Star Wars Roleplay: Chaos

Register a free account today to become a member! Once signed in, you'll be able to participate on this site by adding your own topics and posts, as well as connect with other members through your own private inbox!

Approved Species Infernal Anthrogast

Status
Not open for further replies.

OUT OF CHARACTER INFORMATION
  • Intent: A horrific Sithspawn assassin to present as a gift to Darth Empyrean Darth Empyrean , and to slaughter the enemies of the Sith Eternal.
  • Image Credit: -(%)-
  • Canon: N/A
  • Permissions: N/A
  • Links: Tnikatah, Korsehv Drone
horrordemon1.jpg
GENERAL INFORMATION
PHYSICAL INFORMATION
  • Breathes: Type I, II, and III
  • Average Height of Adults: 3 meters
  • Average Length of Adults: 4 meters
  • Skin color: Coal, cobalt
  • Hair color: N/A
  • Distinctions: Spiny protrusions, horns, eight arms (four dominant, four auxiliary,) and a long tail. A horrid amalgamation of the Tnikatah and the Korsehv Drone, this short-lived killer possesses many of the traits of both its parent species. Like all Tnikatah, it is possessed of infernal heat and is protected by a thick and cragged hide. The process that petrifies the Tnikatah after a few decades is accelerated in this hybrid strain, with every Infernal Anthrogast doomed to harden completely and die around 15 years after creation. Like the Korsehv Drone, the Anthrogast is entirely sterile, all members being created from genetic material in a Sithspawn laboratory through demented and depraved fleshtwisting.
  • Races: N/A. Because all Anthrogasts are individually and painstakingly made, no two are exactly alike, but being entirely sterile means these traits die with their holder.
  • Force Sensitivity: All. Trained from the moment of creation to sense danger through the Force, this hunter is conditioned to sense peril before it arrives, and to combat foes with similar precognition. The result is a physically impressive beast with near-impossible reflexes. Though the species is exclusively Force-Sensitive, the reason for this is that non-Force-Sensitive members of the species do not survive the process of being created; they are culled early in development.
STRENGTHS
  • Physical Prowess: Infernals possess elephantine strength, stand over 10ft tall, and are frighteningly fast. Their many arms and clawed fingers make them consummate climbers, especially when their blazing grip is enough to melt a handhold into a surface.
  • Natural Flame: The hellish heat emanating from every Anthrogast is entirely biological. A Force Suppression field will not save you from this fire.
  • Deadly Puppet: Mind shaped by domineering Sith Sorcery, a powerful Sith can entirely seize control of an Infernal to direct their actions. This accelerates the Infernal's aging process, but allows the horror to fight with technique and finesse it is not normally capable of.
  • Sithsword: Though unrefined and ugly in shape, the blades an Anthrogast carries into battle are of alchemized steel, made by the monster itself. Its grip superheats the metal without softening it, owing to the alloy's superb heat resistance; it can block a lightsaber.
WEAKNESSES
  • Blind Third Eye: Infernals are reared and trained to use their Force Sense at all times. This makes them hypervigilant, but also means a Force Suppression field causes great disorientation.
  • Hypothermia: Subzero temperatures can cool the blistering hide of the Anthrogast quickly, slowing it down, causing great pain, and weakening its natural armor.
  • Too Bright!: The Dark Side permeates this monster, running thick in its veins. Force Light is painful, debilitating, and can send it into an uncontrolled rampage.
CULTURE
  • Diet: Carnivore. The stomach of the Anthrogast is like a low-burning furnace, which requires ample fuel. Like the Tnikatah or a Devaronian, they can ingest sulfur or other flammable materials as a stimulant, with some risk of a debilitating crash after an overdose.
  • Communication: Speaks a bastardized dialect of the native Draelvasier tongue called Jamani, which borrows script and phrases from Ur-Kittat. Not entirely capable of coherent conversation. Their minds are broken and strange.
  • Technology level: Crude Metal-working. The Infernal Anthrogast retains the Tnikatah's prodigious skill at forgework, while losing all their subtlety and technique. These things are known to use their red-hot grip to shape primitive blades from scrap metal and debris.
  • Religion/Beliefs: As a Sithspawn twisted into being by the Dark Side, all Infernals are by nature attuned to the Bogan, though their questionable sentience causes doubt as to whether they have actual beliefs at all.
  • General behavior: The crude savagery of the Korsehv Drone and industriousness of the Tnikatah battle for supremacy within this monster. Angry and wild in its downtime, crafty and efficient in combat, the Anthrogast is a danger to anyone and anything around it, save the Sith who has bonded the thing's mind to his own.
HISTORICAL INFORMATION
It began with Dyyr T'Pada.

The acquisition of a willing Sith acolyte from the ranks of the Bryn'adul remnant on Kesh changed everything. Dyyr was a beastmaster, like Venn. He was possessed of a blunt cleverness that constantly surprised. Above all else, he gave himself to the Sith of his own accord, without needing the brand of the Alchemist's Eye to capitulate to Venn Kolis' will. T'Pada deigned to receive the brand anyway... and that's when things started moving.

Dyyr's knowledge of the Draelvasier race and the broken Bryn'adul war machine meant that the conflict for control of Kesh had a distinct shift in tone once the Tyro Tenabrak joined the fray. As their pawn, Dyyr had been unremarkable, insignificant to the Bryn'adul. As their enemy? He was an awful terror. But as skilled as Dyyr was in combat, he was more dreadful as a fleshtwister. Without his sickening passion, the Infernal Anthrogast would never have come to exist.

The research and design process behind the Anthrogast first began before the fall of Odavessa. Once the domain of the Sith Order began to shift into the galactic west, away from Kesh and Demiraev of the Takara, the fervent work only accelerated. As frustrating and disgusting as the task was, it brought Dyyr and Venn together as partners and rivals, and greatly refined their practical alchemical experience.

Another bonus was that at the end of it all, they had an enormous fething hellfiend at their beck and call.

YOxJvgI.png
 
Last edited:
Status
Not open for further replies.

Users who are viewing this thread

Top Bottom