Star Wars Roleplay: Chaos

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Armor Review Jedi Grav Armor (Pre Gulag Era)

Manufacturer: Bloodscrawl Medical Corporation
Market Status: Closed Market
Production: Semi-Unique
Weight: Extreme
OUT OF CHARACTER INFORMATION
  • Intent: To Sub a Semi-Unique Heavy Armor
Iron_Man_Armor_-_Mark_XLI.png

PRODUCTION INFORMATION
TECHNICAL SPECIFICATIONS
  • Classification: Multi-purpose
  • Weight: Extremely Heavy
  • Resistances
    • Energy: Extreme
    • Kinetic: Extreme
    • Lightsabers: High
    • EMP/Ion: High
    • Acid: None
    • Sonic: High
    • Vacuum/Pressure: High
    • Radiation/Poison/Disease: High
    • Vibro: None
    • Cryo: High
    • Flame: High
    • Force (TK Only): Extreme
    • Magnetic Weapons: None
SPECIAL FEATURES
  • Suit Designed to mimic the functions of a Dovin Basal, allowing extreme control over and manipulation of Gravity in an immediate range around it, such as generating minor gravity swells, slowing down people and projectiles, or speeding them up, mimicking Vong Ship Warping to seemingly teleport, along with floating, levitation, and flight, to the point of being able to project destructive gravity waves at a short range from their hands, use gravity fields to bend light and turn invisible, via generating a sort of Extreme Gravitational Lensing effect around the armor, absorb damage by the generation of Micro-singularities, and to increase one's density to the point they become nearly impossible to manipulate with telekinesis, in a manner similar to that of a Density Projector as well as distorting gravity around them in a seven meter radius to slow down EM waves traveling to the point of being able to effectively jam communication, or create Paralysis Beam to restrain up to three individuals, and built In Repulse Hand Technology in both arms
  • Integrated Tractor/Pressor systems allowing one to mimic telekinesis to a very high degree.
  • Chest Mounted Tensor Cannon
  • Fully Integrated Life Support Systems
  • Targeting HUD
STRENGTHS
  • Gravitational Forces: Designed to mimic the abilities of a Dovin Basal via making the entire suit a sort of Advanced Gravity Generator whose internal architecture is a mechanical mimicry of the biological processes of a Dovin Basal. These suits grant a number of astonishing abilities, such as potentially decreasing or increasing the personal gravity of another object or person in an immediate seven meter radius, possibly slowing down or speeding up to a very high degree, generating Gravity Warps (The same kind that allow Vong Ships to mimic Hyperspace travel on a much smaller scale) to mimic teleportation, generating Micro-singularities to absorb damage, generating destructive gravity waves from the arms that can potentially rend flesh and shatter bone or worse, increase Personal Density to the point it's nearly impossible to manipulate them with telekinesis, as well as levitate or fly. It can even be used to possibly restrain up to three people with paralysis beams. Lastly, it can possibly jam communication via projecting gravitational distortion to such a degree that traveling EM waves are slowed down so much as to mimic the effects of conventional jamming in a limited seven meter space around it, has built in Repulse Hand Technology, and a powerful Tensor Cannon built into its chest.
  • Gravitic Stealth: The suit allows one to bend light via manipulation/exploitation of Gravitational lensing to the point of turning them invisible
  • Vader Friendly: Full Life Support Systems, as well as targeting hud with binocular and alternative visual modes
WEAKNESSES
  • Weight: Without it's fusion generator power source, it's a brick
  • Speed: While wearing it, your walking speed is reduced by 25 percent. Best to use it to float while moving
  • Vibro: Vibroweapons are one of the most reliable ways to damage the armor due to its exotic electronics
  • Acid: Acids melt right through it
  • Range: The Gravity Wave blast from it's arms only goes about ten meters
  • Charge Up Time: It's Chest Tensor needs twenty seconds to charge up between every firing
  • Repair Difficulty: It's got lots of exotic electronics that are extremely difficult to repair with off the shelf spare parts should it suffer extensive damage
  • Acquisition Difficulty: Of such rarity as to be extremely difficult to acquire, found only in lost caches of the Jedi, pulled out as a personal doomsday weapon
  • Stealth Limits: It's light bending ability only lasts for ten minutes before that function shuts off and it needs to recharge for one hour
  • Magnetics: No defense against magnetic Weapons, which play havoc with it's circuits
DESCRIPTION

These ancient, frightening suits, among the most dangerous technology crafted by the Bloodscrawl Family before the Gulag Era, and so rare as to be taken for mythical. Initially, the modern Jedi Order didn't even believe they existed until small numbers of them were delivered to the Jakku Enclave. Their history has been lost IC, but they remain highly valuable when found, with certain Jedi borrowing them for extremely dangerous, taxing assignments.
 


Out Of Character Info


Intent: To create Semi-Unique Suits of Armor
Image Source(s):
Canon Link: N/A
Permissions: N/A
Primary Source(s):

N/A


Technical Information


Affiliation: Jedi Order Characters
Model: N/A
Modular: No
Material: Duranium, Antri Gravity Tech, Gravity Tech parts
Classification: Multipurpose
Defense Rating: Extreme
Energy Resist: Extreme
Kinetic Resist: Extreme
Sonic Resist: High
Thermal Resist: High
Radiation Resist: High
Other Resistance(s):

Cryo, Ion, Acid, Force (Telekinesis): High

Last edited:
Nathan Bloodscrawl Nathan Bloodscrawl

Ok, so you have a lot going on with this armour, some of which is doable, and some which is not so I'm gonna go through it step by step with you.

Suit Designed to mimic the functions of a Dovin Basal, allowing extreme control over and manipulation of Gravity,

How is this done? I don't need a full scientific breakdown, but at least a bare ide of how this is achieved so that any opposing writer knows what they're facing. Are there dovin basals contained within the armour? Or is this done via a technological means?

slowing down people and projectiles, or speeding them up

Do you mean slowing down people and projectiles immediately adjacent to the armour, or some distance away? I am firstly going to ask that you say potentially slowing down people and projectiles, as you're aware the factory doesn't deal in absolute language, but also, to adjust gravity to the point that it is able to affect those far away from you would require either projecting a gravitational field, or adjusting a planets field, neither of which a dovin basal was capable of doing.

mimicking Vong Ship Warping to seemingly teleport

What is Vong Ship Warping? Do you mean their hyperspace travel?

use gravity fields to bend light and turn invisible, turn others invisible in a 14 meter radius around them

Can you point to a canon example of gravity being used as a cloaking field? I am aware that it can mess with sensors and prevent them from passing through certain gravitationally dense materials, however, I wasn't aware that it had cloaking capability. However, turning others invisible is not something that will be allowed through the factory, please remove any mention of this from your submission.

absorb damage by the generation of Micro-singularities

I will allow this, but please do not abuse this or we will have to revisit the topic.

distorting gravity around them in a wide radius to jam communication

Do you have a canon example of this? Even if gravity is increased in an area around the armour, it would just slow the travel of EM radiation through it, not prevent it. Also, how wide an area are we stating the armour can disrupt?

Please let me have the answers to the above points when you have a chance.
 

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