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Approved Starship ImpStar Deuce - "Dawn Treader"

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Dawn Treader
Imperial_Star_Destroyer_by_Witch_King_42.jpg

http://witch-king-42.deviantart.com/art/Imperial-Star-Destroyer-64696437
Intent: To provide a layout and submission for the starship where Jared Starchaser’s family and extended military life before the Fel Imperium existed, for the purposes of backstory and exploring the Starchaser family legacy.
Manufacturer: Kuat Drive Yards
Model: Star Destroyer
Affiliation: Galactic Alliance and Allies
Modularity: Modular
Production: Unique
Material: Durasteel, Plastisteel

Description:
The Dawn Treader was a fairly standard ImpStarDeuce at the start of its life. Given to General Scall McLean of the Nightstinger Legion before the fall of the Fel Empire, the DT was also the home base of the Warbird Wing, a Force- and Non-Force user Wing of Commando/Pilots. During the time after the Gulag plague, the Star Destroyer used many underworld contacts as well as loyalist Fel and Chiss dry docks to keep in service. As the mobile base of the Nightstingers and Warbird Wing, life on the Star Destroyer was very similar to that of life aboard any normal one, aside from the fact that several decks were changed from military uses to house families, and as a trading bazaar.

With the Force users, they were very much a ragtag group, starting as Imperial Knights, but as they had gone forward, more Force traditions were added, and the ends were allowed to justify the means as the crew, pilots and soldiers carried out their form of justice and followed what they felt was what the Empire stood for. Hunting down those who would enslave and otherwise destroy the life of the galaxy.

Warbird Wing was a full service starfighter Wing made of a half dozen squadrons, each with their own purpose. These included the Heavy Attack Squadron of Condor, the Assault Operations Squadron of Hawk, the Strike Operations of Kite, Electronic Support Squadron Osprey, Rapid Assault Squadron of Peregrine and the Escort Operations Squadron Vulture. Each squadron used a modified TIE Avenger that was best suited for their needs, with heavier guns, larger missile capacities, increased engine output.

The Nightstingers were a holdover from another war, they were a clandestine group of commandos utilizing advanced Scout Trooper armor to perform various tasks including infiltration, sabotage and assassination.

Through the years, and without a higher command structure, the Nightstingers and Warbirds became one unit, where all pilots were trained to be commandos and all commandos were trained to fly. This was backed up by the Avenger Regiment, which was the primary boarding and security regiment for the Dawn Treader.

When word that Ronin Fel was assembling forces and bringing back the Fel Imperium, under the nudging of Squadron Leader Jared Starchaser, the Dawn Treader set course for Bastion, where the Dawn Treader would be working side by side the Fel Fleet while keeping their own unique purpose.

The ship as a whole has become more focused for speed and making sure they can get in and out of an engagement while surviving. As stated previously, some levels have been revamped as living quarters and a partial trading bizarre. The weapon systems on the Star Destroyer are more focused towards slowing an enemy down and ensuring their own escape rather than BDZ or ship to ship operations, as the Warbirds and Nightstingers themselves are able to complete the majority of the advanced tasks.

As this ship was something of a vagabond for many years, and the number of pilots who were going to be continuing service or joining the service of the ship were low, several areas around the main hanger of the ship were modified. One major overhaul was to provide a repair plant for the TIEs and support craft. As the Dawn Treader was not always near or in the best of graces with shipyards that would provide her with parts for her fighter wing, the crew had to get creative to keep the fighters flying.
The second overhaul was to provide a way to bolster the numbers of the star fighters. While the Wing was able to take care of most issues the ship had, the pilots did need sleep. One mission to the Outer Rim and a raid on an ordnance planet provided them with a control center for a variety of droid star fighters. Most were TIED fighters, however, the crew was a big fan of using ion cannons to capture vital ships for their parts, and this did not stray from droid fighters.


Classification: Command Ship
Role: Mobile Command Center, Destroyer, Carrier

Height: 600m
Width: 800m

Length: 1,600m
Power Core Generator/Reactor: Solar Ionization Reactor
Hyperdrive Rating: Class 2, back-up class 10
Minimum Crew: 5000
Optimal Crew:
- 25,000 – Enlisted
- 8873 – Officers
- 267 – Gunners
Armaments:
- 6 Octuple Barbette Turbolasers
- 2 Octuple Barbette Ion cannons
- 50 Heavy Turbolasers Batteries
- 30 Turbolaser Batteries
- 10 Heavy Ion Cannon Batteries
- 25 Point Defense Laser Batteries
- 10 Tractor Beam Projectors

Hangar:
- Warbird Wing - 36 TIE Avengers
- Support Fighters – 36 TIED
- Lambda Class Shuttles – 8
- Troop Transport Shuttles – 10

Non-Combative Attachments:
- Advanced Sensor Array
- Advanced Targeting System
- Standard Shield Systems
- Standard Life Support
- Advanced Navigation System
- Standard Communications System
- Droid Starfighter Control Center
- Machine Shop
- Escape Pods

Passenger Capacity:
- 3,500 civilian staff, crew
- 1000 troopers
- 50 Nightstinger Commandos

Cargo Capacity: 36,000 tons
Consumables: 6 years
Sublight Speed and Maneuverability: 8
 
Okay, you gained 100m somewhere without explaining it in your description and I think that's to put you into the commandship range for guns. However, this is based off of cannon tech, and has fewer big guns than the cannon version. 664 Vs. 788, you will have to drop the point defense batteries down to 25 though.

Why do you have a droid control center and starfighter manufacturing plant, neither of which are mentioned in your description?

Take Independent out of the affiliation, add a number of gunners or remove the crew breakdown.
@me when done
@[member="Jared Starchaser"]
 
Switch it to a Droid Fighter Control Center and change the fighter production plant to a machine shop of some sort to better fit your description. It sounds like you're just making parts and there's no way a ship would be able to carry an actual plant without sacrificing a lot of other major internal systems.
@[member="Jared Starchaser"]
 
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