Star Wars Roleplay: Chaos

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Character Jedi Initiate / Padawan Braze



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APPEARANCE
Age:14 GSY
Species:50% Echani, 25% Atrisian, 25% Thyrisian
Gender:Male
Height:5'2" / (157 cm)
Weight:95-115 lbs / (43-52 kg)
Build:Light
Force Sensitive:Yes
Hair Color:Snow White
Eye Color:Jade Green
Skin Color:Pale
Voice:Click for Voice

SOCIETAL
Current Home:Kaiel Estate / Sacorria
Faction:Tingle Arm Coalition, Galactic Alliance
Race:Near Human
Age:14
Gender:Male
Height:5'2''
Build:Medium
Hair Colour:white
Eye Colour:Pale jade green
Skin Colour:Pale

LIFESTYLE
Occupation: Brat / Bully
Alignment: Chaotic Neutral

DISTINCTIONS
Defining Features:Pale Jade eyes
Usual Scent:N/A
Dominant Hand:Left, Ambi-Dexterous
Scars:Scar Chart
Tattoos:N/A
Allergies:N/A
Accolades
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OOC
Writer Account:Chaos_Cat
Timezone:EST
Discord:PinkKiwi#3486
Theme Song:Oh no!
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PERSONALITY
  • Original:
Braze is well, brazen- which is what he was named for. He's outspoken, bold, and firm in his stance. He enjoys combat practice and is very ostentatious. Vain and narcissistic he tends to think about himself first. Braze enjoys asserting his strength over others. He is impulsive, brash, cocky, arrogant and tends to be ill mannered. He is quick to anger and can be petty. All these negative traits reflect on his own true self image and self hate. Braze has some wild issues that manifest in over compensating and trying to show off. He suffers from bouts of entitlement and superiority over others, and has a lack compassion. Impulse control and social skills are big struggles for him. He fluctuates between excellent self esteem and low self esteem.

Braze is easily motivated by power and thrives on control. He struggles with understanding Empathy. This isn't to say he can't develop to be better than all of this. He would benefit greatly from a teacher who can treat his poor behavior and pin him to consequences and teach him discipline. It would take a patient, understanding, and strict individual to set him on the right track. Braze needs help with humility and empathy.

  • Updated 9/30/2024:
Braze's personality has matured over time. While once arrogant, brash, and selfish, he has grown more thoughtful and empathetic. He now actively seeks to build friendships and offer help, recognizing the importance of connecting with others. Despite occasional struggles with impatience and pride, Braze is more grounded, striving to be kind and supportive. His desire to prove himself has shifted from seeking superiority to becoming a better Jedi and person, motivated by compassion and humility rather than a need for control or recognition.

BACKSTORY
Braze was born into an affluent family. His parents were powerful in their world. They had great wealth and influence. As a child, Braze had everything he could want. He never knew hunger or pain. He never suffered. He grew up spoiled, selfish, and entitled. He thought the world owed him something. He was rather young when he started showing signs of force sensitivity. He felt things intensely. And it got worse as he grew older. The more intense the emotion, the stronger his abilities became.

He began to use his powers for petty reasons. He was taken in by the Jedi by age seven. He wasn't the most gifted hopeful, but they took him in because of the intensity of talents. He didn't have to work hard at his training, but he did not excel at meditation and study as easily as he did physical tasks. By age 10, he was able to control his emotions much better.

His father died shortly after Braze was admitted into the Jedi Academy. He left Braze a fortune. It resides in a trust fund for Braze to access when he comes of age. He also left Braze a letter explaining why he had done what he did.

Braze has had trouble getting along with other young-lings in the creche. He's prone to arrogance and selfishness. But he is strong willed and stubborn. Braze doesn't let anyone get close enough to hurt him. He is a lone wolf. He's been known to bully weaker students and challenge those stronger than him; and tends to have a rather poor reputation. Braze is constantly looking for ways to prove himself. He wants to make a name for himself.


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    STRENGTHS
    • Bold and Brazen - Braze is usually honest and direct. He speaks his mind. He isn't afraid to express his feelings. He's brave.
    • Braze is passionate and determined. He won't give up until he achieves his goals.
    • Braze is creative and resourceful. He knows how to solve problems. He thinks outside the box.
    WEAKNESSES
    • Impatience - Braze has difficulty waiting for things to happen. He often finds himself impatient and frustrated.
    • Selfishness - Braze believes the world owes him something. He is greedy and acquisitive. He is quick to take credit for things he does well, and is quick to blame others for his failures.​
    • Arrogance - Braze believes he is better than others. He feels he should be treated with respect and deference.​



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    Friends

    CharacterRelationshipNotes
    Aris Noble Aris Noble SecretWouldn't you like to know
    B0-OM B0-OM His DroidPurchased from Jawas, personal droid
    Jasper Kai'el Jasper Kai'el Dad/MasterKnight, Sentinel of Harmony
    Jalen Kai'el Jalen Kai'el UncleFixed my arm <3
    Iris Arani Iris Arani Aunt FigureProvides mature guidance, like an aunt
    Jenn Kryze Jenn Kryze Aunt LikeProvides guidance, aunt-like figure
    Jonyna Si Jonyna Si Aunt FigureMature guidance
    Ko Vuto Ko Vuto Older Brother/MentorEvolved relationship, peer rivalry
    Loomi Loomi Best Friend/CrushSpecial Force bond, developing into a dyad
    Nathan Bloodscrawl Nathan Bloodscrawl That One Crazy GuyKnown to Braze, not well Understood
    Makko Vyres Makko Vyres Older Brother TypeSupportive, mentor-like, older brother figure
    Shan Pavond Shan Pavond Peer/Brother FigurePeer relationship, brotherly bond
    Silas Westgard Silas Westgard Uncle TypeProvides guidance, uncle-like figure
    Tella Voland Tella Voland Kind LadyNurturing presence
    Zark San Tekka Zark San Tekka Grandfather FigureThe Warden on the council, wise and guiding
    Zaiya Ceti Zaiya Ceti FriendGlow Princess / Worm
    Phy Phy SisterAdoptive
    Marissa Shoda Marissa Shoda Mom unitAggressive cop from Denon
    Teresa Zambrano | Darth Pellax Teresa Zambrano | Darth Pellax Birb ladyI can fix her

    Neutrals

    CharacterRelationshipNotes
    Abraham CroweAcquaintanceKnown to Braze, not closely connected
    Alfard Assi Alfard Assi AcquaintanceKnown to Braze, not closely connected
    Anneliese Kaohal Anneliese Kaohal AcquaintanceKnown to Braze, not closely connected
    Bryngaar Bryngaar AcquaintanceKnown to Braze, not closely connected
    Corazona von Ascania Corazona von Ascania Older Sister FigureSupportive, guiding
    Eloise Dinn Eloise Dinn Disliked JediBraze intensely dislikes her, despite both being Jedi
    Gweneth Zarari Gweneth Zarari AcquaintanceKnown to Braze, not closely connected
    Ilo Aduni Ilo Aduni AcquaintanceKnown to Braze, not closely connected
    K1[_ _] K1[_ _] AcquaintanceKnown to Braze, not closely connected
    Jax Thio Jax Thio AcquaintanceKnown to Braze, not closely connected
    Kairi Shaltar Kairi Shaltar AcquaintanceKnown to Braze, not closely connected
    Laphisto Laphisto AcquaintanceKnown to Braze, not closely connected
    Leon Nerrac Leon Nerrac RivalCompetitive relationship, rivalry
    Nir Si Nir Si Dorm Mate/PeerBraze's dorm mate and close in age
    Rayia Si Rayia Si AcquaintanceKnown to Braze, not closely connected
    Rayne Lo'to Rayne Lo'to AcquaintanceKnown to Braze, not closely connected
    Shem Spinner Shem Spinner AcquaintanceKnown to Braze, not closely connected
    Fynch Fynch AcquaintanceKnown to Braze, not closely connected
    The Vulptex The Vulptex AcquaintanceKnown to Braze, not closely connected
    Valery Noble Valery Noble AcquaintanceKnown to Braze, not closely connected
    Vera Noble Vera Noble Peer/AcquaintanceKnown to Braze, peer-level interaction
    Zun YukongRivalCompetitive relationship, rivalry

    Enemies

    CharacterRelationshipNotes
    Alina Tremiru Alina Tremiru Mega VillainMajor antagonist
    Ansisa Ansisa Villainous EnemyDirect antagonist
    Darth Carnifex Darth Carnifex Major Villain/EnemySignificant antagonist
    Jack Sandrow Jack Sandrow Kidnapper/VillainVillainous figure, kidnapper
    KarkosuchusVillainous EnemyDirect antagonist
    Maldor Mecetti Maldor Mecetti Enemy/VillainAdversary, villainous relationship
    Vazz Vazz Villainous EnemyDirect antagonist
    Wake Nayne/ Darth Nwul Darth Nwul Villain/RivalVillainous figure, complex past
    Darth Carnifex Darth Carnifex Villainous EnemyTeresa's Lover
    Darth Malum of House Marr Darth Malum of House Marr Villainous EnemyCrazy man
    Darth Varynx Darth Varynx Villainous EnemyGuy found in Cave
    Marlon Sularen Marlon Sularen War CriminalCowardly


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    Belongings
    Gear
    Item NameItem Link / DescriptionAcquired FromThread
    Wolverine Tac-Tool-28Wolverine Tac-Tool-28NJO Requisitions Counter
    ANTI-TOXIN FACE MASKANTI-TOXIN FACE MASK Jasper Kai'el Jasper Kai'el Jasper Kai'el Jasper Kai'el Off screen
    Vulptex Fang Utility Survival KnifeTactical Knife. Kaleleon Kaleleon Kaleleon Kaleleon [Whispers of the Wind]
    Saberbreaker GauntletsSaberbreaker GauntletsNJO Requisitions CounterTBD
    Space Wizard Pattern BootsSpace Wizard Pattern BootsNJO Requisitions CounterTBD
    Sunfire Signet RingSunfire Signet RingNJO Requisitions CounterTBD
    GAB-34 FangGAB-34 FangNJO Requisitions CounterTBD
    [Pair of Eshan Charms] Green and Gold( Loomi and Braze)[Pair of Eshan Charms]Eshan Vendor[[GA] Eshan's Summer Solstice]
    [Pair of Eshan Charms] Green and Blue. (Aliris and Braze)[Pair of Eshan Charms]Eshan Vendor[[GA] Eshan's Summer Solstice]
    [Pair of Eshan Charms] Slate / Blue-gray and Jade-green ( Jasper and Braze)[Pair of Eshan Charms]Eshan Vendor[[GA] Eshan's Summer Solstice]
    NJO Utility BeltNJO Utility BeltNJO Requisitions Counter
    Dueling CapeDueling Cape Thelma Goth Thelma Goth Thelma Goth Thelma Goth
    Mysterious LightsaberMysterious Lightsaber??????
    Toys
    Item NameItem Link / DescriptionAcquisitionThread
    String WormFlexible, colorful worm-shaped toy
    YoyoCircular toy attached to a string
    Sling ShotSmall device for launching projectiles
    KendamaTraditional wooden skill toy
    Pocket KnifeSmall folding knife with a blade
    BeretHair Clip
    Balance BirdSmall toy that balances on a fingertip
    Parachute ManMilitary Figurine with a parachute
    Wooden DragonflyDecorative wooden insect-shaped toy that can fly
    Gyro WheelSpinning wheel toy with metal rail
    Water Snake SquishySquishy, water-filled toy
    Ping Pong PaddlePaddle attached to a string and ball
    ClackersTwo hard plastic balls on strings that clack together
    KaleidoscopeOptical toy with colorful patterns
    Silly PuttyStretchy, moldable toy material
    Bag of MarblesCollection of small glass and metal balls
    Metal JacksSet of metal jacks and a rubber ball
    Cap GunSmall toy gun that uses caps for sound effects
    Jaw HarpMusical instrument played by vibrating a metal tongue
    HarmonicaMusical instrument blown into to produce music
    Bounce BallRubber ball that can be bounced
    Squirt Gun x4Toy gun that shoots water
    Star GrindersHover skatesSi TechStylin'
    Personal Affects
    Item NameItem Link / DescriptionAcquisitionThreads
    [Pair of Eshan Charms] Green and Gold( Loomi and Braze)[Pair of Eshan Charms]Eshan Vendor[[GA] Eshan's Summer Solstice]
    [Pair of Eshan Charms] Green and Blue. (Aliris and Braze)[Pair of Eshan Charms]Eshan Vendor[[GA] Eshan's Summer Solstice]
    [Pair of Eshan Charms] Slate / Blue-gray and Jade-green ( Jasper and Braze)[Pair of Eshan Charms]Eshan Vendor[[GA] Eshan's Summer Solstice]
    Echani Silver WhistleEshan Vendor
    Light Saber
    Item Name / LinksBlade Style / TypeBlade Style / TypeSpecial PropertiesAquisition

  • Full SaberHiltCrystal ImageWater ProofCortosis ProofEM ShieldingCrystalFactory Link
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    xxxSerenity's Touch Kyber CrystalRequiem

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    xxSentry
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    Fire Void CrystalMysterious Lightsaber
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    xxCorsage
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    xxxResurgence
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    xxCalypso
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    xxx
    xxxClaws
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    xxxTwilight
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    Whirlwind
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    Nightshade
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  • Force Techniques

    TechniqueDescription
    Breath ControlControls breathing to survive in hostile environments or remain underwater for extended periods.
    TapasDraws on the Force to remain warm in cold environments.
    Radiant RestorationCombines Force light and Force healing, emitting a glowing effect for healing.
    Telekinesis (Fine and Varied)Manipulates objects with precision, allowing for intricate control over movement.
    Force PushUses the Force to push objects or opponents away.
    Force JumpEnhances jumping abilities with the Force for greater height and distance.
    Force SpeedBoosts speed and reflexes temporarily with the Force.
    Storm Forged WrathSummons a rainstorm typhoon with lightning, showcasing control over weather elements.
    Blind Fighting with Force SightUtilizes the Force to perceive the environment, allowing Braze to fight effectively without physical sight.
    Calm EmotionsUses the Force to soothe and calm the emotions of others, promoting peace and clarity.
    Animal EmpathyConnects with animals, understanding and influencing their emotions and actions.
    Mind TrickInfluences the thoughts of others, gently nudging them towards a desired outcome without coercion.
    Detoxify PoisonUses the Force to neutralize toxins and poisons within the body.
    Force EmpathySenses and understands the emotions of others, enhancing interpersonal connections and understanding.
    Mind ShieldProtects against mental intrusion and manipulation, safeguarding one's thoughts and emotions.

    Elemental Control Techniques

    ElementTechniqueDescription
    WindAerowalkWalks on water's surface, evolving into feather fall or minor flight.
    Zephyr LevitationAllows for minor flight capabilities.
    Wind VortexesCreates wind vortexes to sweep away opponents.
    Wind Vortex SpearA focused wind vortex attack.
    Wind BubblesCreates bubbles for capturing enemies or forming shields.
    FirePyrokinesisCreates and controls fire, including absorbing energy.
    Flame BurstsCreates bursts of fire for offense and defense.
    Inferno ShieldForms protective shields of fire.
    Heat SinkAbsorbs fire energy.

    Wind and Fire Combination Techniques

    TechniqueDescription
    Sirocco InfernoCombines wind and fire to create hyper-oxygenated wind vortexes with fiery bursts.
    CombosReplicates combinations of wind-based or fire-based abilities, adding the other element as needed.

    Electricity Techniques

    TechniqueDescription
    SparkweaveGenerates and manipulates electricity, including spot welding of small circuitry.

    Saber Forms / Techniques

    Form/TechniqueDescription
    Form I: Shii-Cho (Determination)Emphasizes wide, sweeping strikes and simple movements.
    Form II: Makashi (Contention)Focuses on precision and finesse in dueling.
    Form III: Soresu (Resilience)Prioritizes protection and energy conservation.
    Form IV: Ataru (Aggression)Involves acrobatic and agile movements.
    Form V: Shien/Djem So (Perseverance)Divided into defense (Shien) and powerful strikes (Djem So).
    Form VI: Niman (Balance)Combines elements of all previous forms for versatility.
    Faalo's CadencesTraining techniques involving durasteel ball bearings atop wax candles.
    TrispzestCombines Form VII elements with traditional S'kytri aerial dueling. TBD
    TràkataUtilizes the lightsaber's ability to turn on and off. TBD
    SokanUses the environment for tactical advantage. TBD
    Mounted Lightsaber CombatLimited to one-handed fighting due to mount control. TBD
    Telekinetic Lightsaber CombatWields a lightsaber with Force-based telekinesis. TBD
    Dun MöchSith psychological warfare tactic. TBD
    Form "Zero"Ethical principle about the use of force.
    Jar'Kai (Dual-Blade) CombatDual wielding technique.

    Martial Arts Techniques

    StyleDescription
    Echani Martial ArtsA combat style focusing on reading the opponent's next move, emphasizing precision and fluidity. Known for its use in non-lethal combat and for enhancing one's understanding of an adversary.
    Zama-shiwomA defensive martial art that emphasizes evasion and counter-attacks, utilizing an opponent's energy against them.
    Teras KasiAn ancient form of hand-to-hand combat designed to allow users to defend against armed and Force-sensitive opponents, focusing on strength, speed, and the ability to anticipate strikes.
    Broken GateA martial art known for its unpredictable movements and strikes, making it difficult for opponents to anticipate the practitioner's next move.
    K'taraA graceful yet deadly martial art that combines elements of dance and combat, focusing on agility and precise strikes.
    K'thriA versatile combat style that includes kicks, punches, and the use of momentum to overpower opponents.
    MinlohkuA discipline focusing on inner peace and the flow of movement, allowing practitioners to use their body's full potential in both offensive and defensive maneuvers.






  • [Training Thread Plot Ideas]

    While extreme training methods can be effective, they should always be approached with caution to ensure the safety and well-being of the trainee. Here are several ideas for extreme training methods that Braze might consider:

    1. Isolation in a Hostile Environment: Braze could train in extreme isolation, where he is placed in a hostile and challenging environment with limited supplies. This would force him to rely solely on his Jedi training and resourcefulness to survive.

    2. Weighted Clothing: Braze could wear heavily weighted clothing during training sessions, making every movement more challenging. This would increase his physical strength and endurance over time.

    3. Meditation in Extreme Conditions: Braze could practice deep meditation in extreme conditions, such as freezing temperatures or scorching heat. This would test his mental fortitude and ability to remain focused.

    4. Blindfolded Lightsaber Training: To enhance his connection with the Force, Braze could engage in lightsaber training while blindfolded. This would require him to rely on his senses and intuition to anticipate attacks.

    5. Sleep Deprivation: Braze could undergo controlled periods of sleep deprivation to test his ability to function under extreme fatigue. This would also help him learn to conserve energy and maintain mental clarity.

    6. Underwater Training: Training underwater can be physically demanding and mentally challenging. Braze could practice using the Force and lightsaber techniques while submerged to enhance his abilities.

    7. High-Altitude Training: Training at high altitudes with reduced oxygen levels can improve cardiovascular endurance and lung capacity. Braze could practice combat and meditation at high elevations.

    8. Extreme Fasting: Periods of fasting could be incorporated into Braze's training regimen to test his self-discipline and control over his body's needs.

    9. Simulated Hostage Situations: Braze could participate in simulations where he must rescue hostages from dangerous situations. This would test his decision-making skills and ability to remain calm under pressure.

    10. Solo Survival Challenges: Braze could be tasked with surviving alone in the wilderness for an extended period, relying on his Jedi training to find food, shelter, and water.

    It's essential for students to have the guidance and supervision of experienced Jedi mentors or trainers when undertaking extreme training methods. Safety and the preservation of his physical and mental well-being should always be the top priority.

    1. Holy Antimatter Tornado = Something disastrous.stardust's something
    2. Wouldn't miss it for all the stardust = Something incredibly exciting.
    3. Calling Planet 'insert name' = Sarcastically trying to get someone's attention.
    4. Go Nuclear = To become extremely upset or agitated.
    5. Scrub this mission = To mess up or cancel a task.
    6. Living Black Hole = A negative or problematic situation.
    7. Viral = Something spreading widely, often negatively.
    8. Graphic = Something vivid and impressive.
    9. Up to something = Engaging in suspicious activities.
    10. Inky = Seemingly suspicious or unclear.
    11. Pretty Alpha, huh? = Quite impressive, isn't it?
    12. I had an alpha time tonight = I had a fantastic night.
    13. In Jeopardy Major = In significant trouble.
    14. Living on Planet 'name' = Acting as if someone is the center of the universe.
    15. Gotta rocket = I have to go quickly.
    16. Stellar = Exceptionally amazing or enjoyable.
    17. Supernova = Something profoundly awe-inspiring and great.


  • Force Cooties:
    Description: Force Cooties is an extraordinary ability that creates a force bond between the user and anyone they touch. When the user makes physical contact with another individual durring a heightened emotional state, or heightened state of force use, a temporary force bond is formed, drawing them into a web of shared intense emotions. This force bond allows the individuals connected to experience and sense each other's heightened emotions, creating a profound empathic connection, although this tends to be in glimmers and flashes of sensation much akin to the effect of a strobe light or momentary intensity.

    Usage and Limitations:

    • Force Bond Creation: By touching another person, the user establishes a force bond with them. This bond draws them into a web-like connection, enabling the sharing of intense emotions and forging a deep empathic link between the individuals involved.

    • Shared Emotional Resonance: The force bond allows for the mutual experience and amplification of intense emotions among those connected. The emotions felt by one individual are transmitted and felt by others within the force bond web. This creates a shared emotional resonance, fostering a heightened understanding and empathy between them.

    • Emotional Influence: The emotions experienced within the force bond web can influence the emotional states of the individuals involved. Strong positive emotions, such as courage or determination, can provide encouragement and strength to others within the bond. Conversely, negative emotions, like fear or anger, can have a destabilizing effect on the entire network.

    • Web of Connection: As more individuals become connected through the force bond, the web of emotional connections expands. The emotions shared within the bond web can spread and intertwine, creating a complex network of shared experiences and heightened emotional states.
    • Temporary Duration: The force bond and its effects are temporary, lasting for a limited time after physical contact is made. The duration depends on the strength of the bond and the user's and recipient's abilities to maintain it. The bond can be maintained through close proximity to others n the web or the generator, and can even be maintained by focus or thoughts of others in the web. It can fade and detatch with prolonged distance or by keeping thoughts of others off one's mind.

    • Selective (De-)Activation: The user has the ability to activate or deactivate the force bond at will, allowing them to control when and with whom they establish this connection provided they recognize the force signatures on or with in the network.

    • Emotional Sensitivity: The force bond enhances the emotional sensitivity of those connected and actively using the network, making them more attuned to the emotional states of others within the bond web. This heightened sensitivity can lead to a deeper understanding and connection between individuals.

    • Emotional Overload: The intense emotions experienced within the force bond web can sometimes become overwhelming, leading to emotional overload or potential loss of emotional control. It requires skill and practice to navigate and manage the shared emotional intensity.

    • Force Bond Maintenance: The user must actively maintain and manage the force bond, ensuring that the emotional connections remain balanced and stable. Neglecting or abandoning the bond can have unpredictable effects on those within the web.

    • Emotional Privacy: While the force bond allows for the sharing of emotions, individuals within the bond retain a degree of emotional privacy. It is possible to shield certain emotions or thoughts from the network if desired, although complete isolation is not possible.

    Disclaimer: Force Web Provider Service Issues
    Attention all Force Web users!
    Before engaging in any force bond activities, please be aware of potential service issues that may arise. We, your friendly Force Web Provider, would like to remind you to exercise caution and consider the following:

    1. Force Web Outages: Force webs, like any other service, may experience occasional outages or disruptions. These could result from cosmic disturbances, unexpected Sith interference, or even mischievous Ewoks playing with force power cables. We apologize for any inconvenience this may cause and assure you that our team of skilled Jedi technicians is working tirelessly to restore connectivity.
    2. Emotional Overload: The Force Web is designed to amplify and share emotions, but excessive emotional intensity can occur. We advise users to exercise restraint when experiencing extreme happiness, as excessive levitation or uncontrollable giggling fits may ensue. Similarly, during periods of anger or frustration, please refrain from hurling objects telekinetically, as it may lead to unintended consequences or the loss of fragile Jedi artifacts.
    3. Compatibility Issues: Different Force users may have varying levels of emotional sensitivity and control. Compatibility within force bond webs cannot be guaranteed, particularly when connecting Jedi and Sith. We recommend checking compatibility ratings and always ensuring informed consent before attempting to establish a force bond. We are not responsible for any awkward encounters or unexpected emotional baggage that may arise from incompatible connections.
    4. Privacy Concerns: While the Force Web fosters a shared emotional experience, we respect your emotional privacy. However, please note that Force Web Providers cannot guarantee the complete confidentiality of your emotional states. It's essential to take precautions to safeguard personal feelings and avoid accidentally broadcasting embarrassing emotions during important Jedi Council meetings or Sith strategy sessions.
    5. Force Web Addiction: The Force Web can be highly addictive due to the profound empathic connections it creates. Users are advised to take regular breaks, engage in non-Force-related activities, and maintain healthy emotional boundaries. Over-reliance on the Force Web may lead to neglecting real-world relationships, lightsaber accidents, or accidentally pulling Star Destroyers out of orbit.

      By proceeding with force bond activities, you acknowledge that the Force Web Provider cannot be held responsible for any emotional chaos, accidental levitations, or misdirected Force lightning that may occur. Please use the Force Web responsibly and in accordance with the Jedi Code or Sith Doctrine.

      May the Force (and your Wi-Fi signal) be with you!

      ~The Force Web Provider

  • ship_design_stingray_2_by_paladad_of_light_dgxrfue-pre.png
    dgxrbrf-84c087ff-0cb8-4b75-ab70-8f9dbb4c9894.png

    Emerald Tide


    Emerald Tide Kyber Crystal:
    • Color: Mostly green with a slight blue tinge
    • Origin: A gift from Braze's father since his birth, symbolizing protection and confidence
    Description: The Emerald Tide is an exceptionally small and delicate kyber crystal, barely more than a chip of gem. Its vibrant green hue is imbued with a subtle blue undertone, creating a mesmerizing and unique appearance. The crystal seems to possess its own emotional essence, radiating an aura that imparts a profound sense of confidence and safety to its holder.

    Effects: When held, the Emerald Tide acts as an emotional touchstone, subtly influencing the emotions of its bearer. It stirs a deep well of confidence within, bolstering one's self-assurance and fostering a sense of security. Like the ebb and flow of a tidal wave, it envelops the holder, sweeping them up in a surge of unwavering belief in their abilities. This empowering effect shapes Braze's personality, lending him a brazen and daring demeanor that belies his youthful nature.

    The crystal's influence operates beneath the surface, acting as a catalyst for inner strength and self-assuredness. It allows Braze to face challenges with unwavering resolve, emboldening him to step outside his comfort zone and take risks. Its impact is like a guiding light, enabling him to navigate the complexities of his Jedi training and the trials he encounters.

    Weakness: However, the Emerald Tide is not without its vulnerability. Due to its small size and delicate nature, the crystal is susceptible to shattering upon impact or when exposed to intense energy fluctuations. A single blow or sudden overload of power could fracture the crystal, rendering its confidence-inducing properties null and void. In such a state, the crystal becomes incapable of harnessing its original power, leaving its bearer without its reassuring influence.

    Caution should be exercised to protect the Emerald Tide, as its destruction would not only sever the connection to its empowering effects but also shatter the sentimental value associated with Braze's father's gift.

    Description Expanded:

    Emerald Tide is a beautiful and fitting name for this green-blue toned crystal. It captures the essence of both its vibrant green color and the subtle touch of blue within. The name evokes images of a sparkling jewel carried by the ebb and flow of a tranquil sea, symbolizing the essence of confidence and safety it bestows upon its bearer. The Emerald Tide crystal is like a hidden current, infusing those who hold it with a surge of unwavering assurance and inner strength, guiding them through life's challenges. Its shimmering presence whispers of hidden depths and untapped potential, a source of empowerment and a reminder to embrace one's own boldness and audacity.


    Origin Expanded: Gift from Braze's Father

    From the moment Braze entered this world, a small Kyber crystal nestled in his tiny hands. It was a gift from his father, a cherished memento passed down through generations. Braze's father believed that the crystal held a special power and would serve as a symbol of protection for his son as he embarked on his journey in life.

    The crystal's origin is shrouded in mystery, as Braze's father never revealed its source. However, he spoke of ancient legends that told of benevolent spirits who bestowed these precious crystals upon select individuals, marking them as destined for greatness. Braze's father believed that his son possessed an innate connection to the Force, and the crystal would amplify and guide his abilities.

    Braze grew up with the crystal by his side, feeling its gentle warmth against his skin and sensing a subtle energy radiating from within. It became a source of comfort and a reminder of his father's love. He carried it with him through his training as a Jedi initiate, convinced that it held a deeper purpose in his journey.

    As Braze honed his skills and faced numerous trials, the crystal remained a steadfast companion. It seemed to resonate with his emotions, glowing with a serene blue light when he was at peace and flickering with a vibrant intensity during moments of danger or conflict. Braze developed a deep bond with the crystal, considering it an extension of himself and a conduit to the Force.

    Little did Braze know that the true power and significance of the crystal would gradually unveil itself as he delved deeper into his Jedi path. It held secrets and hidden knowledge, waiting for him to unlock its full potential. As he embarked on his own adventures and faced unimaginable challenges, the crystal would prove to be a source of strength, guidance, and an eternal reminder of his father's love and belief in him.

    Properties/Unique Ability Expanded:

    This particular Kyber crystal, despite its small size, holds an extraordinary presence. Measuring no more than a mere chip of a gem, it possesses an enchanting beauty that captures the eye. Its predominantly vibrant green hue is accompanied by a subtle blue tinge that dances within its core, casting a mesmerizing glow when exposed to light. This unique combination of colors reflects a delicate balance between growth, harmony, and the calming embrace of the Force.

    What sets this crystal apart is not just its physical appearance, but the captivating aura it exudes. It seems to radiate an almost tangible energy, like an emotional touch that permeates through the soul of its holder. When Braze grasps the crystal, he feels an immediate surge of confidence and safety that reverberates within him. It's as if the crystal's essence has a profound understanding of Braze's deepest insecurities and fears, and in turn, emanates an unwavering assurance that everything will be alright.

    This radiant confidence becomes an integral part of Braze's being, shaping his personality to be as brazen and courageous as his name suggests. While on the surface, he may appear energetic and daring, it is the unseen influence of the crystal that bolsters his resolve and emboldens him to face challenges head-on. The crystal's subtle touch fills him with a steadfast belief in his own abilities, allowing him to push past his limits and take risks that others might shy away from.

    This profound connection between Braze and the crystal creates a symbiotic relationship, where their energies intertwine and amplify each other. The crystal acts as a guiding light, instilling Braze with an unyielding self-assurance, while Braze, in turn, provides the crystal with purpose and a vessel through which its power can manifest.

    Though others may not be aware of the crystal's influence, they can sense something extraordinary about Braze. His unwavering confidence, his fearlessness in the face of adversity, all stem from this tiny, magnificent crystal. It is a bond that runs deep, a secret source of strength that fuels his spirit and enables him to become the bold and audacious Jedi he is destined to be.

    Double-edged Strength / Weakness Expanded:

    Despite its vibrant aura and the confidence it imparts, the tiny Kyber crystal possesses a limitation that stems from its size and structure. Due to its miniature form, it contains a limited reserve of energy. The crystal's power gradually diminishes over time with each use, requiring periodic recharging or replenishment.

    When actively channeling the crystal's energy or utilizing its empowering effects, Braze must be mindful of not exhausting its reservoir too quickly. Overexertion or prolonged usage can deplete the crystal's energy, resulting in a temporary loss of its positive influence. It may become dim, less vibrant, and less capable of radiating the aura of confidence and safety that Braze relies upon.

    To ensure the crystal's longevity and sustained efficacy, Braze must exercise moderation and restraint in utilizing its power. He learns to tap into its energy selectively, conserving its strength for critical moments when he truly needs an extra boost of confidence. This limitation encourages Braze to seek a balance between relying on the crystal's support and developing his own inner resilience and self-assurance.

    Moreover, the crystal's diminutive size makes it more susceptible to external forces. A sudden impact, intense heat, or exposure to certain energies can cause damage or even fracture the crystal, rendering it temporarily inert until repaired or replaced. This vulnerability adds an element of caution and fragility to Braze's interactions with the crystal, prompting him to handle it with care and protect it from potential harm.

    Ultimately, this inherent weakness in the crystal reminds Braze of the need for balance, mindfulness, and responsible use of its power. It encourages him to be mindful of the crystal's limitations, fostering a deeper appreciation for its unique qualities while motivating him to explore his own inner strengths and resilience independent of the crystal's influence.

    Corrupted Emerald Entropy



    In the unlikely event that the Emerald Tide, with its innate ability to inspire confidence and imbue a sense of safety, were to fall into the clutches of a Sith, its essence would undergo a profound transformation. Corrupted by the malevolent touch of the dark side, its once radiant aura of assurance would morph into a twisted distortion of its former self.

    No longer a beacon of confidence, the corrupted Emerald Tide would become a source of deceptive allure. Its mesmerizing green-blue hues would retain their enchanting beauty, but now tainted with a sinister gleam that hints at the manipulation that lies within. The crystal would emanate an insidious energy, luring unsuspecting individuals into its grasp with false promises of power and dominance.

    Instead of instilling genuine confidence, the corrupted Emerald Tide would sow seeds of arrogance and overconfidence in the hearts of its wielder. The emotions it evokes would be intoxicating yet dangerous, pushing them further down the treacherous path of the dark side. It would feed upon their insecurities, magnifying them until they become consumed by a false sense of invincibility.

    The corrupted crystal's influence would be like a turbulent maelstrom, distorting the bearer's judgment and clouding their perception. It would amplify their aggression and fuel their thirst for power, leading them down a destructive path of manipulation and control. No longer a source of emotional stability, the crystal would twist their thoughts, warping their understanding of right and wrong until they become unrecognizable.

    Those who succumb to the corrupted Emerald Tide would find themselves trapped within a self-destructive cycle, forever chasing an illusion of strength and superiority. The crystal's grip on their emotions would tighten, eroding their compassion and empathy, until they become mere vessels of darkness, detached from the very essence of humanity.

    In this tragic twist of fate, the once radiant and empowering Emerald Tide would become a symbol of corruption and the destructive potential of the dark side. Its allure would become a cautionary tale, a reminder that even the most noble and pure can be twisted and perverted when exposed to the overwhelming influence of the Sith.





    Emerald Tide Kyber Crystal:

    Color: Mostly green with a slight blue tinge

    Origin: A gift from Braze's father since his birth, symbolizing protection and confidence

    Description: The Emerald Tide is an exceptionally small and delicate kyber crystal, barely more than a chip of gem. Its vibrant green hue is imbued with a subtle blue undertone, creating a mesmerizing and unique appearance.

    Effects: Acts as an emotional touchstone, subtly influencing the emotions of its bearer, stirring confidence and a sense of security.

    Weakness: Susceptible to shattering upon impact or when exposed to intense energy fluctuations.

    Description Expanded: Emerald Tide is a beautiful and fitting name for this green-blue toned crystal. It captures the essence of both its vibrant green color and the subtle touch of blue within.

    Origin Expanded: Gift from Braze's Father. A cherished memento passed down through generations, believed to amplify and guide Braze's innate connection to the Force.

    Properties/Unique Ability Expanded: Despite its small size, it possesses an enchanting beauty and a unique combination of colors reflecting growth, harmony, and the calming embrace of the Force.

    Double-edged Strength / Weakness Expanded: Its miniature form contains a limited reserve of energy, requiring periodic recharging or replenishment.



    Serenity's Touch Kyber Crystal:

    Color: Celadon Teal

    Origin: From the ice caves on Ilum, obtained by Braze during his third attempt at the Gathering trial.

    Description: A small, very light crystal with a soothing green-blue hue, reminiscent of a calm ocean.

    Effects:

    • Emotional Resonance: Provides calming and therapeutic effects.
    • Empathic Healing: Enhances the ability to heal emotional wounds.
    • Serenity Touch: Induces peace and tranquility.
    • Force Empowerment: Amplifies connection to the Force in empathy and healing.


    Weakness:

    • Void Stone Vulnerability: Powers dampened or nullified by Void Stone.
    • Ysalamiri Effect: Negates the crystal's powers.
    • Cortosis Weakening: Disrupts functionality.
    • Water Sensitivity: Reduced effectiveness when exposed to water.


    Description Expanded: Revered for its therapeutic qualities, offering emotional support and healing, making it invaluable in empathy and understanding.

    Origin Expanded: Symbolizes Braze's perseverance and dedication, representing a significant milestone in his journey as a Jedi Padawan.

    Properties/Unique Ability Expanded:

    • Emotional Support: Provides significant emotional support, maintaining mental and emotional balance.
    • Enhanced Empathy: Increases empathic abilities for deeper connections.
    • Healing Focus: Exceptionally effective in healing tasks.


    Double-edged Strength / Weakness Expanded: Vulnerabilities to certain elements and environments emphasize the need for balance and adaptability in its use.

    Echoes of Eternity Kyber Crystal:

    Color: Soft Azure

    Origin: Crafted by Master Shaelan Vosara, an Ancient Jedi Seer/Seeker from the Old Republic Era.

    Description: A unique Kyber crystal, distinguished by its soft azure glow, symbolizing depth and wisdom.

    Effects:

    • Temporal Insight: Grants brief glimpses into past, present, or potential futures, though visions are open to interpretation.
    • Psychic Disruption: Emits a subtle field disrupting the focus and concentration of others nearby, useful in diplomatic settings.
    • Force Resonance: Enhances the wielder's connection to the Force, increasing awareness and sensitivity to disturbances or changes.
    • Memory Echoes: Evokes echoes of memories from past users, manifesting as sensory experiences or fragmented visions.


    Weakness:

    • Void Stone Vulnerability: Powers can be dampened or nullified by Void Stone.
    • Ysalamiri Effect: Powers negated in the presence of Ysalamiri.
    • Cortosis Weakening: Exposure to Cortosis disrupts functionality.
    • Water Sensitivity: Effectiveness reduced when exposed to water.


    Description Expanded:
    Echoes of Eternity is a Kyber crystal of profound significance, emitting a gentle azure light that symbolizes wisdom and depth. Its unique properties are not just for combat but for deepening the wielder's connection with the Force. It serves as a bridge to the past and a guide to the future, offering insights and echoes of memories that enrich the wielder's understanding of the Force and their place within it.

    Origin Expanded:
    This crystal was crafted by Master Shaelan Vosara, a revered figure known for their deep connection to the Force and insights into its mysteries. The crystal's creation during the Old Republic Era ties it to a time of great exploration and understanding of the Force, making it a relic of significant historical and spiritual value.

    Properties/Unique Ability Expanded:
    Echoes of Eternity stands out for its ability to provide temporal insights and psychic disruption. Its connection to the Force is exceptionally strong, allowing the wielder to sense residual Force presences and signatures. The crystal's capacity to evoke memory echoes offers a unique perspective on past events and emotions, providing a deeper understanding of the experiences of others.

    Double-edged Strength / Weakness Expanded:
    While the crystal offers unique insights and enhances the wielder's Force abilities, it also has notable vulnerabilities. Its powers are susceptible to being nullified by specific materials like Void Stone and Ysalamiri, and its effectiveness is compromised when exposed to water. These weaknesses necessitate careful handling and strategic use, ensuring the crystal's strengths are maximized while mitigating its vulnerabilities.


  • Time (24-hour)Time (12-hour)Activity
    06:00 - 06:306:00 AM - 6:30 AMWake Up & Morning Meditation
    06:30 - 07:006:30 AM - 7:00 AMHygiene (Brush teeth, wash face)
    07:00 - 08:007:00 AM - 8:00 AMBreakfast
    08:00 - 12:008:00 AM - 12:00 PMTraining Slot
    12:00 - 12:3012:00 PM - 12:30 PMShower
    12:30 - 13:3012:30 PM - 1:30 PMLunch
    13:30 - 14:001:30 PM - 2:00 PMMeditation & Reflection
    14:00 - 18:002:00 PM - 6:00 PMTraining Slot
    18:00 - 20:006:00 PM - 8:00 PMAcademic Studies
    20:00 - 21:008:00 PM - 9:00 PMFree Study/Practice
    21:00 - 21:309:00 PM - 9:30 PMEvening Meditation
    21:30 - 22:009:30 PM - 10:00 PMHygiene (Brush teeth, shower)
    22:0010:00 PMLights Out

    Training Slots Breakdown

    Each "Training Slot" includes the following activities, spread over 4 days a week:

    • Physical Conditioning
    • Martial Arts Training
    • Lightsaber Training
    • Force Training
    • Combat Scenarios & Strategy
    • Practical Skills Training

    Adjusted Weekly Training Hours

    Given the 4-day training limit and adjusted hours:

    • 4 training days: 8 hours/day * 4 days = 32 hours
    • 3 off days with lighter training (2 hours each on hygiene, meditation, and personal development)
    Total adjusted training hours per week: 32 hours


    Weekly Highlights


    DayActivity
    Mission DaysAllocate 1-2 days per week for real-world missions or field training, adapting the schedule accordingly.
    Rest DayInclude at least one rest day per week with lighter training and more relaxation to prevent burnout.
    Mentor SessionsSchedule regular sessions with a Jedi Master or mentor for personalized guidance and advanced training.


