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Approved Tech Kalso's Revenge

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Miss Blonde

Trying to be straight in a crooked Galaxy
Kalso's Revenge
alex-figini-mass-effect-3-gun-artwork.jpg
Image Source:
Mass Effect series
Intent: To create a unique reward weapon for an upcoming Imperial Remnant thread.
Development Thread: http://starwarsrp.net/topic/57998-burn-baby-burn/
Manufacturer: Spice lords from Kessel.
Model: NA
Affiliation: Imperial Remnant
Modularity: Different sights
Production: Unique (10)
Material: Durasteel
Classification: Flame/blaster pistol
Size: handheld
Length: 279 mm
Weight: 2kg
Ammunition Type: liquid canister/ energy cell
Ammunition Capacity: 2 shots per liquid canister/ 30 shots per energy cell.
Effective Range:
Liquid: 15 meters
Blaster: 50 meters
Maximum range:
Liquid: 20 meters
Blaster: 100 meters
Rate of Fire:
Liquid/gel: 1 shot every five seconds
Blaster: Semi automatic
Special Features:
•Thermite gel thrower
•Melts near anything











blood_pack_executioner__mass_effect__by_eidylon-d74zelc.jpg
,

Description:

Looking for more sick ways to execute their foes the spice lords of Kessel created a viscous blaster pistol that was capable of killing their foes in the most painful and horrific ways. Kalso's Revenge is that pistol, a hybrid pistol that takes cruelty to the next level. Capable of lighting it's foes on fire and melting through the toughest of armor this weapon is not for the faint of heart.

How it's built. Taking a standard heavy blaster pistol the drug lords of Kessel needed a little extra to help intimidate workers of their spice mines. So they thought what was the most excruciating and frightful way to watch someone die? Burning. So they took a chemical mixture composed mainly of a metal oxide and aluminum powder. To produce Iron, Ferric (Iron) Oxide or "Thermite" as it is traditionally called, however the thermite was still in a powdered form, this needed be transferred into a gel form. So a thickening agent or polymeric thickeners, namely polystyrene. Hydroxyl aluminium bis(2-ethylhexanoate) was used to convert the thermite into a napalm B type substance that when ignited burns for up to 4 to 5 minutes. As it's chemical formula Benzene, or benzol, an organic compound chemical compound and a known carcinogen with the molecular formula Carbon6Hydrogen6 and polystyrenePolystyrene Polystyrene is an Aromaticity polymer made from the aromatic monomer styrene, a liquid hydrocarbon that is commercially manufacture of petroleum. This is what allows the gel form of thermite to burn longer than a traditional napalm which would on average burn 5 to 11 seconds

The thermite napalm is made by taking the thermite as it's powdered form which it is traditionally made up as, then combining them with the thickening agents by boiling them together until their chemical compounds mix. This causes the polystyrene and thermite to take on a new chemical structure which allows it to burn longer in a gel form. However since traditional napalm b burns upwards to 10 minutes since this burns much hotter it's burn time greatly decreased. Once the mixture was created the spice lords forged a small liquid canister and under barrel for the weapon along with a toggling mode. This means the weapon has two modes, the top barrel that fires a traditional blaster bolt and the bottom that sprays the thermite gel onto the target. The sprayer sends out a few globs of the gel capable of coating an average sized person with a layer of gel, but it takes around five to ten seconds for the gel to pressurize and fire another lob. But the gel doesn't come out burning, the user needs to switch back to the blaster to ignite it with the bolt or another method to ignite the thermite. With all science aside the weapon is essentially just a blaster with a gel spewing under barrel attachment.


