Grand Admiral, First Order Central Command
OUT OF CHARACTER INFORMATION
Intent: To make the new FO Interceptor.
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PRODUCTION INFORMATION
Manufacturer: First Order Naval Engineering
Affiliation: The First Order
Model: ISF-44 'Firestrike' TIE Interceptor
Production: Limited
Material: Quadanium Alusteel Alloy Fuselage Construction, Glassteel and Transparisteel where appropriate.
TECHNICAL SPECIFICATIONS
Classification: Interceptor
Length: 8.21m
Width: 7.3m
Height: 6.68m
Power Core/Reactor Plant: 2 x Ion Reactors w/ Pre-Charged Deuterium Power Cells
Crew: 1 Pilot
Armament: Average
- 4 x SJFS L-s9.7 Laser Cannons
- 4 x Multipurpose Warhead Tubes (8 shots total)
Defenses: Low
- Standard Hull Construction
- Carbon-Nanofilament Armor Plating
- Secondary AR-03 Damage Reduction Component
- Combat-Rated Ionic Shielding Package
- Combat-Rated Countermeasure Package (Chaff/Flares/Passive Countermeasures/ECM/ECCM)
Squadron Count: Average - 12
Maneuverability Rating: High
Speed Rating: Very High
Hyperdrive: None
Hyperdrive Class: N/A
STANDARD FEATURES
- Standard Torplex Flight Computer
- T-Sj1a Targeting Computer
- TAT and BAC Combat System Package
- Ion-flux Cooling System
- Subspace Communications Package with Military Encryption
ADVANCED SYSTEMS
- IFC-DCN (Integrated Fleet Command Data Exchange Network)
STRENGTHS
- High Speed Interceptor: Designed to wrest control of space from opposing forces, it is designed to outmaneuver and outfight enemy fighters.
WEAKNESSES
- Speed is Armor: The 'Firestrike' is fast, not tough, it relies on its speed to survive, like any good interceptor.
- Short Range Fighter: No hyperdrive means the 'Firestrike' requires some from of carrier vessel to do anything beyond local system patrols.
DESCRIPTION
The ISF-44 Firestrike is the Interceptor component of the First Order's starfighter overhaul program. It is a swift, well armed, capable dogfighter that is limited primarily by being somewhat fragile, and the typical lack of a hyperdrive common to TIE-series strikecraft. Primary armament consists of four fire-linked Laser Cannons with a built-in Ion-Flux Cooling system that gives them a higher than average rate of fire. The cannons are not unusually powerful, but are capable of sustained accurate fire that will swiftly overwhelm a targets shields and vaporize armor. Secondary weapons are a set of four multipurpose warhead tubes, capable of firing in a volley of four, with one reload per tube as standard. While a limited capability, this still provides the Firestrike with a respectable 'alpha strike' or that extra punch in a tight dogfight.
Defensively the Firestrike features a fairly typical setup for First Order strikecraft. It has a full suite of ECM and ECCM systems, passive countermeasures, as well as ionic-shielding equipment and respectable armor plating. However with so much of the powerplant devoted to propulsion and weaponry, there was no way to include a full deflector shield array and keep costs down, so the interceptors must rely on their capable carbon-nanofilament armor and (most importantly) their impressive speed to stay alive. Veteran Firestrike pilots are a rare breed, but by necessity they are among the most capable dogfighters around.
A state-of-the-art targeting computer and TAT and BAC system keep the Firestrike on the bleeding edge of detection and targeting, while the integrated IFC-DCN antenna (prominently mounted on the starboard side of the eyeball cockpit) give the interceptor unprecedented access to realtime fire control quality data. Essentially, a Firestrike can offer target cueing to other fighters, ships, or vessels integrated in the network. The Firestrike also has a now standard array of ECM, ECCM, and other basic-level electronic warfare systems to allow for action even in complex EA environments. It also has a now-standardized nomenclature!
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