    Additional Guidelines

    1. No Fraternizing with the Enemy: Strict adherence to this rule.
    2. Travel Communication: Ensure all travel intentions are communicated properly. Never enter enemy territory alone.
    3. Sleep Schedule: 10:00 PM - 6:00 AM.
    4. Hygiene:
      • Brush teeth, wash face daily.
      • Shower twice on training days (after morning training, before bed), once on off days.
      • Wash clothes twice a week.
    5. Food: Mandatory two meals a day (Breakfast and Lunch).
    6. Training:
      • 6 hours minimum, 8 hours maximum per day.
      • Limit to 4 days a week.
    7. Professional Conduct: Hold professional conduct while performing official duties.
    8. Cordial Disagreements: Disagreements with others should be cordial, even if you are right.
    9. Avoid Vindictiveness: Try to avoid being vindictive, but should this be difficult, do so in silence.

 
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I Have Studied the Braze

  • ⋆⁺。˚⋆˙‧₊☽ ◯ ☾₊‧˙⋆˚。⁺⋆


  • Jedi Knight Trials
    Trial Description Braze's Accomplishments Status
    Trial of Skill Demonstrates a Jedi's competence with a lightsaber and the Force, including their ability to face danger and overcome fear. Mastered Faalo's cadences blindfolded and on a slack line, then applied these principles effectively in actual combat situations, demonstrating advanced lightsaber skills and adaptability.
    Mastered Ambidexterity in Sword combat.
    Mastered Telekinetic Sword combat.
    In Progress / TBC
    Trial of Courage Tests a Jedi's bravery and their ability to face significant danger and overwhelming odds. ULTIMATUM | The Reclamation War | Enclave & GA Junction of Rothana/Seeratter: Assisted in the Redirection a falling ship on Ryloth, saving lives and demonstrating immense bravery under pressure.
    A Scoundrel's Surprise : Lost friends vs Alina Tremiru Alina Tremiru
    Trial of the Flesh Determines a Jedi's capacity to overcome great pain, loss, or physical injury. Predator and Prey : The Hunt for Padawan Braze: Suffered a severe injury in an encounter with a bounty hunter, resulting in paralysis of the left arm. Adapted by retraining to use his other arm, showing resilience and determination.

    [GA | DE] Operation Shadow Hand | GA Defense of Tython, Empress Teta, & Prakith: Suffered a severe injury in an encounter with a bounty hunter, resulting in paralysis of the left arm. Adapted by retraining to use his other arm, showing resilience and determination.
    Trial of Spirit Challenges a Jedi's ability to conquer personal fear and face inner demons or dark aspects of their personality. Hearts and Minds : Braze has to see hsi fears realized TBD
    Trial of Insight Tests a Jedi's wisdom and ability to see beyond the physical; often involves solving complex problems or understanding hidden truths. Sith Tombs Are Full Of Trouble : Figured out a puzzle to enter a Sith Tomb
    Chasing Shadows : Navigated a Mirror maze that distorts reality to find a collection of sabers from fallen Jedi.
    TBD


  • dhmznj4-3405f4b3-d70c-48ee-883c-462cf4a0f661.png


    ⋆⁺。˚⋆˙‧₊☽ ◯ ☾₊‧˙⋆˚。⁺⋆


  • Proficency Key
    Key:
    Skill Level Description
    Skill Level: ▯▯▯▯▯▯▯▯▯▯ Level: ☆ None (Untrained): No experience or knowledge in the skill area.
    Skill Level: ▯▯▯▯▯▯▯▯▯ Level: ★ Initiate: Someone who is just starting to learn about the category and has minimal experience or knowledge.
    Skill Level: ▮▮▯▯▯▯▯▯▯▯ Level: ✶ Novice: An individual who has some basic understanding and experience in the category but still lacks proficiency.
    Skill Level: ▮▮▮▯▯▯▯▯▯▯ Level: ✵ Beginner: Someone with moderate experience and skill level in the category. They can perform tasks with competence.
    Skill Level: ▮▮▮▮▯▯▯▯▯▯ Level: ☼ Competent: Individuals who have developed a high level of proficiency and skill in the category.
    Skill Level: ▮▮▮▮▮▯▯▯▯▯ Level: ✧ Skilled: The pinnacle of skill and expertise in the category, achieved through years of dedicated practice and experience.
    Skill Level: ▮▮▮▮▮▮▯▯▯▯ Level: ☽ Intermediate: Someone with moderate experience and skill level in the category. They can perform tasks with competence.
    Skill Level: ▮▮▮▮▮▮▮▯▯▯ Level: ✦ Advanced: Individuals who have developed a high level of proficiency and skill in the category.
    Skill Level: ▮▮▮▮▮▮▮▮▯▯ Level: ♡ Expert: Individuals who have exceptional expertise and intuitive grasp of the category.
    Skill Level: ▮▮▮▮▮▮▮▮▮ Level: ☪︎ Knight: Advanced mastery of the category, often leading and guiding others.
    Skill Level: ▮▮▮▮▮▮▮▮▮▮ Level: ❀ Mastery: The highest level of expertise and knowledge in the category.

    Special Add-Ons

    Skill Level Description
    Skill Level: ▮▮▮▮▮▮▮▮▮▮ Level: ☀︎ Savant: Exceptional skill and intuitive understanding, beyond mastery.
    Skill Level: ▮▮▮▮▮▮▮▮▮▮▮▮ Level: ❟❛❟ Legend: Legendary skill level, almost mythical and beyond conventional mastery.


    • Martial Arts​
      Martial Arts Description Proficiency
      Echani Martial Arts A refined and elegant combat style originating from the Echani people, emphasizing fluid movements, grace, and precise strikes. This style is used for both self-defense and ceremonial purposes, focusing on predicting opponents' moves through keen observation. ▮▮▮▮▮▮▮▮▮▮
      Teräs Käsi A deadly and mystical martial art developed on Bunduki to counter Jedi. Practitioners push their bodies to supernatural limits, mastering mind over body to perform quick and devastating strikes. Known for its combat prowess, rivaling even that of the Jedi. ▮▮▮▮▮▮▮▮▮▮
      Broken Gate A form of unarmed combat practiced by Jedi Knights of the Galactic Republic, featuring techniques like striking, throwing, and stomping. It may also utilize joint locking techniques, contributing to its defensive and versatile nature. ▮▮▮▮▮▮▮▮▮▮
      Bakuuni Hand A martial art practiced by some Jedi during the Galactic Republic. Practitioners strengthen their limbs with the Force to deliver powerful strikes capable of pulverizing solid rock, reflecting a deep connection between martial prowess and Force sensitivity. ▮▮▮▮▮▮▮▮▮▮
      Matukai An organization of Force adepts who use their physical bodies to channel the Force, focusing on creating harmony between the spiritual Force and the physical body. Matukai philosophy emphasizes exercise as a form of meditation, using rigorous physical training and somatic rituals to enhance Force sensitivity. They wield a polearm weapon known as a wan-shen instead of lightsabers. ▮▮▮▮▮▮▮▮▮▮


    • Saber Forms / Techniques
      Form Description Proficiency
      Unarmed combat Fighting without weapons. Relies on physical techniques and martial prowess. ▮▮▮▮▮▮▮▮▮▮
      Form I: Shii-Cho (Determination) Emphasizes wide, sweeping strikes and simple movements. Often taught to Jedi Initiates as an introduction to lightsaber combat. ▮▮▮▮▮▮▮▮▮▮
      Form II: Makashi (Contention) Focuses on precision and finesse in dueling. Utilizes precise strikes and fluid motions. ▮▮▮▮▮▮▮▮▮▮
      Form III: Soresu (Resilience) Prioritizes defense and energy conservation. Skilled at deflecting blaster bolts and maintaining a strong defense. ▮▮▮▮▮▮▮▮▮▮
      Form IV: Ataru (Aggression) An acrobatic and agile form involving jumps and spins. Enhances physical abilities with the Force. ▮▮▮▮▮▮▮▮▮▮
      Form V: Shien/Djem So (Perseverance) Divided into Shien and Djem So variants. Shien emphasizes defense, while Djem So focuses on powerful strikes. ▮▮▮▮▮▮▮▮▮▮
      Form VI: Niman (Balance) Combines elements of previous forms for versatility in combat. Favored by adaptable Jedi. ▮▮▮▮▮▮▮▮▮▮
      Form VII: Juyo (Ferocity) An aggressive and unpredictable combat style tapping into the user's inner darkness. Characterized by chaotic movements. ▮▮▮▮▮▮▮▮▮
      Form VII: Vaapad (Way of the Vornskr) Channels inner darkness and aggressive emotions into combat. Highly unpredictable and formidable. ▮▮▮▮▮▮▮▮▮▮
      Jar'Kai (dual-blade) Combat Wielding two lightsabers simultaneously. Utilizes independent hand movements for diverse maneuvers. ▮▮▮▮▮▮▮▮▮▮
      Mounted Lightsaber Combat Combat while mounted on a creature or vehicle. Requires one-handed fighting. ▮▮▮▮▮▮▮▮▮▮
      Lightsaber pike combat Specialized combat form for lightsaber pikes. Emphasizes extended reach and precise blade control. ▮▮▮▮▮▮▮▮▮▮
      Lightwhip combat Wielding a lightwhip for fluid and unpredictable strikes. Disorients opponents with its movements. ▮▮▮▮▮▮▮▮▮▮
      Trispzest Combination of Form VII and traditional aerial dueling. Emphasizes acrobatic maneuvers and aggressive attacks. ▮▮▮▮▮▮▮▮▮▮
      Telekinetic Lightsaber Combat Wielding lightsaber with Force-based telekinesis. Manipulates movement and trajectory for unpredictable attacks. ▮▮▮▮▮▮▮▮▮▮
      Faalo's Cadences Series of lightsaber training techniques. Utilizes durasteel ball bearings atop wax candles. ▮▮▮▮▮▮▮▮▮▮
      Tràkata Focuses on rapidly igniting and extinguishing lightsabers to confuse opponents. ▮▮▮▮▮▮▮▮▮▮
      Form "Zero" Ethical principle emphasizing peaceful conflict resolution and judicious use of lightsabers. ▮▮▮▮▮▮▮▮▮
      Sokan Uses the environment to gain a tactical advantage. Manipulates surroundings for openings and traps. ▮▮▮▮▮▮▮▮▮▮
      Dun Möch Sith tactic based on psychological warfare. Relies on taunts and insults to disrupt opponents. ▮▮▮▮▮▮▮▮▮▮



    • POWERS​
      Power Proficiency
      Telekinesis Gross (large-scale) ▮▮▮▮▮▮▮▮▮▮
      Telekinesis Fine (small-scale) ▮▮▮▮▮▮▮▮▮▮
      Force Wind ▮▮▮▮▮▮▮▮▮▮
      Force Jump ▮▮▮▮▮▮▮▮▮▮
      Force Reflex ▮▮▮▮▮▮▮▮▮▮
      Force Healing ▮▮▮▮▮▮▮▮▮▮
      Art of Movement ▮▮▮▮▮▮▮▮▮▮
      Force Sight ▮▮▮▮▮▮▮▮▮▮
      Force Sense ▮▮▮▮▮▮▮▮▮
      Tapas ▮▮▮▮▮▮▮▮▮▮
      Force Stealth ▮▮▮▮▮▮▮▮▮▮
      Force Vision ▮▮▮▮▮▮▮▮▮▮
      Levitation ▮▮▮▮▮▮▮▮▮▮
      Battle Meditation ▮▮▮▮▮▮▮▮▮▮
      Floating Meditation ▮▮▮▮▮▮▮▮▮▮
      Mind Trick ▮▮▮▮▮▮▮▮▮▮
      Force Barrier ▮▮▮▮▮▮▮▮▮▮
      Force Speed ▮▮▮▮▮▮▮▮▮▮
      Force Stasis ▮▮▮▮▮▮▮▮▮▮
      Force Empathy ▮▮▮▮▮▮▮▮▮▮
      Force-Bond ▮▮▮▮▮▮▮▮▮
      Restful-sleep-in-danger ▮▮▮▮▮▮▮▮▮▮
      Return to Consciousness ▮▮▮▮▮▮▮▮▮▮
      Force Light ▮▮▮▮▮▮▮▮▮▮
      Force Valor ▮▮▮▮▮▮▮▮▮▮
      Breath Control ▮▮▮▮▮▮▮▮▮
      Force Body ▮▮▮▮▮▮▮▮▮▮
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    • 'Signature' Techinques
      Technique Description Proficiency
      dhmtb7e-97ea632f-328d-4b03-9a5b-587400507d49.png
      Wind Techniques
      Aerowalk Using the Force, Braze can walk on the water's surface, evolving into feather fall or minor flight. ▮▮▮▮▮▮▮▮▮▮
      Zephyr Levitation Advanced Aerowalk, allowing for minor flight capabilities. ▮▮▮▮▮▮▮▮▮▮
      Wind Vortexes Creates wind vortexes that explode outward to sweep away opponents. ▮▮▮▮▮▮▮▮▮▮
      Wind Vortex Spear Focused wind vortex attack. ▮▮▮▮▮▮▮▮▮▮
      Wind Bubbles Creates bubbles to capture enemies in a torrent of air or form an air shield. ▮▮▮▮▮▮▮▮▮▮
      dhmtb9w-82c8bd34-65fe-4b49-ae2d-7fa05263da81.png
      Fire Techniques
      Pyrokinesis Creates and controls fire, including absorbing fire energy. ▮▮▮▮▮▮▮▮▮▮
      Flame Bursts Creates sharp, sudden bursts of fire for offense and defense. ▮▮▮▮▮▮▮▮▮▮
      Inferno Shield Forms protective shields of fire to guard against fiery attacks. ▮▮▮▮▮▮▮▮▮▮
      Heat Sink Absorbs fire energy. ▮▮▮▮▮▮▮▮▮▮
      dhmtb7e-97ea632f-328d-4b03-9a5b-587400507d49.png
      dhmtb9w-82c8bd34-65fe-4b49-ae2d-7fa05263da81.png
      Wind and Fire Combination Techniques
      Sirocco Inferno Combines wind and fire to create hyper-oxygenated wind vortexes with fiery bursts. ▮▮▮▮▮▮▮▮▮▮
      Elemental Combos Replicates wind-based or fire-based abilities, adding the other element as needed. ▮▮▮▮▮▮▮▮▮▮

      dhmtba9-0de53c15-72a3-425d-bf37-104618e8e0c0.png
      Electricity Techniques
      Sparkweave Generates and manipulates electricity, including spot welding of small circuitry. ▮▮▮▮▮▮▮▮▮▮
      dhmtb94-8fde1b45-030a-4232-9086-5f2c8a56d28f.png
      Force Light and Healing Techniques
      Radiant Restoration Combines Force light and Force healing, emitting a glowing effect. ▮▮▮▮▮▮▮▮▮▮

 
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Training Ideas
[Main Obective]

I would enjoy seeing Braze come to a very low point before progress can be made here's a simple suggestion of events that could start something interesting with him:


Braze is trying to prove himself and thinks that if he wins then the person will respect him. Braze is so caught up in his own ego that he loses sight of his opponent's abilities. He doesn't see the weakness in his fighting style and tries to fight too aggressively. Braze is defeated. Braze feels ashamed and embarrassed. He feels like he failed and he is no longer worthy of respect.


[Training Thread Plot Ideas]


While extreme training methods can be effective, they should always be approached with caution to ensure the safety and well-being of the trainee. Here are several ideas for extreme training methods that Braze might consider:


1. Isolation in a Hostile Environment: Braze could train in extreme isolation, where he is placed in a hostile and challenging environment with limited supplies. This would force him to rely solely on his Jedi training and resourcefulness to survive.


2. Weighted Clothing: Braze could wear heavily weighted clothing during training sessions, making every movement more challenging. This would increase his physical strength and endurance over time.


3. Meditation in Extreme Conditions: Braze could practice deep meditation in extreme conditions, such as freezing temperatures or scorching heat. This would test his mental fortitude and ability to remain focused.


4. Blindfolded Lightsaber Training: To enhance his connection with the Force, Braze could engage in lightsaber training while blindfolded. This would require him to rely on his senses and intuition to anticipate attacks.


5. Sleep Deprivation: Braze could undergo controlled periods of sleep deprivation to test his ability to function under extreme fatigue. This would also help him learn to conserve energy and maintain mental clarity.


6. Underwater Training: Training underwater can be physically demanding and mentally challenging. Braze could practice using the Force and lightsaber techniques while submerged to enhance his abilities.


7. High-Altitude Training: Training at high altitudes with reduced oxygen levels can improve cardiovascular endurance and lung capacity. Braze could practice combat and meditation at high elevations.


8. Extreme Fasting: Periods of fasting could be incorporated into Braze's training regimen to test his self-discipline and control over his body's needs.


9. Simulated Hostage Situations: Braze could participate in simulations where he must rescue hostages from dangerous situations. This would test his decision-making skills and ability to remain calm under pressure.


10. Solo Survival Challenges: Braze could be tasked with surviving alone in the wilderness for an extended period, relying on his Jedi training to find food, shelter, and water.


It's essential for students to have the guidance and supervision of experienced Jedi mentors or trainers when undertaking extreme training methods. Safety and the preservation of his physical and mental well-being should always be the top priority.
 
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  • Star Wars Plant/FlowerMeaning
    Ankarres SapphireHealing, Purity
    Bri'ahlSpiritual Connection, Guidance
    BrachiaDanger, Alertness
    Burbling BlossomJoy, Celebration
    Chandrilan Tea PlantRelaxation, Peace
    Corusca GemflowerRarity, Value
    Gornt VineGrowth, Nourishment
    GlowshroomIllumination, Discovery
    Kala FlowerLove, Commitment
    Lobel FlowerResilience, Strength
    Mimban TeakProtection, Shelter
    NysillinHealing, Restoration
    Plavonian PoppyConcentration, Focus
    Purple ShadowMystery, Secrecy
    Shyrack PlantSurvival, Adaptation
    Tatooine Desert RoseBeauty in Harshness, Endurance
    Thorned NijiriDefiance, Independence
    Thorny BrambleDefense, Danger
    Varykino Water LilyPeace, Serenity
    Yobacca PlantHonor, Wisdom

    FlowerMeaning
    ACACIA BLOSSOMConcealed Love; Beauty in Retirement; Chaste Love
    ACORNSymbol of Life and Immortality
    AMBROSIAYour Love is Reciprocated
    AMARYLLISPride; Pastoral Poetry
    ANEMONEForsaken
    ARBUTUSThee Only Do I Love
    ASTERSymbol of Love; Daintiness
    AZALEATake Care of Yourself for Me; Temperance; Fragile Passion; Symbol of WomanhoodBACHELOR BUTTONSingle Blessedness
    BEGONIABeware
    BELLS OF IRELANDGood Luck
    BITTERSWEETTruth
    BLUEBELLHumility
    BOUQUET OF WITHERED FLOWERSRejected Love
    CACTUSEndurance
    CAMELLIA (General)Admiration; Perfection; Good Luck, Gift to a Man
    CAMELLIA (Pink)Longing for You
    CAMELLIA (Red)You're a Flame in My Heart
    CAMELLIA (White)You're Adorable
    CANDY TUFTIndifference
    CARNATION (General)Fascination; Divine Love
    CARNATION (Pink)I'll Never Forget You
    CARNATION (Purple)Capriciousness
    CARNATION (Red)My Heart Aches for You; Admiration
    CARNATION (Solid Colour)Yes
    CARNATION (Striped)No; Refusal; Sorry I Can't Be with You; Wish I Could Be with You
    CARNATION (White)Sweet and Lovely; Innocence; Pure Love; Woman's Good Luck Gift
    CARNATION (Yellow)You Have Disappointed Me; Rejection
    CATTAILPeace; Prosperity
    CHRYSANTHEMUM (General)You're A Wonderful Friend; Cheerfulness and Rest
    CHRYSANTHEMUM (Red)I Love
    CHRYSANTHEMUM (White)Truth
    CHRYSANTHEMUM (Yellow)Slighted Love
    COREOPSISAlways Cheerful
    CROCUSCheerfulness
    CYCLAMENResignation and Good-bye
    DAFFODILRegard; Unrequited Love; You're the Only One; The Sun is Always Shining When I'm with You
    DAISYInnocence; Loyal Love; I'll Never Tell; Purity
    DANDELIONFaithfulness; Happiness
    DEAD LEAVESSadness
    FERNMagic; Fascination; Confidence and Shelter
    FERN (Maidenhair)Secret Bond of Love
    FIRTime
    FLAXDomestic Symbol
    FORGET-ME-NOTTrue Love; Memories
    FORSYTHIAAnticipation
    GARDENIAYou're Lovely; Secret Love
    GARLICCourage; Strength
    GERANIUMStupidity; Folly
    GLADIOLUSGive Me a Break . . . I'm Really Sincere; Flower of the Gladiators
    GLOXINIALove at First Sight
    GRASSSubmission
    HEATHER (Lavender)Admiration; Solitude
    HEATHER (White)Protection; Wishes will Come True
    HOLLYDefense; Domestic Happiness
    HYACINTH (General)Games and Sports; Rashness; Flower Dedicated to Apollo
    HYACINTH (Blue)Constancy
    HYACINTH (Purple)I Am Sorry; Please Forgive Me; Sorrow
    HYACINTH (Red or Pink)Play
    HYACINTH (White)Loveliness; I'll Pray for You
    HYACINTH (Yellow)Jealousy
    HYDRANGEAThank You for Understanding; Frigidity; Heartlessness
    IRISFleur-de-Lis, Emblem of France; Your Friendship Means So Much to Me; Faith; Hope; Wisdom and Valour; My Compliments
    IVYWedded Love; Fidelity; Friendship; Affection
    IVY (Sprig of White Tendrils)Anxious to Please; Affection
    JONQUILLove Me; Affection Returned; Desire; Sympathy; Desire for Affection Returned
    LARKSPUR (Pink)Fickleness
    LILY (Calla)Beauty
    LILY (Day)Coquetry; Chinese Emblem for Mothers
    LILY (Eucharis)Maiden Charms
    LILY (Orange)Hatred
    LILY (Tiger)Wealth; Pride
    LILY (White)Virginity; Purity; Majesty; It's Heavenly to Be with You
    LILY (Yellow)I'm Walking on Air; False and Gay
    LILY-OF-THE-VALLEYSweetness; Tears of the Virgin Mary; Return to Happiness; Humility; You've Made My Life Complete
    MAGNOLIANobility
    MARIGOLDCruelty; Grief; Jealousy
    MISTLETOEKiss me; Affection; To Surmount Difficulties; Sacred Plant of India; Magic Plant of the Druids
    MONKSHOODBeware; A Deadly Foe is Near
    MOSSMaternal Love; Charity
    MYRTLELove; Hebrew Emblem of Marriage
    NARCISSUSEgotism; Formality; Stay as Sweet as You Are
    NASTURTIUMConquest; Victory in Battle
    NUTSStupidity
    OLEANDERCaution
    ORANGE BLOSSOMInnocence; Eternal Love; Marriage and Fruitfulness
    ORANGE MOCKDeceit
    ORCHIDLove; Beauty; Refinement; Beautiful Lady; Chinese Symbol for Many Children
    ORCHID (Cattleya)Mature Charm
    PALM LEAVESVictory and Success
    PEONYShame; Gay Life; Happy Marriage
    PETUNIAResentment; Anger; Your Presence Soothes Me
    PINEHope; Pity
    POPPY (General)Eternal Sleep; Oblivion; Imagination
    POPPY (Red)Pleasure
    POPPY (White)Consolation
    POPPY (Yellow)Wealth; Success
    PRIMROSEI Can't Live Without You
    PRIMROSE (Evening)Inconstancy
    ROSE (Bridal)Happy Love
    ROSE (Christmas)Tranquilize My Anxiety; Anxiety
    ROSE (Coral)Desire
    ROSE (Damask)Persian Ambassador of Love
    ROSE (Dark Crimson)Mourning
    ROSE (Dark Pink)Thankfulness
    ROSE (Lavender)Enchantment
    ROSE LEAFYou May Hope
    ROSE (Orange)Fascination
    ROSE (Pale Peach)Modesty
    ROSE (Pale Pink)Grace, Joy
    ROSE (Red)Love, Respect
    ROSE (Single Full Bloom)I Love You; I Still Love You
    ROSE (Tea)I'll Remember; Always
    ROSE (Thornless)Love at First Sight
    ROSE (White)Innocence and Secrecy
    ROSE (White and Red Together)Unity
    ROSE (White on Red Together)Flower Emblem of England
    ROSE (Yellow)Joy, Friendship
    ROSEBUDBeauty and Youth; A Heart Innocent of Love
    ROSEBUD (Moss)Confessions of Love
    ROSEBUD (Red)Pure and Lovely
    ROSEBUD (White)Girlhood
    ROSES (Bouquet of Full Bloom)Gratitude
    ROSES (Garland or Crown of)Reward of Merit; Crown Symbol of Superior Merit
    ROSES (Musk Cluster)Charming
    SMILAXLoveliness
    SNAPDRAGONDeception; Gracious Lady
    SPIDER FLOWERElope with Me
    STEPHANOTISHappiness in Marriage; Desire to Travel
    STOCKBonds of Affection; Promptness; You'll Always Be Beautiful to Me
    SWEET PEAGood-bye; Departure; Blissful Pleasure; Thank You for a Lovely Time
    TULIP (General)Perfect Lover; Fame; Flower Emblem of Holland
    TULIP (Red)Believe Me; Declaration of Love
    TULIP (Variegated)Beautiful Eyes
    TULIP (Yellow)There's Sunshine in Your Smile
    VIOLETModesty
    VIOLET (Blue)Watchfulness; Faithfulness; I'll Always Be True
    VIOLET (White)Let's Take a Chance on Happiness
    VISCARIAWill You Dance with Me?
    ZINNIA (Magenta)Lasting Affection
    ZINNIA (Mixed)Thinking (or in Memory) of an Absent Friend
    ZINNIA (Scarlet)Constancy
    ZINNIA (White)Goodness
    ZINNIA (Yellow)Daily Remembrance
 
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Force Power Indexs

  • ⋆⁺。˚⋆˙‧₊☽ ◯ ☾₊‧˙⋆˚。⁺⋆


  • AbilityDescriptionType Tags
    Accelerate Another's HealingAccelerates the healing process of another individual.Alter
    Alter DamageManipulates or changes the severity of physical damage.Alter
    Alter Environment/LegendsAlters or changes the surrounding environment using the Force.Alter
    Alter ImageManipulates or changes visual appearances or illusions.Alter
    Alter MindInfluences or manipulates the thoughts and perceptions of others.Alter
    Animal bondForms a psychic connection or bond with animals.Alter
    Art of the SmallManipulates or alters small objects or details using the Force.Alter
    Attune armorEmpowers or enhances armor with Force-based properties.Alter
    BallistakinesisManipulates or controls projectiles using the Force.Alter
    Force barrier/LegendsCreates a protective barrier or shield using the Force.Alter
    Battle meditationBoosts morale, coordination, and combat effectiveness of allies during battle.Alter
    Force bellowProjects a powerful Force-enhanced shout or roar.Alter
    Force blindingBlinds or dazzles opponents with a burst of Force energy or light.Alter
    Force BurstEjects a burst of Force energy, often used for offensive purposes.Alter
    Force cloakConceals one's presence or actions from others using the Force.Alter
    CombustionIgnites or combusts objects or materials using the Force.Alter
    Consume EssenceAbsorbs the life force or energy of another being.Alter
    Control Another's DiseaseSuppresses or manipulates diseases in another individual.Alter
    Control Another's PainSuppresses or manipulates pain sensations in another individual.Alter
    Qâzoi KyantuskaEnhances or manipulates one's metabolism or bodily functions.Alter
    ConvectionManipulates or controls heat and temperature using the Force.Alter
    Corpse visionAllows the user to perceive events or information related to corpses.Alter
    CorruptionCorrupts or taints the Force, often used for nefarious purposes.Alter
    Crucitorn (technique)Causes intense pain or discomfort in others using the Force.Alter
    CryokinesisManipulates or controls ice and cold temperatures using the Force.Alter
    DarkshearDark side technique that enhances or manipulates shadows using the Force.Alter
    Deadly SightInflicts harm or death upon those observed by the user.Alter
    Detoxify Poison in AnotherNeutralizes or removes toxins or poisons from another individual.Alter
    Dim Other's SensesDulls or impairs the senses of another individual.Alter
    Dimension ShiftAllows the user to shift or manipulate dimensions or spatial coordinates.Alter
    DopplegängerCreates a duplicate or mirror image of the user using the Force.Alter
    Force drain/LegendsDrains or consumes the life force or energy of another being.Alter
    Electric JudgmentChannels or releases powerful electric energy using the Force.Alter
    Electronic ManipulationManipulates or controls electronic devices or systems using the Force.Alter
    Enhance Force SensitivityIncreases or enhances one's sensitivity to the Force.Alter
    Fireball BelchBelches or releases fiery projectiles or bursts using the Force.Alter
    Force-flashEmits a blinding flash of light using the Force.Alter
    Fold spaceFolds or manipulates space-time to create shortcuts or travel rapidly.Alter
    Force blastProjects a powerful blast or wave of Force energy.Alter
    Force deflection/LegendsDeflects or redirects incoming attacks or projectiles using the Force.Alter
    Force healing/LegendsHeals or repairs injuries or ailments using the Force.Alter
    Force punchDelivers a powerful physical strike augmented by the Force.Alter
    Force WindCreates or manipulates gusts or blasts of wind using the Force.Alter
    GlowballGenerates or manipulates glowing orbs of light using the Force.Alter
    Golden flashEmits a bright flash or burst of golden light using the Force.Alter
    Force harmonyEstablishes or maintains harmony and balance within the Force.Alter
    Hassat-durrForce technique that generates a powerful blast of dark energy.Alter
    HatredChannels or harnesses dark emotions such as hatred or anger using the Force.Alter
    Heart stunDelivers a precise Force-induced stun to an opponent's heart.Alter
    Imbue itemEmpowers or imbues objects with Force-based properties or abilities.Alter
    Inflict PainCauses intense pain or agony in another individual using the Force.Alter
    Injure/KillInflicts injuries or causes death using the Force.Alter
    IonizeIonizes or charges particles or gases using the Force.Alter
    Jedi ConcentrationEnhances focus, concentration, and mental acuity using the Force.Alter
    Kinetite/LegendsGenerates or manipulates kinetic energy using the Force.Alter
    Lesser Force ShieldCreates a protective energy shield using the Force.Alter
    Force LightProjects or emits light using the Force, often used against dark side entities.Alter
    Force lightning/LegendsChannels or releases deadly bolts of electricity using the Force.Alter
    Lightning StormGenerates or manipulates powerful lightning storms using the Force.Alter
    Force MaelstromCreates a powerful vortex or whirlwind of Force energy.Alter
    MalaciaCauses dizziness, vertigo, or disorientation in others using the Force.Alter
    Many Shades of the ForceManipulates or controls various aspects or shades of the Force.Alter
    Memory rubErases, alters, or manipulates memories using the Force.Alter
    Memory WalkAccesses or explores memories or thoughts using the Force.Alter
    Midi-chlorian manipulationManipulates or influences midi-chlorians using the Force.Alter
    Mind trick/LegendsInfluences or manipulates the thoughts or perceptions of others using the Force.Alter
    Neural StormCreates a storm of mental energy or disruption using the Force.Alter
    Noise-Dampening BubbleCreates a bubble or field that dampens or suppresses sound using the Force.Alter
    Force Orb/LegendsGenerates or manipulates orbs or spheres of Force energy.Alter
    Place in Hibernation TranceInduces a state of suspended animation or hibernation using the Force.Alter
    Plant SurgeStimulates or accelerates plant growth or vitality using the Force.Alter
    Protection bubbleCreates a protective bubble or field using the Force.Alter
    PyrokinesisManipulates or controls fire and heat using the Force.Alter
    Return to ConsciousnessRestores or revives an individual from an unconscious or comatose state using the Force.Alter
    RevitalizeRestores

    or enhances vitality, energy, or strength using the Force.
    Alter
    Force scream/LegendsUnleashes a powerful and terrifying scream using the Force.Alter
    Sever Force/LegendsCuts off or severs an individual's connection to the Force.Alter
    Force ShockwaveGenerates or releases a powerful shockwave of Force energy.Alter
    Sickening blastEmits a blast of Force energy that induces sickness or nausea.Alter
    Force SlowSlows down or impairs the movement or actions of another individual using the Force.Alter
    Force storm (weather)Generates or manipulates powerful storms or weather phenomena using the Force.Alter
    Force storm (wormhole)Creates or manipulates wormholes or rifts in space using the Force.Alter
    Force StunInduces a state of unconsciousness or stun using the Force.Alter
    Force SubjugateSubdues or dominates the will of another individual using the Force.Alter
    Force suppressionSuppresses or blocks the use of the Force in others.Alter
    Telekinesis/LegendsManipulates or moves objects using the Force without physical contact.Alter
    TeleportInstantaneously transports or moves objects or individuals using the Force.Alter
    Transfer essenceTransfers one's consciousness or essence into another body or vessel.Alter
    Transfer ForceTransfers or channels Force energy from one source to another.Alter
    Force travelTeleports or travels through space and time using the Force.Alter
    WaveformManipulates or controls waveforms or energy frequencies using the Force.Alter
    Force weaponCreates or materializes weapons using the Force.Alter

  • AbilityDescriptionType Tags
    ConvectionManipulates or controls heat and thermal energy within the body or the environment using the Force.Body
    CryokinesisManipulates or controls cold and freezing temperatures within the body or the environment using the Force.Body
    Force drain/LegendsDrains the life force or energy from another being using the Force.Body
    Force lightning/LegendsChannels or releases deadly bolts of electricity using the Force.Body

  • AbilityDescriptionType Tags
    Accelerate Another's HealingAccelerates the healing process of another individual.Control
    Accelerate HealingAccelerates the natural healing process of wounds.Control
    Alter MindInfluences or manipulates the thoughts and perceptions of others.Control
    Altus soporInduces a deep sleep in oneself or others.Control
    Battle meditationBoosts morale, coordination, and combat effectiveness of allies during battle.Control
    BattlemindEnhances focus, combat awareness, and defense in combat situations.Control
    Force BodyStrengthens and fortifies the physical body against harm.Control
    Breath controlRegulates breathing patterns for various purposes, such as enhanced endurance or underwater survival.Control
    ConcentrationHeightens focus and mental concentration.Control
    Consume EssenceAbsorbs the life force or energy of another being.Control
    Contort/EscapeUtilizes flexibility and contortion to escape restraints or confined spaces.Control
    Control Another's DiseaseSuppresses or manipulates diseases in another individual.Control
    Control Another's PainSuppresses or manipulates pain sensations in another individual.Control
    Control DiseaseSuppresses or manipulates diseases in oneself.Control
    Qâzoi KyantuskaEnhances or manipulates one's metabolism or bodily functions.Control
    Control PainSuppresses or manipulates pain sensations in oneself.Control
    Curato salvaHeals minor injuries or wounds.Control
    Detoxify PoisonNeutralizes or removes toxins or poisons from oneself.Control
    Detoxify Poison in AnotherNeutralizes or removes toxins or poisons from another individual.Control
    Force drain/LegendsDrains the life force or energy from another being.Control
    Electronic ManipulationManipulates or interacts with electronic devices or systems using the Force.Control
    EmptinessClears the mind of distractions or emotions, achieving a state of calmness.Control
    Energy resistanceProvides resistance or protection against various forms of energy attacks.Control
    Enhance AttributeTemporarily enhances one's physical or mental attributes.Control
    Force EnlightenmentAttains spiritual enlightenment and connection with the Force.Control
    Farsight/LegendsPerceives distant or future events through visions or premonitions.Control
    FlashburnTemporarily blinds opponents with a bright flash of light.Control
    Force ghostAchieves immortality by preserving one's consciousness after death.Control
    Force of WillStrengthens mental resolve and willpower, resisting mental manipulation or coercion.Control
    Force rageChannels inner anger or hatred to enhance physical strength and combat prowess.Control
    Force resistanceProvides resistance against Force-based attacks or manipulation.Control
    Force SustenanceSustains oneself without the need for food, water, or rest for extended periods.Control
    Force harmonyAchieves balance and harmony within oneself and with the Force.Control
    Hassat-durrEnhances or accelerates natural healing processes.Control
    Hibernation trance/LegendsEnters a deep hibernation state, slowing down metabolism and bodily functions.Control
    Inflict PainInflicts physical or mental pain upon others using the Force.Control
    Instinctive Astrogation ControlNavigates through hyperspace without conventional navigation tools.Control
    Force JumpLeaps or jumps great distances using the Force.Control
    Memory rubErases or manipulates memories in oneself or others.Control
    Morichro/LegendsInduces a deep, restorative sleep in oneself or others.Control
    Oneness/LegendsAttains a state of oneness with the Force, transcending physical limitations.Control
    Palawa hibernation tranceEnters a hibernation trance state unique to the Palawa species.Control
    Place in Hibernation TranceInduces a deep hibernation state in oneself or others.Control
    Projective TelepathyProjects one's thoughts or mental images into the minds of others.Control
    Reduce InjuryMinimizes or mitigates physical injuries sustained in combat or accidents.Control
    Force reflexEnhances reflexes and reaction times, allowing for faster responses to threats.Control
    Remain ConsciousRetains consciousness and alertness in adverse conditions or situations.Control
    Remove FatigueAlleviates fatigue or exhaustion in oneself or others.Control
    Resist StunProvides resistance against stunning or incapacitating attacks.Control
    Return another to consciousnessAwakens another individual from unconsciousness or a comatose state.Control
    Return to ConsciousnessAwakens oneself from unconsciousness or a comatose state.Control
    Serenity (trance)Enters a deep meditative state of calmness and serenity.Control
    Short-term memory enhancementEnhances short-term memory retention and recall abilities.Control
    Force speedAugments physical speed and agility using the Force.Control
    Force stealthConceals one's presence or actions from others using the Force.Control
    Force storm (wormhole)Generates a destructive vortex or wormhole using the Force.Control
    Thought shieldErects a mental barrier or shield against telepathic intrusion or manipulation.Control
    Transfer essenceTransfers one's consciousness or essence into another body or vessel.Control
    Transfer ForceTransfers or shares Force energy or abilities with another individual.Control
    TutaminisAbsorbs or dissipates energy-based attacks using the Force.Control

  • AbilityDescriptionType Tags
    Crucitorn (technique)A technique used to enhance or manipulate pain perception in oneself or others using the Force.Mind
    HatredChannels inner feelings of hatred or anger to fuel dark side abilities or attacks.Mind
    Memory WalkAllows individuals to enter and explore the memories of oneself or others through the Force.Mind
    Mind ShardCreates a psychic or mental construct, often used for communication or information storage.Mind
    Mind trick/LegendsInfluences or manipulates the thoughts and perceptions of others using the Force.Mind

  • AbilityDescriptionType Tags
    Force blindingOverloads an opponent's senses with bright light, temporarily blinding them.Offense
    InertiaManipulates the inertia of objects or individuals, increasing their resistance to movement or acceleration.Offense
    Telekinesis/LegendsManipulates and moves objects or individuals using the Force.Offense