Power. The top half is a basic heavy blaster pistol, it can pierce medium armors and has a standard range, there's nothing all that special about it whatsoever. But where the pistol's devastating power lies is the under barrel gel thrower. Once lobbed and ignited the thermite gel burns anywhere from 2500° to 4000° F And upwards to 4 to 5 minutes. This is hot enough to melt practically any metal including Beskar. If it is left burning for a prolonged amount of time, while it will not instantly turn any metal into slag if it is left unchecked the heat from the thermite has the capacity to melt these metals. However metals like Beskar usually take a second or third dose of thermite jelly to start the melting process. However the person inside the suit would have a difficult time surviving before the metal began to melt as being surrounded by flames that burned upwards to 4000° F has the capacity to burn a person alive or burn away oxygen near them before a Beskar suit would melt. But this is all dependent upon the amount of thermite gel splashed into the target. A full dose of gel can make surviving very difficult and this is the only way to get super metals to melt by getting a full dose, high quality metal armors are likely to withstand the heat and take extra doses to slag them while lower qualities will likely catch and burn rather quickly. This does not guarantee death however it simply makes surviving temperatures of that magnitude difficult. Though it may take a few applications if left burning the thermite merely has the capacity to melt Beskar and other super metals. But the pistol only sprays the liquid and it needs a way to ignite whether it be the blaster pistol or a simple lighter. Once the flames have ignited the only way to extinguish them is to either completely submerge yourself in water or find a way to negate the flow of oxygen around the flames.

Weaknesses. You're essentially holding a weapon that if it overheats or becomes too hot can explode and kill you. If the blaster malfunctions and compromises the gel container bellow it's goodbye for the user of the weapon. So users should be very cautious when using the weapon. If a stray blaster hits and compromises the gel it could go up In flames, if a lightsaber cuts it, it could go up in flames, it could even overheat to the point of combustion so do not go trigger happy with this weapon. Another draw back it suffers from is it's a bit unwieldy due to the lower attachment, so it can be a little awkward to aim and fire. A class A and B fire extinguisher that sprays a wet chemical mixture can help negate the flames by disrupting the napalm's chemical structure. Other forms of traditional dry and foam extinguishers will not extinguish the flames.

Summary. The weapon is brutal and will certainly help get your point across. While it's not the safest weapon system in the galaxy a bunch of people coked out of their minds on spice did design and build it. So it's a very powerful weapon but it also has some serious drawbacks to it, it's not for the faint of heart but it will get the job done when dealing with those pesky armored foes.
 
[member="Patricia Susan Garter"]
Star Wars Canon:
http://starwars.wikia.com/wiki/ZX_miniature_flame_projector
http://starwars.wikia.com/wiki/DL-44_heavy_blaster_pistol

Chaos Cannon:
http://starwarsrp.net/topic/55089-acs-601-specialty-ammunition/
SUGGESTIONS

Patricia Susan Garter said:
But where the pistol's devastating power lies is the under barrel gel thrower. Once lobbed and ignited the thermite gel burns anywhere from 2500° to 4000° F And upwards to 15 minutes. This is hot enough to melt practically any metal including Beskar. Not that the person inside the suit would survive being cooked alive before the suit melted, but it merely has the capacity to melt Beskar and other super metals.
I do not feel comfortable stamping something that can melt Beskar, Phrik, or other high quality armors. It can be effective against them and cause High heat, but nope, no melting their armor and cooking them inside it.

Think about it like this Lightsabers use plasma as a heating element which doesn't melt those metals.

Make some serious edits to the effectiveness and usage of the thermite. It can be significantly better than the linked flamethrower or bullets.
 

Miss Blonde

Trying to be straight in a crooked Galaxy
[member="Draco Vereen"]

If a person is surrounded by flames that burn upwards to 2500° to 4000° F it's going to kill them. That's just a fact of nature, even if a person is wearing armor. Steel melts at about 2500° so while Beskar wouldn't immediately slag at that temperature prolonged exposure to it would cause even that metal to melt especially if it is burning upwards to 4000°. Now if you are a person who is inside that suit while that fire is raging your suit may not melt but after a minute or so of those temperatures that is guaranteed death unless oxygen is cut from the equation. Here is a approved tech submission that uses the exact same method as this and it is written in the sub how it can melt Beskar. Now I made edits to ensure that being hit with this won't immediately slag these but prolonged exposure to these temperatures will

http://starwarsrp.net/topic/56915-cardinam/
 
[member="Patricia Susan Garter"]

Given that approved link, I will allow the Melting of Beskar and Phrik (I know they are becoming relatively common) with no guarantee the Factory Admin will. Even still substantial edits are necessary before we get to that point.

