Gray Raxis
Blind and Broken
Name: Key
Loyalties: Gray and any other member of the Raxis family
Role: Pilot, mechanic
Development Threads: Purchased here
Age: 3 weeks old
Species: k1-series astromech
Force Sensitivity: No
Appearance: Gray and dark blue k1-series astromech
Personality: Kind, friendly, out-going. Key is a little different with Gray however and has a tendency to complain about his behavior while still doting over his well being.
Weapon of Choice: Gray himself
Wealth: None
Combat Function: Key has a welding torch and buzzsaw built in for ship repairs that can function as weapons in moments of dire need.
Skills: Typical astromech skills
Notable Possessions: A little magnet shaped like a key. The magnet is completely decorative and serves no other function. It was a little trinket Gray had found in a market and it got stuck to Key. Gray didn't feel like taking it off the happy little droid.
Other Notes: Key will function as a pilot and mechanic for Gray as well as helping to deal with other non-combat functions that he can use an astromech for. The little droid is pretty worthless in a fight, and generally runs to its owner for protection when violence pops up.
Intent: I am making this submission to allow Key to be used in RP and hopefully not get blown up in the first thread they pop up in.
Loyalties: Gray and any other member of the Raxis family
Role: Pilot, mechanic
Development Threads: Purchased here
Age: 3 weeks old
Species: k1-series astromech
Force Sensitivity: No
Appearance: Gray and dark blue k1-series astromech
Personality: Kind, friendly, out-going. Key is a little different with Gray however and has a tendency to complain about his behavior while still doting over his well being.
Weapon of Choice: Gray himself
Wealth: None
Combat Function: Key has a welding torch and buzzsaw built in for ship repairs that can function as weapons in moments of dire need.
Skills: Typical astromech skills
Notable Possessions: A little magnet shaped like a key. The magnet is completely decorative and serves no other function. It was a little trinket Gray had found in a market and it got stuck to Key. Gray didn't feel like taking it off the happy little droid.
Other Notes: Key will function as a pilot and mechanic for Gray as well as helping to deal with other non-combat functions that he can use an astromech for. The little droid is pretty worthless in a fight, and generally runs to its owner for protection when violence pops up.
Intent: I am making this submission to allow Key to be used in RP and hopefully not get blown up in the first thread they pop up in.