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Codex Denied Intersection-22 Shipyards Complex

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BIG Z1776

Baboon with a MAAWS
OUT OF CHARACTER INFORMATION
SETTING INFORMATION
  • Shipyards Name: Intersection-22 Shipyards Complex
  • Classification: Surface Shipyards
  • Location: Intersection-22 (On the ground)
  • Affiliation: Crossroads Defense Industries/Crossroads Republic
  • Population: Crowded
  • Accessibility: Heavily guarded, the airspace is restricted, there are high-security ray shield fences, and the only ways in or out are the workers' entrance and the raw material dock. The airspace is guarded by heavy anti-aircraft defenses, including J-32 Heavy Proton Cannon Turrets, J-28 Medium Proton Cannon Turrets, and EM-2500 Paired Repeating Laser Cannon Turrets along with a number of "Dart" Surface-to-Air Missile Launchers. There's several divisions of Crossroads troops garrisoning the expansive facility. Most of these defensive weapons are based out of large multi-tiered flak towers which project linked regional shields to protect the facility. All workers and ships are vetted by military intelligence background checks before being allowed entry or hired. Workers enter and exit through heavily-guarded sensor gates to secure locker rooms where they change into their working uniforms to prevent smuggling.
  • Description: Built identically to the other shipyard complexes which came before it. The slipways themselves are copied from the design of the Telgorn Shipyard, which is designed to assemble ships, but the Crossroads versions have roofs installed over them and they vary in size but are effectively the same design. The ditches have three ray shield fences around the perimeter, with the ditches having a large twenty-foot ray shield fence on the exterior, the middle layer on the ridge between the two ditches, and on the interior. The defenses are built into large towers built on the large mountains overlooking the facility with free fields of fire in every direction, numerous batteries are placed with enfilade fire down the valleys where the shipyards and their manufacturing complexes are located. The majority of the facility has large assembly facilities for starfighters, bombers, dropships, and even components for shipment to their slipways. There's also hangars built into the mountains, where their starfighters, bombers, and dropships are stored after completion. There are also testing grounds around the shipyards for new fighters to be test-flown. The facility is patrolled extensively by large numbers of security droids and has a sizeable number of active-duty starfighter squadrons and dropship squadrons. The majority of heavy industry is pre-programmed and done by large machines and the biological workers are more like facilitators and only those who work on the ship assembly (Which is half of them) are doing much heavy physical labor. There are dedicated firefighting stations and fire-suppression systems along with dedicated anti-venting ray shields in the buildings to protect the facility and its precious workers.
OPERATIONS INFORMATION
  • Production: Has numerous supporting manufacturing facilities building weapons systems, reactors, sensors, thrusters, etc. plus large numbers of warehouses of several sizes. All ships produced in the various CDI Ground-Side Shipbuilding Slipwayson the ground. Plus, there are large numbers of factories producing droid craft.
    • 2) Class-4
    • 22) Class-3
    • 36) Class-2
    • 85) Class-1
  • Specialty: Building warships of all sizes, factories for consumables of the larger ships, and large factories producing starfighters, dropships, bombers, droid fighters, and other droid craft.
  • Output: It can produce ships and fighters at a rapid rate, although it is below the rate of large orbital yards.
  • Market: These shipyards are the property of the Crossroads Defense Industries, whose first priority is the Crossroads Republic Armed Forces, but can produce ships for third parties when the government gives them clearance.
POINTS OF INTEREST
Defense towers with batteries of EM-2500's, J-28's, and J-32's on them.
Defense pits with "Dart" Surface-to-Air Missile Launchers inside them for protection.
Slipways and their retractable protective roofs.
Triple-layer ray shield defensive perimeter fence and two anti-tank ditches.
Two dozen large hangars, a dozen are for defense fighters.

