Kael Rose
Ex-Teepo Paladin
So I was taking a look the other day at the Ship Fielding limits and such and found this excellent graphic.
Now, Minor Factions don't have a ton of resources, and can be any number of things. This is why I love the "PC-Captained" speculation, because different minor factions do different things, and it rewards minor factions that have more people with more resources. But if you look at the production limits of companies a Tier 3 company, which can be made instantly with Major Faction Mandates or with 6 factory/codex submissions and 3 threads can Mass-Produce ships of up to 1000 meters. Mass-production is defined as (Anyone) by the factory, which I take to mean that you can pop an NPC with that submission into most any thread and it be reasonable given faction/cultural circumstances.
But then you get to Tier 4, where a company can Mass-Produce ships of up to 2000 meters. If a ship can be produced so much that you can feasibly have one(or perhaps a different faction palette swap version) of it in any given thread than why can't a Minor Faction have the power to take control of one or two or even half a dozen if the minor faction has enough support(read, writers) behind it? It wouldn't upset any power balances as Major Factions can still field 2000m ships en masse, throw a special NPC here or there with a 3000m ships and field up to 5000 with a PC if they need to. Minor Factions vs Company to me is a matter of Company Tier vs Minor Faction Support(again, amount of writers). A group of five scallywags might not be able to take down Arceneau Trade Company in a fight, but perhaps a faction like the old Vagrant Fleet could if they were more focused on fleeting than travel.
TL: DR;
If a T3 company can mass produce ships up 1000m and T4+ can mass produce 2000m then there are enough big ships for a minor faction to reasonably have one, or even a few.
Letting a minor faction have 1400m or even 2000m PC-captained ships doesn't upset fleeting balance vs major factions, but might have some effect on fleeting vs companies(Does anyone actually fleet with a company?)
Booster Terrick ran a Star Destroyer, a Minor Faction PC should have the opportunity to tell similar stories
Which makes a ton of sense in my mind, except for minor factions. 1000m feels too small with the expansion that's happened in ship sizes on the board. In the past people could only go to 400m by themselves, and Major Factions could only build to 2000m outside of Event Stuff. Both have been bumped, but minor factions haven't had similar circumstances.Now, Minor Factions don't have a ton of resources, and can be any number of things. This is why I love the "PC-Captained" speculation, because different minor factions do different things, and it rewards minor factions that have more people with more resources. But if you look at the production limits of companies a Tier 3 company, which can be made instantly with Major Faction Mandates or with 6 factory/codex submissions and 3 threads can Mass-Produce ships of up to 1000 meters. Mass-production is defined as (Anyone) by the factory, which I take to mean that you can pop an NPC with that submission into most any thread and it be reasonable given faction/cultural circumstances.
But then you get to Tier 4, where a company can Mass-Produce ships of up to 2000 meters. If a ship can be produced so much that you can feasibly have one(or perhaps a different faction palette swap version) of it in any given thread than why can't a Minor Faction have the power to take control of one or two or even half a dozen if the minor faction has enough support(read, writers) behind it? It wouldn't upset any power balances as Major Factions can still field 2000m ships en masse, throw a special NPC here or there with a 3000m ships and field up to 5000 with a PC if they need to. Minor Factions vs Company to me is a matter of Company Tier vs Minor Faction Support(again, amount of writers). A group of five scallywags might not be able to take down Arceneau Trade Company in a fight, but perhaps a faction like the old Vagrant Fleet could if they were more focused on fleeting than travel.
TL: DR;
If a T3 company can mass produce ships up 1000m and T4+ can mass produce 2000m then there are enough big ships for a minor faction to reasonably have one, or even a few.
Letting a minor faction have 1400m or even 2000m PC-captained ships doesn't upset fleeting balance vs major factions, but might have some effect on fleeting vs companies(Does anyone actually fleet with a company?)
Booster Terrick ran a Star Destroyer, a Minor Faction PC should have the opportunity to tell similar stories