Sala'dine
Admiral of the Ghost Fleet
- Intent: To update and upgrade Sasori's ships and fighters
- Image Source: Hiperkapu
- Canon Link: N/A
- Permissions: My Subs
- Primary Source: Knight's Hammer
- Manufacturer: Saotome Foundry
- Affiliation: Company Name (Sasori)
- Market Status: Closed-Market
- Model: Jedi Shadow Dreadnaught
- Production: Unique
- Material:
- Classification: Stealth Battlecruiser
- Length: 5000 meters
- Width: 3000 meters
- Height: 700 meters
- Armament: High
- Saotome Bomblet Generator
- Fotia's Fire
- Sasori Ur-Didact
- Somin MK.II Variant
- Hudson Class Autoturret
- Vanguard Cannon Mk.II
- Saotome Snare Battery
- Jihoon Class Turbolaser
- Changwai Autocannons
- Null Burst Projector
- Nyeto Launcher
- Saotome Mora
- Party Pack Battery
- Defensive Party Pack Battery
- Broadside Party Pack
- Abyssal Autocannons
- Defenses: High
- Hangar Space:
5000m Very High: 42
- Hangar Allocations: (Gravity Lattice) + (Rack Module)
- Starfighters: 30 squadrons
- Jade Class Jedi Starfighter
- Nega Wing Class Jedi Starfighter
- Kantoo Class Jedi Aethersprite
- Sskeer Class Jedi Vector
- Kaerobani Class Jedi Wingman
- Jaina Class Jedi Stealth X
- Solusar Class Jedi Interceptor
- Jinn Class Jedi Striker
- Etain Class Jedi Starfortress
- Kyp Class Jedi Superheavy fighter
- Kestis Class Jedi Interception Interceptor
- Katarn Class Jedi heavy Striker
- Rajivari Class Jedi Starfire
- Asli Class Jedi Atmospheric Fighter
- Sabé Class Jedi Escort
- Noetikon Class Jedi Multi-Role Fighter
- Naare's Class Jedi Interceptor
- Dakshee Class Jedi Bomber
- Nu Class Jedi Starfighter
- Support Craft: 12 squadrons
- Starfighters: 30 squadrons
- Single Craft Hangar: Yes
- Maneuverability Rating: Average
- Speed Rating:Average (Advanced Whammy Drive)
- Hyperdrive: Yes .01 (Saotome Drive)
- Saotome Biocomputer
- Communications Suite
- Pathway Module
- Warehouse Module
- Modular tubing
- Crew Module
- Medical Module
- Internal Suite
- Praestigiae Cold Storage Module
- Saotome Recovery Upgrade
- Saotome Tractor/Pressor Upgrade
- Sato Holochair
- Yuánshuài Class Barriers
- Rapid Reconstructor Mark 1
- Rapid Reconstructor Mark 2
- Collected Stars
- Logistical Suite
- Saotome Rhion
- Meditation Chamber
- Sasori Jenoshi
- Sasori Xorn
- Saotome Violet
- Warsongs Reward
- Advanced Living Module
- Advanced Lab Module
- Advanced Engine Suite
- Advanced Systems Suite
- Advanced Sensor Suite
- Phenex Internal Security System
- Saotome Regulator
- Advanced Communication/Sensor Array
- Saotome Shadow Array
- Vuffi Class Repair Droid
- Sasori Iso-Didact
- Advanced Storage Compartments
- Deployable Saotome Flower
- Molecular furnace
- Duplicator
- Prototyper
- Synthicator
- Molecular Converters
- Chemical churner
- Garment-fabricator
- Self-Constructing Armament Factory
- Self-Regulating Droidmaker
- Crystal gravfield trap
- Exotic Matter: The ethereal nature of the metal makes it near weightless despite being and looking dense within the pocket dimension of dream. In realspace it can be grasped and there is a steady supply able to be used by Krass. When experimenting with the extent the design that has been refitted.
- Choushin Class Uneti: The heart of the ship and a gift from the commonwealth for the jedi in their forging. Krass has one of the younger generation trees installed allowing the jedi to contact without communications other choushin class ships.
- Seven Points: Throughout the ship, the amnioid fluid flows like a bloodstream throughout it which is duel edged. It it like a circulatory system that keeps the techno-organic systems of the ship flowing and feeds into the seedlings that are being grown for children ships. It shares a mitochondrial cell connecting the ships to the mother and are organelles that will take in nutrients then break them down and create energy rich molecules for the ship. The seven main points are points that can be accessed to connects with the ship so it is always running smoothly.
- Bonding: The trees are finicky and require a jedi to bond with them locking out others. The duel nature of the starfighters sees them using a dwarfed tree intentionally small and within the control systems. The pilot bonds with it as the ship interior is grown.
- Duel structure: Designed two fold, the first is the exterior exoskeleton that gives the appearance of a standard starfighter. The interior itself usually measuring in the module of the ship itself is techno-organic with the tree. Encased in the framework and superstructure of the exoskeleton for protection.
- Advanced Systems: Designed with several notable systems installed on the shipsto improve their capabilities and turn the jedi into a needed operational fighter.
- Saotome Advanced Tracking System: Designed to give hyperspace tracking capabilities to the ships systems.
- Advanced Whammy Drive: Whammy Drives create an interdicition pulse that can trip the safeties of ships hyperdrives stalling them. They can't keep a fleet from jumping but for a moment those within range of the pulse can be stalled.
- Saotome Car'das: Designed for micro jumps with high levels of precision and capabilities.
