Star Wars Roleplay: Chaos

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Approved Armor Jakharl's Cybernetic Body

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Manufacturer: Various (Neuro-Saav Corporation, BioTech Industries, 'Geneering Products, Bavakar Medical Research Labs, Beemon Laboratories, etc.)
Market Status: Closed Market
Production: Unique
Weight: Heavy
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JAKHARL'S CYBERNETIC BODY
OUT OF CHARACTER INFORMATION
PRODUCTION INFORMATION
TECHNICAL SPECIFICATIONS
  • Classification: Multipurpose Medium Armor
  • Weight: Heavy
  • Resistances:
    • Energy: High
    • Kinetic: Very High
    • Electrical/Ion: High
    • Sonic/Concussive: Very High
    • Extreme Temperatures: Average
    • Corrosive/Chemical: High
    • Disruptor: None
    • Lightsabers: None
    • The Force: None
SPECIAL FEATURES
STRENGTHS
  • Beyond the Limits of Flesh: Jakharl's cybernetic armor increases his strength, agility, senses, and durability to near-supernatural levels, almost rivaling that of trained Force sensitives.
  • Cybernetic Carapace: Not only does Jakharl's body armor provide a solid level of protection from a wide range of threats, it also can't be removed and many weak areas such as joints are reinforced with defensive implants.
  • Walking Arsenal: Jakharl's body features an assortment of in built weapons from automatic wrist blasters, to rocket launchers, to a dizzying array of different blades, not to mention the practical tools and equipment.
WEAKNESSES
  • Implant Overload: The sheer extent of Jakharl's augmentations can be more dangerous than any external threat, as pushing his cybernetics too far can result in permanent physical or mental damage.
  • More Machine than Meat: Jakharl's suit is more than just armor, it's literally part of his body, most of his body in fact. Anything that can directly target, disable, or damage his cybernetics isn't a threat to his armor, it's a threat to his life.
  • Restricted Range: Most of the inbuilt weapon systems are designed for close quarters fighting and are far from precise, leaving Jakharl at a disadvantage in long-range engagements.
DESCRIPTION
Jakharl's cybernetic body armor is a miracle of modern medical and mechanical science, or a horror depending on your point of view. After being involved in an unfortunate accident involving an exploding shuttle, Jakharl was rebuilt almost from scratch with advanced cybernetics, leading to his current state of being encased in duraplast and plasteel. Jakharl's cybernetic armor consists of several layers both above and below the skin, including a near complete reconstruction of his organic body using implants designed to increase his natural abilities to near supernatural levels. This is enhanced with extensive body armor, advanced targeting programs, built-in support equipment, and a range of deadly weapons.

At the same time, this suit is both asset and liability. The sheer extent of the modifications made to Jakharl can be overwhelming, especially when dialed to their maximum potential and can put potentially deadly strain on his mind and body. At the same time, since his armor and body are effectively the same, any damage to his armor is essentially damage to his body. Not to mention ion and electrical weapons pose a deadly risk of disabling not just his weapons or gear, but his vital cybernetic organs.
 


Out Of Character Info


Intent: To codify the cybernetic exoskeletal body of my Gank killer, Jakharl
Permissions: N/A

Technical Information


Affiliation: Jakharl
Modular: Yes
Material: Duraplast, Plasteel, Neural-Web Reflex Threads, Rybcoarse, Electronics
Classification: Multipurpose
Defense Rating: High
Energy Resist: High
Kinetic Resist: Very High
Sonic Resist: Very High
Thermal Resist: Average
Radiation Resist: None
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