Star Wars Roleplay: Chaos

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Ira'cea Bethe

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True friends stab you in the front.
GENERAL INFORMATION
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Name: Ira'cea Bethe
Alias(es): Iri, Vorpal
Rank: 'Sithspit'
Age: 29 GSY
Homeworld: Nar Haaska
Citizenship: Nar Haaskan
Affiliation: 'Depends On The Day'
Occupation: Assassin/Fixer
Force Sensitive: Dead

FAMILIAL CONNECTIONS
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Father: Unknown Twi'lek
Mother: Unknown Twi'lek Sith
Siblings: --
Extended Family: --
Romantic Interest: Single

PHYSICAL INFORMATION
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Species: Twi'lek
Gender: Female
Height: 5'6"
Weight: 126.1lb
Build: Ectomorph
Hair: N/A
Eyes: Blue
Cybernetics: --
Notable Features: Dark Purple Facial Markings
Status: Alive

PSYCHOLOGICAL INFORMATION
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Sanity: 50%
Alignment: Lawful Evil
Personality Type: ENTP
Tarot Card: The Tower
Zodiac: Rising Scorpio, Zodiac Gemini, Moon Virgo
Virtues: Dauntless, Discreet, Efficient, Honourable, Thorough
Vices: Brutal, Crabby, Flippant, Quiet, Spiteful

STRENGTHS & WEAKNESSES
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+ Deadeye: A stellar markswoman, you can trust that Iri will not miss her shot -- At least, on her good days. She's great to have on your side in a firefight, and may it be quick for those on the other side of the field.

+ Handygirl: Having been raised by droids, Ira'cea has a sort-of spot for them. She's gotten very good at their maintenance and care and will protect them over living beings.

+ Sweet Little Lies: An expert manipulator, she can have most dancing to her tune whether they know of it or not. Her charisma is strange in that she's terribly uninterested in talking except when it gets her something she wants; and she'll lie through her teeth the entire time -- And lie well.

+ - A Quiet Death: Ira'cea's Sith alchemist mother experimented on her Force-sensitive daughter with Vong genetic material, the end result leaving her 'dead' to the Force. She cannot be sensed or affected through the Force, but lost any connection she herself might have once had to it and has lost out on the potential for the life of a Force-user.

- All Justified: Her state is a little... Warped. She genuinely believes operating as a fixer means she is potentially doing 'good', even as she relishes in doing evil. We love a hypocritical sister.

- Seriously?: She seriously could care less about your issues. Unless you've somehow managed to become an object of her tolerance, the only thing idle chitchat will earn you is a cruel glare and the potential to have a blaster barrel in your mouth.

- Uninterested: Social connections have little bearing on Ira'cea beyond the convenience they sometimes bring. Can't be lonely if you keep yourself company.

BACKGROUND INFORMATION
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Ira'cea's early life is mostly lost on her. The daughter of a relatively unimportant slave and an unknown Sith lady, she was potentially born in Sith space but was spirited away to Hutt territory by her mother as an infant, to the populated world of Nar Haaska. The reason for the sudden move is not incredibly clear, though it could be because Ira'cea was a Force-sensitive and her mother wished to have that potential to herself.

Coming to regard Nar Haaska as her true homeworld, Iri would spend sixteen years there, but only four with her mother. As her mother was a skilled alchemist her perverse experimentation soon enough turned onto her own flesh and blood, experiments with Vong material that left her Force Dead. Disappointed in this and her only reason for sticking around gone (Iri's sensitivity), the unknown Darth left her daughter in the protection of Droid caretakers on her estate on Nar Haaska and never returned.

Technically growing up in the lap of luxury due to finances handled by the droids starting to rake in wealth (Mainly from playing the investment game on the rapidly-expanding world) her adolescence was still lonely. This could certainly attribute for her social issues later in life as she only ever really conversed with robots until she reached teenagehood and sought an occupation.

No matter how glamorous Nar Haaska was, it was still a Hutt world. Despite the protests of her mechanical caretakes Ira'cea would find employment in various cartels, learning the ropes of organized crime and ascending the ranks herself. She was a good shot, had great combat senses and was unquestionably honourable in her work. Assassination and 'fixing' became something she was good at within these organizations, sometimes being forced to do in-house hits on fellow members due to disloyalty. Disconnecting from those groups after a few years to strike out on her own, Iri would find work as a for-hire gun and problem-solver.

With the advent of adulthood and the state of utter chaos in the Galaxy, there's plenty of problems to be solved.





RECENT EVENTS
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Arc One -- Dark Places (Ordered Chronologically)
xxx - 'xxx' (w. xxx)
xxx

FURTHER ITEMS OF NOTE
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Apparel: Clothes!
Weaponry: --
Vessels: --
Property: --


Formatted by [member="Runi Verin"]
 
[member="Ira'cea Bethe"]


* Enyo looks impassive and stoic *


Hmmph Ira'cea was raised by droids. Enyo was created by droids, then sorta turned into a droid-organic hybrid one when they put her brain in a droid body without her consent. And both do criminal stuff.


Interaction might be interesting. XD
 

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