  • AbilityDescriptionType Tags
    Alter MindInfluences or manipulates the thoughts and perceptions of others.Sense
    Animal telepathyCommunicates telepathically with animals.Sense
    Battle meditationEnhances the combat abilities and morale of allies during battle.Sense
    Beast LanguageUnderstands and communicates with animals.Sense
    Comprehend SpeechUnderstands and comprehends various languages spoken.Sense
    Qâzoi KyantuskaEnhances or manipulates one's metabolism or bodily functions.Sense
    Corpse visionPerceives information from the recently deceased.Sense
    Dim Other's SensesObscures or dulls the sensory perceptions of others.Sense
    Force drain/LegendsDrains the life force or energy from another being.Sense
    Drain KnowledgeExtracts knowledge or memories from another individual.Sense
    Force empathy/LegendsSenses or feels the emotions of others.Sense
    Enhance Force SensitivityIncreases one's sensitivity to the Force.Sense
    Farsight/LegendsPerceives distant or future events through visions or premonitions.Sense
    Field DetectionSenses the presence of hidden or concealed objects or individuals.Sense
    Fighting-sightEnhances combat awareness and perception during battle.
    Flow-walkingViews and experiences events in the past through the Force.Sense
    Force InvisibilityConceals oneself from detection using the Force.Sense
    Force smellEnhances olfactory senses, allowing the detection of scents or odors.Sense
    Force TrackTracks the movements or presence of individuals using the Force.Sense
    Force WindSenses disturbances or changes in air currents or atmospheric conditions using the Force.Sense
    HeartshadowSenses or perceives the emotions or intentions of others.Sense
    Instinctive astrogationNavigates through hyperspace instinctively without conventional navigation tools.Sense
    Life DetectionDetects the presence of living beings using the Force.Sense
    Life SenseSenses or feels the presence of life forms in the surrounding area.Sense
    Life webPerceives connections or relationships between living beings through the Force.Sense
    Magnify SensesAmplifies sensory perceptions, enhancing sight, hearing, smell, etc.Sense
    Force meldLinks the minds of multiple individuals, allowing shared thoughts and experiences.Sense
    Memory rubErases or manipulates memories in oneself or others.Sense
    Merge SensesCombines or merges sensory perceptions for enhanced awareness or understanding.Sense
    Precognition/LegendsForesees or predicts future events using the Force.Sense
    Predict Natural DisasterForecasts or predicts natural disasters or catastrophes using the Force.Sense
    Projective TelepathyProjects one's thoughts or mental images into the minds of others.Sense
    Psychometry/LegendsReveals information about an object's history or past through touch.Sense
    Receptive TelepathyReceives or detects the thoughts or mental images of others.Sense
    RevelationReveals hidden truths or knowledge through the Force.Sense
    Sense ForceSenses the presence and magnitude of the Force in individuals or objects.Sense
    Sense Force PotentialSenses or perceives the potential strength in an individual's connection to the Force.Sense
    Sense of the VeshetSenses or perceives the presence of danger or threats in one's surroundings.Sense
    Sense PathSenses or perceives the paths or routes to take in various situations or decisions.Sense
    Shadow VisionPerceives shadows or darkness, uncovering hidden or obscured truths.Sense
    Shatterpoint/LegendsIdentifies weak points or vulnerabilities in individuals, objects, or situations.Sense
    Shift SenseAdjusts or shifts sensory perceptions, allowing for heightened awareness or detection.Sense
    Force sightPerceives or sees through the Force, revealing hidden or obscured truths.Sense
    Force storm (wormhole)Generates a destructive vortex or wormhole using the Force.Sense
    TechnometryAnalyzes or detects technological systems or devices using the Force.Sense
    Telepathy/LegendsCommunicates telepathically with others, transmitting thoughts or messages.Sense
    Theran Force-listeningListens or attunes to the Force to gain insights or knowledge.Sense
    Thought waveProjects or emits waves of thoughts or mental energy, influencing or affecting others.Sense
    Transfer essenceTransfers one's consciousness or essence into another body or vessel.Sense
    Truth-senseSenses or perceives the truth or deception in others' words or actions.Sense
    Force vision/LegendsExperiences visions or insights about past, present, or future events through the Force.Sense
    VongsenseSenses or detects the presence of Yuuzhan Vong creatures or technology.Sense
    Weather SenseSenses or predicts changes in weather patterns or atmospheric conditions using the Force.Sense

  • AbilityDescriptionType Tags
    BleedingCauses bleeding wounds on a target.Dark
    Force blindingBlinds a target using the Force.Dark
    Consume EssenceConsumes the life force or energy of another being.Dark
    Control webExerts control over webs or networks, possibly referring to a metaphorical web of connections.Dark
    Corpse visionAllows the user to see visions or insights related to corpses or dead beings.Dark
    CorruptionInduces corruption or decay in various forms, possibly related to moral corruption or physical decay.Dark
    Create Force WraithCreates a Force wraith, a spectral entity imbued with dark side energy.Dark
    Crush OppositionCrushes or overwhelms opposition through the Force, possibly referring to mental domination or physical destruction.Dark
    CryokinesisManipulates and controls ice or cold temperatures using the Force.Dark
    Dark AuraProjects a dark or malevolent aura, instilling fear or intimidation in others.Dark
    Dark energy trapSets a trap using dark side energy to ensnare or harm enemies.Dark
    Dark illusionCreates illusions fueled by the dark side of the Force, potentially deceiving or manipulating targets.Dark
    Dark transferTransfers dark side energy or wounds from one being to another.Dark
    DarkshearManifests a dark or shadowy form, possibly for concealment or intimidation purposes.Dark
    Deadly SightProjects a deadly gaze or vision that harms or incapacitates those who meet it.Dark
    Death magicManipulates the power of death or decay using the Force, possibly for offensive or destructive purposes.Dark
    Force DestructionUnleashes a destructive wave of Force energy, devastating enemies and surroundings.Dark
    Force drain/LegendsDrains the life force or energy from a target, weakening or killing them.Dark
    Drain KnowledgeDrains knowledge or memories from a target, potentially leaving them confused or vulnerable.Dark

  • AbilityDescriptionType Tags
    Battle MeditationEnhances the morale and coordination of allies during battle, improving their combat effectiveness.Light
    Force blindingTemporarily blinds a target using the Force, obstructing their vision.Light
    Cleanse MindCleanses or purifies the mind of negative influences, such as mental manipulation or corruption.Light
    Cure DiseaseHeals or removes diseases from a target's body using the Force.Light
    Cure PoisonNeutralizes or removes poisons from a target's body using the Force.Light
    Electric JudgmentChannels electrical energy through the Force to deliver a powerful shock or judgment to a target.Light
    Enhance Force SensitivityHeightens a Force-sensitive individual's awareness and sensitivity to the Force, potentially improving their abilities.Light
    Force bindingBinds or restricts the movements of a target using the Force, immobilizing them.Light
    Force EnlightenmentIlluminates the mind and spirit of the user, granting insights or enlightenment through the Force.Light
    Force meldAllows multiple Force users to merge their minds and abilities, enhancing their collective power.Light
    Force resistanceEnhances the user's resistance to Force-based attacks or influences, such as mind tricks or Force powers.Light
    Force spiritManifests the user's spirit or consciousness after death, allowing them to interact with the living through the Force.Light
    Golden flashEmits a golden or radiant flash of light, possibly for defensive or blinding purposes.Light
    Hibernation trance/LegendsInduces a state of deep hibernation or suspended animation, preserving the user's life force for extended periods.Light
    InspireInspires courage, determination, or morale in allies through the Force, boosting their resolve in difficult situations.Light
    IonizeCharges particles or objects with ion energy, potentially disrupting electronic systems or droids.Light
    MalaciaInduces dizziness or vertigo in targets, potentially incapacitating them with disorientation.Light
    MorichroManipulates or controls morichro, a rare substance with unique properties.Light
    Plant SurgeStimulates or accelerates the growth of plants using the Force, possibly for healing or manipulation purposes.Light
    Protection bubbleGenerates a protective energy bubble or barrier around the user or others, shielding them from harm.Light
    PurificationPurifies or cleanses objects, places, or individuals of impurities or negative influences using the Force.Light
    RevitalizeRestores vitality, energy, or health to a target using the Force, revitalizing them.Light
    Serenity (trance)Enters a state of serene calmness or tranquility, potentially enhancing focus and mental clarity.Light
    Sever Force/LegendsSevers or disrupts a target's connection to the Force, temporarily or permanently weakening their Force abilities.Light
    Shielding techniqueEmploys defensive techniques or barriers using the Force to deflect or absorb attacks.Light
    Song of the ForceChannels the harmonic energies of the Force through music or song, potentially influencing emotions or perceptions.Light
    Force StunStuns or incapacitates a target using the Force, rendering them temporarily immobile or unconscious.Light
    Theran Force-listeningListens to or interprets the voices or echoes of the Force emanating from certain locations or objects.Light
    TutaminisAbsorbs or dissipates energy-based attacks using the Force, such as blaster bolts or Force lightning.Light
    Force valorInspires courage, bravery, or valor in oneself or others through the Force, boosting morale and resolve.Light
    Wall of lightCreates a barrier or wall of light energy, possibly for defensive or protective purposes.Light
    Words of banishmentUtters words or incantations to banish or expel dark or malevolent forces using the Force.Light

  • Force PowerDescription
    Force powerRefers to any ability or technique derived from the Force, granting various powers or capabilities to the user.General
    Adiabatic shieldCreates a protective shield around the user, preventing the transfer of thermal energy.General
    AlchakaA Force ability used by the Fallanassi, allowing them to manipulate light and energy for various effects.General
    AlchemyManipulates matter and energy through the Force, often associated with creating or transmuting substances.General
    Alchemy of fleshAlters or transforms biological matter using alchemical techniques empowered by the Force.General
    Alter EnvironmentChanges or manipulates the natural environment or weather patterns using the Force.General
    Art of MovementEnhances agility, speed, and mobility through the Force, allowing users to move with exceptional grace and skill.General
    Ayna-seffA rare Force technique involving the manipulation of light and sound waves for communication or deception.General
    Battle sense (ability)Heightens situational awareness and combat instincts, allowing users to anticipate and react to threats more effectively.General
    Beam of lightProjects a focused beam of light energy, potentially for illumination, cutting, or defensive purposes.General
    Force bondForms a deep and empathic connection between Force-sensitive individuals, allowing them to share thoughts, emotions, and sensations.General
    Force callCommunicates telepathically with others across distances, potentially influencing or compelling them to respond.General
    CleansePurifies or cleanses objects, places, or individuals of impurities or negative influences using the Force.General
    Cleanse MindCleanses or purifies the mind of negative influences, such as mental manipulation or corruption.General
    Controlled descentControls or slows the rate of descent during a fall, potentially landing safely or reducing impact damage.General
    Cry of the Broken KingEmits a powerful and resonating cry or roar, potentially stunning or intimidating adversaries.General
    Dampen ForceSuppresses or neutralizes the effects of Force powers or abilities in the vicinity, reducing their potency.General
    Force DashEmpowers users to move swiftly and dash at incredible speeds, potentially avoiding attacks or closing distances rapidly.General
    DreambubbleCreates an illusionary dreamscape or alternate reality within the minds of others, potentially influencing their perceptions or thoughts.General
    Force empathyEmpathizes with the emotions and feelings of others through the Force, potentially forging deeper connections or understanding.General
    EndureEnhances resilience and endurance against physical or environmental hardships, enabling users to endure harsh conditions or injuries.General
    Fallanassi powersUnique Force abilities practiced by the Fallanassi, a reclusive Force-sensitive group known for their affinity with light and illusion.General
    Force familiarSummons or creates an ethereal or spiritual companion through the Force, potentially aiding or guiding the user.General
    FarsightProjects visions or glimpses of future events through the Force, allowing users to foresee potential outcomes or dangers.General
    Floating MeditationAchieves a state of deep meditation or relaxation, allowing users to float or levitate above the ground using the Force.General
    Force blastUnleashes a powerful burst or wave of Force energy, potentially repelling or incapacitating adversaries.General
    Force deflectionRedirects or deflects incoming attacks, projectiles, or energy blasts using the Force, potentially protecting the user from harm.General
    Force drainDraws upon the life force or energy of living beings, objects, or the environment to replenish or empower oneself.General
    Force FocusConcentrates or focuses one's connection to the Force, potentially enhancing the potency or effectiveness of Force powers or abilities.General
    Force generationGenerates or creates raw Force energy, potentially for offensive, defensive, or utilitarian purposes.General
    Force IllusionCreates convincing illusions or false sensory perceptions through the Force, potentially deceiving or confusing adversaries.General
    Force in BalanceMaintains or restores balance within the Force, potentially countering dark side corruption or imbalance in the galaxy.General
    Force InvisibilityObscures or conceals oneself from sight or detection using the Force, potentially becoming invisible to others.General
    Force jumpEmpowers users to leap or jump extraordinary distances using the Force, potentially scaling obstacles or evading danger.General
    Force kickChannels or enhances physical strikes or kicks with the Force, potentially increasing their force and impact.General
    Force OrbCreates or manifests a spherical orb or sphere of Force energy, potentially for offensive or defensive purposes.General
    Force perceptionHeightens sensory perception or awareness using the Force, potentially detecting hidden threats or dangers.General
    Force projectionProjects one's presence or image across distances using the Force, potentially creating convincing holographic or astral projections.General
    Force scatteringScatters or disrupts the concentration or focus of opponents using the Force, potentially causing confusion or disarray.General
    Force scribeInscribes or records information using the Force, potentially creating intricate or encoded messages or symbols.General
    Force senseHeightens awareness of the Force and its presence, potentially detecting the intentions or emotions of others.General
    Force-bondForms a deep and empathic connection between Force-sensitive individuals, allowing them to share thoughts, emotions, and sensations.General
    Force formAdopts or embodies a specific aspect or form of the Force, potentially enhancing certain abilities or attributes.General
    Hassat-durrA rare and lethal Force technique utilized by the Sith, capable of draining the life force from living beings or the environment.General
    Hibernation tranceEnters a deep meditative state or suspended animation, slowing metabolism and preserving vital functions over extended periods.General
    Hyperspace tunnelingNavigates or creates stable passages through hyperspace using the Force, potentially facilitating faster-than-light travel or escape.General
    Hypothermia (ability)Induces or manipulates extreme cold temperatures using the Force, potentially freezing or chilling objects or environments.General
    Ice imageCreates intricate and detailed sculptures or constructs made of ice or frozen water using the Force.General
    Force immersionImmerses or surrounds oneself in the Force, potentially enhancing one's connection or attunement to its energies.General
    InsightGains profound understanding or intuitive knowledge through the Force, potentially revealing hidden truths or insights.General
    Ion generationProduces or generates ionized particles or energy using the Force, potentially disrupting or disabling electronic systems or technology.General
    Life BondForms a deep and empathic connection between Force-sensitive individuals, potentially sharing vitality or life energy between them.General
    Memory rubAlters or manipulates memories within the minds of others using the Force, potentially erasing or modifying past experiences.General
    MetamorphosisTransforms or alters one's physical form or appearance using the Force, potentially assuming different shapes or disguises.General
    Mind WalkingNavigates or explores the minds of others using the Force, potentially uncovering hidden memories or subconscious thoughts.General
    Mind-touchEstablishes a mental or empathic connection with another individual using the Force, potentially communicating thoughts or emotions.General
    MindscapeCreates or enters an ethereal realm or mental landscape within the minds of others, potentially influencing perceptions or emotions.General
    Natural navigationNavigates or orienteers through natural environments using the Force, potentially finding one's way without maps or technology.General
    Ner YanA rare and potent Force technique used by the Jedi, involving the manipulation and control of time and temporal events.General
    PhasePhases or shifts through solid objects or barriers using the Force, potentially passing through obstacles or defenses unimpeded.General
    Poison senseSenses or detects toxins, poisons, or harmful substances using the Force, potentially avoiding or neutralizing danger.General
    PrecognitionForesees or predicts future events using the Force, potentially providing warnings or insights into upcoming dangers or opportunities.General
    Progenitor's CallEmanates a powerful and resonating call or summons, potentially drawing or attracting nearby creatures or beings.General
    PsychometryGleans information or insights from objects or artifacts using the Force, potentially discerning their history or significance.General
    Reduce InjuryMitigates or lessens the severity of injuries or wounds using the Force, potentially accelerating healing or recovery.General
    Restful-sleep-in-dangerEnters a deep and restful sleep state, potentially rejuvenating or recuperating vital energy and stamina despite dangerous conditions.General
    Sand levitationLevitates or manipulates sand or granular substances using the Force, potentially shaping or controlling sandstorms or dunes.General
    Sever ForceSevers or disrupts an individual's connection to the Force, potentially rendering them powerless or vulnerable to dark side corruption.General
    ShatterpointIdentifies or exploits weak points or vulnerabilities within individuals, objects, or events using the Force, potentially causing catastrophic effects.General
    Shon-Ju (technique)A Force technique utilized by the Aing-Tii monks, potentially allowing them to traverse alternate dimensions or realities.General
    Soft to SolidTransforms or alters the consistency or texture of objects or substances using the Force, potentially turning liquids or gases into solids.General
    Sound mimicryImitates or reproduces sounds or voices using the Force, potentially creating convincing auditory illusions or distractions.General
    StonepowerManipulates or controls stone or mineral substances using the Force, potentially shaping or reshaping geological formations.General
    Category:Ta-Ree spellsComprises a collection of mystical spells or incantations used by the Ta-Ree people, potentially harnessing the power of nature or spirits.General
    Taming beastsSubdues or calms wild creatures or animals using the Force, potentially establishing a rapport or connection with them.General
    TapasTapas is a Force technique allowing the user to stay warm in cold environments by drawing on the Force.General
    TechnopathyInteracts or communicates with electronic devices or machinery using the Force, potentially controlling or manipulating technology remotely.General
    TelepathyCommunicates or exchanges thoughts, emotions, or information telepathically using the Force, potentially across vast distances.General
    Teleportation (Force power)Instantly transports or teleports oneself or others across distances using the Force, potentially bypassing obstacles or defenses.General
    Time-driftingManipulates or traverses the fabric of time using the Force, potentially experiencing or altering past, present, or future events.General
    Force visionGrants visions or glimpses of distant or future events using the Force, potentially revealing important insights or prophecies.General
    VitaliChannels or manipulates vital energy or life force using the Force, potentially healing injuries or revitalizing living organisms.General
    WaveformManipulates or alters sound waves or frequencies using the Force, potentially creating sonic disturbances or disruptions.General
    WayfindingNavigates or guides oneself or others through unfamiliar terrain or environments using the Force, potentially finding the way to a desired destination.General
    Words of banishmentUtters or invokes powerful words or incantations using the Force, potentially banishing or repelling dark spirits or entities.General


  • Fallanassi powers
    DopplegängerCreates illusory duplicates or decoys using the Force, potentially confusing or deceiving adversaries.Fallanassi
    Force immersionImmerses or surrounds oneself in the Force, potentially enhancing one's connection or attunement to its energies.Fallanassi
    ImageProjects or manifests visual images or illusions using the Force, potentially creating lifelike or realistic apparitions.Fallanassi
    Mirror illusionCreates reflective or mirrored illusions using the Force, potentially distorting perceptions or confusing adversaries.Fallanassi
    Sense CurrentDetects or perceives fluctuations in the Force or the surrounding environment, potentially revealing hidden energies or dangers.Fallanassi
    Sense ScribingSenses or perceives the content or meaning of written or recorded messages using the Force, potentially deciphering encoded or hidden information.Fallanassi


  • Force healing
    Accelerate Another's HealingSpeeds up the natural healing process of another individual using the Force, aiding in recovery from injuries or ailments.Healing
    Accelerate HealingSpeeds up the natural healing process of oneself or another individual using the Force, aiding in recovery from injuries or ailments.Healing
    BlackrootA plant used in traditional Force healing practices, known for its medicinal properties and ability to accelerate healing.Healing
    Curato salvaA healing technique that utilizes the Force to cure diseases and poisonings, restoring health to the afflicted individual.Healing
    Dark transferA dark side power that transfers injuries or ailments from one individual to another using the Force, often at a cost to the user's own well-being.Healing
    Detoxify PoisonA Force ability to neutralize or cleanse toxins and poisons from the body, restoring the individual to health.Healing
    Healing meditationA meditative practice that harnesses the Force to promote healing and restoration, both physically and mentally.Healing
    Hibernation trance/LegendsA deep meditative state induced by the Force, allowing individuals to enter a state of suspended animation and slow metabolic functions to aid in healing and survival.Healing
    Lessen injuryA Force technique to mitigate the severity of injuries or wounds, reducing pain and aiding in the healing process.Healing
    Place in Hibernation TranceA Force ability to induce a deep meditative state known as hibernation trance, slowing bodily functions and promoting healing and recovery.Healing
    RevitalizeA Force power used to restore vitality and energy, rejuvenating the body and mind of oneself or others.Healing
    Transfer ForceA Force technique to transfer one's own life force or vitality to another individual, potentially aiding in their healing or survival.Healing
    Voss healing ritualA traditional healing ceremony practiced by the Voss species, combining spiritual rites and the power of the Force to promote healing and well-being.Healing
    Water of LifeA legendary substance with potent healing properties, often associated with mystical rituals and Force traditions.Healing


  • Force rituals

    AlchakaA mystical substance imbued with the Force, used in various rituals and ceremonies for its potent properties.Rituals
    Dark illusionA deceptive technique that creates illusions or hallucinations using the dark side of the Force, often used for manipulation or deception.Rituals
    Dream-walkingAn ability to enter and manipulate the dreams or subconscious of oneself or others, often used for exploration or psychological influence.Rituals
    DwomutsiqsaA ritualistic ceremony practiced by the Yuuzhan Vong, involving the sacrifice of sentient beings to appease their gods and channel dark energies.Rituals
    Enhance Force SensitivityA Force technique used to heighten one's sensitivity to the Force, allowing for greater perception and connection to its energies.Rituals
    Forbidden RitualA dark and forbidden ceremony that taps into the darker aspects of the Force, often involving sinister rites or sacrifices.Rituals
    Force bindingA technique to bind or immobilize individuals using the Force, restraining their movements or actions.Rituals
    Force walkA mysterious ability to traverse the realm of the Force, allowing individuals to journey to distant places or dimensions beyond physical travel.Rituals
    Frangawl sacrificial ceremonyA ritualistic ceremony performed by the Frangawl Cult, involving sacrificial offerings and dark ceremonies to channel dark side energies.Rituals
    Tulak Hord's ritualA dark ritual associated with the Sith Lord Tulak Hord, involving sinister rites and ceremonies to harness dark side power.Rituals
    Category:MysteriesVarious enigmatic aspects of the Force that remain shrouded in mystery, often associated with ancient or esoteric knowledge.Rituals
    Sith Emperor's ritualA dark and arcane ritual performed by the Sith Emperor, involving the manipulation of dark side energies and the subjugation of others.Rituals
    Sith stone ritualA Sith ritual involving the use of Sith stones, often for dark purposes such as augmentation, manipulation, or control of others.Rituals
    Thought bombAn ancient Sith ritual that creates a devastating explosion of dark side energy, capable of annihilating Force-sensitive beings in a localized area.Rituals
    TransferenceA dark side ritual that involves the transfer of consciousness or essence from one being to another, often used for immortality or possession.Rituals
    Unidentified Force spirit binding ritualA mysterious ritual involving the binding or manipulation of Force spirits, potentially used for various purposes such as control or communication.Rituals
    Unidentified Voss purifying ritualA ceremonial rite practiced by the Voss species, involving purification rituals to cleanse individuals or objects of dark influences or corruption.Rituals
    Voss healing ritualA traditional healing ceremony practiced by the Voss species, combining spiritual rites and the power of the Force to promote healing and well-being.Rituals

  • Mysteries

    Cold RitesEnigmatic rituals or practices associated with the cold and mysteries of the Force, often shrouded in secrecy or ancient tradition.Mysteries
    High RitesSacred or significant rituals of great importance within Force traditions, often reserved for special occasions or ceremonies.Mysteries
    Rites of FireMysterious rituals or ceremonies involving fire and the energies of the Force, sometimes associated with purification, transformation, or destruction.Mysteries




  • Force stubs
    Accelerate Another's HealingA Force power used to speed up the natural healing process in others, aiding in their recovery from injuries or illnesses.'Stubs'
    Accelerate HealingA Force ability to hasten the process of self-healing, accelerating the recovery from wounds or ailments in oneself.'Stubs'
    Adiabatic shieldA defensive Force technique generating a protective barrier against energy-based attacks, deflecting or absorbing their harmful effects.'Stubs'
    AerialwalkA technique enabling the user to traverse or move through the air without external aid, using the Force to defy gravity and fly or levitate.'Stubs'
    AlchemyThe mystical art of transmuting or manipulating matter through the Force, often associated with the creation of potions, elixirs, or alchemical substances.'Stubs'
    AlterA fundamental category of Force powers encompassing abilities to manipulate reality, objects, or phenomena, often through mental or spiritual influence.'Stubs'
    Alter EnvironmentA Force power allowing users to change or manipulate aspects of the natural world, such as weather patterns, temperature, or terrain, through the Force.'Stubs'
    Alter MindA Force technique enabling users to influence or manipulate the thoughts, memories, perceptions, or emotions of others, often used for persuasion or deception.'Stubs'
    Altus soporA powerful Force-induced sleep or trance, often used for deep meditation, healing, or accessing higher states of consciousness.'Stubs'
    Battle MeditationA potent Force technique used to bolster allies or demoralize enemies during combat, enhancing coordination, morale, and performance across large-scale engagements.'Stubs'
    Force blindingA Force power capable of temporarily or permanently impairing an opponent's vision, rendering them effectively blind and vulnerable in combat.'Stubs'
    BodyA category of Force powers focused on enhancing physical abilities, resilience, or manipulating biological functions.'Stubs'
    Circlet of SareshAn ancient Force-imbued artifact, rumored to bestow its wearer with enhanced mental acuity, telepathic abilities, or immunity to mental manipulation.'Stubs'
    CleanseA Force power used to purify or cleanse an individual, object, or area from physical or spiritual impurities, toxins, or corruption.'Stubs'
    CombustionA Force ability enabling users to ignite or combust objects, materials, or organisms through focused application of the Force.'Stubs'
    ControlA basic category of Force powers involving control over oneself or one's surroundings, encompassing abilities related to physical, mental, or emotional manipulation.'Stubs'
    Controlled descentA Force power allowing users to safely descend from heights or fall at controlled speeds, mitigating the impact of a fall or preventing injury.'Stubs'
    CorruptionA malevolent Force technique used to degrade, decay, or corrupt living beings, objects, or environments, often associated with the dark side of the Force.'Stubs'
    CryokinesisA Force power allowing users to manipulate or control cold temperatures, freezing objects, liquids, or even organisms through the power of the Force.'Stubs'
    Cure DiseaseA Force ability to heal or cure diseases, infections, or ailments afflicting oneself or others, restoring them to health and vitality.'Stubs'
    Cure PoisonA Force power to neutralize or counteract poisons, toxins, or venom within an individual's body, removing their harmful effects and restoring balance.'Stubs'
    Dampen ForceA Force technique used to suppress, negate, or weaken the influence of the Force, disrupting or inhibiting the abilities of Force-sensitive individuals or Force artifacts.'Stubs'
    Dark PlagueA potent dark side affliction or curse, spreading disease, corruption, or suffering among its victims, often associated with malevolent Force rituals or curses.'Stubs'
    Dark side artifactAn object imbued with dark side energies or infused with malevolent intent, often possessing sinister powers or influencing those who come into contact with it.'Stubs'
    Dark side tendrilsMalevolent tendrils or tendrils of dark energy, manifestations of the dark side of the Force, capable of ensnaring, corrupting, or manipulating their targets.'Stubs'
    Dream-walkingA rare Force ability enabling users to enter and interact with the dreams or subconscious minds of others, often used for exploration, communication, or manipulation.'Stubs'
    Echo StoneAn ancient Force-imbued artifact, rumored to resonate with echoes of past events, memories, or Force-sensitive energies, allowing users to perceive or access hidden knowledge.'Stubs'
    Energy trapA technique utilizing the Force to create or manipulate traps, barriers, or fields of energy, often used for defensive or containment purposes.'Stubs'
    Escape (Ta-Ree spell)A Force ability enabling users to evade or escape from confinement, restraints, or imprisonment, often used for stealth, evasion, or rescue missions.'Stubs'
    FarsightA clairvoyant Force power enabling users to perceive distant events, locations, or individuals, gaining insight or foresight into future or remote occurrences.'Stubs'
    Fiery energyA manifestation of intense, heat-based energy or fire-like phenomena, often associated with the dark side of the Force or potent displays of Force power.'Stubs'
    Focused rageA dark side technique harnessing intense anger or hatred to enhance physical strength, speed, or combat prowess, often at the cost of rationality or control.'Stubs'
    Force barrierA defensive Force power creating a protective barrier or shield around the user or others, deflecting or absorbing incoming attacks, projectiles, or energy blasts.'Stubs'
    Force bindingA Force technique used to restrain, immobilize, or bind targets, manipulating the Force to ensnare or constrict their movements, often used for capture or subduing adversaries.'Stubs'
    Force BodyA discipline of Force abilities focused on enhancing physical attributes, agility, or durability, improving the user's combat prowess or survivability.'Stubs'
    Force BurstA powerful burst of Force energy unleashed by the user, often used to repel or stagger opponents, disrupt attacks, or create distance in combat situations.'Stubs'
    Force DashA burst of speed propelled by the Force, allowing users to move rapidly over short distances, evade attacks, or close the distance to their adversaries with enhanced agility.'Stubs'
    Force empathyA Force ability enabling users to sense, perceive, or share the emotions, feelings, or intentions of others, fostering empathy or emotional connection.'Stubs'
    Force familiarA mystical creature or entity summoned or created through the Force, serving as a companion, ally, or guardian to the user, often imbued with special abilities or powers.'Stubs'
    Force FocusA concentration technique allowing users to channel and focus their Force abilities with precision or intensity, enhancing their effectiveness or potency in various applications.'Stubs'
    Force generationA category of Force powers involving the creation, manipulation, or projection of raw Force energy or power, often used for offensive, defensive, or utilitarian purposes.'Stubs'
    Force IllusionAn advanced Force technique enabling users to create realistic illusions or hallucinations, manipulating sensory perceptions to deceive or confuse adversaries.'Stubs'
    Force immersionA deep, immersive connection with the Force, allowing users to attune themselves to its energies, insights, or guidance, enhancing their understanding or capabilities.'Stubs'
    Force InvisibilityA stealth technique utilizing the Force to obscure or conceal one's presence from detection, rendering oneself invisible or imperceptible to physical or Force-based senses.'Stubs'
    Force jumpA physical augmentation technique using the Force to enhance vertical or horizontal leaps, enabling users to traverse obstacles, evade danger, or reach higher vantage points.'Stubs'
    Force OraclesForce-sensitive individuals with precognitive abilities, able to perceive glimpses of the future or potential outcomes through visions, dreams, or intuitive insights.'Stubs'
    Force OrbA spherical manifestation of concentrated Force energy, used for offensive, defensive, or utilitarian purposes, such as shielding, projection, or containment.'Stubs'
    Force perceptionA sensory ability allowing users to perceive or detect disturbances, presences, or events through the Force, providing heightened awareness or insight into their surroundings.'Stubs'
    Force pushA telekinetic Force power used to exert physical force or pressure on objects or individuals, pushing them away from the user or repelling incoming attacks.'Stubs'
    Force repulseA powerful shockwave of Force energy emanating from the user, repelling or knocking back nearby adversaries, objects, or projectiles with great force.'Stubs'
    Force scatteringA Force power used to disperse, scatter, or disrupt the concentration of enemy forces, causing confusion, disarray, or disorder among their ranks.'Stubs'
    Force screamA primal, sonic attack unleashed through the Force, capable of disorienting, incapacitating, or causing physical harm to adversaries within the vicinity of the user.'Stubs'
    Force ShockwaveA concussive blast of Force energy unleashed by the user, creating a shockwave that impacts nearby targets, causing physical damage or disruption.'Stubs'
    Force SphereA spherical barrier or field of Force energy created by the user, serving as a protective shield against attacks, projectiles, or environmental hazards.'Stubs'
    Force StasisA Force power used to temporarily suspend, immobilize, or paralyze targets, freezing them in place or rendering them unable to move or act for a period of time.'Stubs'
    Force StunA non-lethal Force technique incapacitating or stunning opponents, disrupting their motor functions or consciousness, rendering them vulnerable or compliant.'Stubs'
    Force valorA Force power enhancing the user's courage, resolve, or combat abilities, boosting morale and fortitude in the face of adversity or danger.'Stubs'
    Force voidA defensive Force technique creating a void or vacuum around the user, negating or nullifying incoming Force-based attacks, energies, or influences.'Stubs'
    Force WaveA powerful shockwave of Force energy unleashed by the user, emanating outward in all directions, repelling or incapacitating nearby adversaries.'Stubs'
    Ghost (folklore)An incorporeal or spectral entity believed to be the spirit or essence of a deceased individual, sometimes capable of manifesting or interacting with the living world.'Stubs'
    GlowballA luminescent or glowing orb of energy, often associated with Force-powered illumination or as a component in various rituals or mystical practices.'Stubs'
    Hand of SiberusAn ancient Sith ritual or technique involving the manipulation or control of the dark side of the Force, associated with dark sorcery, curses, or malevolent powers.'Stubs'
    HatredA dark side emotion or mindset characterized by intense anger, resentment, or hostility, often fueling aggression, aggression, cruelty, or violence in its practitioners.'Stubs'
    Hibernation tranceA deep, Force-induced hibernation or stasis, allowing users to enter a dormant state of suspended animation, slowing their metabolic functions and extending their lifespan.'Stubs'
    Tulak Hord's ritualA dark side ritual attributed to the Sith Lord Tulak Hord, involving arcane practices, incantations, or sacrifices to gain power, immortality, or control over the Force.'Stubs'
    Hyperspace tunnelingA rare Force ability enabling users to navigate or traverse through hyperspace without the aid of conventional navigational instruments or starship technology.'Stubs'
    Hypothermia (ability)A Force power allowing users to induce or manipulate extreme cold temperatures, inducing hypothermia or freezing conditions in their surroundings or targets.'Stubs'
    InertiaA Force power affecting the momentum or movement of objects, individuals, or energy, allowing users to manipulate inertia, acceleration, or deceleration through the Force.'Stubs'
    InsightA Force-enhanced intuition or understanding, granting users profound insights, wisdom, or clarity of thought, often leading to revelations or epiphanies.'Stubs'
    Ion generationA Force power allowing users to generate, control, or manipulate ions, often used to disrupt or disable electronic systems, machinery, or energy-based technologies.'Stubs'
    Je'daii trainingThe rigorous training regimen followed by members of the Je'daii Order, emphasizing balance, discipline, and mastery of both the light and dark aspects of the Force.'Stubs'
    Lesser Force ShieldA basic defensive Force technique creating a protective barrier or shield around the user, offering limited protection against physical or energy-based attacks.'Stubs'
    Life BondA deep, spiritual connection between two individuals, often established through the Force, allowing them to share emotions, sensations, or even thoughts across great distances.'Stubs'
    Lightning StormAn advanced Force power allowing users to conjure or manipulate powerful electrical discharges or lightning storms, unleashing devastating bolts of energy against their adversaries.'Stubs'
    MagickA mystical or esoteric practice involving the manipulation or channeling of supernatural energies or forces, often associated with ancient rituals, spells, or incantations.'Stubs'
    Memory rubA Force technique enabling users to manipulate or alter the memories of others, selectively erasing, modifying, or implanting new memories or perceptions.'Stubs'
    MindThe aspect of consciousness or awareness within individuals, often associated with mental faculties, thoughts, emotions, memories, and perceptions, which can be influenced or manipulated through the Force.'Stubs'
    Mind ShardA fragment or residue of consciousness, memories, or thoughts left behind by deceased individuals, sometimes lingering in the physical or spiritual realm, accessible through the Force.'Stubs'
    Mind WalkingA technique allowing Force-sensitive individuals to project their consciousness or spirit into the spiritual realm or the minds of others, exploring, communicating, or influencing through mental projection.'Stubs'
    OdojinyaA rare and powerful Force technique enabling users to manipulate or control the elements, such as earth, air, fire, or water, bending them to their will or unleashing their destructive power.'Stubs'
    OffenseA broad category of Force abilities focused on aggressive or combative applications, including offensive combat techniques, destructive powers, or aggressive telekinetic attacks.'Stubs'
    OnenessA state of profound connection or unity with the Force, achieved through meditation, discipline, or spiritual enlightenment, transcending physical limitations or boundaries.'Stubs'
    PossessionA dark side ability allowing users to seize control of or inhabit the bodies of others, exerting dominance or influence over their actions, thoughts, or emotions.'Stubs'
    Possession/LegendsA dark side ability allowing users to seize control of or inhabit the bodies of others, exerting dominance or influence over their actions, thoughts, or emotions.'Stubs'
    PrecognitionA Force-enhanced perception or intuition allowing users to foresee or anticipate future events, actions, or outcomes, providing valuable insights or warnings.'Stubs'
    Progenitor's CallA rare Force ability allowing users to commune with or summon ancient spirits, ancestors, or powerful entities, seeking guidance, knowledge, or assistance in times of need.'Stubs'
    Projective TelepathyA telepathic ability allowing users to transmit thoughts, messages, or images directly into the minds of others, communicating over great distances without verbal or physical means.'Stubs'
    PurificationA Force ability used to cleanse or purify individuals, objects, or locations corrupted by the dark side, malevolent energies, or impurities, restoring them to a state of balance or harmony.'Stubs'
    Sand levitationA telekinetic Force power enabling users to lift, manipulate, or control sand particles, levitating them through the air or shaping them into various forms or constructs.'Stubs'
    SenseA fundamental Force ability allowing users to sense or perceive the emotions, intentions, or presence of others, as well as detect disturbances or events across space and time.'Stubs'
    ShatterpointAn advanced Force perception technique allowing users to perceive or identify weaknesses, fractures, or critical points in individuals, objects, or events, exploiting them for strategic advantage or manipulation.'Stubs'
    Shielding techniqueA defensive Force ability creating protective barriers, shields, or auras around the user or others, deflecting or absorbing attacks, projectiles, or hostile energies.'Stubs'
    Sith alchemist/LegendsA practitioner of Sith alchemy, an ancient and forbidden art involving the manipulation or transmutation of matter, energy, or life through the dark side of the Force.'Stubs'
    Sith alchemyAn ancient and forbidden art involving the manipulation or transmutation of matter, energy, or life through the dark side of the Force, often used to create abominations or dark side artifacts.'Stubs'
    Sith demonA malevolent or dark side-empowered entity associated with Sith rituals, curses, or artifacts, often summoned or created through Sith alchemy or sorcery to serve as guardians or enforcers.'Stubs'
    Sith runesAncient symbols, glyphs, or markings associated with Sith magic, sorcery, or alchemy, imbued with dark side energies or used in ritualistic practices to empower spells or enchantments.'Stubs'
    Sith shadow-ghoulAn undead or corrupted being infused with dark side energies, often created through Sith alchemy, sorcery, or curses, possessing formidable strength, resilience, and malevolence.'Stubs'
    Sith sorceryAn ancient and malevolent practice involving the use of dark side energies, rituals, or incantations to manipulate minds, spirits, or the fabric of reality itself for nefarious purposes.'Stubs'
    Sith stone ritualA dark side ritual involving the use of Sith artifacts, stones, or crystals to channel or amplify dark side energies, empowering rituals, curses, or malevolent spells.'Stubs'
    Sound mimicryA rare Force ability enabling users to replicate or mimic sounds, voices, or noises with remarkable accuracy or fidelity, often used for espionage, deception, or communication.'Stubs'
    StonepowerA Force technique allowing users to manipulate or control stones, minerals, or geological formations through telekinesis or earth-based powers, shaping or reshaping them to their will.'Stubs'
    Sutta ChwituskakA unique Force power or ability practiced by the Ithorians, allowing them to communicate with or commune with nature, plants, or the environment, fostering harmony and balance.'Stubs'
    TechnopathyA Force ability allowing users to interface with, control, or manipulate electronic systems, droids, or machinery through the Force, influencing or overriding their functions or programming.'Stubs'
    Teleportation (Force power)A rare and advanced Force ability enabling users to instantaneously transport themselves or others from one location to another, bypassing physical obstacles or travel limitations.'Stubs'
    Transfer ForceA healing or restorative Force power allowing users to transfer or channel their own life force energy into others, replenishing their strength, vitality, or health, often used to accelerate healing or recovery.'Stubs'
    Unidentified Force spirit binding ritualA mysterious and ancient ritual used to bind or anchor Force spirits, entities, or essences to specific locations, objects, or individuals, often associated with Sith or dark side practices.'Stubs'
    Unidentified vaultA hidden or forgotten vault containing ancient artifacts, relics, or knowledge related to the Force, Sith lore, or other esoteric disciplines, often guarded or protected by powerful wards or traps.'Stubs'
    WayfindingA rare Force ability enabling users to navigate through unfamiliar or hazardous terrain with unerring accuracy, often bypassing obstacles, hazards, or natural barriers with ease.'Stubs'


