Star Wars Roleplay: Chaos

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Character Katella



True-Katella.png
NAME: Katella
FACTION: Eternal Empire
GROUP:Blackwatch

SUB-GROUP: Psi Corp
RANK: E-7 Operative Third Class
CLASS: Assassin

CITIZENSHIP STATUS: Civilian
SPECIES: Squib
AGE: 18
GENDER: Female
HEIGHT: 1 meter (Approx. 3'3'')
WEIGHT: 22 KG (Approx. 49 lbs.)
FORCE SENSITIVE: Force Sensitive.

APPEARANCE:

Katella is a short and fluffy individual with large upright ears and a small muzzle. Her appearance is a mixture of canid, feline, and rodent, making it hard to pick out what she resembles most. The silken fur that covers her form is a ruddy orange color. Her large innocent looking eyes are a deep yellow in coloration. Deep red hair is cut to hang to the nape of her neck. At first glance she seems perky, happy, innocent, and adorable, but not that much more noticeable than any other squib found traveling the galaxy.


Squib.jpg


STRENGTHS:

Stealth:
Quite good at sneaking, moving quietly, and blending in.

Slicing: Computers keep all that delicious information. She has become adept at getting them to 'open up.'

Drugs/Poisons: She has a good working knowledge of drugs, poisons, and antidotes.

The Force: Katella is naturally powerful in the force. Especially with mental abilities.

Clever: Perhaps not the most learned or book smart in a room. But she has a good capacity to figure things out, learn new skills, plan, find gaps in logic, analyze new things, and has a good memory.

Perfect Smell Recall: Once she gets a good smell of someone, or something, she can easily pick it out again, or follow the trail later.

WEAKNESSES:

Size:
She is of a small size and low weight, honestly, she could be carried by most other beings.

Strength: Another problem with her species, is low physical strength when compared to humans and other species.

Custom Equipment: Her size proves to be an issue once more! Due to her small size, she needs custom equipment, even trying to fly a ship is incredibly difficult without retrofits.

Too Curious: Katella needs to know. No seriously, she NEEDS to know.

Loyal: Once her loyalty is given, it tends to stay with that person/group.


Smell: While she has an incredible sense of smell, it is tied to how much fur she is exposing. Her nose only has the most basic of olfactory senses, but her fur holds so much more.

PERSONALITY:

She is cheerful, bubbly, curious, loyal, and friendly. Katella adores attention and making new friends. Truly, she enjoys learning new things, especially secret things, and is never happier than when she has found out something new. Other things that make her happy are playing games, especially games where she goes unseen by others. Underneath the exterior however, she is also murderous. The girl will not bat an eyelash at taking a life, especially one that threatens her current way of life, or those she has given her loyalty to. However, it extends to innocents as well. While she will not go out of her way to kill them, she will not hesitate to take the lives of non-targets if its needed. She is especially fond of spreading poisons, diseases, and massive explosions.

BIOGRAPHY:

Katella's first memories were of being with her adopted mothers. Anela was a skilled assassin, and Verssa was a failed Sith Acolyte. For her, death and the dark side were natural parts of life. The galaxy was not a safe, or civilized place, and Assassins like her mothers were needed, and a natural part of the way the galaxy worked, like bounty hunters, mercenaries, and criminals. It wasn't strange or unusual. While not normal, she was loved, protected, provided for, and most importantly, raised to feel like she belonged. She learned basic force powers from Mother Verssa, and all about stealth and poisons from Mother Anela, so that she could help the family business.

She was used to lure targets into traps, or to scout out areas from a young age and killed her first target via poison before she tenth birthday. Life was good, and she enjoyed each new thing she learned. The girl was not a particularly violent person and followed her mothers' creed of only getting the target. They were not being paid to kill anyone else, after all. But this would all change the day that the local security finally caught up to them.

To this day, she isn't entirely sure of the details of all that transpired. But Security caught wind of their activities and cornered them. Her mothers gave their lives to buy time for Katella to escape. Emptiness filled her, and while she never learned who had tipped them off or the names of all the people involved, she learned the name of one security officer. The man came home to his own family, dead from spice overdose. Computer records showed he had bought the Spice, and he was arrested, his life destroyed. Of course, it had been a lie. Katella had sliced into the computers, left the trail, and dosed the drinks with lethal levels of spice. But they never learned that. She fled, and left a trail of death behind her, all linked to drug overdoses or gang wars. Finally, her rage calmed to a level boil, and she set about to get back to living. However, she was unsure of where to go. Should she seek out the Sith and finish her training, or perhaps join a criminal organization, and peddle her capacity for espionage, sabotage, and assassination? Either way, she needed to find the names of all who had taken her family from her.

She was soon picked up by an Eternal Empire, Recruiter. They saw her skills, and abilities, and gave her the resources to track down who had done this thing to her. In exchange, loyalty was asked. The young woman was given purpose once more, and they justified her mothers' professionalism and way of doing things. Rather than guided by pure hate, she moved with a goal in mind. However, she seeks the one she will truly serve.

SKILLS:

- Stealth: She is very quiet, able to sneak with ease. The girl can minimize her presence, blend in with crowds and misdirect. However, she has a lot left to learn.

- Poisons/Drugs: Katella has a good working knowledge of poisons, drugs, and antidotes. While far from being exhaustive, a lifetime working with them gives her solid foundations.

- Acting: She is good at acting, its more a hobby than anything else, and she enjoys being in plays, or fooling businessmen out of their money.

- Slicing: Computers keep a lot of secrets. Obsession dictates she learn the basics of how to dig out the information. A good distance from perfect, she is well on her way to becoming a skilled slicer.

- Combat: While not the best combatant, she is fully combat trained, and has some experience.

Force Powers:

Force Jump - Basic
Force Speed - Basic
Force Sense - Basic
Force Sight - Basic
Telekinesis - Basic
Thought Shield: Apprentice
Affect Mind: Apprentice

Lightsaber Form: Form IV Ataru - In Training

GEAR:
WIP

ROLE-PLAYS:

Blackwatch:

Let the Sunshine in
Terror Belli - Decus Pacis
Bridge of Spies
Acta Non Verba


RELATIONSHIPS:

Current Crush:
N/A


Force Master: None

Commanding Officer: None

Friends: None
 
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