The following changes are a must
  • Removal of this line.
    Patricia Susan Garter said:
    Not that the person inside the suit would survive before the metal began to melt as being surrounded by flames upwards to 4000° F would cook a person alive or burn away any oxygen near them before a Beskar suit would melt.
    No damage is guaranteed
  • Removal of this line
    Patricia Susan Garter said:
    This meant that even if the workers scrapped enough money to pay for a Beskar clad mandorian warrior the spice lords could ensure their death with this weapon.
    Again, a guarantee.
  • Addition of countermeasure beyond removal of oxygen, something that could be done on the battlefield.
  • Lowering of the burn time (5 minutes tops) with the notation that several applications would be required to melt the Super Metals
Its unique, its range is fine, its weight and length are fine, the blaster section is fine.
I may still require a dev thread following review of your edits.
 

Miss Blonde

Trying to be straight in a crooked Galaxy
[member="Draco Vereen"]

Removal of this line.
'Patricia Susan Garter', on 29 May 2015 - 11:22 PM, said:
Not that the person inside the suit would survive before the metal began to melt as being surrounded by flames upwards to 4000° F would cook a person alive or burn away any oxygen near them before a Beskar suit would melt.
No damage is guaranteed
Removal of this line

•I've edited the line to clearly state death is not guaranteed. As you have stated no damage us guaranteed, and I completely agree. However if we look at this weapon it's a two step process. A PC character has to actually allow themselves to be hit with the jelly. Afterwards they have to allow themselves to be set on fire. So unless they actually allow it, this is not really a threat to them.


•So let's talk biology and science the average human body receives third degree burns (which are burns that damage internal organs, bones, muscle tissue, etc etc) from temperatures upwards to 120° to 140° F with exposure to those flames or heat from anywhere to 3 to 5 seconds. Now try to picture flames that burn upwards to 4000° F. That is next to guaranteed death. But as this is a roleplay environment I agree that creating something that could kill a PC that quickly no matter how simple the science is could be unfair. But a complete removal of the line could let people think that shrugging off flames that burn that hot would be a walk in the park. So I've edited to ensure that while death is of course not guaranteed it's going to hurt or make survival more difficult just as getting shot or stabbed would make survival more difficult.

Requiring a dev thread.

Thermite is a cannon substance in the Star Wars universe. A development thread would be unnecessary as all a person would have to do is create home made napalm out of it by taking the thickening agents I listed and boiling the thermite and agents together to form a new chemical bond. Making napalm is simple and a dev thread would be unnecessary as I've gone in and listed the exact chemical structure and compound of the napalm. If you want I can go into how it's created but as this is just a "loot weapon" and there's only 10 of them these have a low chance of being abused for the reasons listed above.

But I've made your requested edits and I'm completely willing to work with you as you are the factory judge. Please do not take this as arguing or haggling I'm just making sure that people can properly understand the sub and what it's capable of
 
[member="Patricia Susan Garter"]
First, I want to know what Class Fire Extinguisher puts this out. There must be a yes answer here given the weapon's capabilities. http://en.wikipedia.org/wiki/Fire_extinguisher for reference

Still a Judge reserves the right to ask for a dev thread for something ambitious that isn't on this list so please be aware of that.
Find that quote here: http://starwarsrp.net/topic/49109-standardization-of-dev-threads/
Earlier this week I required a Dev thread for something very similar, without the ability to melt beskar. I am going to require one here if you wish to keep any reference to melting Beskar and Phrik.
10+ quality posts.
 
Below I have quoted you several times, please make the following edits.

Patricia Susan Garter said:
2500° to 4000° F And upwards to 5 to 6 minutes
I said 5 Minutes tops. Please edit to 4-5 minutes. That extra sixty seconds matters.

Patricia Susan Garter said:
A class A and B fire extinguisher that sprays a wet chemical mixture can help negate the flames by disrupting the napalm's chemical structure. Other forms of traditional dry and foam extinguishers will not extinguish the flames.
This is fine. Thank you.

Patricia Susan Garter said:
has the capacity to burn a person alive or burn away oxygen near them before a Beskar suit would melt
Please change to may have the capacity, depending on the quality of the armor and amount of thermite involved

Thank you for being understanding and working on this with me.
 
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