  • Ta-Ree spells
    Force PowerDescriptionType Tags
    Ta-ReeThe Force powers used by the Ta-Ree, a Force-sensitive species native to the planet Ta.Ta-Ree s
    AwakenA Force power enabling users to rouse unconscious individuals from sleep or unconsciousness.Ta-Ree s
    Battle masteryEnhancement of combat skills and instincts, heightening combat effectiveness and strategy.Ta-Ree s
    Battle sense (Ta-Ree)The Ta-Ree's enhanced perception and awareness in battle situations.Ta-Ree s
    BlindnessAbility to temporarily blind a target using the Force.Ta-Ree s
    Block painSuppressing or mitigating physical pain through the Force.Ta-Ree s
    Boost attributeEnhancement of physical or mental attributes such as strength, speed, or agility.Ta-Ree s
    Boost sensesAmplification of sensory perception, improving awareness and detection abilities.Ta-Ree s
    Cloak presenceConcealing one's presence in the Force to avoid detection.Ta-Ree s
    Darkness (Ta-Ree spell)Manipulation of shadows or darkness for various purposes.Ta-Ree s
    Deadly touchInflicting harm or death upon physical contact with a target.Ta-Ree s
    DeafnessTemporary or permanent impairment of auditory senses using the Force.Ta-Ree s
    Detect lifeSensing the presence of living beings in the surrounding environment.Ta-Ree s
    Detect Ta-ReeIdentifying the presence of Ta-Ree individuals through Force sensitivity.Ta-Ree s
    DuplicateCreation of duplicates or copies of objects or individuals using the Force.Ta-Ree s
    Energy bladeManifestation of a blade or weapon composed of pure energy through Force manipulation.Ta-Ree s
    EntangleRestraining or immobilizing targets with Force-generated energy bonds or restraints.Ta-Ree s
    Escape (Ta-Ree spell)Facilitating escape from physical restraints or confinement through Force abilities.Ta-Ree s
    Generate lightningCreation and control of electrical discharges or lightning through the Force.Ta-Ree s
    Generate windManipulation of air currents or gusts using Force powers.Ta-Ree s
    HealRestoration of physical injuries or ailments through Force-based recuperative abilities.Ta-Ree s
    HeatGeneration or manipulation of heat energy using the Force.Ta-Ree s
    Lessen another's fatigueAlleviating fatigue or exhaustion in another individual through Force influence.Ta-Ree s
    Lessen another's painMitigating or reducing physical or emotional pain experienced by another using the Force.Ta-Ree s
    Lessen injuryMinimizing the severity or impact of physical injuries through Force-based healing techniques.Ta-Ree s
    Light (Ta-Ree spell)Generation or manipulation of light using Force abilities.Ta-Ree s
    Manipulate flameControl and manipulation of fire or flames through Force manipulation.Ta-Ree s
    Memory enhancementImprovement or augmentation of memory recall or retention using Force abilities.Ta-Ree s
    Nullify toxinNeutralization or removal of harmful toxins or poisons using the Force.Ta-Ree s
    Nullify toxin in anotherPurifying or cleansing another individual's body of toxins or poisons through Force manipulation.Ta-Ree s
    Predict weatherAnticipation or forecasting of atmospheric or weather conditions using Force sensitivity.Ta-Ree s
    Projective empathyProjecting one's emotions or empathic feelings onto others using the Force.Ta-Ree s
    PsychokinesisManipulation of physical objects or matter through telekinetic Force powers.Ta-Ree s
    Psychokinetic attackOffensive use of telekinetic Force powers to assault or harm targets at a distance.Ta-Ree s
    PyrosprayEmission or projection of flames or fiery energy through Force abilities.Ta-Ree s
    Receptive empathySensing or understanding the emotions or mental states of others through Force sensitivity.Ta-Ree s
    Sense dangerIntuition or premonition of imminent threats or perilous situations using Force sensitivity.Ta-Ree s
    Sense lifeDetection or perception of the presence of living beings using Force sensitivity.Ta-Ree s
    Sense Ta-ReeAwareness or detection of Ta-Ree individuals through Force sensitivity.Ta-Ree s
    ShadowstrikeUtilization of shadows or darkness to conceal or enhance attacks in combat using the Force.Ta-Ree s
    Shield (Ta-Ree spell)Creation of protective barriers or shields using the Force to deflect or absorb attacks.Ta-Ree s
    Shift perceptionsAlteration or manipulation of sensory perceptions or awareness using Force abilities.Ta-Ree s
    Sleep (Ta-Ree spell)Induction of sleep or unconsciousness in targets using the Force.Ta-Ree s
    SlowSlowing down or impeding the movement or actions of targets through Force manipulation.Ta-Ree s
    Speed healingAcceleration of natural healing processes in oneself or others using the Force.Ta-Ree s
    Stay consciousMaintaining consciousness or alertness in adverse or incapacitating conditions through Force abilities.Ta-Ree s
    StumbleInducing clumsiness or instability in the movement of targets using the Force.Ta-Ree s
    TranceEntering a deep meditative state to rest, recuperate, or enhance mental clarity using Force abilities.Ta-Ree s
    TranslateFacilitating linguistic understanding or communication by translating languages using the Force.Ta-Ree s
    WallCreation of barriers or partitions using the Force to block or obstruct paths or projectiles.Ta-Ree s
    Web (spell)Creation of energy webs or entanglements to ensnare or immobilize targets using the Force.Ta-Ree s
    Withstand stunResistance to or endurance of stun or incapacitation effects using Force resilience.Ta-Ree s


  • Telekinesis

    Force PowerDescriptionType Tags
    TelekinesisThe ability to move objects with the power of the Force.Telekinesis
    Telekinesis/LegendsLegends version of the ability to move objects with the power of the Force.Telekinesis
    BallistakinesisThe ability to manipulate and control projectiles with the Force.Telekinesis
    CombustionThe power to ignite or explode objects using the Force.Telekinesis
    Force barrierThe ability to create a protective energy barrier with the Force.Telekinesis
    Force barrier/LegendsLegends version of the ability to create a protective energy barrier with the Force.Telekinesis
    Force chokeThe power to strangle or suffocate others using the Force.Telekinesis
    Force DestructionA dark side ability to unleash a wave of destructive energy with the Force.Telekinesis
    Force pushThe power to push objects or individuals away with telekinetic Force energy.Telekinesis
    Force repulseA Force ability to create a shockwave that repels and knocks back enemies.Telekinesis
    Force StasisThe power to immobilize and paralyze targets with the Force.Telekinesis
    Force WindThe ability to manipulate air currents and create powerful gusts of wind with the Force.Telekinesis
    Lesser Force ShieldA defensive Force power that creates a protective shield against attacks.Telekinesis
    LevitationThe power to lift oneself or objects into the air using the Force.Telekinesis




  • Dathomir Magic
    Dathomir MagicDescription
    Aspect of the StormDescriptionType Tags
    Dathomir MagicThe mystical practices and abilities associated with the witches of Dathomir.Dathomir Magic
    MagickThe use of mystical powers and spells in the Star Wars universe.Dathomir Magic
    Bardottan SphereA mystical orb used by the Bardottans for various purposes, including protection and divination.Dathomir Magic
    Blood trailA magical technique used to track individuals by their blood.Dathomir Magic
    Chant of ResurrectionA spell or ritual used to bring someone back from the dead.Dathomir Magic
    Control webA Dathomirian spell used to manipulate and control webs or similar substances.Dathomir Magic
    Dathomirian languageThe language spoken by the inhabitants of Dathomir, often associated with mystical chants and spells.Dathomir Magic
    Ears of the ChiroptixA magical potion or ability that enhances one's hearing.Dathomir Magic
    Environmental AttunementThe ability to attune oneself to the environment, often associated with Dathomirian witches.Dathomir Magic
    HeartshadowA mystical technique or state of mind associated with Dathomirian culture.Dathomir Magic
    Ichor swordA magical sword or weapon imbued with ichor, a mystical substance.Dathomir Magic
    Invisibility potionA potion or spell that renders the user invisible.Dathomir Magic
    Lightning StormA powerful storm of lightning, possibly a magical phenomenon on Dathomir.Dathomir Magic
    Magical ichorA mystical substance with various magical properties, often associated with Dathomir.Dathomir Magic
    Merging potionA potion or spell used to merge or blend substances or entities together magically.Dathomir Magic
    MesmerismThe ability to hypnotize or manipulate others through mystical means.Dathomir Magic
    MindspeechThe ability to communicate telepathically with others.Dathomir Magic
    PossessionThe ability for a spirit or entity to take control of another's body.Dathomir Magic
    Revitalization of the WhuffaA mystical ritual or technique used to revitalize or rejuvenate something or someone.Dathomir Magic
    Scream of the SsurianA powerful vocalization or spell associated with the Ssurian species or culture on Dathomir.Dathomir Magic
    Seeking SpellA magical spell or ritual used to find or locate someone or something.Dathomir Magic
    Sense of the VeshetA mystical sense or perception associated with the Veshet, possibly a Dathomirian species or concept.Dathomir Magic
    Speed of the ToochaA magical ability or technique related to speed or agility, possibly associated with the Toocha species on Dathomir.Dathomir Magic
    Spell of AssistanceA magical spell or incantation used to aid or assist someone in need.Dathomir Magic
    Spell of AwarenessA magical spell or ability that

    enhances one's awareness or perception.
    Dathomir Magic
    Spell of CinderA magical spell or enchantment related to fire or burning.Dathomir Magic
    Spell of ComfortA magical spell or charm used to provide comfort or solace to others.Dathomir Magic
    Spell of Creature UnderstandingA magical spell or ability that grants understanding of creatures or beasts.Dathomir Magic
    Spell of DiscoveryA magical spell or ritual used to uncover or reveal hidden knowledge or truths.Dathomir Magic
    Spell of InterpretationA magical spell or ability used to interpret or understand languages, symbols, or omens.Dathomir Magic
    Spell of LightningA magical spell or ability related to the manipulation or generation of lightning.Dathomir Magic
    Spell of MimicryA magical spell or technique used to mimic or imitate others or their abilities.Dathomir Magic
    Spell of Open MindA magical spell or meditation that opens one's mind to new ideas or possibilities.Dathomir Magic
    Spell of PowerA magical incantation or ritual that grants great power or authority to the caster.Dathomir Magic
    Spell of ProtectionA magical ward or barrier that protects against harm or danger.Dathomir Magic
    Spell of StructureA magical spell or ability that manipulates or constructs physical structures or objects.Dathomir Magic
    Spell of Thought-TouchA magical spell or ability that allows one to communicate or touch the thoughts of others.Dathomir Magic
    Spirit ichorA mystical substance associated with spirits or ghosts on Dathomir.Dathomir Magic
    Surge of the BrierA surge of magical energy or power, possibly related to the Brier plant or concept.Dathomir Magic
    Tainted Nightsister CrystalA corrupted crystal associated with the Nightsisters of Dathomir.Dathomir Magic
    Tempest (spell)A magical spell or phenomenon associated with storms or tempests.Dathomir Magic
    Touch of the Kiin'DrayA mystical touch or ability associated with the Kiin'Dray species or culture on Dathomir.Dathomir Magic
    Unidentified Force spirit binding ritualDathomir Magic
    Category:VoodooA category of mystical practices and beliefs, possibly associated with Dathomirian culture.Dathomir Magic
    Water of LifeA mystical substance or elixir associated with healing and vitality on Dathomir.Dathomir Magic
    Zardossa Stix lens deviceA device or artifact associated with the Zardossa Stix, possibly with magical properties.Dathomir Magic







  • Voodoo

    Force PowerDescriptionType Tags
    VoodooA mystical practice or belief system, possibly associated with Dathomirian culture.Voodoo
    Voodoo/LegendsThe legendary version of the mystical practice known as Voodoo in certain narratives within the Star Wars universe.Voodoo
    Voodoo dollA doll used in Voodoo practices for various purposes, often associated with sympathetic magic.Voodoo
    Voodoo pinA pin used in Voodoo rituals or practices, often for the purpose of casting spells or curses.Voodoo



  • Sith magic.
    Force PowerDescriptionType Tags
    Sith magicThe mystical practices and rituals associated with the Sith, often involving dark side manipulation and sorcery.Sith Magic
    Sith sorceryThe dark arts practiced by Sith sorcerers, involving the manipulation of the dark side of the Force for various purposes.Sith Magic
    Animated skeletonThe ability to animate and control a skeletal structure, often used for intimidation or combat purposes.Sith Magic
    Aura of uneasinessA dark side ability that creates an unsettling aura, causing discomfort or fear in those nearby.Sith Magic
    Qâzoi KyantuskaA Sith ritual that involves the summoning and control of spirits or entities from the netherworld.Sith Magic
    Corpse visionA Sith power that allows the user to perceive events or knowledge related to corpses or death.Sith Magic
    Curse of GraushA dark side curse that inflicts misfortune or suffering upon its target, often with long-lasting effects.Sith Magic
    Dark energy trapA Sith sorcery technique used to ensnare or manipulate energy for various purposes, often harmful or destructive.Sith Magic
    Dark PlagueA deadly affliction created or manipulated through Sith magic, capable of causing widespread devastation.Sith Magic
    Dark side ritualA ceremony or practice performed by Sith practitioners to harness the power of the dark side of the Force for their own purposes.Sith Magic
    Dark side tendrilsDark side manifestations that can take the form of tendrils or dark energy, used for attack or manipulation.Sith Magic
    DwomutsiqsaA Sith spell or incantation, the exact nature or purpose of which is often mysterious or arcane.Sith Magic
    Enhance Force SensitivityA Sith power that heightens the user's sensitivity to the Force, enabling greater manipulation and control.Sith Magic
    False light side auraA deceptive technique used by Sith practitioners to mask their dark side presence with a facade of light side energy.Sith Magic
    Fiery energyA Sith power that allows the manipulation or creation of intense flames or infernos, often for offensive purposes.Sith Magic
    Force blastA burst of dark side energy unleashed by Sith practitioners, capable of causing destruction or harm to its target.Sith Magic
    Force walkA Sith ability that allows the user to traverse or manipulate space and time, often with mysterious or dangerous consequences.Sith Magic
    Grand ExperimentA complex and ambitious Sith ritual or project, the details of which are often shrouded in secrecy or myth.Sith Magic
    Tulak Hord's ritualA dark side ritual associated with the Sith Lord Tulak Hord, the specifics of which are often a subject of speculation or legend.Sith Magic
    Invoke spiritsA Sith practice involving the summoning or invocation of spectral entities or beings from the netherworld.Sith Magic
    Korriban zombieA reanimated corpse imbued with dark side energy, often encountered on the Sith world of Korriban.Sith Magic
    Mask (Sith Alchemy)A Sith alchemical creation used to conceal or disguise the appearance of the wearer, often with malevolent intent.Sith Magic
    Memory rubA Sith technique or ability that involves altering or erasing the memories of an individual, often used for manipulation or coercion

    .
    Sith Magic
    Midi-chlorian manipulationA dark side practice that involves the manipulation or control of midi-chlorians, the microscopic organisms that are the source of Force sensitivity.Sith Magic
    NinûshwodzakutA Sith incantation or spell, the nature and purpose of which are often shrouded in mystery or darkness.Sith Magic
    OdojinyaA dark side ability or power, often associated with Sith sorcerers and their rituals, with specific effects or properties unknown to many.Sith Magic
    Rakghoul plagueA virulent disease or affliction that turns its victims into ravenous Rakghouls, often associated with Sith experiments or curses.Sith Magic
    Sith necromancyThe dark art of raising and controlling the dead, often practiced by Sith sorcerers or dark side adepts for various purposes.Sith Magic
    Smoke DemonA manifestation of dark side energy or sorcery, often taking the form of a malevolent entity or being with powers of deception and manipulation.Sith Magic
    Spell of concealmentA Sith incantation or ritual used to hide or obscure oneself from detection, often employed for stealth or deception.Sith Magic
    Summon fearA dark side ability to instill terror or dread in others, often used as a tool of intimidation or control.Sith Magic
    Supernova (Sith magic)A powerful Sith spell or phenomenon that creates a destructive burst of energy, capable of causing widespread devastation.Sith Magic
    Sutta ChwituskakA Sith ritual or incantation, the nature and purpose of which are often kept secret or obscured by Sith practitioners.Sith Magic
    Tenebrae's curseA powerful curse associated with the Sith Emperor Tenebrae (Vitiate), capable of inflicting great harm or misfortune upon its target.Sith Magic
    Tsaiwinokka HoyakutA Sith incantation or spell, the exact nature and effects of which remain largely unknown or shrouded in darkness.Sith Magic
    Waves of darknessA dark side phenomenon or ability that manifests as waves or tendrils of shadowy energy, often used for offensive or defensive purposes.Sith Magic



  • Universal & Special Abilities
    AbilityDescriptionType Tags
    Adiabatic ShieldCreates a protective barrier or shield of energy around the user, deflecting attacks, projectiles, or energy-based assaults through the Force.Universal
    AlchakaA technique used to disarm or neutralize weapons, explosives, or technological threats through precise manipulation of their inner workings or components, often through the Force.Universal
    Alter EnvironmentExerts control over natural elements or atmospheric conditions within a localized area, altering terrain, weather patterns, or environmental hazards through the power of the Force.Universal
    Art of MovementEnhances the user's physical movements to be more fluid, precise, and in tune with the Force, allowing for superior combat agility and the ability to navigate difficult terrain effortlessly.Universal
    Ayna-seffA lesser-known Force ability that involves the manipulation of one's own or another's perception of the Force around them, possibly used for stealth or misdirection.Universal
    Force bondCreates a deep, empathic connection between individuals, allowing for shared emotions, sensations, or telepathic communication through the Force, often among close allies or family members.Universal
    Force CallSummons objects, weapons, or distant items to the user's hand or vicinity through the power of the Force, bypassing physical obstacles or limitations.Universal
    Controlled DescentSlows or controls one's descent through the air or over surfaces, enabling safe landings from great heights or aerial maneuvers through Force-assisted manipulation of gravity and air resistance.Universal
    Force DashPropels the user forward with bursts of speed, allowing for rapid movement or evasion, often used in combat or pursuit through the Force.Universal
    Force EmpathySenses and shares the emotions, feelings, or intentions of others through the Force, fostering empathy, understanding, or manipulation of emotional states.Universal
    EndureEnhances the user's endurance, resilience, or pain tolerance, allowing them to withstand physical or mental strain for extended periods through the power of the Force.Universal
    FarsightGrants visions or glimpses of distant events, locations, or individuals, providing insights or forewarnings through the Force.Universal
    Floating MeditationAchieves a meditative state of weightlessness or levitation, allowing for deep concentration, focus, or introspection through the Force.Universal
    Force BlastProjects concussive waves or bursts of Force energy, capable of repelling, stunning, or disorienting opponents, often used as a non-lethal means of defense or distraction.Universal
    Force DeflectionRedirects or deflects incoming projectiles, blaster bolts, or energy-based attacks with precision and timing through the Force, often used for defensive purposes in combat.Universal
    Force FocusEnhances mental clarity, concentration, or focus, allowing for heightened awareness, precision, or efficiency in tasks through the power of the Force.Universal
    Force GenerationGenerates or amplifies energy fields, barriers, or constructs through the Force, often used for protection, containment, or manipulation of the environment.Universal
    Force JumpLeaps great distances or heights through the power of the Force, allowing for agile movement, evasion, or traversal of obstacles.Universal
    Force KickEnhances physical strikes or kicks with telekinetic force, increasing their impact, range, or effectiveness in combat through the power of the Force.Universal
    Force OrbCreates a sphere or bubble of Force energy, capable of containment, protection, or confinement of objects or individuals within its boundaries.Universal
    Force PerceptionHeightens sensory perception or intuition through the Force, allowing for enhanced awareness, detection of danger, or insights into one's surroundings.Universal
    Force ProjectionManifests illusions or holographic projections through the Force, creating lifelike images, decoys, or diversions for various purposes.Universal
    Force ScatteringDisperses or disrupts energy-based attacks or projectiles, causing them to lose cohesion or dissipate harmlessly through the power of the Force.Universal
    Force ScribeChannels the Force to enhance writing or inscriptions, imbuing them with meaning, symbolism, or power, often used for sacred texts, sigils, or runes.Universal
    Force SenseHeightens awareness of living beings, emotions, or disturbances in the Force within one's vicinity, providing early warnings or insights into potential threats or opportunities.Universal
    Force FormAssumes a heightened state of being through the Force, enhancing physical or mental attributes temporarily, often tailored to specific needs or circumstances.Universal
    Hibernation TranceEnters a deep meditative state of suspended animation, slowing metabolism and bodily functions to endure extreme conditions or prolonged periods without sustenance through the Force.Universal
    Force ImmersionSubmerges oneself or others in the Force, enhancing connection, perception, or communion with the energy field that binds all living things, often for spiritual enlightenment or healing.Universal
    InsightGains intuitive understanding or revelation through the Force, providing clarity, guidance, or solutions to complex problems or dilemmas.Universal
    Ion GenerationProduces or manipulates ion energy through the Force, capable of disrupting or disabling electronic systems, droids, or energy-based technology.Universal
    Memory RubAlters or erases memories in oneself or others through the Force, selectively removing or modifying recollections, trauma, or information.Universal
    Mind-touchEstablishes a telepathic connection with others through the Force, allowing for communication, sharing of thoughts or memories, or manipulation of mental states.Universal
    MindscapeCreates or enters shared mental realms or landscapes through the Force, often used for meetings, negotiations, or battles of wills in the realm of the mind.Universal
    Natural NavigationEnhances navigation skills by attuning oneself to natural landmarks, magnetic fields, or celestial bodies through the Force, aiding in exploration or travel.Universal
    PhasePasses through solid objects or barriers by temporarily altering one's molecular structure or vibrational frequency through the Force, allowing for infiltration or evasion.Universal
    Poison SenseSenses the presence of toxins, poisons, or harmful substances through the Force, providing early warning or immunity against chemical threats.Universal
    PrecognitionForesees future events or outcomes through the Force, providing glimpses of potential dangers, opportunities, or paths to be taken.Universal
    PsychometryReads the history or significance of objects or locations through tactile contact, sensing residual impressions, emotions, or memories imprinted on them through the Force.Universal
    Reduce InjuryMitigates or lessens the severity of injuries or physical harm through accelerated healing or reinforcement of tissues, bones, or organs through the Force.Universal
    Sand LevitationLifts or manipulates sand or loose granular substances through the Force, controlling their movement or shaping them into constructs or barriers.Universal
    ShatterpointIdentifies and exploits weaknesses or vulnerabilities in objects, individuals, or situations through the Force, allowing for precise strikes or manipulation of critical points.Universal
    Sound MimicryImitates or reproduces sounds, voices, or acoustic patterns through the Force, often used for deception, communication, or diversionary tactics.Universal
    TelepathyEstablishes mental communication or connection with others over great distances through the Force, allowing for silent communication or sharing of thoughts and emotions.Universal
    Teleportation (Force Power)Transports oneself or others instantaneously across space through the power of the Force, bypassing physical barriers or obstacles.Universal
    Time-driftingProjects one's consciousness or perception through time, witnessing past or future events unfold, often with limited interaction or influence through the Force.Universal
    Force VisionReceives prophetic or symbolic visions through the Force, offering insights, warnings, or guidance regarding future events or destinies.Universal
    WaveformManipulates sound or vibrational frequencies through the Force, creating sonic disturbances, barriers, or illusions for various purposes.Universal
    WayfindingGuides oneself or others through unfamiliar terrain or dimensions, navigating by intuition, celestial markers, or the Force itself.Universal
    DreambubbleCreates a shared dream-like realm where multiple individuals can interact and communicate, often used for meetings, training, or exploration of the subconscious.Universal
    Fallanassi Powers (Category)Unique abilities practiced by the Fallanassi, a religious order known for their harmony with the Force and connection to nature, often involving illusions, camouflage, or communion with living organisms.Universal
    Force FamiliarForms a spiritual or psychic bond with an animal companion, enhancing communication, empathy, and cooperation between the user and their familiar creature through the Force.Universal
    Force in BalanceAchieves harmony and equilibrium within oneself, balancing both light and dark aspects of the Force to achieve inner peace and enlightenment.Universal
    Hassat-durrA rare Force ability that allows the user to create a protective barrier or shield of energy, capable of deflecting attacks or providing sanctuary in times of danger.Universal
    Hypothermia (Ability)Induces extreme cold or freezes objects or individuals through the power of the Force, often used for defensive purposes or to immobilize opponents.Universal
    Ice ImageCreates intricate sculptures or images of ice through the Force, sometimes imbued with symbolic or artistic significance, or used for practical purposes such as decoration or communication.Universal
    MetamorphosisAllows the user to shape-shift or transform their physical appearance through the Force, altering their form or characteristics to mimic other beings or creatures.Universal
    Mind WalkingEnters or explores the minds of others through the Force, delving into their memories, thoughts, or subconscious realms, often for information or to aid in healing.Universal
    Mind-affecting Powers (Category)Encompasses various Force abilities that influence or manipulate the minds of others, including mental illusions, persuasion, or coercion, often with dark or unethical applications.Universal
    Ner YanA unique Force technique that amplifies the user's connection to the natural world, allowing for communication with plants, animals, or elements, and harnessing their power for various purposes.Universal
    Progenitor's CallInvokes the ancient lineage or ancestry of the user, drawing upon the wisdom, strength, or guidance of their forebears through the Force.Universal
    Restful-sleep-in-dangerInduces a deep, restorative sleep even in the midst of danger or turmoil, providing respite and rejuvenation for the user through the Force.Universal
    Soft to SolidManipulates the physical properties of objects or substances, altering them from a liquid or gaseous state to a solid form, often for defensive or creative purposes through the Force.Universal
    StonepowerChannels the strength and resilience of stone or earth through the Force, granting the user enhanced durability, stability, or control over earth-related elements.Universal
    Ta-Ree Spells (Category)Involves mystical practices and spells native to the Ta-Ree people, often centered around nature, spirits, or elemental forces, using the Force as a conduit.Universal
    Taming BeastsEstablishes a connection with wild or untamed creatures, calming their aggression and gaining their trust or obedience through the Force.Universal
    TapasTapas is a Force technique allowing the user to stay warm in cold environments by drawing on the Force.Universal
    TechnopathyManipulates and communicates with technology or mechanical systems through the Force, allowing for remote control, hacking, or interfacing without physical contact.Universal
    Telekinesis (Category)Harnesses the power of the Force to manipulate and move objects with the mind, often used for telekinetic attacks, defense, or manipulation of the environment.Universal
    Time-streamManipulates the flow of time through the Force, slowing, accelerating, or even rewinding or pausing temporal events, though often with unpredictable or dangerous consequences.Universal
    VitaliHeals or rejuvenates living organisms through the Force, stimulating growth, regeneration, or vitality within oneself or others.Universal
    Words of BanishmentUtters or inscribes potent words or phrases infused with the Force, capable of dispelling or repelling dark entities, curses, or malevolent forces.Universal

  • Light Side Abilities
    AbilityDescriptionType Tags
    Beam of LightProjects a focused beam of pure light, sometimes used for illumination, healing, or symbolizing hope and purity.Light
    CleansePurifies and cleanses objects, individuals, or locations tainted by darkness, corruption, or negative energy through the power of the Light Side of the Force.Light
    Cleanse MindClears and purges the mind of harmful influences, such as mental manipulation, illusions, or dark thoughts, restoring clarity and peace.Light
    Force Healing (Category)Utilizes the Force to mend wounds, injuries, or ailments, restoring health and vitality to oneself or others through compassionate intent and the Light Side of the Force.Light
    Force IllusionCreates realistic illusions or visual distortions to deceive or distract opponents, often used for non-violent purposes or to protect others.Light
    Force InvisibilityConceals the user or others from sight, rendering them invisible to the naked eye or detection by conventional means, through the Light Side of the Force.Light
    Life BondForms a deep spiritual connection between individuals, enhancing empathy, support, and protection, often used among allies or loved ones.Light

  • Dark Side Abilities
    AbilityDescriptionType Tags
    AlchemyManipulates matter and energy through dark rituals and experiments, often used for transmutation, creation of dark artifacts, or pursuit of immortality.Dark
    Alchemy of FleshCorrupts or transforms living beings through dark alchemical practices, altering their physical form or abilities for nefarious purposes.Dark
    Cry of the Broken KingEmits a powerful, despair-inducing psychic scream, causing fear, pain, or madness in those who hear it, through the dark side of the Force.Dark
    Dampen ForceSuppresses or blocks the connection to the Force in oneself or others, weakening Force abilities and perception, often used to subdue or control Force-sensitive individuals.Dark
    Dathomir Magic (Category)Utilizes ancient rituals and dark practices native to the planet Dathomir, often involving manipulation of spirits, curses, or dark energy.Dark
    Force DrainDrains the life force or vitality from living beings, objects, or environments to fuel one's own power or sustain dark rituals, often with destructive consequences.Dark
    Hyperspace TunnelingCreates temporary shortcuts through hyperspace, bypassing conventional routes or obstacles, but at great risk and with potentially catastrophic consequences, through dark side manipulation of the Force.Dark
    Sith Magic (Category)Encompasses various dark rituals, spells, and arcane knowledge practiced by the Sith, often involving manipulation of life, death, or reality itself through the dark side of the Force.Dark
    Sever ForceSevers or disrupts an individual's connection to the Force, rendering them powerless or vulnerable, often used as punishment or to neutralize Force-sensitive adversaries.Dark
    Shon-Ju (Technique)A dark technique that manipulates and controls the minds of others, bending them to the user's will through fear, intimidation, or coercion.Dark


