Veino Garn
Saaraai-Kaar
I'm finishing up the cortosis thread, with a goal of completion within the next two or three days. This has led me to begin actually honking about the submission and I'm left with a few more questions, since the canon details are somewhat lacking. Most of the information is condensed here at the wiki article: http://starwars.wikia.com/wiki/Jensaarai_armor
First question, how would the cortosis fibers actually be implemented in the armor, based on knowledge with other armor and such? The article says the fiber is spun around a generic shell. Is that implying a spider-web type spinning creating a form of web? Or potentially a more literal spin where the shell is just spun and the fiber looped around? Or should I go into more depth with at on my own?
The article also mentions alchemy and the attune armor capability. What type of alchemy would even go into something like this, since the attune armor should be more than sufficient (I'm planning on skipping the alchemy and sticking with the attunement, which seems to be a sort of imbue-type skill, unless suggested otherwise, since Veino doesn't have any training in alchemy and won't touch Dark Side skills like that.)?
The main Jensaarai entry describes it as "highly flexible light armor," but the pictures don't look like what would be considered light armor on the forum. Would it fall more under medium armor or heavy armor for quality, given the cortosis effects and blaster protection, despite the aforementioned lightweight? I am also assuming the weight would depend more on what makes up the shell, correct?
As for materials, armorplast is probably overkill, since that stuff is already pretty tough. Durasteel could potentially be too heavy, depending on the thickness. But, with the armor attunement and cortosis, does the materials making up the frame matter all that much, since the cortosis would be doing the brunt of the work?
And I I will undoubtedly end up with more questions as well once I begin the submission.
First question, how would the cortosis fibers actually be implemented in the armor, based on knowledge with other armor and such? The article says the fiber is spun around a generic shell. Is that implying a spider-web type spinning creating a form of web? Or potentially a more literal spin where the shell is just spun and the fiber looped around? Or should I go into more depth with at on my own?
The article also mentions alchemy and the attune armor capability. What type of alchemy would even go into something like this, since the attune armor should be more than sufficient (I'm planning on skipping the alchemy and sticking with the attunement, which seems to be a sort of imbue-type skill, unless suggested otherwise, since Veino doesn't have any training in alchemy and won't touch Dark Side skills like that.)?
The main Jensaarai entry describes it as "highly flexible light armor," but the pictures don't look like what would be considered light armor on the forum. Would it fall more under medium armor or heavy armor for quality, given the cortosis effects and blaster protection, despite the aforementioned lightweight? I am also assuming the weight would depend more on what makes up the shell, correct?
As for materials, armorplast is probably overkill, since that stuff is already pretty tough. Durasteel could potentially be too heavy, depending on the thickness. But, with the armor attunement and cortosis, does the materials making up the frame matter all that much, since the cortosis would be doing the brunt of the work?
And I I will undoubtedly end up with more questions as well once I begin the submission.