is a slow process, in battle this is useless.
After the incident at Ession, which was Carnifex’s trial, the Eternal Empress, Ingrid L’lerim, decided to create a new, elite military group, the Hellhounds. She intended the best soldiers and agents in this group, who would work in the Empire as a kind of striking force, commando, special formation. To do this, new armour and weapons had to be made.
Each armour follows the traditional Eternal Imperial style, although perhaps they seem much more refined, brutal and they are also equipped with state-of-the-art technology. All of them can be used in any environmental conditions, even in space, in a vacuum, as it has protection against it. They are equipped with a high degree of EMP protection to protect the systems.
Of course, systems and the armour can also be controlled with an HPI biochip and MEIPOC can do this if needed. It also has a continuous EENet connection, so if someone doesn’t have Biochip, they can still access AI. There are many types of systems and other accessories in the armour that make it perfect for essentially any situation.
Although the weight of the armour is heavy, it is not nearly as much as one would expect due to the metal and probably since it was made mainly to soldiers who are used to heavier armour anyway, since the Eternal Empire doesn’t really use light armour. Last but not least, thanks to the polymer, it is a great stealth technology, so for the scanners and sensors it is much harder to detecting the soldiers.
Not least, the armours are also available to individual buyers through the HPI Consortium's marketplace.