Star Wars Roleplay: Chaos

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Jakarn Verd

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JAKARN VERD
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I shall return from out of fire
General Overview
  • Name: Jakarn Verd, Born Vityr
  • ​​Titles:Jak
  • The False Verd
  • The Caged Beast
[*]Species: Homanan
  • Common Forms:
  • Loth-Wolf
  • Amaran
[*]Place of Birth: Endor
  • Current Home:
  • Not Applicable; Wanderer
[*]Age: 21 Standard Years
[*]Gender: Male
[*]Build: Muscular, Athletic
  • Height: 6'2
  • Eye Colour: Brown
  • Hair Colour: Dark Brown
  • Complexion: Dark Skinned
  • Distinguishing Features: Various Dot-Like Scars Over Body
  • Playby: Michael B. Jordan as Erik Killmonger
[*]Force Sensitive?: If The Shoe Fits
  • Force Rank: Dark Jedi Knight
[*]Strengths And Weaknesses
  • Strengths:Minus Human; Looks can be deceiving, and such is most definitely the case with Jakarn. He is able to alter his body at will, taking on the form of other races - whether Sentient or not - and over the years he has even learned to focus these natural traits to change individual pieces of himself at a whim
  • Am I Savage?; Raised as little more than a weapon, Jakarn is a force to be reckoned with. When it comes to the fight, or the hunt, he has a one track mind that is only emphasized by a tunneled vision and heightened senses. He didn't learn traits such as compassion until he was already in his teens
  • Of Wolf And Man; Jakarn has an affinity toward animals. He often jests that he understands creatures far more than fellow people, though with all the time spent in bestial form that might well be the truth of it. There have been a handful of times when he has successfully entered the mind of an animal, and seen through their eyes, though these occurrences are rare
  • Shoot Me Again; Part of his conditioning within the Empire was to make it so that he was the perfect weapon, able to take large swathes of damage without losing focus. As a result it takes him longer than most to notice any injuries he has sustained, his pain tolerance being unnaturally high
  • I Disappear; A slave on the run, Jakarn has been forced to adopt covert tendencies in order to remain a free man. He tries to remain off the grid, and will utilize his body-altering abilities on a whim to keep from being noticed. Over time he has developed a knack for sensing when someone is watching him
  • Prince Charming; Though he lacks any real empathy, he has become adept at hiding behind a mask of virtue and social norms. To many he is seen as charming, the life of the party, and he will use this to his advantage wherever possible
  • All Within My Hands; His training among the Sith was comprised of mostly sense and control abilities. While he does not know a wide arrange of applications for the Force, the ones he does use heighten his senses and strengthen his body, forging him into the weapon that the Empire had wanted
[*]Weaknesses:
  • No Remorse; Raised to fight and follow orders above all else, Jakarn's social and empathy skills were sorely neglected. Though efforts were made by Isley to undo the years of sociopathic brainwashing he still struggles to understand his fellow sentients and exists as a high functioning sociopath. He wears his mask well, but it is a constant inward struggle to maintain such a front
  • Seek And Destroy; Jakarn is a wanted man, deemed the property of some haughty Lordling who would burn the Galaxy down if only to reclaim what he lost. There are numerous bounties out for his capture, and while it may seem simple enough to evade such given his shifter abilities he always returns to the same face - his true face - when weary and in need of rest. He can't outrun his past forever
  • Bleeding Me; His heightened tolerance to pain has major drawbacks. The injuries are still present, regardless of whether he can feel them or not, and they will catch up with him all at once. Often this will lead to critical states if he does not monitor his own well-being, and given his one-track mind where combat is concerned it's easy for him to overlook it
  • The Thing That Should Not Be; That which is different is often looked upon with disdain. There are plenty of things about Jakarn which leads others to be prejudice against him, from the slave mark on his neck to the countless scars over his body. If someone happens to see him shift? Well, all the worse for him. Among circles that are xenophobic and pejorative Jakarn is often dubbed a social pariah, an outcast
  • The Struggle Within; Life for Jakarn is a constant battle, a struggle to contain the beast which lies within him. He was forced to become one with his primal side in his youth, where he often found it difficult to distinguish between his humanoid state and that of his main bestial form, the wilk. These days that creature longs to retake control, only able to rear its head when Jakarn succumbs to bloodlust during battle
  • King Nothing; Barring the clothes on his back and his precious blades, Jakarn has no worldly goods or wealth to his name. He will work odd jobs wherever he winds up, making just enough to survive and move on to the next place. Jakarn has known hunger, he has known the chill of many nights beneath the stars, and he will continue to experience such
  • No Leaf Clover; From being snatched up by the Empire, to landing in the grasp of slavers, Jakarn is not the luckiest of people. His whole life up to this point has been a rollercoaster of frustrations, and the only spark of hope amidst it all was snuffed out before it truly began. If something could go wrong outside of battle, you best believe it will most of the time
  • All Nightmare Long; Sleep isn't a luxury he can often afford. Insomnia ravages most of his evenings, giving him an hour or so if he is lucky. When he manages more than that his torpor is ravaged with countless nightmares that leave him paralyzed in a cold sweat. Lately he has taken to using certain strains of spice to help ease him into slumber, and while it allows him much needed rest he finds it only worsens the night terrors
  • Now That We're Dead; The last Jakarn heard, the man who had done his best to set him on a better path, he who had given him a name and a home, was dead. While typically death and loss is meaningless to him, after all he has witnessed so much bloodshed already, losing Isley was particularly tough on younger Jakarn. Truly, he believes himself alone in the Galaxy, which he uses as an excuse for his antisocial tendencies
  • The Shortest Straw; Infinite, is the Force. Or so he's heard. For Jakarn, however, anything outside of his very limited palette of Force applications is wholly unattainable. If it does not directly affect Jakarn himself then it is off limits and always has been. He cannot rely upon it as an addition to his arsenal, an entity independent from himself. Instead he is forced to use it to augment his own physical capabilities
  • Don't Tread On Me; While it has already been mentioned that Jakarn is capable of altering his form, the issues which befall over species and creatures are fully felt by him when in such a state. Shifting into a small bug to avoid detection may sound well and good, but if a boot comes down on him it's game over. It should also be noted that he must practice at changing into specific creatures, and only those he is well versed in will result in a smooth transition
  • Crash Course In Brain Surgery; The Empire did not want their attack dog to know anything other than what they told him. As such Jakarn had little in the way of formal schooling. He can just about read and write, but this was something Isley pushed him to learn not the Sith. While Jakarn has street smarts, due to several years on the run, he is way below average when it comes to intellect and more scholarly knowledge
  • The End Of The Line; Jakarn cannot pilot ships, it's as simple as that. He was never taught how, and has never had the credits to learn much less purchase a ship. This forces him to rely on public transportation, which is its own wretched can of worms and comes with countless dangers... Especially when you're working on a very tight budget
  • Wherever I May Roam; The lack of a personal vessel has led to Jakarn mostly wondering aimlessly across the Galaxy. He cannot be picky with where he ends up, especially given his wanted status and the need it provides for him to be constantly on the move. Even if he had a destination in mind, it could take him endless months of travel to finally arrive there where for others it would take weeks - if that
  • Hardwired; After a lifetime of subjugation Jakarn finds its immensely difficult to refuse direct orders. Even now that he is free he will often begin to carry out whatever is asked of him without question, at least until his consciousness catches up with him and he remembers that he no longer answers to anyone. Refusing an order brings him a moment of panic which to most is gone faster than it appears, yet for Jakarn that moment puts his life on pause and is often dragged out for far longer than it truly was
Family And Relationships
  • Family:[member=Kida], Sister, Unknown
  • Isley Verd/[member="Darth Metus"], Guardian-Turned-Adoptive-Father
[*]Friends:
  • Unknown
[*]Pets and Mounts:
  • Not Applicable
[*]Successful Kills:
  • Not Applicable
Pre-Roleplay History
For the first ten years of his life Vityr was raised among the Sith, who had taken him from a small dwelling on Endor when they worked out his connection to the land around him, and his ability to shift into a feral, bestial form. As such he knew no other way of life save the indoctrination he suffered; raised to become a tool, a weapon of the Empire, he did not know how to think for himself.


