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Approved Tech Jane's stealth armor

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Jane lovett

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J
OUT OF CHARACTER INFORMATION

  • alexander-krasnov-mass-effect-3-cerberus-nemesis-2-poster.jpg
  • Canon Link: none
  • Permissions: none
  • Primary Source: none
PRODUCTION INFORMATION
  • Manufacturer: contronom industrial
  • Affiliation: Jane lovett
  • Market Status: closed market
  • Model: c66 stealth armor
  • Modularity: no
  • Production: unique

  • Material: phrik, taozin hide,
TECHNICAL SPECIFICATIONS
  • Classification: stealth armor
  • Weight: wieghtless
  • Resistances: (For each category choose from: None, Very Low, Low, Average, High, Very High, Extreme. Ratings of High, Very High, and Extreme will need to be added as strengths with elaboration.) Resistance Ratings Extreme will require the submission to be Semi-Unique. This Resistance Rating is considered very strong and are usually dealing with unique items that should be restricted to Player Charactersonly.
    • Energy: average
    • Kinetic: average
    • Lightsabers: high
    • Other:
    • Sonic damage: average
SPECIAL FEATURES

Taozin hide: for its force aura negating effects

Stealth field generator: creates a stealth field to be invisible.

Helmet package: gives her broadband frequencies and gives her night vision.
Extremely light: the armor is made to not drain her stamina during combat.

STRENGTHS
Invisible: the goal of the armor is to make the wearer hard to detect.

Highly flexible: the armor is designed to allow her to use her full flexibility.

Lightsaber Resistance:do to the phrik and taozin hide the armor is highly lightsaber Resistant.

WEAKNESSES
Emp vulnerability: an emp pulse shuts down her cloaking field and helmet leaving her with almost no visibility.

Stealth field limitations: the wearer has to move slowly or the stealth field outlines the wearer slightly.
DESCRIPTION:
The main function of the c66 stealth armor is to almost completely hide Jane from most enemies in the field. So it's not found that she is a force user or with the sith. The armor is also meant to keep her safe and keep her body from sustaining permanent scaring to keep her model like appearance for her modeling and for her two businesses.
 
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T E R R A R I S - C O M M A N D
Factory Judge
Jane lovett

I'll be your judge today, lets see the remarks:
  • This is the source of the picture please edit to the proper link.
  • As I saw you use Force/Sith alchemy to create the armour. Please link the alchemy to the „primary source” part.
  • Please link the Contronom industrial to the manufacturer.
  • As I saw the armour is your character’s so please write your character’s name to the Affiliation and not the company.
  • In the material part, due the special feature’s “alchemised Force suit” please link the Sith alchemy here again, and/or I recommend to link the Taozin hide as well. The simple Force alchemy is not really enough to this, because in this case others can feel your armour. But with the Taozin hide it will work properly what you probably wanted.
  • The values of the armour are unbalanced, little underpowered (-1). If you think so, you can fix it. Do not have to; if you want, you can leave it that way.
    However, if you could fix it:
    • You can find the Technology Spreadsheet here. For it to work, copy it to your own drive and then you can use it.
  • Under the resistances you write “normal” to the sonic damage. There is no such value in the sheet, the proper value is the “average”.
  • Because your lightsaber resistance is high, you need to add it to the Strenghts, due the template said the "Ratings of High, Very High, and Extreme will need to be added as strengths with elaboration."
  • Since this armour was made with alchemy, please add one more weakness to your armour where you explained what will happen with your armour in such an area where there is no Force (because of void stone or similar force negating effects).
 
T E R R A R I S - C O M M A N D
Factory Judge
Jane lovett

Thank you for your cooperation! Now everything is good, except one thing.
  • You changed the Kinetic resistance to average from low, and the Lightsaber resistance to very high from high. This is two points, so the armour is overpowered (+1) now. Please fix it.

Please let me know if you edited this.
 
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