Force Power Skill Tree

  • ⋆⁺。˚⋆˙‧₊☽ ◯ ☾₊‧˙⋆˚。⁺⋆


  • Force Abilities & Techniques
    AbilityDescriptionTypeSkill Level
    Accelerate Another's HealingAccelerates the healing process of another individual.Alter, Control, Healing
    Accelerate HealingAccelerates the natural healing process of wounds.Control, Healing
    Adiabatic shieldCreates a protective shield around the user, preventing the transfer of thermal energy.General, Universal
    AerialwalkA technique enabling the user to traverse or move through the air without external aid, using the Force to defy gravity and fly or levitate.Stubs'
    AlchakaA Force ability used by the Fallanassi, allowing them to manipulate light and energy for various effects.General, Rituals, Universal
    AlchemyManipulates matter and energy through the Force, often associated with creating or transmuting substances.General, Dark
    Alchemy of fleshAlters or transforms biological matter using alchemical techniques empowered by the Force.General, Dark
    Alter DamageManipulates or changes the severity of physical damage.Alter
    Alter EnvironmentChanges or manipulates the natural environment or weather patterns using the Force.General, Universal
    Alter ImageManipulates or changes visual appearances or illusions.Alter
    Alter MindInfluences or manipulates the thoughts and perceptions of others.Alter, Control, Sense
    Altus soporInduces a deep sleep in oneself or others.Control
    Animal bondForms a psychic connection or bond with animals.Alter
    Animal telepathyCommunicates telepathically with animals.Sense
    Animated skeletonThe ability to animate and control a skeletal structure, often used for intimidation or combat purposes.Sith Magic
    Art of MovementEnhances agility, speed, and mobility through the Force, allowing users to move with exceptional grace and skill.General, Universal
    Art of the SmallManipulates or alters small objects or details using the Force.Alter
    Aspect of the StormThe Aspect of the Storm was a Nightsister technique that could turn the inky blackness of the sky into bright, white threads of lightning strikes. It is unknown if this is a variation or the same thing as Force storm.Dathomir Magic
    Attune armorEmpowers or enhances armor with Force-based properties.Alter
    Aura of uneasinessA dark side ability that creates an unsettling aura, causing discomfort or fear in those nearby.Sith Magic
    AwakenA Force power enabling users to rouse unconscious individuals from sleep or unconsciousness.Ta-Ree
    Ayna-seffA rare Force technique involving the manipulation of light and sound waves for communication or deception.General, Universal
    BallistakinesisManipulates or controls projectiles using the Force.Alter, Telekinesis
    Bardottan SphereA mystical orb used by the Bardottans for various purposes, including protection and divination.Dathomir Magic
    Battle masteryEnhancement of combat skills and instincts, heightening combat effectiveness and strategy.Ta-Ree
    Battle meditationBoosts morale, coordination, and combat effectiveness of allies during battle.Alter, Control, Sense, Light
    Battle sense (ability)Heightens situational awareness and combat instincts, allowing users to anticipate and react to threats more effectively.General, Ta-Ree
    BattlemindEnhances focus, combat awareness, and defense in combat situations.Control
    Beam of lightProjects a focused beam of light energy, potentially for illumination, cutting, or defensive purposes.General, Light
    Beast LanguageUnderstands and communicates with animals.Sense
    BlackrootA plant used in traditional Force healing practices, known for its medicinal properties and ability to accelerate healing.Healing
    BleedingCauses bleeding wounds on a target.Dark
    BlindnessAbility to temporarily blind a target using the Force.Ta-Ree
    Block painSuppressing or mitigating physical pain through the Force.Ta-Ree
    Blood trailA magical technique used to track individuals by their blood.Dathomir Magic
    Boost attributeEnhancement of physical or mental attributes such as strength, speed, or agility.Ta-Ree
    Boost sensesAmplification of sensory perception, improving awareness and detection abilities.Ta-Ree
    Breath controlRegulates breathing patterns for various purposes, such as enhanced endurance or underwater survival.Control
    Chant of ResurrectionA spell or ritual used to bring someone back from the dead.Dathomir Magic
    Circlet of SareshAn ancient Force-imbued artifact, rumored to bestow its wearer with enhanced mental acuity, telepathic abilities, or immunity to mental manipulation.Stubs'
    CleansePurifies or cleanses objects, places, or individuals of impurities or negative influences using the Force.General, Light
    Cleanse MindCleanses or purifies the mind of negative influences, such as mental manipulation or corruption.Light, General
    Cloak presenceConcealing one's presence in the Force to avoid detection.Ta-Ree
    Cold RitesEnigmatic rituals or practices associated with the cold and mysteries of the Force, often shrouded in secrecy or ancient tradition.Mysteries
    CombustionIgnites or combusts objects or materials using the Force.Alter, Telekinesis
    Comprehend SpeechUnderstands and comprehends various languages spoken.Sense
    ConcentrationHeightens focus and mental concentration.Control
    Consume EssenceAbsorbs the life force or energy of another being.Alter, Control, Dark
    Contort/EscapeUtilizes flexibility and contortion to escape restraints or confined spaces.Control
    Control Another's DiseaseSuppresses or manipulates diseases in another individual.Alter, Control
    Control Another's PainSuppresses or manipulates pain sensations in another individual.Alter, Control
    Control DiseaseSuppresses or manipulates diseases in oneself.Control
    Control PainSuppresses or manipulates pain sensations in oneself.Control
    Control webExerts control over webs or networks, possibly referring to a metaphorical web of connections.Dark, Dathomir Magic
    Controlled descentControls or slows the rate of descent during a fall, potentially landing safely or reducing impact damage.General, Universal
    ConvectionManipulates or controls heat and temperature using the Force.Alter, Body
    Corpse visionAllows the user to perceive events or information related to corpses.Alter, Sense, Dark, Sith Magic
    CorruptionCorrupts or taints the Force, often used for nefarious purposes.Alter, Dark
    Create Force WraithCreates a Force wraith, a spectral entity imbued with dark side energy.Dark
    Crucitorn (technique)Causes intense pain or discomfort in others using the Force.Alter, Mind
    Crush OppositionCrushes or overwhelms opposition through the Force, possibly referring to mental domination or physical destruction.Dark
    Cry of the Broken KingEmits a powerful and resonating cry or roar, potentially stunning or intimidating adversaries.General, Dark
    CryokinesisManipulates or controls ice and cold temperatures using the Force.Alter, Body, Dark
    Curato salvaHeals minor injuries or wounds.Control, Healing
    Cure DiseaseHeals or removes diseases from a target's body using the Force.Light
    Cure PoisonNeutralizes or removes poisons from a target's body using the Force.Light
    Curse of GraushA dark side curse that inflicts misfortune or suffering upon its target, often with long-lasting effects.Sith Magic
    Dampen ForceSuppresses or neutralizes the effects of Force powers or abilities in the vicinity, reducing their potency.General, Dark
    Dark AuraProjects a dark or malevolent aura, instilling fear or intimidation in others.Dark
    Dark energy trapSets a trap using dark side energy to ensnare or harm enemies.Dark, Sith Magic
    Dark illusionCreates illusions fueled by the dark side of the Force, potentially deceiving or manipulating targets.Dark, Rituals
    Dark PlagueA deadly affliction created or manipulated through Sith magic, capable of causing widespread devastation.Sith Magic
    Dark side artifactAn object imbued with dark side energies or infused with malevolent intent, often possessing sinister powers or influencing those who come into contact with it.Stubs'
    Dark side ritualA ceremony or practice performed by Sith practitioners to harness the power of the dark side of the Force for their own purposes.Sith Magic
    Dark side tendrilsDark side manifestations that can take the form of tendrils or dark energy, used for attack or manipulation.Sith Magic
    Dark transferTransfers dark side energy or wounds from one being to another.Dark, Healing
    Darkness (Ta-Ree spell)Manipulation of shadows or darkness for various purposes.Ta-Ree
    DarkshearDark side technique that enhances or manipulates shadows using the Force.Alter, Dark
    Dathomir MagicThe mystical practices and abilities associated with the witches of Dathomir.Dathomir Magic, Dark
    Dathomirian languageThe language spoken by the inhabitants of Dathomir, often associated with mystical chants and spells.Dathomir Magic
    Deadly SightInflicts harm or death upon those observed by the user.Alter, Dark
    Deadly touchInflicting harm or death upon physical contact with a target.Ta-Ree
    DeafnessTemporary or permanent impairment of auditory senses using the Force.Ta-Ree
    Death magicManipulates the power of death or decay using the Force, possibly for offensive or destructive purposes.Dark
    Detect lifeSensing the presence of living beings in the surrounding environment.Ta-Ree
    Detect Ta-ReeIdentifying the presence of Ta-Ree individuals through Force sensitivity.Ta-Ree
    Detoxify PoisonNeutralizes or removes toxins or poisons from oneself.Control, Healing
    Detoxify Poison in AnotherNeutralizes or removes toxins or poisons from another individual.Alter, Control
    Dim Other's SensesDulls or impairs the senses of another individual.Alter, Sense
    Dimension ShiftAllows the user to shift or manipulate dimensions or spatial coordinates.Alter
    DopplegängerCreates a duplicate or mirror image of the user using the Force.Alter, Fallanassi
    Drain KnowledgeExtracts knowledge or memories from another individual.Sense, Dark
    Dream-walkingAn ability to enter and manipulate the dreams or subconscious of oneself or others, often used for exploration or psychological influence.Rituals
    DreambubbleCreates an illusionary dreamscape or alternate reality within the minds of others, potentially influencing their perceptions or thoughts.General, Universal
    DuplicateCreation of duplicates or copies of objects or individuals using the Force.Ta-Ree
    DwomutsiqsaA ritualistic ceremony practiced by the Yuuzhan Vong, involving the sacrifice of sentient beings to appease their gods and channel dark energies.Rituals, Sith Magic
    Ears of the ChiroptixA magical potion or ability that enhances one's hearing.Dathomir Magic
    Echo StoneAn ancient Force-imbued artifact, rumored to resonate with echoes of past events, memories, or Force-sensitive energies, allowing users to perceive or access hidden knowledge.Stubs'
    Electric JudgmentChannels or releases powerful electric energy using the Force.Alter, Light
    Electronic ManipulationManipulates or controls electronic devices or systems using the Force.Alter, Control
    EmptinessClears the mind of distractions or emotions, achieving a state of calmness.Control
    EndureEnhances resilience and endurance against physical or environmental hardships, enabling users to endure harsh conditions or injuries.General, Universal
    Energy bladeManifestation of a blade or weapon composed of pure energy through Force manipulation.Ta-Ree
    Energy resistanceProvides resistance or protection against various forms of energy attacks.Control
    Energy trapA technique utilizing the Force to create or manipulate traps, barriers, or fields of energy, often used for defensive or containment purposes.Stubs'
    Enhance AttributeTemporarily enhances one's physical or mental attributes.Control
    Enhance Force SensitivityIncreases or enhances one's sensitivity to the Force.Alter, Sense, Light, Rituals, Sith Magic
    EntangleRestraining or immobilizing targets with Force-generated energy bonds or restraints.Ta-Ree
    Environmental AttunementThe ability to attune oneself to the environment, often associated with Dathomirian witches.Dathomir Magic
    Escape (Ta-Ree spell)Facilitating escape from physical restraints or confinement through Force abilities.Ta-Ree
    Fallanassi powersUnique Force abilities practiced by the Fallanassi, a reclusive Force-sensitive group known for their affinity with light and illusion.General
    False light side auraA deceptive technique used by Sith practitioners to mask their dark side presence with a facade of light side energy.Sith Magic
    FarsightProjects visions or glimpses of future events through the Force, allowing users to foresee potential outcomes or dangers.General, Universal
    Farsight/LegendsPerceives distant or future events through visions or premonitions.Control, Sense
    Field DetectionSenses the presence of hidden or concealed objects or individuals.Sense
    Fiery energyA Sith power that allows the manipulation or creation of intense flames or infernos, often for offensive purposes.Sith Magic
    Fighting-sightEnhances combat awareness and perception during battle.Sense
    Fireball BelchBelches or releases fiery projectiles or bursts using the Force.Alter
    FlashburnTemporarily blinds opponents with a bright flash of light.Control
    Floating MeditationAchieves a state of deep meditation or relaxation, allowing users to float or levitate above the ground using the Force.General, Universal
    Flow-walkingViews and experiences events in the past through the Force.Sense
    Focused rageA dark side technique harnessing intense anger or hatred to enhance physical strength, speed, or combat prowess, often at the cost of rationality or control.Stubs'
    Fold spaceFolds or manipulates space-time to create shortcuts or travel rapidly.Alter
    Forbidden RitualA dark and forbidden ceremony that taps into the darker aspects of the Force, often involving sinister rites or sacrifices.Rituals
    Force barrierThe ability to create a protective energy barrier with the Force.Telekinesis
    Force barrier/LegendsCreates a protective barrier or shield using the Force.Alter, Telekinesis
    Force bellowProjects a powerful Force-enhanced shout or roar.Alter
    Force bindingBinds or restricts the movements of a target using the Force, immobilizing them.Light, Rituals,
    Force blastProjects a powerful blast or wave of Force energy.Alter, General, Sith Magic,
    Force BlastProjects concussive waves or bursts of Force energy, capable of repelling, stunning, or disorienting opponents, often used as a non-lethal means of defense or distraction.Universal
    Force blindingBlinds or dazzles opponents with a burst of Force energy or light.Alter, Offense, Dark, Light
    Force BodyStrengthens and fortifies the physical body against harm.Control
    Force bondForms a deep and empathic connection between Force-sensitive individuals, allowing them to share thoughts, emotions, and sensations.General, Universal
    Force BurstEjects a burst of Force energy, often used for offensive purposes.Alter
    Force callCommunicates telepathically with others across distances, potentially influencing or compelling them to respond.General, Universal
    Force chokeThe power to strangle or suffocate others using the Force.Telekinesis
    Force cloakConceals one's presence or actions from others using the Force.Alter
    Force DashEmpowers users to move swiftly and dash at incredible speeds, potentially avoiding attacks or closing distances rapidly.General, Universal
    Force deflectionRedirects or deflects incoming attacks, projectiles, or energy blasts using the Force, potentially protecting the user from harm.General, Universal, Alter
    Force DestructionUnleashes a destructive wave of Force energy, devastating enemies and surroundings.Dark, Telekinesis
    Force drainDraws upon the life force or energy of living beings, objects, or the environment to replenish or empower oneself.General, Dark, Alter, Body, Control, Sense,
    Force empathyEmpathizes with the emotions and feelings of others through the Force, potentially forging deeper connections or understanding.General, Universal, Sense,
    Force EnlightenmentAttains spiritual enlightenment and connection with the Force.Control, Light
    Force familiarSummons or creates an ethereal or spiritual companion through the Force, potentially aiding or guiding the user.General, Universal,
    Force FocusConcentrates or focuses one's connection to the Force, potentially enhancing the potency or effectiveness of Force powers or abilities.General, Universal,
    Force formAdopts or embodies a specific aspect or form of the Force, potentially enhancing certain abilities or attributes.General, Universal
    Force generationGenerates or creates raw Force energy, potentially for offensive, defensive, or utilitarian purposes.General
    Force GenerationGenerates or amplifies energy fields, barriers, or constructs through the Force, often used for protection, containment, or manipulation of the environment.Universal
    Force ghostAchieves immortality by preserving one's consciousness after death.Control
    Force harmonyEstablishes or maintains harmony and balance within the Force.Alter, Control
    Force healing/LegendsHeals or repairs injuries or ailments using the Force.Alter, Light
    Force IllusionCreates convincing illusions or false sensory perceptions through the Force, potentially deceiving or confusing adversaries.General, Light
    Force immersionImmerses or surrounds oneself in the Force, potentially enhancing one's connection or attunement to its energies.General, Fallanassi, Universal,
    Force in BalanceMaintains or restores balance within the Force, potentially countering dark side corruption or imbalance in the galaxy.General, Universal
    Force InvisibilityConceals oneself from detection using the Force.Sense, General, Light
    Force JumpLeaps or jumps great distances using the Force.Control, General, Universal
    Force kickChannels or enhances physical strikes or kicks with the Force, potentially increasing their force and impact.General, Universal,
    Force LightProjects or emits light using the Force, often used against dark side entities.Alter
    Force lightning/LegendsChannels or releases deadly bolts of electricity using the Force.Alter, Body
    Force MaelstromCreates a powerful vortex or whirlwind of Force energy.Alter
    Force meldLinks the minds of multiple individuals, allowing shared thoughts and experiences.Sense, Light
    Force of WillStrengthens mental resolve and willpower, resisting mental manipulation or coercion.Control
    Force OraclesForce-sensitive individuals with precognitive abilities, able to perceive glimpses of the future or potential outcomes through visions, dreams, or intuitive insights.Stubs'
    Force OrbCreates or manifests a spherical orb or sphere of Force energy, potentially for offensive or defensive purposes.General, Universal, Alter
    Force perceptionHeightens sensory perception or awareness using the Force, potentially detecting hidden threats or dangers.General, Universal,
    Force projectionProjects one's presence or image across distances using the Force, potentially creating convincing holographic or astral projections.General, Universal
    Force punchDelivers a powerful physical strike augmented by the Force.Alter
    Force pushThe power to push objects or individuals away with telekinetic Force energy.Telekinesis
    Force rageChannels inner anger or hatred to enhance physical strength and combat prowess.Control
    Force reflexEnhances reflexes and reaction times, allowing for faster responses to threats.Control
    Force repulseA Force ability to create a shockwave that repels and knocks back enemies.Telekinesis
    Force resistanceProvides resistance against Force-based attacks or manipulation.Control, Light
    Force scatteringScatters or disrupts the concentration or focus of opponents using the Force, potentially causing confusion or disarray.General, Universal
    Force scream/LegendsUnleashes a powerful and terrifying scream using the Force.Alter
    Force scribeInscribes or records information using the Force, potentially creating intricate or encoded messages or symbols.General, Universal
    Force senseHeightens awareness of the Force and its presence, potentially detecting the intentions or emotions of others.General, Universal
    Force ShockwaveGenerates or releases a powerful shockwave of Force energy.Alter
    Force sightPerceives or sees through the Force, revealing hidden or obscured truths.Sense
    Force SlowSlows down or impairs the movement or actions of another individual using the Force.Alter
    Force smellEnhances olfactory senses, allowing the detection of scents or odors.Sense
    Force speedAugments physical speed and agility using the Force.Control
    Force SphereA spherical barrier or field of Force energy created by the user, serving as a protective shield against attacks, projectiles, or environmental hazards.Stubs'
    Force spiritManifests the user's spirit or consciousness after death, allowing them to interact with the living through the Force.Light
    Force StasisThe power to immobilize and paralyze targets with the Force.Telekinesis
    Force stealthConceals one's presence or actions from others using the Force.Control
    Force storm (weather)Generates or manipulates powerful storms or weather phenomena using the Force.Alter
    Force storm (wormhole)Creates or manipulates wormholes or rifts in space using the Force.Alter, control, Sense
    Force StunInduces a state of unconsciousness or stun using the Force.Alter, Light
    Force SubjugateSubdues or dominates the will of another individual using the Force.Alter
    Force suppressionSuppresses or blocks the use of the Force in others.Alter
    Force SustenanceSustains oneself without the need for food, water, or rest for extended periods.Control
    Force TrackTracks the movements or presence of individuals using the Force.Sense
    Force travelTeleports or travels through space and time using the Force.Alter
    Force valorInspires courage, bravery, or valor in oneself or others through the Force, boosting morale and resolve.Light
    Force visionGrants visions or glimpses of distant or future events using the Force, potentially revealing important insights or prophecies.General, Universal
    Force vision/LegendsExperiences visions or insights about past, present, or future events through the Force.Sense
    Force voidA defensive Force technique creating a void or vacuum around the user, negating or nullifying incoming Force-based attacks, energies, or influences.Stubs'
    Force walkA mysterious ability to traverse the realm of the Force, allowing individuals to journey to distant places or dimensions beyond physical travel.Rituals, Sith Magic
    Force WaveA powerful shockwave of Force energy unleashed by the user, emanating outward in all directions, repelling or incapacitating nearby adversaries.Stubs'
    Force weaponCreates or materializes weapons using the Force.Alter
    Force WindCreates or manipulates gusts or blasts of wind using the Force.Alter, Sense, Telekinesis,
    Force-bondForms a deep and empathic connection between Force-sensitive individuals, allowing them to share thoughts, emotions, and sensations.General
    Force-flashEmits a blinding flash of light using the Force.Alter
    Frangawl sacrificial ceremonyA ritualistic ceremony performed by the Frangawl Cult, involving sacrificial offerings and dark ceremonies to channel dark side energies.Rituals
    Generate lightningCreation and control of electrical discharges or lightning through the Force.Ta-Ree
    Generate windManipulation of air currents or gusts using Force powers.Ta-Ree
    Ghost (folklore)An incorporeal or spectral entity believed to be the spirit or essence of a deceased individual, sometimes capable of manifesting or interacting with the living world.Stubs'
    GlowballGenerates or manipulates glowing orbs of light using the Force.Alter
    Golden flashEmits a bright flash or burst of golden light using the Force.Alter, Light
    Grand ExperimentA complex and ambitious Sith ritual or project, the details of which are often shrouded in secrecy or myth.Sith Magic
    Hand of SiberusAn ancient Sith ritual or technique involving the manipulation or control of the dark side of the Force, associated with dark sorcery, curses, or malevolent powers.Stubs'
    Hassat-durrForce technique that generates a powerful blast of dark energy.Alter, Control, General, Universal
    HatredChannels or harnesses dark emotions such as hatred or anger using the Force.Alter, Mind,
    HealRestoration of physical injuries or ailments through Force-based recuperative abilities.Ta-Ree
    Healing meditationA meditative practice that harnesses the Force to promote healing and restoration, both physically and mentally.Healing
    Heart stunDelivers a precise Force-induced stun to an opponent's heart.Alter
    HeartshadowSenses or perceives the emotions or intentions of others.Sense, Dathomir Magic
    HeatGeneration or manipulation of heat energy using the Force.Ta-Ree
    Hibernation tranceEnters a deep meditative state or suspended animation, slowing metabolism and preserving vital functions over extended periods.General, Universal
    Hibernation trance/LegendsEnters a deep hibernation state, slowing down metabolism and bodily functions.Control, Light, Healing
    High RitesSacred or significant rituals of great importance within Force traditions, often reserved for special occasions or ceremonies.Mysteries
    Hyperspace tunnelingNavigates or creates stable passages through hyperspace using the Force, potentially facilitating faster-than-light travel or escape.General,
    Hypothermia (ability)Induces or manipulates extreme cold temperatures using the Force, potentially freezing or chilling objects or environments.General, Universal
    Ice imageCreates intricate and detailed sculptures or constructs made of ice or frozen water using the Force.General, Universal
    Ichor swordA magical sword or weapon imbued with ichor, a mystical substance.Dathomir Magic
    ImageProjects or manifests visual images or illusions using the Force, potentially creating lifelike or realistic apparitions.Fallanassi
    Imbue itemEmpowers or imbues objects with Force-based properties or abilities.Alter
    InertiaManipulates the inertia of objects or individuals, increasing their resistance to movement or acceleration.Offense
    Inflict PainCauses intense pain or agony in another individual using the Force.Alter, Control
    Injure/KillInflicts injuries or causes death using the Force.Alter, General, Universal,
    InspireInspires courage, determination, or morale in allies through the Force, boosting their resolve in difficult situations.Light,
    Instinctive astrogationNavigates through hyperspace instinctively without conventional navigation tools.Sense, Control
    Invisibility potionA potion or spell that renders the user invisible.Dathomir Magic
    Invoke spiritsA Sith practice involving the summoning or invocation of spectral entities or beings from the netherworld.Sith Magic
    Ion generationProduces or generates ionized particles or energy using the Force, potentially disrupting or disabling electronic systems or technology.General, Universal
    IonizeIonizes or charges particles or gases using the Force.Alter, Light
    Je'daii trainingThe rigorous training regimen followed by members of the Je'daii Order, emphasizing balance, discipline, and mastery of both the light and dark aspects of the Force.Stubs'
    Jedi ConcentrationEnhances focus, concentration, and mental acuity using the Force.Alter
    Kinetite/LegendsGenerates or manipulates kinetic energy using the Force.Alter
    Korriban zombieA reanimated corpse imbued with dark side energy, often encountered on the Sith world of Korriban.Sith Magic
    Lessen another's fatigueAlleviating fatigue or exhaustion in another individual through Force influence.Ta-Ree
    Lessen another's painMitigating or reducing physical or emotional pain experienced by another using the Force.Ta-Ree
    Lessen injuryA Force technique to mitigate the severity of injuries or wounds, reducing pain and aiding in the healing process.Healing, Ta-Ree
    Lesser Force ShieldCreates a protective energy shield using the Force.Alter, Telekinesis
    LevitationThe power to lift oneself or objects into the air using the Force.Telekinesis
    Life BondForms a deep and empathic connection between Force-sensitive individuals, potentially sharing vitality or life energy between them.General, Light
    Life DetectionDetects the presence of living beings using the Force.Sense
    Life SenseSenses or feels the presence of life forms in the surrounding area.Sense
    Life webPerceives connections or relationships between living beings through the Force.Sense
    Light (Ta-Ree spell)Generation or manipulation of light using Force abilities.Ta-Ree
    Lightning StormGenerates or manipulates powerful lightning storms using the Force.Alter, Dathomir Magic,
    Magical ichorA mystical substance with various magical properties, often associated with Dathomir.Dathomir Magic
    MagickThe use of mystical powers and spells in the Star Wars universe.Dathomir Magic
    Magnify SensesAmplifies sensory perceptions, enhancing sight, hearing, smell, etc.Sense
    MalaciaCauses dizziness, vertigo, or disorientation in others using the Force.Alter, Light
    Manipulate flameControl and manipulation of fire or flames through Force manipulation.Ta-Ree
    Many Shades of the ForceManipulates or controls various aspects or shades of the Force.Alter
    Mask (Sith Alchemy)A Sith alchemical creation used to conceal or disguise the appearance of the wearer, often with malevolent intent.Sith Magic
    Memory enhancementImprovement or augmentation of memory recall or retention using Force abilities.Ta-Ree
    Memory rubErases, alters, or manipulates memories using the Force.Alter, Contol, Sense, General, Sith Magic, Universal, Dark
    Memory WalkAccesses or explores memories or thoughts using the Force.Alter, Mind
    Merge SensesCombines or merges sensory perceptions for enhanced awareness or understanding.Sense
    Merging potionA potion or spell used to merge or blend substances or entities together magically.Dathomir Magic
    MesmerismThe ability to hypnotize or manipulate others through mystical means.Dathomir Magic
    MetamorphosisTransforms or alters one's physical form or appearance using the Force, potentially assuming different shapes or disguises.General, Universal,
    Midi-chlorian manipulationManipulates or influences midi-chlorians using the Force.Alter, Sith Magic
    MindThe aspect of consciousness or awareness within individuals, often associated with mental faculties, thoughts, emotions, memories, and perceptions, which can be influenced or manipulated through the Force.Stubs'
    Mind ShardCreates a psychic or mental construct, often used for communication or information storage.Mind
    Mind trick/LegendsInfluences or manipulates the thoughts or perceptions of others using the Force.Alter, Mind
    Mind WalkingNavigates or explores the minds of others using the Force, potentially uncovering hidden memories or subconscious thoughts.General, Universal
    Mind-affecting Powers (Category)Encompasses various Force abilities that influence or manipulate the minds of others, including mental illusions, persuasion, or coercion, often with dark or unethical applications.Universal
    Mind-touchEstablishes a mental or empathic connection with another individual using the Force, potentially communicating thoughts or emotions.General, Universal
    MindscapeCreates or enters an ethereal realm or mental landscape within the minds of others, potentially influencing perceptions or emotions.General, Universal
    MindspeechThe ability to communicate telepathically with others.Dathomir Magic
    Mirror illusionCreates reflective or mirrored illusions using the Force, potentially distorting perceptions or confusing adversaries.Fallanassi
    MorichroManipulates or controls morichro, a rare substance with unique properties.Light
    Morichro/LegendsInduces a deep, restorative sleep in oneself or others.Control
    Natural navigationNavigates or orienteers through natural environments using the Force, potentially finding one's way without maps or technology.General, Universal
    Ner YanA rare and potent Force technique used by the Jedi, involving the manipulation and control of time and temporal events.General, Universal
    Neural StormCreates a storm of mental energy or disruption using the Force.Alter
    NinûshwodzakutA Sith incantation or spell, the nature and purpose of which are often shrouded in mystery or darkness.Sith Magic
    Noise-Dampening BubbleCreates a bubble or field that dampens or suppresses sound using the Force.Alter
    Nullify toxinNeutralization or removal of harmful toxins or poisons using the Force.Ta-Ree
    Nullify toxin in anotherPurifying or cleansing another individual's body of toxins or poisons through Force manipulation.Ta-Ree
    OdojinyaA dark side ability or power, often associated with Sith sorcerers and their rituals, with specific effects or properties unknown to many.Sith Magic
    Oneness/LegendsAttains a state of oneness with the Force, transcending physical limitations.Control
    Palawa hibernation tranceEnters a hibernation trance state unique to the Palawa species.Control
    PhasePhases or shifts through solid objects or barriers using the Force, potentially passing through obstacles or defenses unimpeded.General
    Place in Hibernation TranceInduces a state of suspended animation or hibernation using the Force.Alter, Control, Healing,
    Plant SurgeStimulates or accelerates plant growth or vitality using the Force.Alter, Light
    Poison senseSenses or detects toxins, poisons, or harmful substances using the Force, potentially avoiding or neutralizing danger.General, Universal
    PossessionThe ability for a spirit or entity to take control of another's body.Dathomir Magic, General, Universal,
    Precognition/LegendsForesees or predicts future events using the Force.Sense
    Predict Natural DisasterForecasts or predicts natural disasters or catastrophes using the Force.Sense
    Predict weatherAnticipation or forecasting of atmospheric or weather conditions using Force sensitivity.Ta-Ree
    Progenitor's CallEmanates a powerful and resonating call or summons, potentially drawing or attracting nearby creatures or beings.General, Universal
    Projective empathyProjecting one's emotions or empathic feelings onto others using the Force.Ta-Ree
    Projective TelepathyProjects one's thoughts or mental images into the minds of others.Control, Sense,
    Protection bubbleCreates a protective bubble or field using the Force.Alter, Light
    PsychokinesisManipulation of physical objects or matter through telekinetic Force powers.Ta-Ree
    Psychokinetic attackOffensive use of telekinetic Force powers to assault or harm targets at a distance.Ta-Ree
    PsychometryGleans information or insights from objects or artifacts using the Force, potentially discerning their history or significance.General, Universal, Sense,
    PurificationPurifies or cleanses objects, places, or individuals of impurities or negative influences using the Force.Light
    PyrokinesisManipulates or controls fire and heat using the Force.Alter
    PyrosprayEmission or projection of flames or fiery energy through Force abilities.Ta-Ree
    Qâzoi KyantuskaEnhances or manipulates one's metabolism or bodily functions.Alter, Control, Sense, Sith Magic
    Rakghoul plagueA virulent disease or affliction that turns its victims into ravenous Rakghouls, often associated with Sith experiments or curses.Sith Magic
    Receptive empathySensing or understanding the emotions or mental states of others through Force sensitivity.Ta-Ree
    Receptive TelepathyReceives or detects the thoughts or mental images of others.Sense
    Reduce InjuryMinimizes or mitigates physical injuries sustained in combat or accidents.Control, Control, Universal
    Remain ConsciousRetains consciousness and alertness in adverse conditions or situations.Control
    Remove FatigueAlleviates fatigue or exhaustion in oneself or others.Control
    Resist StunProvides resistance against stunning or incapacitating attacks.Control
    Restful-sleep-in-dangerEnters a deep and restful sleep state, potentially rejuvenating or recuperating vital energy and stamina despite dangerous conditions.General, Universal
    Return another to consciousnessAwakens another individual from unconsciousness or a comatose state.Control
    Return to ConsciousnessRestores or revives an individual from an unconscious or comatose state using the Force.Alter, Control
    RevelationReveals hidden truths or knowledge through the Force.Sense
    Revitalization of the WhuffaA mystical ritual or technique used to revitalize or rejuvenate something or someone.Dathomir Magic
    RevitalizeRestores or enhances vitality, energy, or strength using the Force.Alter, Light, Healing
    Rites of FireMysterious rituals or ceremonies involving fire and the energies of the Force, sometimes associated with purification, transformation, or destruction.Mysteries
    Sand levitationLevitates or manipulates sand or granular substances using the Force, potentially shaping or controlling sandstorms or dunes.General, Universal
    Scream of the SsurianA powerful vocalization or spell associated with the Ssurian species or culture on Dathomir.Dathomir Magic
    Seeking SpellA magical spell or ritual used to find or locate someone or something.Dathomir Magic
    SenseA fundamental Force ability allowing users to sense or perceive the emotions, intentions, or presence of others, as well as detect disturbances or events across space and time.Stubs'
    Sense CurrentDetects or perceives fluctuations in the Force or the surrounding environment, potentially revealing hidden energies or dangers.Fallanassi
    Sense dangerIntuition or premonition of imminent threats or perilous situations using Force sensitivity.Ta-Ree
    Sense ForceSenses the presence and magnitude of the Force in individuals or objects.Sense
    Sense Force PotentialSenses or perceives the potential strength in an individual's connection to the Force.Sense
    Sense lifeDetection or perception of the presence of living beings using Force sensitivity.Ta-Ree
    Sense of the VeshetSenses or perceives the presence of danger or threats in one's surroundings.Sense, Dathomir Magic
    Sense PathSenses or perceives the paths or routes to take in various situations or decisions.Sense
    Sense ScribingSenses or perceives the content or meaning of written or recorded messages using the Force, potentially deciphering encoded or hidden information.Fallanassi
    Sense Ta-ReeAwareness or detection of Ta-Ree individuals through Force sensitivity.Ta-Ree
    Serenity (trance)Enters a deep meditative state of calmness and serenity.Control, Light
    Sever ForceSevers or disrupts an individual's connection to the Force, potentially rendering them powerless or vulnerable to dark side corruption.General, Dark
    Sever Force/LegendsCuts off or severs an individual's connection to the Force.Alter, Light
    Shadow VisionPerceives shadows or darkness, uncovering hidden or obscured truths.Sense
    ShadowstrikeUtilization of shadows or darkness to conceal or enhance attacks in combat using the Force.Ta-Ree
    ShatterpointIdentifies or exploits weak points or vulnerabilities within individuals, objects, or events using the Force, potentially causing catastrophic effects.General, Universal, Sense,
    Shield (Ta-Ree spell)Creation of protective barriers or shields using the Force to deflect or absorb attacks.Ta-Ree
    Shielding techniqueEmploys defensive techniques or barriers using the Force to deflect or absorb attacks.Light
    Shift perceptionsAlteration or manipulation of sensory perceptions or awareness using Force abilities.Ta-Ree
    Shift SenseAdjusts or shifts sensory perceptions, allowing for heightened awareness or detection.Sense
    Shon-Ju (technique)A Force technique utilized by the Aing-Tii monks, potentially allowing them to traverse alternate dimensions or realities.General, Dark
    Short-term memory enhancementEnhances short-term memory retention and recall abilities.Control
    Sickening blastEmits a blast of Force energy that induces sickness or nausea.Alter
    Sith alchemist/LegendsA practitioner of Sith alchemy, an ancient and forbidden art involving the manipulation or transmutation of matter, energy, or life through the dark side of the Force.Sith Magic
    Sith demonA malevolent or dark side-empowered entity associated with Sith rituals, curses, or artifacts, often summoned or created through Sith alchemy or sorcery to serve as guardians or enforcers.Sith Magic
    Sith Emperor's ritualA dark and arcane ritual performed by the Sith Emperor, involving the manipulation of dark side energies and the subjugation of others.Rituals
    Sith magicThe mystical practices and rituals associated with the Sith, often involving dark side manipulation and sorcery.Sith Magic, Dark
    Sith necromancyThe dark art of raising and controlling the dead, often practiced by Sith sorcerers or dark side adepts for various purposes.Sith Magic
    Sith runesAncient symbols, glyphs, or markings associated with Sith magic, sorcery, or alchemy, imbued with dark side energies or used in ritualistic practices to empower spells or enchantments.Sith Magic
    Sith shadow-ghoulAn undead or corrupted being infused with dark side energies, often created through Sith alchemy, sorcery, or curses, possessing formidable strength, resilience, and malevolence.Sith Magic
    Sith sorceryThe dark arts practiced by Sith sorcerers, involving the manipulation of the dark side of the Force for various purposes.Sith Magic
    Sith stone ritualA Sith ritual involving the use of Sith stones, often for dark purposes such as augmentation, manipulation, or control of others.Rituals
    Sleep (Ta-Ree spell)Induction of sleep or unconsciousness in targets using the Force.Ta-Ree
    SlowSlowing down or impeding the movement or actions of targets through Force manipulation.Ta-Ree
    Smoke DemonA manifestation of dark side energy or sorcery, often taking the form of a malevolent entity or being with powers of deception and manipulation.Sith Magic
    Soft to SolidTransforms or alters the consistency or texture of objects or substances using the Force, potentially turning liquids or gases into solids.General, Universal
    Song of the ForceChannels the harmonic energies of the Force through music or song, potentially influencing emotions or perceptions.Light
    Sound mimicryImitates or reproduces sounds or voices using the Force, potentially creating convincing auditory illusions or distractions.General, Universal
    Speed healingAcceleration of natural healing processes in oneself or others using the Force.Ta-Ree
    Speed of the ToochaA magical ability or technique related to speed or agility, possibly associated with the Toocha species on Dathomir.Dathomir Magic
    Spell of AssistanceA magical spell or incantation used to aid or assist someone in need.Dathomir Magic
    Spell of AwarenessA magical spell or ability that enhances one's awareness or perception.Dathomir Magic
    Spell of CinderA magical spell or enchantment related to fire or burning.Dathomir Magic
    Spell of ComfortA magical spell or charm used to provide comfort or solace to others.Dathomir Magic
    Spell of concealmentA Sith incantation or ritual used to hide or obscure oneself from detection, often employed for stealth or deception.Sith Magic
    Spell of Creature UnderstandingA magical spell or ability that grants understanding of creatures or beasts.Dathomir Magic
    Spell of DiscoveryA magical spell or ritual used to uncover or reveal hidden knowledge or truths.Dathomir Magic
    Spell of InterpretationA magical spell or ability used to interpret or understand languages, symbols, or omens.Dathomir Magic
    Spell of LightningA magical spell or ability related to the manipulation or generation of lightning.Dathomir Magic
    Spell of MimicryA magical spell or technique used to mimic or imitate others or their abilities.Dathomir Magic
    Spell of Open MindA magical spell or meditation that opens one's mind to new ideas or possibilities.Dathomir Magic
    Spell of PowerA magical incantation or ritual that grants great power or authority to the caster.Dathomir Magic
    Spell of ProtectionA magical ward or barrier that protects against harm or danger.Dathomir Magic
    Spell of StructureA magical spell or ability that manipulates or constructs physical structures or objects.Dathomir Magic
    Spell of Thought-TouchA magical spell or ability that allows one to communicate or touch the thoughts of others.Dathomir Magic
    Spirit ichorA mystical substance associated with spirits or ghosts on Dathomir.Dathomir Magic
    Stay consciousMaintaining consciousness or alertness in adverse or incapacitating conditions through Force abilities.Ta-Ree
    StonepowerChannels the strength and resilience of stone or earth through the Force, granting the user enhanced durability, stability, or control over earth-related elements.General, Universal
    StumbleInducing clumsiness or instability in the movement of targets using the Force.Ta-Ree
    Summon fearA dark side ability to instill terror or dread in others, often used as a tool of intimidation or control.Sith Magic
    Supernova (Sith magic)A powerful Sith spell or phenomenon that creates a destructive burst of energy, capable of causing widespread devastation.Sith Magic
    Surge of the BrierA surge of magical energy or power, possibly related to the Brier plant or concept.Dathomir Magic
    Sutta ChwituskakA Sith ritual or incantation, the nature and purpose of which are often kept secret or obscured by Sith practitioners.Sith Magic
    Ta-ReeThe Force powers used by the Ta-Ree, a Force-sensitive species native to the planet Ta.Ta-Ree
    Ta-Ree Spells (Category)Involves mystical practices and spells native to the Ta-Ree people, often centered around nature, spirits, or elemental forces, using the Force as a conduit.Universal
    Tainted Nightsister CrystalA corrupted crystal associated with the Nightsisters of Dathomir.Dathomir Magic
    Taming beastsSubdues or calms wild creatures or animals using the Force, potentially establishing a rapport or connection with them.General, Universal
    TapasExercises or practices extreme discipline, focus, or meditation using the Force, potentially achieving profound insights or enlightenment.General, Universal
    TechnometryAnalyzes or detects technological systems or devices using the Force.Sense, General, Universal
    Telekinesis/LegendsManipulates or moves objects using the Force without physical contact.Alter, Universal, Offence, Telekenisis
    TelepathyCommunicates or exchanges thoughts, emotions, or information telepathically using the Force, potentially across vast distances.General, Universal, Sense
    TeleportInstantaneously transports or moves objects or individuals using the Force.Alter
    Teleportation (Force power)Instantly transports or teleports oneself or others across distances using the Force, potentially bypassing obstacles or defenses.General, Universal
    Tempest (spell)A magical spell or phenomenon associated with storms or tempests.Dathomir Magic
    Tenebrae's curseA powerful curse associated with the Sith Emperor Tenebrae (Vitiate), capable of inflicting great harm or misfortune upon its target.Sith Magic
    Theran Force-listeningListens or attunes to the Force to gain insights or knowledge.Sense, Light
    Thought bombAn ancient Sith ritual that creates a devastating explosion of dark side energy, capable of annihilating Force-sensitive beings in a localized area.Rituals
    Thought shieldErects a mental barrier or shield against telepathic intrusion or manipulation.Control
    Thought waveProjects or emits waves of thoughts or mental energy, influencing or affecting others.Sense
    Time-driftingManipulates or traverses the fabric of time using the Force, potentially experiencing or altering past, present, or future events.General, Universal
    Time-streamManipulates the flow of time through the Force, slowing, accelerating, or even rewinding or pausing temporal events, though often with unpredictable or dangerous consequences.Universal
    Touch of the Kiin'DrayA mystical touch or ability associated with the Kiin'Dray species or culture on Dathomir.Dathomir Magic
    TranceEntering a deep meditative state to rest, recuperate, or enhance mental clarity using Force abilities.Ta-Ree
    Transfer essenceTransfers one's consciousness or essence into another body or vessel.Alter, Control,Sense
    Transfer ForceTransfers or channels Force energy from one source to another.Alter, Control,Healing
    TransferenceA dark side ritual that involves the transfer of consciousness or essence from one being to another, often used for immortality or possession.Rituals
    TranslateFacilitating linguistic understanding or communication by translating languages using the Force.Ta-Ree
    Truth-senseSenses or perceives the truth or deception in others' words or actions.Sense
    Tsaiwinokka HoyakutA Sith incantation or spell, the exact nature and effects of which remain largely unknown or shrouded in darkness.Sith Magic
    Tulak Hord's ritualA dark ritual associated with the Sith Lord Tulak Hord, involving sinister rites and ceremonies to harness dark side power.Rituals, Sith Magic
    TutaminisAbsorbs or dissipates energy-based attacks using the Force.Control, Light
    Unidentified Force spirit binding ritualA mysterious ritual involving the binding or manipulation of Force spirits, potentially used for various purposes such as control or communication.Rituals, Dathomir Magic
    Unidentified Voss purifying ritualA ceremonial rite practiced by the Voss species, involving purification rituals to cleanse individuals or objects of dark influences or corruption.Rituals
    VitaliChannels or manipulates vital energy or life force using the Force, potentially healing injuries or revitalizing living organisms.General, Universal
    VongsenseSenses or detects the presence of Yuuzhan Vong creatures or technology.Sense
    VoodooA mystical practice or belief system, possibly associated with Dathomirian culture.Voodoo
    Voodoo dollA doll used in Voodoo practices for various purposes, often associated with sympathetic magic.Voodoo
    Voodoo pinA pin used in Voodoo rituals or practices, often for the purpose of casting spells or curses.Voodoo
    Voodoo/LegendsThe legendary version of the mystical practice known as Voodoo in certain narratives within the Star Wars universe.Voodoo
    Voss healing ritualA traditional healing ceremony practiced by the Voss species, combining spiritual rites and the power of the Force to promote healing and well-being.Healing, Rituals
    WallCreation of barriers or partitions using the Force to block or obstruct paths or projectiles.Ta-Ree
    Wall of lightCreates a barrier or wall of light energy, possibly for defensive or protective purposes.Light
    Water of LifeA legendary substance with potent healing properties, often associated with mystical rituals and Force traditions.Healing, Dathomir Magic
    WaveformManipulates or alters sound waves or frequencies using the Force, potentially creating sonic disturbances or disruptions.Alter, General, Universal
    Waves of darknessA dark side phenomenon or ability that manifests as waves or tendrils of shadowy energy, often used for offensive or defensive purposes.Sith Magic
    WayfindingNavigates or guides oneself or others through unfamiliar terrain or environments using the Force, potentially finding the way to a desired destination.General, Universal
    Weather SenseSenses or predicts changes in weather patterns or atmospheric conditions using the Force.Sense
    Web (spell)Creation of energy webs or entanglements to ensnare or immobilize targets using the Force.Ta-Ree
    Withstand stunResistance to or endurance of stun or incapacitation effects using Force resilience.Ta-Ree
    Words of banishmentUtters words or incantations to banish or expel dark or malevolent forces using the Force.Light, Universal, General
    Zardossa Stix lens deviceA device or artifact associated with the Zardossa Stix, possibly with magical properties.Dathomir Magic


  • Force Abilities & Techniques

    AbilityDescriptionTypeSkill LevelSkill Points
    Accelerate Another's HealingAccelerates the healing process of another individual.Alter, Control, Healing
    Accelerate HealingAccelerates the natural healing process of wounds.Control, Healing
    Adiabatic shieldCreates a protective shield around the user, preventing the transfer of thermal energy.General, Universal
    AerialwalkA technique enabling the user to traverse or move through the air without external aid, using the Force to defy gravity and fly or levitate.Stubs'
    AlchakaA Force ability used by the Fallanassi, allowing them to manipulate light and energy for various effects.General, Rituals, Universal

    Untrained
    AlchemyManipulates matter and energy through the Force, often associated with creating or transmuting substances.General, Dark

    Untrained
    Alchemy of fleshAlters or transforms biological matter using alchemical techniques empowered by the Force.General, Dark

    Untrained
    Alter DamageManipulates or changes the severity of physical damage.Alter
    Alter EnvironmentChanges or manipulates the natural environment or weather patterns using the Force.General, Universal
    Alter ImageManipulates or changes visual appearances or illusions.Alter

    Untrained
    Alter MindInfluences or manipulates the thoughts and perceptions of others.Alter, Control, Sense
    Altus soporInduces a deep sleep in oneself or others.Control
    Animal bondForms a psychic connection or bond with animals.Alter
    Animal telepathyCommunicates telepathically with animals.Sense
    Animated skeletonThe ability to animate and control a skeletal structure, often used for intimidation or combat purposes.Sith Magic
    Untrained
    Art of MovementArt of Movement was a technique taught at the Jedi Temple during the Old Republic. This power allowed an individual to gather the Force into their own body to boost agility, acrobatic ability, and athleticism beyond the possibilities of a 'peak' athlete who could only use their muscles.General, Universal
    Art of the SmallArt of the Small was a radical and advanced Force method of melding oneself with the Force. Under meditation, a Force user's presence shrank to a microscopic size. While in this state, the user could operate molecules in any way they wanted, turning them into something completely different.Alter
    Untrained
    Aspect of the StormThe Aspect of the Storm was a Nightsister technique that could turn the inky blackness of the sky into bright, white threads of lightning strikes. It is unknown if this is a variation or the same thing as Force storm.Dathomir Magic
    Attune armorAttune armor was an ability, that the Jensaarai used to imbue the armor he or she was constructing with the Force.Alter
    Aura of uneasinessAn aura or shadow of uneasiness was an ancient technique conjured through Sith magic that allowed an individual to proceed unabated by projecting a field of vague unease around themselves. While non-sentient creatures were primarily affected, cognizant beings also succumbed to its influence, experiencing feelings of confusion and discomfort when in close proximity to an individual emanating an aura of uneasiness.Sith Magic
    AwakenAwaken was a Ta-Ree spell capable of being wielded by Ascendants on the planet Kathol. The Ascendant could use the power to return another being to consciousness, and had to be in physical contact with the target at the time. The wielder was required to know the stay conscious Ta-Ree spell to learn the awaken spell. Using awaken could counter the Ta-Ree sleep spell.Ta-Ree
    Ayna-seffA rare Force technique involving the manipulation of light and sound waves for communication or deception.
    Ayna-seff was a Force technique in the hassat-durr family taught by the Baran Do sages on Dorin. Like other techniques of the family, ayna-seff suffused the user's body with a low level of electromagnetic radiation. "Ayna-seff" translates into Basic as "dead brain", as it made brain activity undetectable. To learn it, a small, two-piece device was used: a durasteel sphere and a charged plate. Attuned to the precise intensities and frequencies of the technique's energy output, the goal was to raise the ball in the air and keep it steady.
    General, Universal
    BallistakinesisManipulates or controls projectiles using the Force.
    Ballistakinesis was a telekinetic Force power used by the Jensaarai, which used telekinesis to accelerate a handful of small objects to lethal velocities. Ballistakinesis was not especially accurate, but when blanketing an area with accelerated debris, accuracy was not essential. Evasion was possible, but difficult.
    Alter, Telekinesis
    Bardottan SphereThe Bardottan Sphere was an orb created by the Nightsisters of Dathomir.[SUP][1][/SUP] In 19 BBY,[SUP][2][/SUP] it was used by members of the Frangawl Cult to drain the Living Force from kidnapped members of the Dagoyan Order on the planet Bardotta.[SUP][3][/SUP] Later, the Nightsister Mother Talzin attempted to use the Bardottan Sphere and the captive Queen Julia as part of a ritual on Zardossa Stix to increase her Force powers.Dathomir Magic
    Battle masteryBattle mastery was a Ta-Ree spell capable of being wielded by Ascendants on the planet Kathol. The spell allowed the wielder to use a hand weapon more effectively. The Ascendant's skill with a weapon was increased, allowing them to strike or parry. The spell did not increase the potency or damage of the weapon. In combat, the Ascendant could keep the spell active until they were stunned or wounded. The wielder was required to know the battle sense Ta-Ree spell to learn the battle mastery spell. The Ascendant could use battle mastery in conjunction with the energy blade spell to parry blaster fire.Ta-Ree
    Battle meditationBattle meditation was a Force ability that considerably boosted the morale, stamina, and overall battle prowess of an individual's allies while simultaneously reducing the opposition's combat-effectiveness by eroding their will to fight.Alter, Control, Sense, Light
    Battle sense (ability)Battle sense was a Force power. It could be bestowed upon an individual after several months of attunement to a opal tasar crystal. Battle sense allowed an individual to gain an edge at the start of combat and take the initiative.[SUP][1][/SUP]General, Ta-Ree
    BattlemindBattlemind was a Force power wherein one's morale and fighting spirit was augmented through sheer focus, giving a user the drive to fight through even the hardest of conflicts. Through pure fighting spirit, the Battlemind ability could push the users physical limits, allowing its user to overcome the disabilities of old age and even fading stamina.


    Users of Battlemind could find themselves fighting with a great deal more fiery and controlled passion, thus it was not common among the more orthodox fighting styles of the Jedi. However, those who couldn't effectively resist the pull of the dark side would find this ability pushing them closer to it.

    This ability had similar capabilities to Force valor, Force Body, Enhance Attribute, and Force rage.
    Control
    Beam of lightMembers of the Neti species were capable of releasing an incredible beam of light as they channeled the sum of the Force energy of the planet on which they were rooted or other large energy source at their moment of death. Such power was capable of catastrophic planetary surface destruction, as well as the obliteration of starships and other vessels.General, Light
    Beast LanguageBeast Language was a Force ability that allowed a user to speak with one type of creature in a language that it could understand, allowing both the handler and the animal to communicate and exchange information. This was an ability that wasn't normally found among many Jedi. It could be used to communicate with creatures that did not normally communicate, such as microbes, through telepathic like language.Sense
    BlackrootBlackroot was a rejuvenating beverage from the planet Dathomir which could be summoned through the use of magick.[SUP][1][/SUP] In 20 BBY,[SUP][2][/SUP] Mother Talzin of the Nightsister clan of Dathomiri witches once offered blackroot to Count Dooku during his search for a new apprentice to replace Asajj Ventress, whom he had presumed dead.[SUP][1][/SUP]Healing
    BleedingBleeding was the process that a dark side adept used by way of the dark side of the Force to bend a kyber crystal to their will, turning it red. It was possible for some light side users to purify corrupted crystals, which would bring them back to the light side and change their color.Dark
    BlindnessBlindness was a Ta-Ree spell capable of being wielded by Ascendants on the planet Kathol. Ascendants using this spell could eliminate a target's sense of sight, leaving them able to see nothing more than a gray blur. Proficient and skilled wielders could use the spell to blind multiple targets.[SUP][source?][/SUP]Ta-Ree
    Block painBlock pain was a Ta-Ree spell capable of being wielded by Ascendants on the planet Kathol. It was similar to the Force power Control Pain. Ascendants who used this spell were able to ignore the pain caused by wounds and continue to act as if they were not injured. The spell did not heal the injury, and once the spell wore off, the caster would still feel the effects of the wounds. Block pain could also be used to resist the effects of being stunned.Ta-Ree
    Blood trailA blood trail was a technique developed by the Nightsisters of Dathomir. They believed it was the domain of their Fanged God, who governed hunting and was an embodiment of darkness, and with this technique, the Nightsister would use her own blood to mark her target[SUP][1][/SUP] (often a slave) and track them through the blood mark using the Force in case they escaped. The shed blood used for a blood trail could not be removed once the trail was setDathomir Magic
    Boost attributeBoost attribute was a Ta-Ree spell capable of being wielded by Ascendants on the planet Kathol. The spell was similar to the Force power Enhance Attribute. When used, the Ascendant increased their skill in a certain area, allowing them jump higher or shoot better. When activated, the Ascendant was wreathed in a bright, flame-like visual aura. Depending on the particular attribute being boosted, the aura could be one of several colors and behaved differently.Ta-Ree
    Boost sensesBoost senses was a Ta-Ree spell capable of being wielded by Ascendants on the planet Kathol. The Ascendant who used this spell could boost the range and effectiveness of one of their normal senses such as sight or smell. The limitation of the spell was that the caster could not detect anything beyond their usual capabilities; Humans could not detect ultrasonic frequencies since it was beyond their normal ranging of hearing.Ta-Ree
    Breath controlUsing the Force power breath control, a Force Sensitive could suppress the body's instinct to shut itself down after long periods without oxygen, allowing the user to be able to go without breathing for longer periods than they would ordinarily be able to, by using the Force to reserve the amounts of air in their lungs. It was believed that some practitioners of the ability could hold their breath for hours or even days by using the technique. This ability used independently, however, would not prevent anything entering or leaving the respiratory system of the user.Control
    Chant of ResurrectionThe Chant of Resurrection was an immensely powerful and sinister spell used to temporarily reanimate the dead. Of magick origin, it manifested as a greenish mist channeled from or through a glowing orb/crystalline object and was required to be spoken in a special language. Though powerful, the spell's effects would last only as long as the caster was active; should they cease maintaining it or be killed whilst using the spell, the undead would become immobile corpses once more.[SUP][1][/SUP]Dathomir Magic
    Circlet of SareshThe Circlet of Saresh was a Jedi artifact that was imbued with and radiated the Force. The circlet was once held in a glass case within the Jedi Archives.[SUP][1][/SUP]
    An ancient Force-imbued artifact, rumored to bestow its wearer with enhanced mental acuity, telepathic abilities, or immunity to mental manipulation.
    Stubs'
    CleanseThis was an application of the Force performed by Jaden Korr in 41.5 ABY. After taking the defeated Kam Solusar clone Alpha's unstable red lightsaber, Jaden decided to make it his own. Reluctant to use a red crystal, and not wanting an inadequate blade, Korr removed the crystal and cleansed it of all impurities, fixing the blade and changing the color from red to yellow.General, Light
    Cleanse MindCleanse Mind was a crucial Force power that was employed by Jedi Consulars of the Jedi Order. It allowed a member of the Jedi Consulars to negate an on-going mind-affecting Force power from themselves or an ally within their line of sight.Light, General
    Cloak presenceCloak presence was a Ta-Ree spell capable of being wielded by Ascendants on the planet Kathol. Ascendants using this spell enter a deep meditation in which they shield their presence from other Ta-Ree or Force users. While in the meditative state, casters still dehydrate and hunger normally, and they must bring themselves out of the state. Initiates learning cloak presence were known to have died during the training when they were unable to bring themselves out of the meditation.