- Cater Phalanx: Designed to strengthen the shielding of a squadron. A small team can bunch together and project a shield over themselves for additional protection.
- Kyberite: At the heart of the jedi fighter giving it a mini lightside nexus and aura that enhances the jedi ewithin and creates a small bubble making darkside influnece over the ships harder.
- Laminanium: Designed like a Quellian ship the hull of the orbital platforms has a thin layer of the material to improve repairs and over time depending on the amount of damage it is able to patch itself up.
- Advanced Hyperdrive: Designed with an experimental hyperdrive that is meant to give them some of the fastest flight times across all of the galaxy.
- Saotome Rhion: For the more limited production ships, the Rhion can upgrade and repair a ship by grabbing materials and breaking them down.
- Saotome Maas Upgrade: Designed to mask a ship entering and exiting hyperspace by masking the radiation that is released.
- Advanced Stealth Polymer: Advanced fallenassi cloaking for the ship that immerses the ship in the white current.
- Saotome Stealth Package: Advanced collection of stealth systems to mask the ship from sensors.
- TibannaX Propolsion: Stealthy solution for engines.
- Crystal gravfield trap: Designed to give the ship ana dvantage of finding other stealth craft.
- Lightside Aura: The choushin design is meant to make sure this is a lightside vessel. it radiates the lightside of the force to repel darksiders from entering and most who touch the darkside feel sick when inside of the ship. When on the ground it makes a bubble of force energy with the light about ten meters. The kyber crystal heart of the ship lets it emanate the force.
- Agena: Designed with the Agena to radiate the lightside of the force so that the academy is a beacon of the lightside to any and all force users.
- Neural Net: THe neurral net of the academy allows connecting and automating a number of systemsbut for a skilled hacker who can get itno the biocomputers can hack it and cause havoc.
- Protective Qualities: Largely non protective in qualities as it doesn't fully adhere to the rules of physics. The metal looks dense and like it would be highly protective but it isn't.
- Exotic Particles: Largely unknown and not seen in the galaxy before. It isn't invincible nor is it really strong but it reacts violently near dark and anti-matter which can disrupt and destroy it or even cause it to rupture and disintegrate.
- Force Nullification: Composed of solidified energy from a pocket dimension. Within a force nullification field it becomes heavy. The molecular structure is super dense but able to skirt and not adhere to physics like gravity normally. Without the force to preform this it becomes almost impossibly heavy to lift.
- Kyber crystals: Using the design of the finalizer and enhancing the power of the weapons with crystals gives the ships a secondary effect as the crystals used for weapons can be explosive if cracked.
- Sleg: A powerful energy enhancer, the sleg absorbs and channels the excessive heat generated by the chassis of the speeder. Making them maintain a stronger level of power but also increases the chances that they could explode from the heat.
- Hive Minded: A benefit in some ways allowing the ships to heal each others internal systems itself but it also means that they share pain. A strange effect is choushin ships can refuse to attack each other.
- Organic: With the amnioid a skilled force user is able to properly stun and stop the functions in their tracks. As Satele Shan showed the fluid produced by the circuits can be manipulated and used to calm or disable the bodies for a time as long as there is concentration and knowledge of the fluid. Like a blood flow in the body it can be constricted and have build up of waste or gunk that damages the ship like a heart attack or even stroke.
- Shared Pain: A danger and something felt from the onset and creation of them. The choushin share pain which can affect all of the ships from starfighters to capital ships.
- Radiates the Lightside of the force like a beacon alerting others to its location.
- Force Nullification: The ship is seeped in the lightside of the force and such it does not function well when the force is nullified. The choushin itself can be damaged or even die without the force over an extended period of time.
- Orissa: Designed with the Orissa that is a solid plate covered in drop pods reducing underside defenses and cannon.
Designed based off of two ships, the ancient Knights Hammer and the more recent Reason class. With help from Domino who sold the primary designer of the ship to Sasori the work that had been done on the ship. With Sala'dine at the helm for the design her former Imperial nature of making the ship strong while still going with its systems was important. It might not be as overwhelming in the firepower as some ships. It instead uses off weapons able to get a surprise against opponents and their ships. Including laying mines in an area while under stealth mode to discreetly.
It main weapon is something few others have and is meant to only be used in the most extreme circumstances. A hell projector for decimating enemy forces with overwhelming power. Keeping it confined to a single ship that most will never see coming or going, Sala'dine's preference for stealth ships and tactics as a means for them to move around. Another big thing of the ship is that it has the Orissa system, one of the first ships to test it out and is able to deploy drop pods from underneath it on top of its normal compliment of shuttles and fighters.
Its impressive firing arcs ar mostly forward facing with a sloped front end of the ship that leads into the fotia's fire projector and is dotted with its weapons, taking a balanced distribution of armaments so that it can handle different situations. Its defensives are focused and basic letting it bolster several shielding layers that have back ups and boosters as well as strong hull armor and internal framework. The Taat frame work making each layer of the ship more contained as containment shielding can activate in the event of hull breach and to prevent boarding a defensive lattice that will stun most targets who touch the exterior hull of the ship.
Internally it uses the advanced defensive systems made by Saotome and under a coordinated computer to protect the ship with defensive droids and marines. The ship though has been overhauled by the second fleet... with ships like the reason and aa number of others out in the galaxy.. the danger of encountering other ships. Gravfield traps have been worked into the design by the second fleet and with the works they have been doing. The Jedi's shadow became a vanguard and scout for the Kenobi fleet of jedi ships.
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