He became fiercely loyal to the Empire's cause, not possessing the mental capacity to even consider living his life another way. He swiftly gained the interest of certain figures within the Empire, especially following Apprenticeship tournaments as an initiate where his inner beast would reveal itself. Many of his fellow students saw him as a monster, but apparently that was deemed an agreeable trait to a certain Sith Lord who took it upon himself to make Vityr his Apprentice.

The man was appalled to discover the lack of education the boy had been given. In an attempt to further drive out the beast within, to forge him into a weapon to serve the Empire as opposed to a person capable of his own thoughts, his teachers had been encouraged to not only feed him lies but to keep him barred from all opportunities to learn outside of the training arena.

While his Master laid out a plan for how to undo the years of monster making, to provide himself with a somewhat useful Apprentice, it came too late. Not too long after the formation of their partnership the Empire collapsed in on itself, and those who had existed within it fled to the shadows. Vityr's Master was no different.

That should have been the end of him, were it not for the unexpected kindness of one particular man: Isley Verd. Though he had been known by most as [member="Darth Metus"] such pretenses were dropped as the man took Vityr under his wing. He was shed of his name, given a clean slate, and became known instead as Jakarn.

Isley did his best to have the boy catch up on missed schooling, sending for some of the best teachers he had access to, and under his watchful eye he learned the basics of literacy and numeracy. Even so a child half his age would have wiped the floor with him when it came down to it. He struggled on through his lessons despite the frustration they brought him. Things were finally starting to look up.

Jakarn found himself adopted into the Verd houshold, given their name, a family, a home. Though these were not exactly concepts he understood, nor felt he had been missing, he did derive a sense of safety and belonging during this time.

That was until the pair were separated.

What happened to the man who had made him his kin' Jakarn did not know. He felt a very primal, pained sensation during this time of disconcertion and detachment. Lost within a Galaxy he knew nothing about, the boy quickly found himself swept up by pirates who sold him to the highest bidder when they reached a shadowport.

The next few years of his life were a blur. Forced into servitude, and made to fight for the amusement of his new-found Master, Jakarn sank deeper and deeper into himself until all that remained was the beast. He acted on impulse, through urges that were as natural to him as breathing, disintegrating away from the social customs he had learned during his years with Isley in an effort to survive.

How he made his escape he does not recall. When he came to all he could smell was blood, it covered his torso and matted his hair. His hands were bruised, nails split and torn. Somehow he had made it to a spaceport, and though he realized that he had to clean up and figure out what was happening the sight of his face plastered on many of the holoscreens forced him onto the nearest ship he could find.

A fugitive with nothing to his name, Jakarn had to begin his life anew. He took to traveling wherever the ships took him, landing odd jobs to pay his way, fighting in pits and tournaments whenever he happened upon them, and constantly at odds with the beast within him.

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