    Ascendants under the effects of cloak presence were difficult to detect by individuals using either the Force or Ta-Ree abilities. The caster was required to know the trance spell to successfully learn the cloak presence spell.
    Ta-Ree
    Cold RitesThe Cold Rites were a series of ancient Sith rituals and acolyte initiations that were considered part of the Upekzar Mysteries. Like the High Rites and the Rites of Fire conducted by the ancient Sith at other sites along the Circle of Visions, the High Rites were undertaken within an elaborate volcanic cave system and involved the use of the rhak-skuri, an insectoid subspecies of diplura whose pheromones were known to generate nightmare-like hallucinations in certain humanoid species.[SUP][1][/SUP]Mysteries
    CombustionCombustion, also known in High Galactic as Flamusfracta, was an advanced, telekinetic Force ability that allowed users to cause objects to explode by sheer force of will.[SUP][1][/SUP]Alter, Telekinesis
    Comprehend SpeechComprehend Speech was a Force ability that enables a Jedi to understand the spoken language of any sentient he/she was interacting with, though it does not necessarily allow him/her to speak it, merely understand the general meaning. It is possibly an extension of the Telepathy power, as Revan was described as "ripping the Rakatan language from their minds," comprehending their tongue only moments after meeting them.Sense
    ConcentrationConcentration was a Control-based Force power. Jedi employing Concentration focused on one specific task, clearing their mind of all negative thoughts, and felt the Force flow through themselves and the universe. If successful, the task attempted by the Jedi had a better chance of succeeding. However, if the Jedi attempted to do anything else while using this power, the attempt failed. Luke Skywalker used this Force power to steady himself to make the vital shot that destroyed the first Death Star. Jedi that were relaxed and at peace with themselves found entering into a state of Concentration easy; those filled with fear and aggression found it harder and those acting out of negative emotions found it very difficult.Control
    Consume EssenceConsume Essence, also known as Feed on Dark Side,[SUP][1][/SUP] was a Force power that allowed a dark side user to feed on the fear, hatred, or other negative emotions of others to make himself more powerful. It did not matter why the others were filled with dark emotions; the feelings alone would suffice.Alter, Control, Dark
    Contort/EscapeContort/Escape was a Control-based Force power that allowed a Force user to escape from binders and other restraints by contorting the body in physically possible but painful ways, using the Force to suppress the painful effects of the procedure. One example was to dislocate both the thumb and pinky finger to reduce the width of a hand to slip out of binders; a trained Jedi could use the Force to withstand the pain and negate damage to muscles and ligaments.[SUP][1][/SUP]Control
    Control Another's DiseaseSControl Another's Disease was a Force power which allowed a Force-sensitive individual to control the spread of a disease in another. The method was similar to the ability that allowed the Force user to control disease within their own body. The process was made easier by the relationship between the two individuals, and the proximity between them.[SUP][1][/SUP]Alter, Control
    Control Another's PainControl Another's Pain was a Force power which used a combination of Control and Sense skills. It allowed a Force user to suppress pain in another individual. The effect was easier if the target was emotionally close to the Force user, and by physical distance.[SUP][1][/SUP]Alter, Control
    Control DiseaseControl Disease was a Control-based Force power which allowed a Force user to direct their own body's antibodies to combat a disease. In the case of a long-standing or particularly virulent disease, the Force user would sometimes take weeks or months of intensive control to throw it off. Ailments like the cold or flu could be cured relatively quickly, while more serious diseases such as gangrene, tuberculosis and lung cancer took longer to treat.[SUP][1][/SUP] If successful, the individual could also prevent themselves from being infectious, even if the disease was not completely cured.[SUP][2][/SUP]Control
    Control PainControl Pain was a Control-based Force power that could be used to reduce the pain suffered as a result of injury or of other reason.Control
    Control webControl web, known by some Witches of Dathomir as Crawler's Perch or Guiding Net, was a Force power wielded by the Nightsisters of Dathomir. The control web had to be initiated by several Nightsisters, in order to control the minds of creatures beneath the web.Dark, Dathomir Magic
    Controlled descentControlled descent was a Force power which allowed its users to survive falls from great heights.[SUP][1][/SUP]General, Universal
    ConvectionConvection was a Force power that allowed a Force-user to alter their body chemistry, causing the skin to burn with incredible heat. While such concentration of Force energy did not cause lasting injury to its caster, it could be used to harm an opponent.[SUP][1][/SUP] Jedi martial artists who knew the power could even set their targets on fire with their unarmed attacks.[SUP][2][/SUP]Alter, Body
    Corpse visionA corpse vision was a dark-side Force power, akin to invoke spirits, conjured through Sith magic by a Sith sorcerer, that summoned the spirits of deceased Dark Lords while playing upon the Force sense of Force-sensitives to produce mind-tricking visions. Under the Sith practitioner's spell, the corpses would metamorphose into intimate images from the Force-sensitive's past that would whisper twisted, potentially damaging messages to the recipient.[SUP][1][/SUP]Alter, Sense, Dark, Sith Magic
    CorruptionCorruption was a Force power that was employed by users of the dark side of the Force. It allowed a user of the dark side of the Force to hurl a bolt of pure dark side energy.Alter, Dark
    Create Force WraithCreate Force Wraith was the Force power which allowed Force-users to create Force Wraiths. Because of the nature of this power, creating a being of dark side energies, the user was seduced more and more by the dark side each time they used it.Dark
    Crucitorn (technique)Crucitorn was a technique for enduring physical pain with the Force.[SUP][2][/SUP]Alter, Mind
    Crush OppositionCrush Opposition was a Dark side Force power that sapped the willpower of every one around the user, in varying degrees of radius.Dark
    Cry of the Broken KingThe Cry of the Broken King was a Force power.[SUP][1][/SUP] While investigating[SUP][2][/SUP] the murder of the Sarravi V'Kara[SUP][1][/SUP] in 382 BBY,[SUP][3][/SUP] the Sephi thief Tey Sirrek was spotted standing next to the Sarravi's corpse by the Kiffar[SUP][1][/SUP] Jedi Master[SUP][4][/SUP] Vildar Mac, who had chased Sirrek after seeing[SUP][1][/SUP] him[SUP][2][/SUP] steal from a Bpfasshi Truthsayer. Thinking Sirrek had killed V'Kara, Mac confronted him, attempting to strike him down with his lightsaber. After Sirrek managed to dodge all of Mac's stikes, the annoyed Jedi asked how he was doing so.[SUP][1][/SUP]General, Dark
    CryokinesisCryokinesis was a Force power that allowed a Force-user to draw heat away from the object, causing its temperature to drop rapidly.[SUP][2][/SUP] This arcane technique caused the heat vitality of the victim to hemorrhage, but it was impossible for the caster to channel that vitality into their own body or manipulate ice despite its name. The target would become cold to the touch and more fragile.[SUP][1][/SUP]Alter, Body, Dark
    Curato salvaCurato salva was an umbrella skill used by the Jedi Order to classify Force abilities related to self-healing. Designated as one in a family of Control abilities, curato techniques were taught to Jedi Initiates within the Jedi academy throughout the history of the Order.Control, Healing
    Cure DiseaseThis Force power was a variant of Force healing that could cure diseases afflicting living things. The power typically required extended concentration by the user, normally lasting an hour or more. It was not completely unheard of for a user to spend as many as 20 hours focusing with this ability to remove the most persistent of diseases. The power was limited to only removing the present and future effects of the diseases in one's system; past effects were not healed. Jedi Master Cilghal was known to use this powLight
    Cure PoisonCure Poison was a variant of Force healing that could remove or detoxify poisons afflicting living things. The power typically required extended concentration by the user, normally lasting an hour or more. It was not completely unheard of for a user to spend as many as 20 hours focusing with this power to remove the most potent of poisons. The power was limited to only removing the present and future effects of the poisons in one's system; past damage was not healedLight
    Curse of GraushThe Curse of Graush was term for the physical and mental changes that a being possessed by the spirit of Dathka Graush experienced. Sometime before the year 7000 BBY, Sith King Dathka Graush had his heart replaced by a dark side Force-sensitive crystal using Sith magic and the most advanced technology. After Graush's assassination, the crystal was buried along side his remains in his tomb in Korriban's Valley of GolgSith Magic
    Dampen ForceDampen Force was a technique used to block the Force powers of others. When used, it was sometimes referred to as a cold, wet, blanket. The victim could not control objects bigger than molecules when affected by Dampen Force. However, it didn't block the entire use of the Force and was temporary.General, Dark
    Dark AuraDark Aura was a dark side Force power and a form of Force lightning. The practitioner charged the surrounding air with malicious Force energy, damaging those around the user and slowing their movements. Darth Sidious, Dark Lord of the Sith and ruler of the Galactic Empire, notably employed this technique.[SUP][1][/SUP]Dark
    Dark energy trapA dark energy trap was a dark-side Force power, conjured through Sith magic by a Sith sorcerer. Dark energy traps resulted from intense concentrations of dark-side power. To a trained eye, they appeared as faint shimmers of purple in the air and, under the Sith practitioner's spell, could immobilize even a skilled Force-sensitive being for a time. They could, on the other hand, indefinitely entrap a being who was unskilled.[SUP][1][/SUP]Dark, Sith Magic
    Dark illusionThe Force power of dark illusion gave its user the ability to manipulate Force visions to directly attack a selected target. Dark illusion was summoned through an ancient Sith ritual using both the connection of a Force-bond, one coming from someone with a link to the target, and reciting a Sith incantation in the old Balc language. Compounded with the blood of the bonded and Force lightning, as well as the dark side of the Force, dark illusion could reach its intended victim from across the galaxy.Dark, Rituals
    Dark PlagueThe Dark Plague was a Force-influenced disease developed by the Sith Lord Terrak Morrhage. Morrhage used the plague to corrupt the minds of Jedi Masters across the galaxy, using them to fight the Jedi Order.Sith Magic
    Dark side artifactA dark side artifact was an Force artifact infused with the dark side of the Force. The Sith created their own dark side artifacts,[SUP][1][/SUP] such as Sith masks,[SUP][2][/SUP] Sith scrolls, and Sith holocrons.[SUP][3][/SUP] According to the Jedi Master Cohmac Vitus, at least one dark side artifact was known to him in around[SUP][1][/SUP] 230 BBY.[SUP][4][/SUP] There where multiple different types of dark side artifacts, including amulets, crystals, and even glaciers.[SUP][1][/SUP] The Archive of Forbidden Artifacts contained many dark side artifacts of the Sith, Yacombe, and Sorcerers of Tund, including scrolls, the Saber of Darth Krall,[SUP][5][/SUP] the mask of the Sith Lord Darth Momin, diverse lightsabers,[SUP][6][/SUP] and a parang.[SUP][5][/SUP]Stubs'
    Dark side ritualA dark side ritual was an old Sith magical art that allowed a Force user to see things one could otherwise not see. It required a connection between two beings and a drop of blood from one of the two. The ritual was started by chanting a certain phrase and feeding the drop of blood with Force lightning on an altar. The blood donor then would have to focus on the other person.Sith Magic
    Dark side tendrilsDark side tendrils were pure manifestations of malevolent Force energy summoned through Sith magic. These tendrils rose in the form of black mist from the ground and took the form of serpentine tentacles which swarmed their victim and attacked with the power of the pure dark side. Exceptionally powerful and difficult to conjure, this Force power required complete mental concentration.Sith Magic
    Dark transferDark transfer was a Force power that allowed the user to bring others back from the brink of death or reawaken the dead by drawing upon the dark side to heal. Cade Skywalker was a notable user who instinctively used the ability without being taught. Darth Krayt learned it and succeeded in reviving himself from his own death.Dark, Healing
    Darkness (Ta-Ree spell)Darkness was a Ta-Ree spell capable of being wielded by Ascendants on the planet Kathol. Ascendants using this spell could cloak a selected area in a sphere of darkness for a period of time. Anyone caught in the field of darkness suffered limited vision.Ta-Ree
    DarkshearThe Darkshear, also known as the spear of midnight black, was a dark side Force power. It enabled the Force-user to summon energy from the Force, usually solely from the dark side, to forge an imperceivable melee weapon in the form of a spear.Alter, Dark
    Dathomir MagicDathomir Magic was the general name given to the use of the Force and Force powers by the Witches of Dathomir.

    Originally, the rogue Jedi Allya, who was exiled to Dathomir, taught the powers of the Force to her children there, giving them an evolutionary advantage over the planet's other inhabitants.
    Dathomir Magic, Dark
    Dathomirian languageA language was used by the Nightsisters of Dathomir, primarily in their magick spells. Mother Talzin used it in her transformation of Savage Opress into a warrior of the dark side,[SUP][1][/SUP]Dathomir Magic
    Deadly SightDeadly Sight was a power of the the Force that focused the user's hatred into deadly energy.Alter, Dark
    Deadly touchDeadly touch was a Ta-Ree spell capable of being wielded by Ascendants on the planet Kathol. Ascendants using deadly touch could inflict pain on an individual as long as they were in contact with them. Casters of deadly touch were required to know the sense life spell to learn deadly touch.Ta-Ree
    DeafnessDeafness was a Ta-Ree spell capable of being wielded by Ascendants on the planet Kathol. The caster of the spell could cause a target to lose their sense of hearing, rendering them deaf. Proficient Ascendants could affect multiple targets at a time.Ta-Ree
    Death magicDeath magic was a branch of dark side magic practiced by the Presagers of Hakotei.Dark
    Detect lifeDetect life was a Ta-Ree spell capable of being wielded by Ascendants on the planet Kathol. The detect life spell allowed the caster to detect life forms that were hidden from their normal range of senses. When activated, the spell allowed the Ascendant to locate all sentient beings within ten meters. Particularly proficient Ascendants could also detect if the targets possessed Ta-Ree abilities or were Force-sensitive. Because the power evolved on Kathol, using the detect life spell on Human and Near-Human species had a particular side-effect of making the targets nauseous.Ta-Ree
    Detect Ta-ReeIdentifying the presence of Ta-Ree individuals through Force sensitivity.Ta-Ree
    Detoxify PoisonNeutralizes or removes toxins or poisons from oneself.Control, Healing
    Detoxify Poison in AnotherNeutralizes or removes toxins or poisons from another individual.Alter, Control
    Dim Other's SensesDulls or impairs the senses of another individual.Alter, Sense
    Dimension ShiftAllows the user to shift or manipulate dimensions or spatial coordinates.Alter
    DopplegängerCreates a duplicate or mirror image of the user using the Force.Alter, Fallanassi
    Drain KnowledgeExtracts knowledge or memories from another individual.Sense, Dark
    Dream-walkingAn ability to enter and manipulate the dreams or subconscious of oneself or others, often used for exploration or psychological influence.Rituals
    DreambubbleCreates an illusionary dreamscape or alternate reality within the minds of others, potentially influencing their perceptions or thoughts.General, Universal
    DuplicateCreation of duplicates or copies of objects or individuals using the Force.Ta-Ree
    DwomutsiqsaA ritualistic ceremony practiced by the Yuuzhan Vong, involving the sacrifice of sentient beings to appease their gods and channel dark energies.Rituals, Sith Magic
    Ears of the ChiroptixA magical potion or ability that enhances one's hearing.Dathomir Magic
    Echo StoneAn ancient Force-imbued artifact, rumored to resonate with echoes of past events, memories, or Force-sensitive energies, allowing users to perceive or access hidden knowledge.Stubs'
    Electric JudgmentChannels or releases powerful electric energy using the Force.Alter, Light
    Electronic ManipulationManipulates or controls electronic devices or systems using the Force.Alter, Control
    EmptinessClears the mind of distractions or emotions, achieving a state of calmness.Control
    EndureEnhances resilience and endurance against physical or environmental hardships, enabling users to endure harsh conditions or injuries.General, Universal
    Energy bladeManifestation of a blade or weapon composed of pure energy through Force manipulation.Ta-Ree
    Energy resistanceProvides resistance or protection against various forms of energy attacks.Control
    Energy trapA technique utilizing the Force to create or manipulate traps, barriers, or fields of energy, often used for defensive or containment purposes.Stubs'
    Enhance AttributeTemporarily enhances one's physical or mental attributes.Control
    Enhance Force SensitivityIncreases or enhances one's sensitivity to the Force.Alter, Sense, Light, Rituals, Sith Magic
    EntangleRestraining or immobilizing targets with Force-generated energy bonds or restraints.Ta-Ree
    Environmental AttunementThe ability to attune oneself to the environment, often associated with Dathomirian witches.Dathomir Magic
    Escape (Ta-Ree spell)Facilitating escape from physical restraints or confinement through Force abilities.Ta-Ree
    Fallanassi powersUnique Force abilities practiced by the Fallanassi, a reclusive Force-sensitive group known for their affinity with light and illusion.General
    False light side auraA deceptive technique used by Sith practitioners to mask their dark side presence with a facade of light side energy.Sith Magic
    FarsightProjects visions or glimpses of future events through the Force, allowing users to foresee potential outcomes or dangers.General, Universal
    Farsight/LegendsPerceives distant or future events through visions or premonitions.Control, Sense
    Field DetectionSenses the presence of hidden or concealed objects or individuals.Sense
    Fiery energyA Sith power that allows the manipulation or creation of intense flames or infernos, often for offensive purposes.Sith Magic
    Fighting-sightEnhances combat awareness and perception during battle.Sense
    Fireball BelchBelches or releases fiery projectiles or bursts using the Force.Alter
    FlashburnTemporarily blinds opponents with a bright flash of light.Control
    Floating MeditationAchieves a state of deep meditation or relaxation, allowing users to float or levitate above the ground using the Force.General, Universal
    Flow-walkingViews and experiences events in the past through the Force.Sense
    Focused rageA dark side technique harnessing intense anger or hatred to enhance physical strength, speed, or combat prowess, often at the cost of rationality or control.Stubs'
    Fold spaceFolds or manipulates space-time to create shortcuts or travel rapidly.Alter
    Forbidden RitualA dark and forbidden ceremony that taps into the darker aspects of the Force, often involving sinister rites or sacrifices.Rituals
    Force barrierThe ability to create a protective energy barrier with the Force.Telekinesis
    Force barrier/LegendsCreates a protective barrier or shield using the Force.Alter, Telekinesis
    Force bellowProjects a powerful Force-enhanced shout or roar.Alter
    Force bindingBinds or restricts the movements of a target using the Force, immobilizing them.Light, Rituals,
    Force blastProjects a powerful blast or wave of Force energy.Alter, General, Sith Magic,
    Force BlastProjects concussive waves or bursts of Force energy, capable of repelling, stunning, or disorienting opponents, often used as a non-lethal means of defense or distraction.Universal
    Force blindingBlinds or dazzles opponents with a burst of Force energy or light.Alter, Offense, Dark, Light
    Force BodyStrengthens and fortifies the physical body against harm.Control
    Force bondForms a deep and empathic connection between Force-sensitive individuals, allowing them to share thoughts, emotions, and sensations.General, Universal
    Force BurstEjects a burst of Force energy, often used for offensive purposes.Alter
    Force callCommunicates telepathically with others across distances, potentially influencing or compelling them to respond.General, Universal
    Force chokeThe power to strangle or suffocate others using the Force.Telekinesis
    Force cloakConceals one's presence or actions from others using the Force.Alter
    Force DashEmpowers users to move swiftly and dash at incredible speeds, potentially avoiding attacks or closing distances rapidly.General, Universal
    Force deflectionRedirects or deflects incoming attacks, projectiles, or energy blasts using the Force, potentially protecting the user from harm.General, Universal, Alter
    Force DestructionUnleashes a destructive wave of Force energy, devastating enemies and surroundings.Dark, Telekinesis
    Force drainDraws upon the life force or energy of living beings, objects, or the environment to replenish or empower oneself.General, Dark, Alter, Body, Control, Sense,
    Force empathyEmpathizes with the emotions and feelings of others through the Force, potentially forging deeper connections or understanding.General, Universal, Sense,
    Force EnlightenmentAttains spiritual enlightenment and connection with the Force.Control, Light
    Force familiarSummons or creates an ethereal or spiritual companion through the Force, potentially aiding or guiding the user.General, Universal,
    Force FocusConcentrates or focuses one's connection to the Force, potentially enhancing the potency or effectiveness of Force powers or abilities.General, Universal,
    Force formAdopts or embodies a specific aspect or form of the Force, potentially enhancing certain abilities or attributes.General, Universal
    Force generationGenerates or creates raw Force energy, potentially for offensive, defensive, or utilitarian purposes.General
    Force GenerationGenerates or amplifies energy fields, barriers, or constructs through the Force, often used for protection, containment, or manipulation of the environment.Universal
    Force ghostAchieves immortality by preserving one's consciousness after death.Control
    Force harmonyEstablishes or maintains harmony and balance within the Force.Alter, Control
    Force healing/LegendsHeals or repairs injuries or ailments using the Force.Alter, Light
    Force IllusionCreates convincing illusions or false sensory perceptions through the Force, potentially deceiving or confusing adversaries.General, Light
    Force immersionImmerses or surrounds oneself in the Force, potentially enhancing one's connection or attunement to its energies.General, Fallanassi, Universal,
    Force in BalanceMaintains or restores balance within the Force, potentially countering dark side corruption or imbalance in the galaxy.General, Universal
    Force InvisibilityConceals oneself from detection using the Force.Sense, General, Light
    Force JumpLeaps or jumps great distances using the Force.Control, General, Universal
    Force kickChannels or enhances physical strikes or kicks with the Force, potentially increasing their force and impact.General, Universal,
    Force LightProjects or emits light using the Force, often used against dark side entities.Alter
    Force lightning/LegendsChannels or releases deadly bolts of electricity using the Force.Alter, Body
    Force MaelstromCreates a powerful vortex or whirlwind of Force energy.Alter
    Force meldLinks the minds of multiple individuals, allowing shared thoughts and experiences.Sense, Light
    Force of WillStrengthens mental resolve and willpower, resisting mental manipulation or coercion.Control
    Force OraclesForce-sensitive individuals with precognitive abilities, able to perceive glimpses of the future or potential outcomes through visions, dreams, or intuitive insights.Stubs'
    Force OrbCreates or manifests a spherical orb or sphere of Force energy, potentially for offensive or defensive purposes.General, Universal, Alter
    Force perceptionHeightens sensory perception or awareness using the Force, potentially detecting hidden threats or dangers.General, Universal,
    Force projectionProjects one's presence or image across distances using the Force, potentially creating convincing holographic or astral projections.General, Universal
    Force punchDelivers a powerful physical strike augmented by the Force.Alter
    Force pushThe power to push objects or individuals away with telekinetic Force energy.Telekinesis
    Force rageChannels inner anger or hatred to enhance physical strength and combat prowess.Control
    Force reflexEnhances reflexes and reaction times, allowing for faster responses to threats.Control
    Force repulseA Force ability to create a shockwave that repels and knocks back enemies.Telekinesis
    Force resistanceProvides resistance against Force-based attacks or manipulation.Control, Light
    Force scatteringScatters or disrupts the concentration or focus of opponents using the Force, potentially causing confusion or disarray.General, Universal
    Force scream/LegendsUnleashes a powerful and terrifying scream using the Force.Alter
    Force scribeInscribes or records information using the Force, potentially creating intricate or encoded messages or symbols.General, Universal
    Force senseHeightens awareness of the Force and its presence, potentially detecting the intentions or emotions of others.General, Universal
    Force ShockwaveGenerates or releases a powerful shockwave of Force energy.Alter
    Force sightPerceives or sees through the Force, revealing hidden or obscured truths.Sense
    Force SlowSlows down or impairs the movement or actions of another individual using the Force.Alter
    Force smellEnhances olfactory senses, allowing the detection of scents or odors.Sense
    Force speedAugments physical speed and agility using the Force.Control
    Force SphereA spherical barrier or field of Force energy created by the user, serving as a protective shield against attacks, projectiles, or environmental hazards.Stubs'
    Force spiritManifests the user's spirit or consciousness after death, allowing them to interact with the living through the Force.Light
    Force StasisThe power to immobilize and paralyze targets with the Force.Telekinesis
    Force stealthConceals one's presence or actions from others using the Force.Control
    Force storm (weather)Generates or manipulates powerful storms or weather phenomena using the Force.Alter
    Force storm (wormhole)Creates or manipulates wormholes or rifts in space using the Force.Alter, control, Sense
    Force StunInduces a state of unconsciousness or stun using the Force.Alter, Light
    Force SubjugateSubdues or dominates the will of another individual using the Force.Alter
    Force suppressionSuppresses or blocks the use of the Force in others.Alter
    Force SustenanceSustains oneself without the need for food, water, or rest for extended periods.Control
    Force TrackTracks the movements or presence of individuals using the Force.Sense
    Force travelTeleports or travels through space and time using the Force.Alter
    Force valorInspires courage, bravery, or valor in oneself or others through the Force, boosting morale and resolve.Light
    Force visionGrants visions or glimpses of distant or future events using the Force, potentially revealing important insights or prophecies.General, Universal
    Force vision/LegendsExperiences visions or insights about past, present, or future events through the Force.Sense
    Force voidA defensive Force technique creating a void or vacuum around the user, negating or nullifying incoming Force-based attacks, energies, or influences.Stubs'
    Force walkA mysterious ability to traverse the realm of the Force, allowing individuals to journey to distant places or dimensions beyond physical travel.Rituals, Sith Magic
    Force WaveA powerful shockwave of Force energy unleashed by the user, emanating outward in all directions, repelling or incapacitating nearby adversaries.Stubs'
    Force weaponCreates or materializes weapons using the Force.Alter
    Force WindCreates or manipulates gusts or blasts of wind using the Force.Alter, Sense, Telekinesis,
    Force-bondForms a deep and empathic connection between Force-sensitive individuals, allowing them to share thoughts, emotions, and sensations.General
    Force-flashEmits a blinding flash of light using the Force.Alter
    Frangawl sacrificial ceremonyA ritualistic ceremony performed by the Frangawl Cult, involving sacrificial offerings and dark ceremonies to channel dark side energies.Rituals
    Generate lightningCreation and control of electrical discharges or lightning through the Force.Ta-Ree
    Generate windManipulation of air currents or gusts using Force powers.Ta-Ree
    Ghost (folklore)An incorporeal or spectral entity believed to be the spirit or essence of a deceased individual, sometimes capable of manifesting or interacting with the living world.Stubs'
    GlowballGenerates or manipulates glowing orbs of light using the Force.Alter
    Golden flashEmits a bright flash or burst of golden light using the Force.Alter, Light
    Grand ExperimentA complex and ambitious Sith ritual or project, the details of which are often shrouded in secrecy or myth.Sith Magic
    Hand of SiberusAn ancient Sith ritual or technique involving the manipulation or control of the dark side of the Force, associated with dark sorcery, curses, or malevolent powers.Stubs'
    Hassat-durrForce technique that generates a powerful blast of dark energy.Alter, Control, General, Universal
    HatredChannels or harnesses dark emotions such as hatred or anger using the Force.Alter, Mind,
    HealRestoration of physical injuries or ailments through Force-based recuperative abilities.Ta-Ree
    Healing meditationA meditative practice that harnesses the Force to promote healing and restoration, both physically and mentally.Healing
    Heart stunDelivers a precise Force-induced stun to an opponent's heart.Alter
    HeartshadowSenses or perceives the emotions or intentions of others.Sense, Dathomir Magic
    HeatGeneration or manipulation of heat energy using the Force.Ta-Ree
    Hibernation tranceEnters a deep meditative state or suspended animation, slowing metabolism and preserving vital functions over extended periods.General, Universal
    Hibernation trance/LegendsEnters a deep hibernation state, slowing down metabolism and bodily functions.Control, Light, Healing
    High RitesSacred or significant rituals of great importance within Force traditions, often reserved for special occasions or ceremonies.Mysteries
    Hyperspace tunnelingNavigates or creates stable passages through hyperspace using the Force, potentially facilitating faster-than-light travel or escape.General,
    Hypothermia (ability)Induces or manipulates extreme cold temperatures using the Force, potentially freezing or chilling objects or environments.General, Universal
    Ice imageCreates intricate and detailed sculptures or constructs made of ice or frozen water using the Force.General, Universal
    Ichor swordA magical sword or weapon imbued with ichor, a mystical substance.Dathomir Magic
    ImageProjects or manifests visual images or illusions using the Force, potentially creating lifelike or realistic apparitions.Fallanassi
    Imbue itemEmpowers or imbues objects with Force-based properties or abilities.Alter
    InertiaManipulates the inertia of objects or individuals, increasing their resistance to movement or acceleration.Offense
    Inflict PainCauses intense pain or agony in another individual using the Force.Alter, Control
    Injure/KillInflicts injuries or causes death using the Force.Alter, General, Universal,
    InspireInspires courage, determination, or morale in allies through the Force, boosting their resolve in difficult situations.Light,
    Instinctive astrogationNavigates through hyperspace instinctively without conventional navigation tools.Sense, Control
    Invisibility potionA potion or spell that renders the user invisible.Dathomir Magic
    Invoke spiritsA Sith practice involving the summoning or invocation of spectral entities or beings from the netherworld.Sith Magic
    Ion generationProduces or generates ionized particles or energy using the Force, potentially disrupting or disabling electronic systems or technology.General, Universal
    IonizeIonizes or charges particles or gases using the Force.Alter, Light
    Je'daii trainingThe rigorous training regimen followed by members of the Je'daii Order, emphasizing balance, discipline, and mastery of both the light and dark aspects of the Force.Stubs'
    Jedi ConcentrationEnhances focus, concentration, and mental acuity using the Force.Alter
    Kinetite/LegendsGenerates or manipulates kinetic energy using the Force.Alter
    Korriban zombieA reanimated corpse imbued with dark side energy, often encountered on the Sith world of Korriban.Sith Magic
    Lessen another's fatigueAlleviating fatigue or exhaustion in another individual through Force influence.Ta-Ree
    Lessen another's painMitigating or reducing physical or emotional pain experienced by another using the Force.Ta-Ree
    Lessen injuryA Force technique to mitigate the severity of injuries or wounds, reducing pain and aiding in the healing process.Healing, Ta-Ree
    Lesser Force ShieldCreates a protective energy shield using the Force.Alter, Telekinesis
    LevitationThe power to lift oneself or objects into the air using the Force.Telekinesis
    Life BondForms a deep and empathic connection between Force-sensitive individuals, potentially sharing vitality or life energy between them.General, Light
    Life DetectionDetects the presence of living beings using the Force.Sense
    Life SenseSenses or feels the presence of life forms in the surrounding area.Sense
    Life webPerceives connections or relationships between living beings through the Force.Sense
    Light (Ta-Ree spell)Generation or manipulation of light using Force abilities.Ta-Ree
    Lightning StormGenerates or manipulates powerful lightning storms using the Force.Alter, Dathomir Magic,
    Magical ichorA mystical substance with various magical properties, often associated with Dathomir.Dathomir Magic
    MagickThe use of mystical powers and spells in the Star Wars universe.Dathomir Magic
    Magnify SensesAmplifies sensory perceptions, enhancing sight, hearing, smell, etc.Sense
    MalaciaCauses dizziness, vertigo, or disorientation in others using the Force.Alter, Light
    Manipulate flameControl and manipulation of fire or flames through Force manipulation.Ta-Ree
    Many Shades of the ForceManipulates or controls various aspects or shades of the Force.Alter
    Mask (Sith Alchemy)A Sith alchemical creation used to conceal or disguise the appearance of the wearer, often with malevolent intent.Sith Magic
    Memory enhancementImprovement or augmentation of memory recall or retention using Force abilities.Ta-Ree
    Memory rubErases, alters, or manipulates memories using the Force.Alter, Contol, Sense, General, Sith Magic, Universal, Dark
    Memory WalkAccesses or explores memories or thoughts using the Force.Alter, Mind
    Merge SensesCombines or merges sensory perceptions for enhanced awareness or understanding.Sense
    Merging potionA potion or spell used to merge or blend substances or entities together magically.Dathomir Magic
    MesmerismThe ability to hypnotize or manipulate others through mystical means.Dathomir Magic
    MetamorphosisTransforms or alters one's physical form or appearance using the Force, potentially assuming different shapes or disguises.General, Universal,
    Midi-chlorian manipulationManipulates or influences midi-chlorians using the Force.Alter, Sith Magic
    MindThe aspect of consciousness or awareness within individuals, often associated with mental faculties, thoughts, emotions, memories, and perceptions, which can be influenced or manipulated through the Force.Stubs'
    Mind ShardCreates a psychic or mental construct, often used for communication or information storage.Mind
    Mind trick/LegendsInfluences or manipulates the thoughts or perceptions of others using the Force.Alter, Mind
    Mind WalkingNavigates or explores the minds of others using the Force, potentially uncovering hidden memories or subconscious thoughts.General, Universal
    Mind-affecting Powers (Category)Encompasses various Force abilities that influence or manipulate the minds of others, including mental illusions, persuasion, or coercion, often with dark or unethical applications.Universal
    Mind-touchEstablishes a mental or empathic connection with another individual using the Force, potentially communicating thoughts or emotions.General, Universal
    MindscapeCreates or enters an ethereal realm or mental landscape within the minds of others, potentially influencing perceptions or emotions.General, Universal
    MindspeechThe ability to communicate telepathically with others.Dathomir Magic
    Mirror illusionCreates reflective or mirrored illusions using the Force, potentially distorting perceptions or confusing adversaries.Fallanassi
    MorichroManipulates or controls morichro, a rare substance with unique properties.Light
    Morichro/LegendsInduces a deep, restorative sleep in oneself or others.Control
    Natural navigationNavigates or orienteers through natural environments using the Force, potentially finding one's way without maps or technology.General, Universal
    Ner YanA rare and potent Force technique used by the Jedi, involving the manipulation and control of time and temporal events.General, Universal
    Neural StormCreates a storm of mental energy or disruption using the Force.Alter
    NinûshwodzakutA Sith incantation or spell, the nature and purpose of which are often shrouded in mystery or darkness.Sith Magic
    Noise-Dampening BubbleCreates a bubble or field that dampens or suppresses sound using the Force.Alter
    Nullify toxinNeutralization or removal of harmful toxins or poisons using the Force.Ta-Ree
    Nullify toxin in anotherPurifying or cleansing another individual's body of toxins or poisons through Force manipulation.Ta-Ree
    OdojinyaA dark side ability or power, often associated with Sith sorcerers and their rituals, with specific effects or properties unknown to many.Sith Magic
    Oneness/LegendsAttains a state of oneness with the Force, transcending physical limitations.Control
    Palawa hibernation tranceEnters a hibernation trance state unique to the Palawa species.Control
    PhasePhases or shifts through solid objects or barriers using the Force, potentially passing through obstacles or defenses unimpeded.General
    Place in Hibernation TranceInduces a state of suspended animation or hibernation using the Force.Alter, Control, Healing,
    Plant SurgeStimulates or accelerates plant growth or vitality using the Force.Alter, Light
    Poison senseSenses or detects toxins, poisons, or harmful substances using the Force, potentially avoiding or neutralizing danger.General, Universal
    PossessionThe ability for a spirit or entity to take control of another's body.Dathomir Magic, General, Universal,
    Precognition/LegendsForesees or predicts future events using the Force.Sense
    Predict Natural DisasterForecasts or predicts natural disasters or catastrophes using the Force.Sense
    Predict weatherAnticipation or forecasting of atmospheric or weather conditions using Force sensitivity.Ta-Ree
    Progenitor's CallEmanates a powerful and resonating call or summons, potentially drawing or attracting nearby creatures or beings.General, Universal
    Projective empathyProjecting one's emotions or empathic feelings onto others using the Force.Ta-Ree
    Projective TelepathyProjects one's thoughts or mental images into the minds of others.Control, Sense,
    Protection bubbleCreates a protective bubble or field using the Force.Alter, Light
    PsychokinesisManipulation of physical objects or matter through telekinetic Force powers.Ta-Ree
    Psychokinetic attackOffensive use of telekinetic Force powers to assault or harm targets at a distance.Ta-Ree
    PsychometryGleans information or insights from objects or artifacts using the Force, potentially discerning their history or significance.General, Universal, Sense,
    PurificationPurifies or cleanses objects, places, or individuals of impurities or negative influences using the Force.Light
    PyrokinesisManipulates or controls fire and heat using the Force.Alter
    PyrosprayEmission or projection of flames or fiery energy through Force abilities.Ta-Ree
    Qâzoi KyantuskaEnhances or manipulates one's metabolism or bodily functions.Alter, Control, Sense, Sith Magic
    Rakghoul plagueA virulent disease or affliction that turns its victims into ravenous Rakghouls, often associated with Sith experiments or curses.Sith Magic
    Receptive empathySensing or understanding the emotions or mental states of others through Force sensitivity.Ta-Ree
    Receptive TelepathyReceives or detects the thoughts or mental images of others.Sense
    Reduce InjuryMinimizes or mitigates physical injuries sustained in combat or accidents.Control, Control, Universal
    Remain ConsciousRetains consciousness and alertness in adverse conditions or situations.Control
    Remove FatigueAlleviates fatigue or exhaustion in oneself or others.Control
    Resist StunProvides resistance against stunning or incapacitating attacks.Control
    Restful-sleep-in-dangerEnters a deep and restful sleep state, potentially rejuvenating or recuperating vital energy and stamina despite dangerous conditions.General, Universal
    Return another to consciousnessAwakens another individual from unconsciousness or a comatose state.Control
    Return to ConsciousnessRestores or revives an individual from an unconscious or comatose state using the Force.Alter, Control
    RevelationReveals hidden truths or knowledge through the Force.Sense
    Revitalization of the WhuffaA mystical ritual or technique used to revitalize or rejuvenate something or someone.Dathomir Magic
    RevitalizeRestores or enhances vitality, energy, or strength using the Force.Alter, Light, Healing
    Rites of FireMysterious rituals or ceremonies involving fire and the energies of the Force, sometimes associated with purification, transformation, or destruction.Mysteries
    Sand levitationLevitates or manipulates sand or granular substances using the Force, potentially shaping or controlling sandstorms or dunes.General, Universal
    Scream of the SsurianA powerful vocalization or spell associated with the Ssurian species or culture on Dathomir.Dathomir Magic
    Seeking SpellA magical spell or ritual used to find or locate someone or something.Dathomir Magic
    SenseA fundamental Force ability allowing users to sense or perceive the emotions, intentions, or presence of others, as well as detect disturbances or events across space and time.Stubs'
    Sense CurrentDetects or perceives fluctuations in the Force or the surrounding environment, potentially revealing hidden energies or dangers.Fallanassi
    Sense dangerIntuition or premonition of imminent threats or perilous situations using Force sensitivity.Ta-Ree
    Sense ForceSenses the presence and magnitude of the Force in individuals or objects.Sense
    Sense Force PotentialSenses or perceives the potential strength in an individual's connection to the Force.Sense
    Sense lifeDetection or perception of the presence of living beings using Force sensitivity.Ta-Ree
    Sense of the VeshetSenses or perceives the presence of danger or threats in one's surroundings.Sense, Dathomir Magic
    Sense PathSenses or perceives the paths or routes to take in various situations or decisions.Sense
    Sense ScribingSenses or perceives the content or meaning of written or recorded messages using the Force, potentially deciphering encoded or hidden information.Fallanassi
    Sense Ta-ReeAwareness or detection of Ta-Ree individuals through Force sensitivity.Ta-Ree
    Serenity (trance)Enters a deep meditative state of calmness and serenity.Control, Light
    Sever ForceSevers or disrupts an individual's connection to the Force, potentially rendering them powerless or vulnerable to dark side corruption.General, Dark
    Sever Force/LegendsCuts off or severs an individual's connection to the Force.Alter, Light
    Shadow VisionPerceives shadows or darkness, uncovering hidden or obscured truths.Sense
    ShadowstrikeUtilization of shadows or darkness to conceal or enhance attacks in combat using the Force.Ta-Ree
    ShatterpointIdentifies or exploits weak points or vulnerabilities within individuals, objects, or events using the Force, potentially causing catastrophic effects.General, Universal, Sense,
    Shield (Ta-Ree spell)Creation of protective barriers or shields using the Force to deflect or absorb attacks.Ta-Ree
    Shielding techniqueEmploys defensive techniques or barriers using the Force to deflect or absorb attacks.Light
    Shift perceptionsAlteration or manipulation of sensory perceptions or awareness using Force abilities.Ta-Ree
    Shift SenseAdjusts or shifts sensory perceptions, allowing for heightened awareness or detection.Sense
    Shon-Ju (technique)A Force technique utilized by the Aing-Tii monks, potentially allowing them to traverse alternate dimensions or realities.General, Dark
    Short-term memory enhancementEnhances short-term memory retention and recall abilities.Control
    Sickening blastEmits a blast of Force energy that induces sickness or nausea.Alter
    Sith alchemist/LegendsA practitioner of Sith alchemy, an ancient and forbidden art involving the manipulation or transmutation of matter, energy, or life through the dark side of the Force.Sith Magic
    Sith demonA malevolent or dark side-empowered entity associated with Sith rituals, curses, or artifacts, often summoned or created through Sith alchemy or sorcery to serve as guardians or enforcers.Sith Magic
    Sith Emperor's ritualA dark and arcane ritual performed by the Sith Emperor, involving the manipulation of dark side energies and the subjugation of others.Rituals
    Sith magicThe mystical practices and rituals associated with the Sith, often involving dark side manipulation and sorcery.Sith Magic, Dark
    Sith necromancyThe dark art of raising and controlling the dead, often practiced by Sith sorcerers or dark side adepts for various purposes.Sith Magic
    Sith runesAncient symbols, glyphs, or markings associated with Sith magic, sorcery, or alchemy, imbued with dark side energies or used in ritualistic practices to empower spells or enchantments.Sith Magic
    Sith shadow-ghoulAn undead or corrupted being infused with dark side energies, often created through Sith alchemy, sorcery, or curses, possessing formidable strength, resilience, and malevolence.Sith Magic
    Sith sorceryThe dark arts practiced by Sith sorcerers, involving the manipulation of the dark side of the Force for various purposes.Sith Magic
    Sith stone ritualA Sith ritual involving the use of Sith stones, often for dark purposes such as augmentation, manipulation, or control of others.Rituals
    Sleep (Ta-Ree spell)Induction of sleep or unconsciousness in targets using the Force.Ta-Ree
    SlowSlowing down or impeding the movement or actions of targets through Force manipulation.Ta-Ree
    Smoke DemonA manifestation of dark side energy or sorcery, often taking the form of a malevolent entity or being with powers of deception and manipulation.Sith Magic
    Soft to SolidTransforms or alters the consistency or texture of objects or substances using the Force, potentially turning liquids or gases into solids.General, Universal
    Song of the ForceChannels the harmonic energies of the Force through music or song, potentially influencing emotions or perceptions.Light
    Sound mimicryImitates or reproduces sounds or voices using the Force, potentially creating convincing auditory illusions or distractions.General, Universal
    Speed healingAcceleration of natural healing processes in oneself or others using the Force.Ta-Ree
    Speed of the ToochaA magical ability or technique related to speed or agility, possibly associated with the Toocha species on Dathomir.Dathomir Magic
    Spell of AssistanceA magical spell or incantation used to aid or assist someone in need.Dathomir Magic
    Spell of AwarenessA magical spell or ability that enhances one's awareness or perception.Dathomir Magic
    Spell of CinderA magical spell or enchantment related to fire or burning.Dathomir Magic
    Spell of ComfortA magical spell or charm used to provide comfort or solace to others.Dathomir Magic
    Spell of concealmentA Sith incantation or ritual used to hide or obscure oneself from detection, often employed for stealth or deception.Sith Magic
    Spell of Creature UnderstandingA magical spell or ability that grants understanding of creatures or beasts.Dathomir Magic
    Spell of DiscoveryA magical spell or ritual used to uncover or reveal hidden knowledge or truths.Dathomir Magic
    Spell of InterpretationA magical spell or ability used to interpret or understand languages, symbols, or omens.Dathomir Magic
    Spell of LightningA magical spell or ability related to the manipulation or generation of lightning.Dathomir Magic
    Spell of MimicryA magical spell or technique used to mimic or imitate others or their abilities.Dathomir Magic
    Spell of Open MindA magical spell or meditation that opens one's mind to new ideas or possibilities.Dathomir Magic
    Spell of PowerA magical incantation or ritual that grants great power or authority to the caster.Dathomir Magic
    Spell of ProtectionA magical ward or barrier that protects against harm or danger.Dathomir Magic
    Spell of StructureA magical spell or ability that manipulates or constructs physical structures or objects.Dathomir Magic
    Spell of Thought-TouchA magical spell or ability that allows one to communicate or touch the thoughts of others.Dathomir Magic
    Spirit ichorA mystical substance associated with spirits or ghosts on Dathomir.Dathomir Magic
    Stay consciousMaintaining consciousness or alertness in adverse or incapacitating conditions through Force abilities.Ta-Ree
    StonepowerChannels the strength and resilience of stone or earth through the Force, granting the user enhanced durability, stability, or control over earth-related elements.General, Universal
    StumbleInducing clumsiness or instability in the movement of targets using the Force.Ta-Ree
    Summon fearA dark side ability to instill terror or dread in others, often used as a tool of intimidation or control.Sith Magic
    Supernova (Sith magic)A powerful Sith spell or phenomenon that creates a destructive burst of energy, capable of causing widespread devastation.Sith Magic
    Surge of the BrierA surge of magical energy or power, possibly related to the Brier plant or concept.Dathomir Magic
    Sutta ChwituskakA Sith ritual or incantation, the nature and purpose of which are often kept secret or obscured by Sith practitioners.Sith Magic
    Ta-ReeThe Force powers used by the Ta-Ree, a Force-sensitive species native to the planet Ta.Ta-Ree
    Ta-Ree Spells (Category)Involves mystical practices and spells native to the Ta-Ree people, often centered around nature, spirits, or elemental forces, using the Force as a conduit.Universal
    Tainted Nightsister CrystalA corrupted crystal associated with the Nightsisters of Dathomir.Dathomir Magic
    Taming beastsSubdues or calms wild creatures or animals using the Force, potentially establishing a rapport or connection with them.General, Universal
    TapasExercises or practices extreme discipline, focus, or meditation using the Force, potentially achieving profound insights or enlightenment.General, Universal
    TechnometryAnalyzes or detects technological systems or devices using the Force.Sense, General, Universal
    Telekinesis/LegendsManipulates or moves objects using the Force without physical contact.Alter, Universal, Offence, Telekenisis
    TelepathyCommunicates or exchanges thoughts, emotions, or information telepathically using the Force, potentially across vast distances.General, Universal, Sense
    TeleportInstantaneously transports or moves objects or individuals using the Force.Alter
    Teleportation (Force power)Instantly transports or teleports oneself or others across distances using the Force, potentially bypassing obstacles or defenses.General, Universal
    Tempest (spell)A magical spell or phenomenon associated with storms or tempests.Dathomir Magic
    Tenebrae's curseA powerful curse associated with the Sith Emperor Tenebrae (Vitiate), capable of inflicting great harm or misfortune upon its target.Sith Magic
    Theran Force-listeningListens or attunes to the Force to gain insights or knowledge.Sense, Light
    Thought bombAn ancient Sith ritual that creates a devastating explosion of dark side energy, capable of annihilating Force-sensitive beings in a localized area.Rituals
    Thought shieldErects a mental barrier or shield against telepathic intrusion or manipulation.Control
    Thought waveProjects or emits waves of thoughts or mental energy, influencing or affecting others.Sense
    Time-driftingManipulates or traverses the fabric of time using the Force, potentially experiencing or altering past, present, or future events.General, Universal
    Time-streamManipulates the flow of time through the Force, slowing, accelerating, or even rewinding or pausing temporal events, though often with unpredictable or dangerous consequences.Universal
    Touch of the Kiin'DrayA mystical touch or ability associated with the Kiin'Dray species or culture on Dathomir.Dathomir Magic
    TranceEntering a deep meditative state to rest, recuperate, or enhance mental clarity using Force abilities.Ta-Ree
    Transfer essenceTransfers one's consciousness or essence into another body or vessel.Alter, Control,Sense
    Transfer ForceTransfers or channels Force energy from one source to another.Alter, Control,Healing
    TransferenceA dark side ritual that involves the transfer of consciousness or essence from one being to another, often used for immortality or possession.Rituals
    TranslateFacilitating linguistic understanding or communication by translating languages using the Force.Ta-Ree
    Truth-senseSenses or perceives the truth or deception in others' words or actions.Sense
    Tsaiwinokka HoyakutA Sith incantation or spell, the exact nature and effects of which remain largely unknown or shrouded in darkness.Sith Magic
    Tulak Hord's ritualA dark ritual associated with the Sith Lord Tulak Hord, involving sinister rites and ceremonies to harness dark side power.Rituals, Sith Magic
    TutaminisAbsorbs or dissipates energy-based attacks using the Force.Control, Light
    Unidentified Force spirit binding ritualA mysterious ritual involving the binding or manipulation of Force spirits, potentially used for various purposes such as control or communication.Rituals, Dathomir Magic
    Unidentified Voss purifying ritualA ceremonial rite practiced by the Voss species, involving purification rituals to cleanse individuals or objects of dark influences or corruption.Rituals
    VitaliChannels or manipulates vital energy or life force using the Force, potentially healing injuries or revitalizing living organisms.General, Universal
    VongsenseSenses or detects the presence of Yuuzhan Vong creatures or technology.Sense
    VoodooA mystical practice or belief system, possibly associated with Dathomirian culture.Voodoo
    Voodoo dollA doll used in Voodoo practices for various purposes, often associated with sympathetic magic.Voodoo
    Voodoo pinA pin used in Voodoo rituals or practices, often for the purpose of casting spells or curses.Voodoo
    Voodoo/LegendsThe legendary version of the mystical practice known as Voodoo in certain narratives within the Star Wars universe.Voodoo
    Voss healing ritualA traditional healing ceremony practiced by the Voss species, combining spiritual rites and the power of the Force to promote healing and well-being.Healing, Rituals
    WallCreation of barriers or partitions using the Force to block or obstruct paths or projectiles.Ta-Ree
    Wall of lightCreates a barrier or wall of light energy, possibly for defensive or protective purposes.Light
    Water of LifeA legendary substance with potent healing properties, often associated with mystical rituals and Force traditions.Healing, Dathomir Magic
    WaveformManipulates or alters sound waves or frequencies using the Force, potentially creating sonic disturbances or disruptions.Alter, General, Universal
    Waves of darknessA dark side phenomenon or ability that manifests as waves or tendrils of shadowy energy, often used for offensive or defensive purposes.Sith Magic
    WayfindingNavigates or guides oneself or others through unfamiliar terrain or environments using the Force, potentially finding the way to a desired destination.General, Universal
    Weather SenseSenses or predicts changes in weather patterns or atmospheric conditions using the Force.Sense
    Web (spell)Creation of energy webs or entanglements to ensnare or immobilize targets using the Force.Ta-Ree
    Withstand stunResistance to or endurance of stun or incapacitation effects using Force resilience.Ta-Ree
    Words of banishmentUtters words or incantations to banish or expel dark or malevolent forces using the Force.Light, Universal, General
    Zardossa Stix lens deviceA device or artifact associated with the Zardossa Stix, possibly with magical properties.Dathomir Magic
Ships
  • Vanguard - A front-line starfighter, leading the charge.
  • Phantom - A stealth-focused starfighter, designed for covert operations.
  • Sentinel - A defensive starfighter, acting as a protector or guardian.
  • Wraith - A highly agile and elusive starfighter, difficult to track.
  • Reaver - A heavily armed and aggressive starfighter, focused on overwhelming firepower.
  • Nova - A fast, agile starfighter with a focus on speed and maneuverability.
  • Eclipse - A starfighter with advanced cloaking technology or specialized for night/space combat.
  • Tempest - A starfighter designed to unleash powerful and chaotic attacks.
  • Saber - A sleek, precision-based starfighter, excelling in dogfighting.
  • Aegis - A starfighter focused on defense, equipped with enhanced shields and countermeasures.
  • Specter - A stealthy, reconnaissance-focused starfighter, gathering intelligence undetected.
  • Raven - A versatile and multi-role starfighter, capable of adapting to various missions.
  • Striker - A starfighter optimized for quick, decisive strikes against enemy targets.
  • Interceptor - A fast, agile starfighter designed to quickly engage and neutralize threats.
  • Raptor - A predatory starfighter, known for its aggressive tactics and hunting capabilities.
  • Vortex - A starfighter with advanced thrusters, allowing for rapid and unpredictable maneuvers.
  • Scythe - A starfighter with sharp, cutting-edge weaponry, designed for slicing through enemy formations.
  • Nemesis - A formidable starfighter, often feared by enemies due to its relentless pursuit and power.
  • Falcon - A versatile, bird-like starfighter, known for its speed and agility.
  • Corsair - A pirate-themed starfighter, often associated with hit-and-run tactics.

