Star Wars Roleplay: Chaos

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Kerri Aislinn

Name: Kerri Aislinn.
Species: Terrelian Jango Jumper.
Age: Seventeen.
Gender: Female.
Height: 5’5.
Weight: 113 ibs.
Eye color: Orange.
Hair color: Caramel/ Dirty Blond/ whatever you call it.
Irises: Shaker-Flower.
Hair Type: 2A (Wavy.)
Skin Color: Pale.
Faction: Slowly integrating into the Mandalorians.
Big Five Personality Type: RIOGD, the Prodigy.
MBTI Type: INFP.
Licenses/ Degrees: Engineering and Piloting.
Sexuality: Hetero.
Force Sensitive: Yes.












~~~​
Personality:

Aislinn has gone through a lot, making her surprisingly mature. Inside, she’s a storm; outside, she’s chillingly calm. She has problems with obedience, especially after what her past superiors have done to her, but her quest for power has quenched it a bit when it comes to learning. She is in a state of paranoia, barely getting any sleep ever. However, in combat she can suddenly morph from a quiet shadow to a whirlwind of black holes. She is actually a violent individual when emotionally and physically pushed.


Appearance:

She’s pale skinned Terrelian with orange eyes and caramel blond hair. She looks her age all right, and actually packs some muscle in her arms and legs – even if she barely uses them. As per Terrelian culture, she has tattoos cluttered across her entire body. She is always wearing a cloak over her clothes and head. She has a brown leather jacket with pockets and pouches. She wears a black C-neck shirt with the dark pink writing Freedom on it. She has black pants and buckle knee high boots with hot pink lacing. She has small black half gloves. She wears her pistols in the holsters on the belt wrapped around her waist. She has another belt hanging on her thighs. She can surely be mysterious, but she has reasons for hiding.


History:

Born to a poor family in the slums of Coruscant, Kerri Aislinn was always an inquisitive and resourceful girl. Crammed in a tiny and unsanitary apartment, the family of three all worked hard for money. Kerri found work in a sweat shop factory when she was six. When she was ten, she switched to a ship shop. The higher ups saw her amazing intellilect and mechanical skills. When she was eleven, the Empire offered her a free full education in science, math, and engineering at an off world academy.

Amazed, her poor parents encouraged her to take the opportunity. While Kerri took it and did well with her studies, she was as hateful as ever towards the brutal Sith. When she was fifteen, she found an old freighter who's owner was long dead. She hauled the ship to a hideout and continually worked on it during all her free time. When she was sixteen, only months from completing her courses and graduating into a place of power, Kerri struggled with the idea of working for the very organization she grew up morally against. On the day she got her degree in engineering and ship mechanics, she took her new ship, christened Dagny, and bailed.

She left the Sith's empire. Conflicted, she vowed to come back and take her poor parents with her.

With her ship and few supplies, Kerri roamed the outer rim and took any odd jobs and bounties she could. Within the small span of a year, she learned to use a diversity of blasters effectively.

Scrapping off what cash she could take, she still has tried to figure out how to go back and save her family.
 
Strengths:

- Physical: A Terrelian Jango Jumper, Kerri was born able to leap heights that only the types of a jedi knight could! She is quite agile, and also has developed some muscle.
- Force Sensitive: Kerri is force sensitive, more prone towards dark side attraction than the light.
- Morals: Kerri has strong morals that she stands by.
- Techo Freak: Kerri is huge on technology, weapons and computers. It’s one of the few things able to break her out of her “shell.”
- Planning: Kerri is a solid planner and tactician. She never moves without a plan and is well disciplined.
- Mathematic and Technological Genius: Kerri is extremely skilled with all things technology, ship, and weapon; as well as general engineering stuff.
- Licensed Engineer and Ship Builder: The license says it all about her level of skill with ships.
- Artist: She has recently delved into the arts. Kerri enjoys painting, spray painting, and doodling. She has decorated her ship, both inside and out, with this "beautiful art."
- Pilot: Kerri has learned to be a pilot in the academy. She is getting good since running to the outer rim.

Weaknesses:

- Avoidant: Kerri is actually a bit phobic of other people, she prefers to do things on her own. She will join up with other… gulp… people… when necessary, but she enjoys being alone and feels more secure that way.
- Disrespectful: It is very hard to earn Kerri's trust and respect. She will rarely she respect to any superiors. She has attitude problems…
- Takes Things Personally: She takes everything personally and is easily offended.
- UNLIMITED POWER!!!: Kerri Aislinn is one power hungry little jumper… she is practically obsessed with power.





























~~~​
Weapons:
- ARGH-HVKF-SP-3 Magnetic Revolver.
- ARGH-PEF-BS-1.
- Emissary Revolver.
- Lance Sniper Rifle.


Armor:
- N/A
-

Droids/ Pets/ Familiars:
- R9-E7: A standard R9 Unit with black and yellow paint. Male programming; nicknamed "Wasp."
-

Computers and Handheld Devices:
- Two Hermes Holopads.
- Two Inquisition Horizon S1 Datapads.

Ships and Vehicles:
- Tachyon-class Light Freighter. The ship has been named Dagny.
- Silk-5 Speeder Bike.
- Saotome Nualia light freighter. The ship has been named Alba.

Other Possessions:
- Electro Magnetic Mines. One box.
- A boatload of Saori food products. Soup, cakes, and space bacon!
- Survival Kit.


















~~~​
Fighting Skills:
- Free Form Boxing/ Unarmed Combat: Adept.
- Blaster Pistols: Adept.
- Blaster Rifles: Adept.

Abilities:
- Terrelian Physical Abilities: Expert.
- Force Sense: Basic.
- Force Assisted Acrobatics: Basic.
- Choke: Basic.
- Telekinesis: Basic.
 

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