SECURITY
High,
same style and security protocols as the Crossroads-30 Shipyards Complex. The facility possesses more than twenty-four J-32 Heavy Proton Cannon Turrets, a hundred and fourteen J-28 Medium Proton Cannon Turrets, and a little over five hundred automated EM-2500 Paired Repeating Laser Cannon Turrets and has a large garrison of several divisions of Crossroads Army troops. All workers have to pass through a military sensor screen in order to enter the facility through several of the facilities. A lethal triple-layer ray shield fence surrounds the facility and is patrolled by military droids 24/7 with a deep anti-tank ditch on the exterior. Each section of the facility has a battalion assigned to guard it, and each company goes on a rotating 12-hour shift. Military intelligence vets workers and all ships that arrive go through similar vetting processes and go through massive ship scanners to pass through to the facility. Large shielded towers with multiple tiers are emplacements for anti-aircraft batteries with interlocking fields of fire and even larger turrets possess full six-turret batteries of J-32 Heavy Proton Cannon Turrets and integrated fire control sensors and targeting computers to control their fire. Each square-inch of the facility is covered by holo-cameras operating in visual, thermal, IR, and UV modes with motion-activated alarms in restricted areas, blind spots found out and filled in thanks to several centuries of security checks and contingency planning. The massive ammunition stockpiles and power cells for their defense batteries are not actually accessible from civilian and worker areas without going outside and passing through ray shield gates around the defense towers and entering the towers themselves and then going underground to the sectioned-off magazines. There are slight over a hundred "Dart" Surface-to-Air Missile Launchers in circular six-launcher pits. There are a dozen large hangars which hold a half-dozen starfighter wings, a pair of dropship wings, and a pair of bomber wings in each of them, totaling a normal starfighter force of more than two thousand starfighters guarding the massive facility. There are underground seismic sensors, hidden cameras, and linked pillboxes in the mountainous approaches and around the defense batteries for defending the facility. The artillery units of the garrison division also have access to pre-placed fighting pits to put out fire missions and they have underground road networks to move their armored vehicles out of sight from place to another where enemy aircraft or artillery cannot touch them, and have hidden exits for popping up behind potential enemy lines. There are no schematics for these tunnels anywhere on base for potential enemy infiltrators to gain access to the facility layout. Raw material is brought through a life-destroying scanner (Like the one seen in the Clone Wars novella "Shipyards of Doom") to remove the chance of saboteurs sneaking in with material shipments in an effort to bypass security. There's a regional shield generator which protects the facility quite effectively.


HISTORICAL INFORMATION
Seeing a need for additional industrial power to handle the needs of a fleet which was in need of far more than ships than it actually had the Crossroads Republic commissioned a chain of new shipyards in 122 ABY in the Intersection colonies to vastly increase the size of the fleet and to rapidly replace their obsolete Starhawk-Class Battleships as quickly as possible. At the time, the Crossroads Republic Fleet had very little in the way of forward repair ships or and no mobile shipyards. So there was a need to build what could construed as a surplus of slipways for the purpose of handling damaged ships in need of repairs. This was due to the Crossroads Republic Fleet's doctrine being a purely defensive one and not having the masses of people or resources to produce the kind of fleet that they currently possess. Nowadays, with the Crossroads Republic counting its capital ships in the hundreds at any one time with many more in ready reserve formations these shipyards are rather busy with new ships being built or refitted or upgraded and more and more slipways have been added, and as such, additional security and defenses are scattered over the large area of the moon. Smaller than its fellow Intersection yards, it's large production of starfighters, dropships, and other crafts make it equally as important as its fellows. It has reached its maximum size as there is no additional flat land for it to use for placing large numbers of shipyard slipways for construction facilities, but it can and has used the more hilly and semi-mountainous areas for factories and warehouses. This has meant that the workers here are have become expert starfighter builders. But there has been some trouble, a strike occurred in 566 ABY, which actually saw an entire battleship get hijacked by some of the more radical members of the strike, and a bloody effort to retake the strategic asset. The battleship was taken back, but several hundred people died when the ship's hijackers vented atmosphere, and while the troops were mostly able to weather it, the workers were almost entirely wiped out. This incident is now just part of history, and a monument exists at the place where the incident occurred.
 
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