Rp Tools / Ideas
  • ⋆⁺。˚⋆˙‧₊☽ ◯ ☾₊‧˙⋆˚。⁺⋆


  • Mission Type: Relief Mission



    Thread TitleDescription
    Humanitarian Aid DeliveryDeliver aid supplies to communities affected by natural disasters or humanitarian crises.
    Medical Outreach ProgramProvide medical assistance and healthcare services to underserved populations in remote areas.
    Refugee Camp AssistanceAssist refugees by providing shelter, food, and other essential resources to support their resettlement and well-being.


    Matukai/Martial Arts Training



    Thread TitleDescription
    Matukai Temple TrainingTrain at the Matukai Temple to learn advanced martial arts techniques and harness the power of the Force in combat.
    Meditation and Combat FocusEngage in meditation sessions to enhance focus and concentration, followed by combat training to improve combat skills and reflexes.
    Mentorship with Matukai MasterReceive personalized instruction and guidance from a Matukai Master to refine martial arts techniques and deepen connection to the Force.


    Danger Mission



    Thread TitleDescription
    Hostage Rescue OperationInfiltrate enemy territory to rescue hostages held captive by hostile forces, navigating through dangerous terrain and evading enemy patrols.
    Sabotage and EspionageCarry out covert missions to sabotage enemy operations and gather intelligence, risking capture or detection by enemy forces.
    Hazardous Material RecoveryRetrieve hazardous materials or technology from hostile environments, facing environmental hazards and enemy resistance.


    Pod-Race or Swoopbike Race



    Thread TitleDescription
    Pod-Racing TournamentCompete in high-speed pod-racing tournaments, navigating treacherous tracks and outmaneuvering rival racers to claim victory.
    Swoopbike Grand PrixRace in adrenaline-fueled swoopbike competitions, showcasing speed, skill, and daring maneuvers to emerge as the champion.
    Extreme Racing ChallengeTake on extreme racing challenges across diverse terrains, from desert canyons to urban sprawls, pushing the limits of speed and agility.


    Exploration/Tomb Raiding



    Thread TitleDescription
    Ancient Tomb ExplorationExplore ancient tombs and ruins in search of lost artifacts, treasures, and secrets buried within, while facing traps, puzzles, and supernatural guardians.
    Cryptic Relic RetrievalRetrieve cryptic relics hidden in remote locations, deciphering ancient inscriptions and unraveling mysteries to unlock their powers.
    Forbidden Temple ExpeditionBrave the dangers of forbidden temples and sanctuaries, delving into the unknown to uncover forbidden knowledge and ancient truths.


    Training and Skill Development



    Thread TitleDescription
    Flight ThreadPractice airship flying skills to improve piloting abilities and maneuvering techniques.
    Crystal Hunting ThreadSearch for larger crystals suitable for lightsaber construction or other Jedi-related purposes.
    Plans for Various Types of SabresDetail plans for different types of lightsabers, including single-bladed, double-bladed, shoto, curved-hilt, and crossguard sabers.
    Difficult-to-Work MaterialsExplore working with challenging materials such as cortosis and beskar for lightsaber construction.
    Force Abilities Exploration ThreadExpand Braze's repertoire of Force abilities by learning new techniques and disciplines.


    Exploration and Adventure



    Thread TitleDescription
    Confronting SpidersOvercome fear and confront spiders in a controlled environment to build resilience and confidence.
    Mercy MissionParticipate in a mission focused on providing aid and assistance to those in need.
    Public Bread Activity with JasperEngage in a specific activity with Jasper in a public setting, potentially involving bread-making or distribution.
    Jedi Trials Check-InCheck in with Jedi trials to see if there are any updates or tasks to mark off the list.
    Deep Space ExplorationEmbark on a journey to explore distant planets and celestial phenomena.
    Time Travel QuestEncounter temporal anomalies and embark on a quest through different eras of history.
    Dimensional Portal InvestigationInvestigate mysterious dimensional portals and their potential implications.


    Personal Growth and Relationships



    Thread TitleDescription
    Arm exercises for rehabilitating his paralyzed armEngage in exercises specifically designed to rehabilitate his paralyzed arm.
    Actually getting his arm fixed by a bone doctorSeek medical treatment from a bone doctor to address and fix his paralyzed arm.
    Write out a blog post about his rehabilitation journeyDocument and share his experiences and progress in rehabilitating his right arm through a blog post.
    Exit and explore the Hysteria ancient ruinsEmbark on an exploration expedition to investigate the mysteries of the Hysteria ancient ruins.
    Read through some holocrons to discover new techniquesStudy ancient knowledge and techniques stored in holocrons to expand his understanding and skills.
    Come up with a mist and/or smoke screen abilityDevelop the ability to create mist or smoke screens for tactical advantage or stealth purposes.


    Specialized Missions and Assignments



    Thread TitleDescription
    Undercover MissionAssume a covert identity and infiltrate enemy ranks to gather intelligence or disrupt operations.
    Artifact Retrieval QuestRetrieve ancient artifacts or relics with significant historical or cultural importance.
    Disaster Relief OperationProvide aid and assistance to communities affected by natural disasters or humanitarian crises.
    Celestial Phenomenon StudyInvestigate celestial phenomena such as comets, supernovae, or black holes to further scientific understanding.
    Cultural Exchange ProgramParticipate in a cultural exchange program to foster understanding and cooperation between different civilizations.



  • Traps

    Trap TypeNumber Range
    Snare Trap1-10
    Pitfall Trap11-20
    Deadfall Trap21-30
    Spring Trap31-40
    Tripwire Trap41-50
    Pressure Plate Trap51-60
    Camouflaged Trap61-70
    Net Trap71-80
    Tripwire Alarm Trap81-90
    Baited Trap91-100

    Droids

    Encounter TypePercentile Range
    Ambush Droids1-20
    Hunter Droids21-40
    Sabotage Droids41-55
    Training Remotes56-70
    Scout Drones71-85
    Sentry Droids86-100

    Natural Hazards:

    Obstacle TypePercentile Range
    Steep Cliffs1-20
    Raging Rivers21-40
    Unstable Terrain41-60
    Dense Undergrowth61-80

    Wildlife:

    Obstacle TypePercentile Range
    Predatory Animals1-25
    Venomous26-50
    Insects50-75
    Territorial Beasts75-100

    Weather Conditions:

    Obstacle TypePercentile Range
    Heavy Rain1-30
    Snowstorms31-60
    Sweltering Heat61-90

    Terrain Obstacles:

    Obstacle TypePercentile Range
    Fallen Trees1-20
    Ravines21-40
    Thick Vegetation41-60

    Navigation Challenges:

    Obstacle TypePercentile Range
    Disorientation1-30
    Lack of Signage31-60
    Obfuscated Trail61-90


Lightsaber Charts


  • ⋆⁺。˚⋆˙‧₊☽ ◯ ☾₊‧˙⋆˚。⁺⋆


  • [FONT=Arial][B][COLOR=rgb(147, 101, 184)]OUT OF CHARACTER INFORMATION[/COLOR][/B][/FONT] [LIST] [*][FONT=Arial][B]Intent[/B]: To create an additional weapon design for Brazes Saber studies project.[/FONT] [*][FONT=Arial][B]Image Source[/B]: I drew this[/FONT] [*][FONT=Arial][B]Canon Link[/B]: [/FONT] [*][FONT=Arial][B]Permissions[/B]: N/A[/FONT] [*][FONT=Arial][B]Primary Source[/B]: [/FONT]N/A [/LIST] [FONT=Arial][B][COLOR=rgb(147, 101, 184)]PRODUCTION INFORMATION[/COLOR][/B][/FONT] [LIST] [*][FONT=Arial][B]Manufacturer[/B]: [USER=34140]Braze[/USER] [URL='https://www.starwarsrp.net/threads/jedi-initiate-padawan-braze.174881/']Character Bio[/URL][/FONT] [*][FONT=Arial][B]Affiliation[/B]: [USER=34140]Braze[/USER] [URL='https://www.starwarsrp.net/threads/jedi-initiate-padawan-braze.174881/']Character Bio[/URL][/FONT] [*][FONT=Arial][B]Market Status[/B]: [COLOR=rgb(255, 0, 0)]Closed-Market [/COLOR][/FONT] [*][FONT=Arial][B]Model[/B]: [COLOR=rgb(250, 197, 28)][B]Weapon Name[/B][/COLOR][/FONT] [*][FONT=Arial][B]Modularity[/B]: yes.[/FONT] [*][FONT=Arial][B]Production[/B]: The scale is [COLOR=rgb(227, 157, 18)]Unique [/COLOR](Only One Character),[/FONT] [*][FONT=Arial][B]Material[/B]:[/FONT] [LIST] [*][B][URL='https://starwars.fandom.com/wiki/Lightsaber/Legends'][B]Lightsaber[/B][/URL][/B] [*][B][URL='https://starwars.fandom.com/wiki/Category:Lightsaber_components']Lightsaber components[/URL][/B] [*][B][URL='https://starwars.fandom.com/wiki/Category:Lightsaber-resistant_materials']Lightsaber-resistant materials[/URL][/B] [/LIST] [/LIST] [FONT=Arial][B][COLOR=rgb(147, 101, 184)]TECHNICAL SPECIFICATIONS[/COLOR][/B][/FONT] [LIST] [*][FONT=Arial][B]Classification[/B]: [/FONT][B][URL='https://starwars.fandom.com/wiki/Lightsaber/Legends'][B]Lightsaber[/B][/URL] | [/B] [*][FONT=Arial][B]Size[/B]: (Please choose a size between [COLOR=rgb(54, 245, 40)]Extremely Large[/COLOR],[COLOR=rgb(111, 245, 101)] Very Large[/COLOR], [COLOR=rgb(204, 255, 153)]Large[/COLOR], [COLOR=rgb(255, 255, 0)]Average[/COLOR], [COLOR=rgb(255, 140, 0)]Small[/COLOR], [COLOR=rgb(255, 0, 0)]Very Small[/COLOR], [COLOR=rgb(255, 0, 255)]Extremely Small[/COLOR])[/FONT] [*][FONT=Arial][B]Weight[/B]: (Please choose a weight between [COLOR=rgb(54, 245, 40)]Extremely Heavy[/COLOR], [COLOR=rgb(111, 245, 101)]Very Heavy[/COLOR], [COLOR=rgb(204, 255, 153)]Heavy[/COLOR], [COLOR=rgb(255, 255, 0)]Average[/COLOR], [COLOR=rgb(255, 140, 0)]Light[/COLOR], [COLOR=rgb(255, 0, 0)]Very Light[/COLOR], [COLOR=rgb(255, 0, 255)]Extremely Light[/COLOR].)[/FONT] [/LIST] [FONT=Arial][B][COLOR=rgb(147, 101, 184)]SPECIAL FEATURES[/COLOR][/B][/FONT] [LIST] [*][B][URL='https://starwars.fandom.com/wiki/Cyclic_crystal_array']Cyclic Crystal Array[/URL][/B] [*][B][URL='https://swse.fandom.com/wiki/Concealed_Compartment']Hidden Compartment[/URL][/B]: Hidden compartment for storing small items or tools, providing additional utility for the wielder. [*][B][URL='https://starwars.fandom.com/wiki/Force-activated']Force-activated[/URL][/B]: Lightsaber can only be activated using [URL='https://swse.fandom.com/wiki/The_Force']The Force[/URL]. [*][B][URL='https://starwars.fandom.com/wiki/Locking_activator']Locking activator[/URL][/B]: Locks the blade on, so it doesn't accidentally deactivate when [URL='https://swse.fandom.com/wiki/Thrown']Thrown[/URL]. [*][B][URL='https://starwars.fandom.com/wiki/Pressure_grip']Pressure grip[/URL][/B]: Lightsaber automatically disables itself when not being held. [*]A [B]poison notch[/B] on a blade serves to enhance the delivery of toxins during combat. This carved channel acts as a reservoir, allowing the blade to carry and deposit poison directly into the wounds it inflicts, increasing both the immediacy and effectiveness of the toxin's impact. [*][B][URL='https://starwars.fandom.com/wiki/Meditation_crystal']Meditation Crystals[/URL]:[/B] Crystals that enhance mental focus and clarity, potentially boosting the wearer's concentration and calmness in battle. [*][B]Anti Theft: [/B]Can be tracked down with a homing beacon. [/LIST] [FONT=Arial][B][COLOR=rgb(97, 189, 109)]STRENGTHS[/COLOR][/B][/FONT] [LIST] [*][B]Waterproof Casing ([URL='https://starwars.fandom.com/wiki/Bifurcating_cyclical-ignition_pulse'][B]Bifurcating Cyclical-Ignition Pulse[/B][/URL][B])[/B]:[/B] Resistant to water damage, ensuring functionality in various environments. [*][URL='https://starwars.fandom.com/wiki/Cortosis-weave'][B]Cortosis Weave [/B][/URL][B]Hand Wraps:[/B] Provide added protection against lightsaber strikes. [*][URL='https://www.starwarsrp.net/threads/non-dimetris-circuits.181932/'][B]Non-Dimetris Circuits [/B][/URL][B]: [/B]This modification ensures Cortosis will not short the lightsaber out. [*][URL='https://en.wikipedia.org/wiki/Electromagnetic_shielding'][B]EM Shielding[/B][/URL]: Emp Resistance / Proofing. [*][URL='https://starwars.fandom.com/wiki/Dual-phase_lightsaber'][B]Dual Phase[/B][/URL]: Allows the blade length to be extended or shortened in the middle of combat. [/LIST] [FONT=Arial][B][COLOR=rgb(209, 72, 65)]WEAKNESSES[/COLOR][/B][/FONT] [LIST] [*][B]Complexity:[/B] Requires specialized training and skill to wield effectively, making it less accessible to novice users. [*][B]Void Stone Vulnerability[/B]: Can be dampened or nullified by Void Stone. [*][B]Ysalamiri Effect[/B]: Negates the crystal's powers in the presence of Ysalamiri. [*][B]Locking Activator Vulnerability:[/B] While the locking activator ensures the blade remains engaged during combat, it also poses a risk if the saber is unexpectedly thrown. If the locking mechanism malfunctions or is tampered with, the blade could remain engaged at an inopportune moment, potentially causing harm to Braze or allies. [*][B]Pressure Grip Disadvantage:[/B] Although the pressure grip enhances safety by deactivating the lightsaber when not held, it could become a liability if compromised. If the pressure sensor fails or is manipulated by an opponent, the saber might deactivate at an inconvenient time, leaving Braze momentarily defenseless in battle. [/LIST] [FONT=Arial][B][COLOR=rgb(147, 101, 184)]DESCRIPTION[/COLOR][/B][/FONT] [TABLE] [TR] [TH][CENTER]Lightsaber Components[/CENTER][/TH] [/TR] [/TABLE] [TABLE] [TR] [TH][CENTER]Changeable Parts[/CENTER][/TH] [/TR] [/TABLE] [TABLE] [TR] [TD]Blade Emitter[/TD] [TD][URL='https://starwars.fandom.com/wiki/Crude_phobium_emitter'][B]Crude Phobium Emitter[/B][/URL][/TD] [/TR] [TR] [TD]Circuits[/TD] [TD][URL='https://www.starwarsrp.net/threads/non-dimetris-circuits.181932/'][B]Non-Dimetris Circuits [/B][/URL][/TD] [/TR] [TR] [TD]Crystal[/TD] [TD][B]Changeable[/B][/TD] [/TR] [TR] [TD]Focusing Lens[/TD] [TD][B][URL='https://starwars.fandom.com/wiki/Dragite_lens'][B]Dragite Lens[/B][/URL][/B][/TD] [/TR] [TR] [TD]Water Proof Casing[/TD] [TD][URL='https://starwars.fandom.com/wiki/Bifurcating_cyclical-ignition_pulse'][B]Bifurcating Cyclical-Ignition Pulse[/B][/URL][/TD] [/TR] [TR] [TD]Stabilizing Coils[/TD] [TD][URL='https://starwars.fandom.com/wiki/Thisspiasian_stabilizing_coils'][B]Thisspiasian Stabilizing Coils[/B][/URL][/TD] [/TR] [TR] [TD]Power Cell[/TD] [TD][URL='https://starwars.fandom.com/wiki/Diatium_power_cell/Legends'][B]Diatium Power Cell[/B][/URL][/TD] [/TR] [TR] [TD]Specialized Extras / Mods[/TD] [TD][/TD] [/TR] [/TABLE] [TABLE] [TR] [TH][TABLE] [TR] [TD][TABLE] [TR] [TD][CENTER]Standard Lightsaber Components[/CENTER][/TD] [/TR] [/TABLE][/TD] [/TR] [/TABLE][/TH] [/TR] [/TABLE] [TABLE] [TR] [TH]Components[/TH] [TH]Canon Links[/TH] [/TR] [TR] [TD][LEFT]Activation Stud (Power Button)[/LEFT][/TD] [TD][LEFT][URL='https://starwars.fandom.com/wiki/Activation_stud']Activation Stud[/URL][/LEFT][/TD] [/TR] [TR] [TD][LEFT]Blade Power Adjustment Knob[/LEFT][/TD] [TD][LEFT][URL='https://starwars.fandom.com/wiki/Blade_power_adjustment_knob']Blade Power Adjustment Knob[/URL][/LEFT][/TD] [/TR] [TR] [TD][LEFT]Cyclic Crystal Array[/LEFT][/TD] [TD][LEFT][URL='https://starwars.fandom.com/wiki/Cyclic_crystal_array']Cyclic Crystal Array[/URL][/LEFT][/TD] [/TR] [TR] [TD][LEFT]Cycling Field Energizer[/LEFT][/TD] [TD][LEFT][URL='https://starwars.fandom.com/wiki/Cycling_field_energizer']Cycling Field Energizer[/URL][/LEFT][/TD] [/TR] [TR] [TD][LEFT]Emitter Matrix[/LEFT][/TD] [TD][LEFT][URL='https://starwars.fandom.com/wiki/Emitter_matrix']Emitter Matrix[/URL][/LEFT][/TD] [/TR] [TR] [TD][LEFT]Energy Modulation Circuit[/LEFT][/TD] [TD][LEFT][URL='https://starwars.fandom.com/wiki/Energy_modulation_circuit']Energy Modulation Circuit[/URL][/LEFT][/TD] [/TR] [TR] [TD][LEFT]Field Energizer[/LEFT][/TD] [TD][LEFT][URL='https://starwars.fandom.com/wiki/Field_energizer']Field Energizer[/URL][/LEFT][/TD] [/TR] [TR] [TD][LEFT]Flux Aperture[/LEFT][/TD] [TD][LEFT][URL='https://starwars.fandom.com/wiki/Flux_aperture']Flux Aperture[/URL][/LEFT][/TD] [/TR] [TR] [TD][LEFT]Pommel Cap[/LEFT][/TD] [TD][LEFT][URL='https://starwars.fandom.com/wiki/Pommel_cap/Legends']Pommel Cap[/URL][/LEFT][/TD] [/TR] [TR] [TD][LEFT]Power Insulator[/LEFT][/TD] [TD][LEFT][URL='https://starwars.fandom.com/wiki/Inert_power_insulator']Power Insulator[/URL][/LEFT][/TD] [/TR] [TR] [TD][LEFT]Radiator[/LEFT][/TD] [TD][LEFT][URL='https://starwars.fandom.com/wiki/Radiator']Radiator[/URL][/LEFT][/TD] [/TR] [TR] [TD][LEFT]Stabilizing Ring[/LEFT][/TD] [TD][LEFT][URL='https://starwars.fandom.com/wiki/Stabilizing_ring/Legends']Stabilizing Ring[/URL][/LEFT][/TD] [/TR] [TR] [TD][LEFT]Super Conductor[/LEFT][/TD] [TD][LEFT][URL='https://starwars.fandom.com/wiki/Superconductor']Superconductor[/URL][/LEFT][/TD] [/TR] [/TABLE]

    OUT OF CHARACTER INFORMATION
    • Intent: To create an additional weapon design for Brazes Saber studies project.
    • Image Source: I drew this
    • Canon Link:
    • Permissions: N/A
    • Primary Source: N/A
    PRODUCTION INFORMATION
    TECHNICAL SPECIFICATIONS
    • Classification: Lightsaber |
    • Size: (Please choose a size between Extremely Large, Very Large, Large, Average, Small, Very Small, Extremely Small)
    • Weight: (Please choose a weight between Extremely Heavy, Very Heavy, Heavy, Average, Light, Very Light, Extremely Light.)
    SPECIAL FEATURES
    • Cyclic Crystal Array
    • Hidden Compartment: Hidden compartment for storing small items or tools, providing additional utility for the wielder.
    • Force-activated: Lightsaber can only be activated using The Force.
    • Locking activator: Locks the blade on, so it doesn't accidentally deactivate when Thrown.
    • Pressure grip: Lightsaber automatically disables itself when not being held.
    • A poison notch on a blade serves to enhance the delivery of toxins during combat. This carved channel acts as a reservoir, allowing the blade to carry and deposit poison directly into the wounds it inflicts, increasing both the immediacy and effectiveness of the toxin's impact.
    • Meditation Crystals: Crystals that enhance mental focus and clarity, potentially boosting the wearer's concentration and calmness in battle.
    • Anti Theft: Can be tracked down with a homing beacon.
    STRENGTHS

    WEAKNESSES

    • Complexity: Requires specialized training and skill to wield effectively, making it less accessible to novice users.
    • Void Stone Vulnerability: Can be dampened or nullified by Void Stone.
    • Ysalamiri Effect: Negates the crystal's powers in the presence of Ysalamiri.
    • Locking Activator Vulnerability: While the locking activator ensures the blade remains engaged during combat, it also poses a risk if the saber is unexpectedly thrown. If the locking mechanism malfunctions or is tampered with, the blade could remain engaged at an inopportune moment, potentially causing harm to Braze or allies.
    • Pressure Grip Disadvantage: Although the pressure grip enhances safety by deactivating the lightsaber when not held, it could become a liability if compromised. If the pressure sensor fails or is manipulated by an opponent, the saber might deactivate at an inconvenient time, leaving Braze momentarily defenseless in battle.
    DESCRIPTION
    Lightsaber Components​

    Changeable Parts​
    Blade EmitterCrude Phobium Emitter
    CircuitsNon-Dimetris Circuits
    CrystalChangeable
    Focusing LensDragite Lens
    Water Proof CasingBifurcating Cyclical-Ignition Pulse
    Stabilizing CoilsThisspiasian Stabilizing Coils
    Power CellDiatium Power Cell
    Specialized Extras / Mods

    Standard Lightsaber Components​
    ComponentsCanon Links
    Activation Stud (Power Button)​
    Blade Power Adjustment Knob​
    Cyclic Crystal Array​
    Cycling Field Energizer​
    Emitter Matrix​
    Energy Modulation Circuit​
    Field Energizer​
    Flux Aperture​
    Pommel Cap​
    Power Insulator​
    Radiator​
    Stabilizing Ring​
    Super Conductor​




  • Substances


  • Battle Saber
    Broadsaber
    Cane lightsaber
    Crossguard lightsaber
    Crossguard lightsaber/Legends
    Curved-hilt lightsaber
    Curved-hilt lightsaber/Legends
    Darksaber
    Darksaber/Legends
    Double-bladed lightsaber
    Double-bladed lightsaber/Legends
    Double-bladed spinning lightsaber
    Dual-phase lightsaber
    Dual-phase lightsaber/Legends
    First Blade
    Flickerphase blade
    Forcesaber
    Great lightsaber
    Guard shoto
    Guard shoto/Legends
    Hinged double-bladed lightsaber
    Holographic lightsaber
    Interlocking hilt
    Kyber Saber
    Lightclub
    Lightfoil
    Lightfoil/Legends
    Lightsaber gauntlet
    Lightsaber pike
    Lightsaber pike/Legends
    Lightsaber rifle
    Lightsaber shoto
    Lightsaber-baton
    Lightsaber-blaster hybrid
    Lightwhip
    Lightwhip/Legends
    Lohim Nara's lightsaber
    Long-handle lightsaber
    Octo-bladed lightsaber
    Lightsaber parasol
    Phase-knife
    Protosaber
    Sabercane

    Shoto lightsaber
    Sickle-bladed lightsaber
    Sith lightsaber
    Sith lightsaber/Legends
    Soulsaber
    Split saber
    Training lightsaber
    Training lightsaber/Legends

    Unidentified imitation lightsaber





  • CategoryWeaknessDescription
    Structural WeaknessesFragilityLightsabers can be fragile and prone to damage if mishandled or subjected to heavy impacts.
    Sensitivity to External ForcesLightsabers may be sensitive to external forces, such as impacts or vibrations, which can affect function.
    CorruptionOver time, lightsabers may succumb to corruption or decay, affecting their performance and reliability.
    ImperfectionsManufacturing imperfections or flaws in construction can weaken the structural integrity of lightsabers.
    FragmentationLightsabers may fragment or break apart under certain conditions, rendering them ineffective or hazardous.
    Supply and AvailabilityLimited SupplyLightsaber components, particularly rare or specialized ones, may be scarce or difficult to obtain.
    Energy and FunctionalityEnergy DepletionContinuous use of a lightsaber can deplete its energy reserves, requiring recharging or replacement.
    Environmental SensitivityLightsabers may be sensitive to environmental conditions, affecting their performance or reliability.
    IncompatibilityCompatibility issues with certain components or technologies can hinder lightsaber functionality.
    Energy FeedbackFeedback loops or energy surges can occur within lightsabers, affecting stability and control.
    Energy InstabilityLightsabers may suffer from energy instability, leading to unpredictable behavior or malfunctions.
    Power RegulationInadequate power regulation can lead to energy spikes or fluctuations, compromising effectiveness.
    Harmonics InterferenceInterference from external sources can disrupt lightsaber harmonics, affecting blade stability.
    Vulnerability to Dark Side InfluenceLightsabers may be susceptible to influence from the dark side of the Force, affecting user control.
    Transmission LossEnergy transmission losses can occur within lightsabers, reducing blade intensity or duration.
    Material DegradationWear and tear over time can lead to material degradation, compromising lightsaber durability.
    Compatibility and UsabilityLimited CompatibilityLightsabers may have limited compatibility with other technologies or accessories, limiting functionality.
    Memory RetentionIssues with memory retention can affect lightsaber settings or configurations, causing inconsistencies.
    Ethical and Moral ConsiderationsEthical ConsiderationsEthical concerns may arise regarding the use or construction of lightsabers, impacting user decisions.
    Functional LimitationsForce-nullification VulnerabilityLightsaber effectiveness may be reduced in environments where the Force is nullified or suppressed.
    Cortosis SensitivityContact with cortosis can temporarily disable lightsaber blades, leaving users vulnerable to attack.
    Incompatibility with Specific Pulse TechnologyExposure to specific pulse technologies can disrupt lightsaber function, limiting versatility.
    Water Exposure VulnerabilitySubmersion in water can temporarily deactivate lightsabers, necessitating drying and maintenance.
    Power Fluctuation SensitivitySensitivity to power fluctuations can lead to temporary deactivation or instability in lightsabers.
    Energy Drain VulnerabilityCertain energy-based attacks or substances can drain lightsaber energy, reducing effectiveness.
    Audio Frequency SensitivityVulnerability to specific audio frequencies can interfere with lightsaber functionality or activation.
    Blade Flickering IssueUnstable power regulation can cause blade flickering, reducing visibility and predictability.
    Crystal Resonance InstabilityKyber crystal resonance issues can lead to unpredictable blade behavior, making control difficult.
    Physical VulnerabilitiesWeight Distribution ChallengeUnconventional weight distribution can affect lightsaber handling and maneuverability in combat.
    Directed Energy VulnerabilityVulnerability to directed energy attacks can disrupt lightsaber function, compromising effectiveness.
    Vulnerable Emitter ArrayExposed emitter arrays are prone to damage, risking blade deactivation and critical component failure.
    Exposed Crystal RiskVisible kyber crystals are vulnerable to direct attack, potentially compromising lightsaber function.
    Crossguard Snag RiskCrossguard designs may snag on clothing or robes, impeding user movement or leaving them vulnerable.
    Wide Blade DrawbackWider blades are less effective for precise cuts, reducing effectiveness in combat situations requiring finesse.
    Emitter Array VulnerabilityExposed emitter arrays are vulnerable to damage, increasing risk of critical component failure.
    Magnetization SusceptibilityVulnerability to magnetic fields can disarm or control lightsabers, posing a risk in combat situations.
    Brightness DisadvantageExceptionally bright blade emissions can hinder user vision in low-light environments, compromising stealth.
    Operational ConstraintsOvercharged Power Pack RiskOvercharging power packs can weaken lightsaber blades temporarily, compromising effectiveness.
    Limited RangeLightsabers are optimized for close-quarters combat, lacking effectiveness at longer ranges.
    Belt Attachment ConstraintInconvenient belt attachment limits accessibility and convenience for users.
    Battery Life ConstraintLimited battery life requires frequent recharging or replacement during combat, risking weapon downtime.
    Heat Dissipation IssueInefficient heat dissipation can cause discomfort or compromised grip during prolonged use.
    Audible HumLoud hum during activation hinders stealth or surprise attacks, potentially compromising user strategy.
    Trap MechanismIncorporates trap mechanisms for security, but may cause complications in emergencies or with allies.



  • LinkBlade Emitter TypeEffect Description
    Crude phobium emitterCrude phobium emitterA phobium emitter is heavier and more unwieldy than most disrupting emitters, but arguably far more effective.
    Damping emitterDamping emitterA damping emitter was a lightsaber emitter that had been modified to release a limited amount of energy, making the lightsaber's blade non-lethal. A damping emitter cost 2,000 credits
    Deflection emitterDeflection emitterA deflection emitter was a specialized lightsaber blade emitter designed especially for generating a blade well-suited for deflecting incoming blaster bolts. As a result, such an emitter was ideal for practitioners of Form III lightsaber combat.
    Disrupting emitterDisrupting emitterA disrupting emitter was a lightsaber emitter that created an unsteady beam that was capable of wreaking havoc on a victim's nervous system. However, the wielder of the blade would have had more difficultly in dodging an enemy's blows
    Fencing emitterFencing emitterA fencing emitter was a general type of lightsaber blade emitter used mainly for heightening the blade's usefulness when parrying enemy attacks. The result, however, is a blade that is less capable of deflecting blaster bolts.

  • Non-Dimetris Circuits | Dimetris Circuits

  • Crystal NameEffect on BladeColor AlterationForce EnhancementRarity/Other Characteristics
    Adegan crystalStandard lightsaber crystalVaried (Pontite enhances calm)Force attunement increases with rarityIncreasing rarity
    Barab ingotNoneNoneNoneFrom Barabels' homeworld
    Blackwing CrystalDark, smokey ash bladeNoneNoneVisually unique; no technical benefits
    BondarConverts energy to stun or damageNoneNoneUsed in training sabers
    Bravis Sith Lightsaber CrystalRed blade with sparkling effectRedNoneVisually unique; no technical benefits
    Compressed energy crystalPulsating, thinner core bladeNoneNoneCan be made from various crystals; used in light-sculptures
    CorrosionRed blade, thin core, pulsating effectRedBetter cutting powerSpecial variant of CEC
    Corusca gemNoneNoneNoneExtremely expensive
    Crimson Prowler Lightsaber CrystalRed blade with sparkling effectRedNoneVisually unique; no technical benefits
    Dahgee Lightsaber crystalDark silver core with colored auraDark silverNoneUnusually shaped blade
    DamindWider, longer blade for better deflectionNoneNoneFound on Daminia
    Dantari crystalNoneVaried (red, green, blue, etc.)Improves recovery of spent Force energyFound in kinrath eggs on Dantooine
    Dragite (crystal & gem)Sonic damage effect; louder hum with energy feedbackPink or redNoneFound on M'haeli
    Durindfire (crystal)Silver bladeSilverNoneTraditionally associated with Corellian Jedi
    EralamNoneBlueVery rareFound on the third moon of Erai
    FirkrannBlade charged with lightningBlue-whiteEffective against droidsHistorically associated with Sith Lords
    FocusNoneBlueIncreases Jedi's focusNone
    Ghostfire crystalMakes blade invisibleNoneNoneAugments the blade
    Gungan crystalBubbling variations in blade containment fieldNoneNoneUses Gungan technology
    Healing crystalNoneNoneNoneNone
    Hurrikaine crystalNoneVioletGood against energy shieldsFrom Hurikane
    Ilum crystalStandard lightsaber crystalBlue or greenNoneComparable to Adegan
    ImpactHigh-damage variant of CECYellowNoneNone
    IncinerationHigh-damage variant of CECNoneNoneNone
    JenruaxQuicker, easier to handle bladeNoneImproves blaster deflectionFound in the Fyrth system
    KashaNoneYellowBoosts calm and focusMade on Cerea
    KatakDrains life energyNoneSiphons energy from killed enemiesFound in Yavin system debris
    Kimber stoneProduces non-lethal bladeNoneNoneNone
    Krayt dragon pearlNoneVaried (blue, green, red, etc.)Extremely valuableDifficult to install
    Kyber crystalNoneNoneCalls to Jedi; can be corrupted or cleansedLightside attuned
    LambentNoneNoneConfer unusual benefits like VongsenseLiving Yuuzhan Vong biot
    Lava crystalCauses plasma eruptionsNoneNoneFound on volcanic planets
    Life DrainComparable to KatakNoneNoneNone
    Lignan crystalExtreme cutting powerNoneHeavily imbued with Dark SideFound on Phaegon III
    Lorrdian gemstoneEnhances ability to read intentionsNoneNoneFound on Lorrd
    LuxumElectrical/ion damageNoneEspecially potent against droidsFormed on Ambria
    MariliteNoneNoneCan be used as an energy sourceOften used in weapon construction
    Meditation crystalNoneBlueReduces Force fatigueFound on Tython
    Nak'tra crystalMuch more powerful for cuttingNoneNoneFound on Kashyyyk
    NextorHighly volatile bladeWhiteNoneFound on M'Haeli
    Nihil SmokestoneMental enhancementNoneGreat for FallanassiNone
    Nishalorite stoneReacts to magnetic fieldsNoneNoneDirects blade towards magnetic north
    ObsidianCan produce a red bladeRedInfused at darkside shrinesNone
    OpilaNoted for cutting powerNoneNoneFound in the Fyrth system
    Permafrost crystalCold damage effectBlueImproved cutting powerFound on Hoth and Dathomir
    PhondNoneBlue-whiteNonePoorly understood byproduct
    Qixoni crystalNoneRedEnhances Force abilitiesVery rare; associated with Dark Side
    Rainbow gemNoneNoneSentient lifeformFound in the Hapes Cluster
    RhyoliteNoneNoneUsed in lightsaber constructionSimple crystal
    Rol StoneNoneRedNoneNone
    RubatSharpens the blade for quicker attacksNoneNoneOnly found on Phemis
    Ruusan crystalImproves Force focusWhite or pinkishExtremely rareConsidered lost after 1,000 BBY
    SapithNoneWhite or grayishExtremely rareExcreted by extinct Volice worm
    Seeker crystalNonePinkIncreases detection capabilitiesNone
    Sigil crystalFamous for cutting powerBrownish-yellowNoneFound in the Sigil System
    Sorian crystalReleases a large amount of plasma on contactAppears fieryNoneNone
    StygiumActs as a focus for Force stealthNoneNoneCan cloak as a lightsaber crystal
    Synthetic lightsaber crystalCan be imbued with effectsGenerally redCommonly associated with Dark SideCan overload other sabers
    Tainted Nightsister CrystalGives a sickly green lookSickly greenSoaked in Nightsister spirit ichorNone
    Thaissen crystalNoneNoneNoneNone
    Thontiin crystalPowerful healing aidNoneNoneUsed by Jedi
    TsilRadiance repels drochsNoneSentient lifeform; agonized by useFound on Nam Chorios
    Ultima-PearlDifficult to installSilver or blueNoneFound on Dac
    UpariVarious effects like mental defenseBlueAncient traditionsFound in orbit of forested worlds
    Varpeline crystalProduces a sharper bladeNoneMade to cut through most materialsNone
    VelmoriteCreates a thin blade for precision workYellowNoneFound on Velmor
    VexxtalWounds are difficult to healNoneImbued with Dark SideInterpretation of 'corruption damage'
    Viridian crystalNoneSilver-greenRareNone
    Zophis crystalUnstable blade slices through durasteelNoneNoneUnique resonance


    Crystal NameEffect on BladeBlade Color
    Allya's ExileImparts burn afflictionSpecific color /varies
    Allya's RedemptionImparts acidic effectSpecific color /varies
    Baas' WisdomImparts freezing effectSpecific color /varies
    Bane's Heart (crystal)Improves lightning effectsSpecific color /varies
    Bnar's SacrificeOnly usable by the tunerSpecific color /varies
    Bondara's FollyOnly usable by the tunerSpecific color /varies
    Cunning of TyranusBetter function in curved hiltsSpecific color /varies
    Etaan crystalHums with motionSpecific color /varies
    Horn's FutureNoneSpecific color /varies
    Kenobi's LegacyNoneSpecific color /varies
    Kun's BloodNoneSpecific color /varies
    Meetra Surik CrystalMore decorative than functionalSpecific color /varies
    Prowess of Plo KoonNoneSpecific color /varies
    Sunrider's DestinyNoneSpecific color /varies
    Ulic's RedemptionNoneSpecific color /varies
    Windu's GuileNoneSpecific color /varies

    Crystal NameEffects and CharacteristicsBlade ColorSpecial Conditions
    Ankarres SapphireLegendary healing powers; boosts Jedi abilities in battleVaries / Blue?Attuned to the lightside, burns in the hands of a darksider
    Healing Crystals of FireAugments Jedi healers significantlyVaries / Gold?Ancient and powerful Jedi crystal
    Heart of the GuardianAlters abilities of other crystals within the same saber; associated with propheciesReddish/Bronze/YellowNone specified
    Kaiburr crystalImmensely amplifies Force powers, especially near its native templeReddish / Rainbow?Most potent on Mimban, found in the Circarpous system
    Mantle of the ForceCan alter the abilities of other crystals within the same saberCyanEnhances Force abilities
    Shard of the SerpentFocuses a dangerous long-range energy beamVariesNone specified
    SolariCreates a wider blade, useful for deflection; linked to lightsiders' purityOrange-Yellow (other colors possible)Only usable by Lightsiders; found on Sacorria and Rhen Var



  • Name / LinksDescriptions
    Adegan lensA lens crafted from Adegan crystals, often used in lightsaber construction. An Adegan lens was a type of lightsaber focusing lens that was in use[SUP][1][/SUP] during the Dark Wars,[SUP][2][/SUP] a string of conflicts occurring after the Jedi Civil War, which were fought between the leftovers of the Sith Empire and the Old Republic. The lens was constructed from Adegan crystals for use in a lightsaber, an energy-bladed melee weapon, which was used by members of the Jedi Order, as well as by Dark Jedi and the Sith. Although Adegan crystals were one of several crystals suitable for focusing lens construction, they were more commonly used as focusing crystals in lightsabers. When added inside of a lightsaber hilt, the Adegan lens caused the lightsaber to be much more powerful.[SUP][1][/SUP] During the Dark Wars,[SUP][2][/SUP] the lens was somewhat hard to find and could cost as much as 7600 credits when it was found for sale.[SUP][1][/SUP]
    Beam Gem lensA lens designed to focus and direct energy beams, commonly used in laser weaponry. A Beam Gem lens was a type of lightsaber focusing lens that was manufactured primarily from beam gem crystals. These crystals commonly found use in optical computers, for example within navigation computers and, when used as a lightsaber lens, produced a highly focused blade.
    Crysallite lensA lens made from Crysallite, a material known for its optical properties. A crysallite lens was used in the construction of a lightsaber.
    Dragite lensA lens crafted from Dragite crystals, utilized in various optical devices. A Dragite lens was a lightsaber focusing lens created using a Dragite crystal. Although the crystal was typically used as a focusing crystal, as a lens it was capable of strengthening the lightsaber beam, inflicting an increased amount of damage.
    Focusing lens/LegendsA legendary focusing lens used in ancient optical systems.
    A focusing lens was a technological component used in weapons.[SUP][1][/SUP] It is primary known as a key component in the construction of a lightsaber hilt. These lenses further regulated the beam of a lightsaber, allowing the blade it produced to terminate at a given point. Different types of lenses yielded different properties in the lightsabers that they were built into; in addition, like most other parts of these weapons, they required skilled craftsbeings to produce though often they were available commercially or even salvageable.

    Focusing lens were also used in the construction of Atgar SpaceDefense Corporation's 1.4 FD P-Tower. The laser bolt produced by the weapon passed through a focusing lens as it was fired.
    Kunda stoneA lens made from Kunda stones, known for their unique optical qualities. Kunda stones had many practical applications in lightsaber construction, medicine and communications. The use of these stones as a lightsaber focusing lens created a broader beam that allowed the wielder an increase in blaster bolt deflection. Kunda stones also reversed the effects of Pacifog.
    Ossus dueling lensA lens specifically designed for use in lightsabers for dueling purposes, originating from Ossus. An Ossus dueling lens was a type of lightsaber focusing lens that was widely used at the Ossus Jedi Enclave. It was intended to create a highly focused blade for providing fine-tuned control over one's lightsaber.
    Pontite lensA lens constructed from Pontite, a rare and valuable material prized for its optical properties.A Pontite lens was a lightsaber focusing lens created using a Pontite crystal. Although the rare crystal was typically used as a focusing crystal, as a lens it was capable of cooling both skin and tempers.
    Synthesized Byrothsis lensA lens created through synthesis using Byrothsis compounds, known for its optical clarity and precision. A Synthesized Byrothsis lens was a lightsaber focusing lens created using Byrothsis, a compound that was originally used to create infrared camera lenses. The resulting focusing lens was capable of strengthening the lightsaber beam, although the wielder of the blade had a more difficult time deflecting enemy blaster bolts.
    Vibration lensA lens capable of manipulating and focusing vibrations, often used in specialized equipment. The vibration lens was a type of focusing lens used in the construction or upgrading of lightsabers. As its name suggested, the lens vibrated at a high rate of speed. This enabled the weapon to produce a more deadly, if less stable, beam.

  • Bifurcating Cyclical-Ignition Pulse

  • Thisspiasian Stabilizing Coils

  • LinkDescription
    Diatium power cellThe diatium power cell was a primary power source for lightsabers. It was suitable to be used in lightsabers and known for its high energy output and efficiency. It was used in the lightsabers of notable characters such as Obi-Wan Kenobi, Darth Vader, and Kylo Ren.
    Diatium power cell/LegendsThe diatium power cell was the primary power source for lightsabers and one of the critical components of a lightsaber hilt. It was wrapped within the power field conductor, power vortex ring, and an inert power insulator. The lightsaber's pommel cap and its recharging port were attached directly to the diatium cell.
    Discharge energy cellA Discharge energy cell was a power cell that was placed in a lightsaber hilt to modify the energy output of the lightsaber. This energy cell allowed skilled users to deliver powerful attacks.
    Ion energy cellAn Ion energy cell was a power cell that was placed in a lightsaber hilt to modify the energy output of the lightsaber. This energy cell allowed skilled users to deliver powerful attacks against both organic enemies and droids.
    Jolt cell Mark IA Jolt cell Mark I was a power cell manufactured by Telgorn Power Cells that was placed in a lightsaber hilt to modify the energy output of the lightsaber. This energy cell increased the strength of the beam and allowed skilled users to increase the electrical damage done to enemies.
    Overcharged Power CellBy modifying the power cell, one can make it partly unstable, which would allow the lightsaber to do extra damage - although, it may cause the lightsaber to lose power as well.
    KoTOR2 Cells
    Power CellDescriptionSourceStar Rating
    Discharge Energy CellModifies the energy output of the lightsaber, allowing skilled users to deliver powerful attacks.Star Wars Universe⭐⭐
    Ion Energy CellEnhances the lightsaber's effectiveness against both organic enemies and droids.Star Wars Universe⭐⭐
    Jolt Cell Mark IIncreases the strength of the lightsaber beam and allows skilled users to deal additional electrical damage to enemies.Star Wars Universe⭐⭐
    Overcharged Power CellPartly unstable modification, allowing the lightsaber to do extra damage but with the risk of power loss.Star Wars RPG (Fantasy Flight Games)⭐⭐⭐
    Improved Energy CellEnhances the lightsaber's damage output and energy efficiency.Star Wars Knights of the Old Republic II⭐⭐⭐
    Bonded Alloy Energy CellIncreases the damage dealt by the lightsaber and enhances its ability to bypass defenses.Star Wars Knights of the Old Republic II⭐⭐⭐
    Diatium Power CellPrimary power source for lightsabers, known for its high energy output and efficiency. Used by notable Jedi and Sith.Star Wars Universe⭐⭐⭐⭐
    Improved Diatium Energy CellAn enhanced version of the diatium power cell, offering better performance and damage output.Star Wars Knights of the Old Republic II⭐⭐⭐⭐
    Superior Discharge Energy CellAn upgraded discharge energy cell, offering even greater modifications to the lightsaber's energy output.Star Wars Knights of the Old Republic II⭐⭐⭐⭐
    Superior Ion Energy CellAn advanced version of the ion energy cell, providing enhanced effectiveness against both organic and droid enemies.Star Wars Knights of the Old Republic II⭐⭐⭐⭐
    Advanced Diatium Energy CellA further improved version, providing superior energy output and increased lightsaber efficiency.Star Wars Knights of the Old Republic II⭐⭐⭐⭐⭐
    Ultimate Diatium Energy CellProvides significant damage bonuses and increased energy efficiency, considered the best power cell in "Knights of the Old Republic II."Star Wars Knights of the Old Republic II⭐⭐⭐⭐⭐


    LinkDescription
    03-R cryogenic power cellThe 03-R cryogenic power cell was a power cell manufactured by Thiodyne. It was used along with a Novaldex power generator to power BTL-A4 Y-wing assault starfighter/bombers.
    03-R cryogenic power cell/LegendsThe 03-R cryogenic power cell was a power cell produced by Thiodyne and used in the BTL Y-wing starfighter. It fuelled the fighter's internal ionization reactor.
    04-Z cryogenic power generatorThe 04-Z cryogenic power generator was a power generator manufactured by Novaldex, for use in T-65B X-wing starfighters.[SUP][1][/SUP]
    "BB" high-energy plasma storage cell"BB" high-energy plasma storage cells were power cells manufactured by RayTek and used in the TIE/IN interceptor to generator power for the laser cannons.[SUP][1][/SUP]
    9j ion power cellThe 9j ion power cell was the backup power source in the Cygnus Spaceworks Assault Gunboat, and was manufactured by Iotek. Eventually Iotek found an alternate backup power source that was more sustainable, which they converted most of their ships to use.
    AH-50 disposable high-intensity power cellThe AH-50 was a type of power cell developed and manufactured by PowaTek. They were used in the AT-ST walker, used in the Grand Army of the Republic and the Imperial Army.
    ATX energy pillarATX energy pillars were energy columns in use by the Confederacy of Independent Systems to power their droid armies on battlefields such as Utapau.
    BatteryA battery was a device used to store energy. Naamite batteries were a type of battery.[SUP][1][/SUP] Conduit worms absorbed battery cells while crowing around the planet Coruscant's power cables, turning them into organs.[SUP][2][/SUP]
    Battery/LegendsA battery was a type of portable power supply. The electrical storage device was utilized inside music players, gas masks, infrared goggles, and head-mounted lanterns. They also powered MSE-6-series repair droids, though to what extent was unclear. They also had a tendency to run down relatively quickly.
    Contingency sphereA contingency sphere was a Imperial technological artifact that could be used as a source of power.
    Cryogenic capacitorCryogenic capacitors were similar in design to cryogenic cells, and were used as reserve power cells in starfighters such as the T-65 X-wing starfighter. The capacitors were located in the fighter's S-foils and stored additional power for the engines.
    Cryogenic power cell/LegendsCryogenic power cells were designed as power sources for construction droids in the wake of the Jedi Civil War. Lasavvou, an Ithorian, was delivering a large shipment of these to an unknown party on the planet Nar Shaddaa in 3951 BBY. When his contact did not show up, he did not have enough credits to pay the dock authority's fees for departing the moon and he became stranded there. He gave one of these to Meetra Surik after she helped negotiate his free passage off the moon.

    Cryogenic powers cells, such as Thiodyne's O3-R cryogenic power cells, were used as starfighter components.[SUP][2][/SUP]
    Cryogenic reserve power cellCryogenic reserve power cells were reserve power plants. They were used on starships such as the Millennium Falcon.
    Diatium power cellThe diatium power cell,[SUP][1][/SUP] also known as a diatium power core,[SUP][2][/SUP] was a power source. They were suitable to be used as the primary power source in lightsabers. The first lightsaber Obi-Wan Kenobi wielded as a Jedi used one, which was surrounded by the notched hand grip. Darth Vader's lightsaber used a high-output diatium power cell.[SUP][1][/SUP] Vader's grandson, Ben Solo, also used a lightsaber with a bronze-colored[SUP][2][/SUP] diatium power cell cradled in its handle during his Jedi training with Luke Skywalker's reborn Jedi Order and after his fall to the dark side as Kylo Ren. Other than lightsabers, power cells can be used in other weaponry, such as Jannah's energy bow.[SUP][3][/SUP]
    Diatium power cell/LegendsThe Diatium power cell was the primary power source for a lightsaber and one of the critical components of a lightsaber hilt. Located directly below and wired into the primary crystal mount, to which was affixed the weapon's primary focusing crystal, these types of power cells were in turn wrapped within the power field conductor, power vortex ring and an inert power insulator. The lightsaber's pommel cap and its recharging port were attached directly to the diatum cell.
    Discharge energy cellA Discharge energy cell was a power cell that was placed in a lightsaber hilt in order to modify the energy output of the lightsaber. This energy cell allowed skilled users to better deliver powerful attacks.
    Energy cellAn energy cell was a device used in starships. The Millennium Falcon's escape craft used energy cells to power itself.[SUP][1][/SUP]
    Energy cell/LegendsEnergy cell is a generic term used for small, portable, rechargeable power sources usually in the shape of a flat disk.
    Energy clipAn energy clip was the ammunition used in the tri-mounted automatic blaster cannon
    Energy conversion cellAn energy conversion cell,[SUP][1][/SUP] also known as a power conversion cell,[SUP][2][/SUP] was a power source. Hoersch-Kessel ion drives were regularly modified to accept energy conversion cells as a fuel source[SUP][1][/SUP] in place of power cells or power generators.[SUP][3][/SUP]


    Atgar SpaceDefense Corporation's 1.4 FD P-Tower was equipped with eight energy conversion cells. As part of the artillery piece's firing process, the eight energy conversion cells, along with sixteen micropower routers, had to be charged up.[SUP][2][/SUP]
    Energy spectrum converterAn energy spectrum converter was a power source that could be used to charge larger models of blasters.
    Energy storage unitEnergy storage units were used aboard starships such as the Kuari Princess. They were manufactured by Nordoxicon
    Fusion batteryA fusion battery was a battery that could be used to power an assortment of equipment. It was also possible to program the battery to overload itself, rendering it useless. .
    H-Stable Power CellThe H-Stable Power Cell was manufactured by Por Forian and used aboard MC80 Star Cruisers such as the Kuari Princess, a luxury liner.[SUP][1][/SUP]
    HyperbatteryHyperbatteries were immense pillar-like storage devices capable of storing and converting immense amounts of geothermal energy extracted from a planets core to usable energy.

    A set of hyperbatties were used in a hyperbaride synthesis plant on Marca. These hyperbatteries were set to overload by the mercenary Marci Sertim and destroyed the plant.
    Ion cellAn ion cell was a form of power source. It had to be recharged from time to time. When Kazuda Xiono was impersonating a First Order technician aboard the Titan, he carried a datapad listing open work orders. The sixth point on the list, which was written in Aurebesh, involved recharging ion cells.[SUP][1][/SUP]
    Ion energy cellAn Ion energy cell was a power cell that was placed in a lightsaber hilt in order to modify the energy output of the lightsaber. This energy cell allowed skilled users to better deliver powerful attacks against both organic enemies and droids.
    JJ-e5The JJ-e5 was a model of power cell manufactured by Rothana Heavy Engineering. It was notably used aboard Kuat Drive Yards' All Terrain Defense Pods.[SUP][1][/SUP]
    Jolt cellA jolt cell was a power cell produced by Telgorn Power Cells. It came in three different power ratings.[SUP][1][/SUP]
    Jolt cell Mark IA jolt cell Mark I was a power cell manufactured by Telgorn Power Cells that was placed in a lightsaber hilt in order to modify the energy output of the lightsaber. This energy cell increased the strength of the beam and allowed skilled users to increase the electrical damage done to enemies.
    Light-mass corelight-mass core was a type of power source for use in laser cannons. It was less than half a meter long and resembled a dull, metal rod.

    D'harhan, a cyborg bounty hunter, utilized a light-mass core to power the laser cannon that was surgically attached to his body. Standard for his class of weapon, the light-mass core was shielded behind a protective interlock grid to prevent tampering. Removal was considered ill-advised, as such tampering could trigger an overload destruct sequence. In D'harhan, the light-mass core was situated within the cyborg's chest. Boba Fett, who knew of the nature of D'harhan's armament, was able to safely remove the light-mass core before the mission to Circumtore. D'harhan found the removal of the core to be extremely painful.
    Micrel power supplyA micrel power supply was a miniature power source used with small devices. Micrel supplies created little heat, thus they could be used with artificial limbs and other devices that came into direct contact with flesh.
    Micro-power cellMicro-power cells were smaller than typical power cells, typically held less power, and were used when size was a factor. Micro-power cells were used in microscopic nanokiller tech; as long as the nanokiller particles were exposed to enough ambient light, they could recharge their micro-power cells every few days.
    MicropowercellA micropowercell was a small power cell manufactured by the Ee. Micropowercells stored energy collected by micropanels located across the surface of Trilos to power their technology.
    Notimo-6 power cellNotimo-6 power cells were a type of power cell used in Amban sniper rifles.[SUP][1][/SUP]
    Nuclear batteryNuclear batteries were a form of battery, presumably powered by nuclear energy. Energy spiders from Kessel thrived near nuclear battery boxes.[SUP][1][/SUP]
    O2 K cryogenic power cellVinop O2 K cryogenic power cells were paired with ionization reactors in the Slayn & Korpil B-wing fighter.[SUP][1][/SUP]
    Overcharged Power CellBy modifying the power cell, one can make it partly unstable, which would allow the lightsaber to do extra damage - although, may cause the lightsaber to lose power as well.
    Power cellPower cells, or generators, were a component found in many weapons, droids, starships, space stations, and other devices and technology that made use of electric currents. They were typically installed in devices that were required to be small and portable. The power cell (or multiple cells, in some devices) provided the necessary voltage for the circuits to function.[SUP][source?][/SUP]

    Resistance droids often operated for unusually long periods of time without recharging and thus were equipped with extended-usage power cells.[SUP][2][/SUP]
    Power cell carry packA power cell carry pack was a type of backpack with a built in power cell. The device consisted of a retangular gray frame with a large gray disc at the top of the forward face and two smaller silver discs on mesh below connected to the larger disc. The backpack had a silver box attatched to one side and a black pill-shaped item sat on top of the frame connected to the backpack by tubing. Black straps hung from the frame's interior.[SUP][1][/SUP]


    In 32 BBY,[SUP][3][/SUP] a power cell carry pack was lent against a table occupied by two humans at[SUP][2][/SUP] the café Akim's Munch in the city of Mos Espa[SUP][4][/SUP] on the planet Tatooine when the Dug Sebulba attacked the Gungan Jar Jar Binks in front of the establishment.[SUP][2][/SUP]
    Power cell systemThe power cell system was an advanced energy conservation system developed by Publictechnic and installed on their 850.AA Public Service Headquarters droids. Due to the large power requirements of the droid, the system stored a small portion of energy for every operational hour. This increased the droid's self-sufficiency.
    Power chargeA power charge was any variety of small battery and was a required component for podracer ignition systems. These devices were most often installed in cockpit dashboards.
    Power packPower packs (also called power paks or power cells) provided energy for many vehicles, and even small and/or large blaster weapons and tools.
    Rylith power cellA Rylith power cell contained a rylith crystal that collected and stored solar energy. This feature allowed for the cell to be a popular choice in the design of many advanced weapon power supplies; the energy output of blasters, blaster rifles, and bowcasters was greatly increased. This type of power cell came in a range of energy output capability: basic, standard, advanced, superior, and pure.
    Scale-20A Scale-20 was a type of power cell.
    Slave collar chipA slave collar chip would be used in Rylothian slave collars to power them.
    Solid Fuel ConverterA Solid Fuel Converter was a type of Fuel converter that could convert virtually any matter into power for fuel cells. It required five metric tons of light materials—including oxygen, water, plastics, cellulose, and waste material—to recharge a single power cell. Heavier materials, such as uranium and plutonium, can recharge a single cell with only one metric ton of material.
    X-80 Power CellX-80 Power Cells were a source of energy developed by the Dark Empire as a means of powering brand-new AT-AT turbolasers as of 10 ABY.
    Isotope-5Isotope-5 was one of the rarest substances in the known galaxy, secretly discovered by deep-core mining operations on the planet Makeb after it was conquered by the Hutt Cartel in 3638 BBY. Discovered to be a radioactive form of illerium,[SUP][1][/SUP] and named for the fifth known isotopic variation of an element normally found in neutron stars, isotope-5 had powerful warping effects on gravitational and electromagnetic fields even in minuscule quantities.

  • NameDescription
    Adjustable Emitter MatrixMatrix that allows for customization of blade shape and intensity, adapting to different combat scenarios.
    Advanced Power CellsHigh-capacity power cells that increase overall energy capacity and blade intensity, allowing for prolonged use in combat.
    Anti-Theft BeaconBeacon that emits a signal when the lightsaber is moved without authorization, aiding in recovery efforts.
    Auxillary componentsProvides additional functionalities such as grappling hooks or energy shields.
    Beckon CallCan summon a Vehicle using a Slave Circuit.
    Beskar Core CasingCasing made from beskar for superior strength and resilience.
    Bifurcating Cyclical-Ignition PulseAllows lightsaber to be ignited underwater without shorting out.
    Biometric LocksSecurity feature for securing the lightsaber with biometric authentication, preventing unauthorized use or theft.
    Blade DrainCan drain opponent's lightsaber power.
    Blade LockLocks the blade on, so it does't accidentally deactivate when Thrown.
    Blaster Combined HiltsIntegrates blaster components for ranged attacks alongside lightsaber combat.
    Catastrophic Failure ModificationTurns lightsaber into improvised thermal detonator.
    Concealed CompartmentA secret compartment that can store a Fine-sized object.
    Cortosis CompatibilityModification to prevent shorting out when in contact with Cortosis material, ensuring continued functionality.
    Cortosis Shell CasingExternal casing made of cortosis material for added protection.
    Cross Hilt DesignHilt design with crossguards or additional hand protection.
    Crude phobium emitter(Blank)
    Curved HiltsFeatures a curved or angled grip for enhanced combat maneuverability.
    Cyclic Crystal ArrayCan install second crystal and swap in combat.
    Damping emitterMay set lightsaber to stun damage.
    Decoy Emitter MatrixMatrix that creates illusionary blade projections to confuse and distract opponents.
    Disorienting Pulse EmitterEmitter that emits disorienting pulses of energy to disrupt opponents' concentration and coordination in combat.
    Distortion Field GeneratorGenerator that distorts the lightsaber's appearance and location, making it difficult for opponents to target accurately.
    Dual Saber FunctionalityEnables wielding two lightsabers simultaneously for increased combat versatility.
    Dual-Phase ActivationActivation mechanism that enables a secondary blade length for extended reach in combat.
    Electrum DetailA symbol of rank and skill, similar to a badge or honor.
    Emergency Deactivation MechanismFailsafe mechanism for quick deactivation of the lightsaber in emergencies or accidental activation.
    Emitter GuardsProtective attachments around the emitter area.
    Emitter matrix(Blank)
    Energy cells and power cells(Blank)
    Energy modulation circuit(Blank)
    Enhanced Focus CrystalsCrystals that enhance blade focus and energy output, resulting in more efficient combat performance.
    Enhancement jewel(Blank)
    Extended hilt(Blank)
    Fail-Safe Activation SwitchSwitch that requires a specific sequence or code to prevent accidental activation or misuse.
    Fiber CordA cord is tied to the end of a Lightsaber, making the wielder harder to Disarm.
    Flexible Lens AdjustmentsMechanism for modifying blade width and focus, providing versatility in combat tactics.
    Flickerphase BladeMakes blade harder to parry with flickering movements.
    Force Attuned ResonatorRequires Force Rating to activate.
    Force-ActivatedLightsaber can only be activated through the use of The Force.
    Fusion shuntGives a setting for increased cutting potential.
    Hidden Compartment(Blank)
    Hilt-Masking KitConceals lightsaber as a different item.
    Improved Grip EnhancementsEnhanced grip comfort and stability for better control and maneuverability.
    Integrated Sensor ArraySensors for environmental awareness and enemy detection, enhancing situational awareness in combat.
    Interlocking HiltA hook attached to the end of single-bladed Lightsaber, allowing it to attach to another Lightsaber with this Accessory.
    Ionizing Emitter MatrixIncreases damage against droids and vehicles.
    Locking activator(Blank)
    Noise Reduction MechanismMechanism for reducing operational noise, facilitating stealthy engagements and covert operations.
    Overcharged Power CellTemporarily increase damage significantly.
    Phantom Blade ProjectionProjection of phantom blade images around the hilt to create illusions of multiple blades, confusing opponents in combat.
    Pistol HiltCan be used as a blaster when lightsaber is not ignited.
    Pommel CapAllows for lightsabers to make non-lethal blows.
    Pressure gripLightsaber automatically disables itself when not being held.
    Pulsating EmitterCauses the blade to shiver and pulse.
    Rapid Recharge PortsPorts for quick energy recharge during combat downtime, ensuring continuous readiness.
    Reactive Power CellIncreases striking power but prone to draining.
    Reflex GripBy incorporating a series of sensors and motors, the blade responds much faster to slight changes in grip, increasing reaction time.
    Refocusing LensA series of lenses that allow precise manipulation of the width, consistency, and resonating frequency of the lightsaber blade.
    Reinforced CoatingsCoatings to resist environmental and combat damage, prolonging the lightsaber's lifespan.
    Reinforced Magnetic ShieldingIncreases kinetic ability with magnetic shielding.
    Sensory DampenersDampeners to reduce the lightsaber's visibility and detectability to Force-sensitive opponents.
    Shien Reverse Grip CustomizationImproves ability in Shien lightsaber form with grip adjustments.
    Shunted InsulatorA series of energy insulators that allow the lightsaber blade to safely ground out energy strikes to it more efficiently.
    Specialized DesignHilt tailored for specific combat styles or forms, optimizing performance for various fighting techniques.
    Stealth ModeMode that dims the lightsaber's blade and suppresses its hum for covert operations and infiltration missions.
    Stun Blaster AttachmentHilt integrated with a stun blaster.
    Stun SettingAllows the lightsaber to emit stun blasts instead of lethal energy.
    Superior HiltThe hilt has been finely wrought, balanced to perfection for the wielder's grip, and given a variety of artisan's touches to its craftsmanship.
    Thisspiasian Stabilizing CoilsReduces negative effects on attacks with stabilizing coils.
    Tholothian Heartwood HiltAllows stronger strikes with a hilt made of Tholothian heartwood.
    Trapped Crystal ChamberChamber that releases a burst of energy when tampered with, deterring unauthorized use or theft.
    Trapped GripBooby-traps the Lightsaber with a hidden mechanism, can be deactivated with a hidden knob or button.
    True LightsaberRetains full lightsaber capabilities while maintaining a sleek and elegant design, offering maximum performance without compromise.
    Upgraded MaterialsHilt construction with stronger or lighter materials, increasing durability and agility.
    Walking Stick Hilt DisguiseHilt concealed in a walking stick for covert carry.
    Waterproof CasingLightsaber can function normally while underwater.
    Waterproof ModificationModification that allows the lightsaber to withstand immersion in water or other liquids without malfunction.


  • CombinationLenses CombinedLikely Effects
    Power PrecisionAdegan + Beam GemEnhances power and precision; ideal for combatants needing both impact and accuracy.
    Aggressive ImpactDragite + VibrationCreates a highly damaging and vibrating blade for overwhelming offensive power.
    Balanced DuelistKunda Stone + Ossus DuelingOffers enhanced defensive capabilities with precise control for dueling.
    Calm WarriorPontite + Synthesized ByrothsisCombines calming effects with a powerful beam, aiding focus under pressure with potent attacks.
    Surgical PrecisionFocusing Lens + Beam GemEnsures precise blade termination with enhanced cutting accuracy for delicate tasks.
    Emotional StabilityPontite + Ossus DuelingMaintains user's calm while enhancing control for precise dueling.
    Enhanced PowerAdegan + DragiteCombines power enhancements for a formidable combat blade.
    ███████████████
    Precision and CalmBeam Gem + PontiteFocuses the blade for precision while cooling the wielder's temperament.
    Beam Gem + CrysalliteBeam Gem + CrysalliteCombines precision focus with enhanced clarity for meticulous cutting tasks.
    Beam Gem + DragiteBeam Gem + DragiteMerges precision with increased damage, ideal for deadly accurate strikes.
    Beam Gem + Kunda StoneBeam Gem + Kunda StoneEnhances precision and widens the beam for improved deflection capabilities.
    Beam Gem + PontiteBeam Gem + PontiteAids concentration and steadiness in battle with focused, precise strikes.
    Beam Gem + Synthesized ByrothsisBeam Gem + Synthesized ByrothsisCreates a precisely tuned powerful beam that might be harder to deflect.
    Beam Gem + VibrationBeam Gem + VibrationProduces a highly focused and lethal vibrating blade.
    Crysallite + DragiteCrysallite + DragiteIncreases clarity and damage, suitable for precise, high-impact attacks.
    Crysallite + Kunda StoneCrysallite + Kunda StoneEnhances blade clarity and broadens the beam for better defense.
    Crysallite + PontiteCrysallite + PontiteCombines optical clarity with calming effects, ideal for focused combatants.
    Crysallite + Synthesized ByrothsisCrysallite + Synthesized ByrothsisCreates a clear and powerful blade, focusing on offensive strength.
    Crysallite + VibrationCrysallite + VibrationCombines clear precision with high-frequency vibrations for destructive potential.
    Dragite + Kunda StoneDragite + Kunda StoneCombines increased damage with wider beam deflection for versatile combat use.
    Dragite + PontiteDragite + PontiteMerges high damage with calming effects, aiding focus during intense combat.
    Dragite + Synthesized ByrothsisDragite + Synthesized ByrothsisCreates a very powerful blade that prioritizes offensive capabilities.
    Kunda Stone + PontiteKunda Stone + PontiteEnhances defensive spread while also calming the wielder, ideal for composed defense.
    Kunda Stone + Synthesized ByrothsisKunda Stone + Synthesized ByrothsisIncreases defense and power, sacrificing some deflection ability.
    Kunda Stone + VibrationKunda Stone + VibrationCombines broad defensive capabilities with offensive vibrations for a versatile weapon.
    Pontite + Synthesized ByrothsisPontite + Synthesized ByrothsisCombines calming, focus-enhancing properties with a powerful beam for high-pressure situations.
    Pontite + VibrationPontite + VibrationMerges calm with a lethal, unstable blade, balancing emotional control with aggressive tactics.
    Synthesized Byrothsis + VibrationSynthesized Byrothsis + VibrationCreates an extremely powerful and unstable blade, maximizing damage output.

  • ItemDescriptionSecondary Description
    Non-Dimetris CircuitsNon-Dimetris CircuitsDesigned to prevent feedback crashes in lightsabers when hitting Cortosis, ensuring the blade remains active on contact. Not able to cut through Cortosis like most common materials.
    Jal SheyJal SheyPhilosophical Force users known for intellectual and technological pursuits, crafting Force-imbued technology and artifacts.
    Plastiray SubstancePlastiray SubstanceLightweight and transparent, used for making protective gear where visibility is crucial.
    Imbue ItemImbue ItemProcess of enhancing items with the Force to carry special properties such as increased durability or elemental resistance.
    Force-Imbued BladeForce-Imbued BladeWeapon enhanced through the Force, can resist shattering and enhanced cutting capabilities through Force infusion.
    Isotope-5Isotope-5A rare and powerful substance used as an energy source, known for its potent energy-enhancing properties.
    Lightsaber ComponentsLightsaber ComponentsIncludes elements essential for constructing a lightsaber, such as power cells, emitters, and crystals.
    CharricCharricA weapon used by the Chiss that fires condensed energy bolts, effective against droids and electronic targets.
    MaserMaserEmits concentrated beams of microwave radiation, typically used in scientific applications.
    TibannaXTibannaXA refined version of Tibanna gas, used for blaster gas and hyperdrive coolant with enhanced properties.
    TibannaTibannaCommonly used for blaster gas and as hyperdrive coolant.
    Blaster GasBlaster GasNecessary component in blaster weapons, used as the ammunition that creates the blaster bolt.

 
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