The Golden Rule
[SIZE=14.6667px]
Image Source:[/SIZE][SIZE=14.6667px] #1 Dust 514, #2 Ghost in the Shell - First Assault[/SIZE]
[SIZE=14.6667px]Intent:[/SIZE][SIZE=14.6667px] To create an effective assault weapon. [/SIZE]
[SIZE=14.6667px]Development Thread:[/SIZE][SIZE=14.6667px] [/SIZE]
- [SIZE=14.6667px]Returning To The Cradle[/SIZE][SIZE=14.6667px] - Arisa provides a live demonstration using a modified version of the Famos featuring her modifications for beam generation. (Relevant posts [/SIZE][SIZE=14.6667px]88[/SIZE][SIZE=14.6667px]-110)[/SIZE]
[SIZE=14.6667px]Model:[/SIZE][SIZE=14.6667px] KG-1B Famos Mk II[/SIZE]
[SIZE=14.6667px]Affiliation:[/SIZE][SIZE=14.6667px] Open Market [/SIZE]
[SIZE=14.6667px]Modularity:[/SIZE][SIZE=14.6667px] Yes[/SIZE]
[SIZE=14.6667px]Production:[/SIZE][SIZE=14.6667px] Mass Production[/SIZE]
[SIZE=14.6667px]Material:[/SIZE][SIZE=14.6667px] Reinforced [/SIZE][SIZE=14.6667px]Duraplast[/SIZE][SIZE=14.6667px] Frame, [/SIZE][SIZE=14.6667px]Plastoid[/SIZE][SIZE=14.6667px] Furniture, [/SIZE][SIZE=14.6667px]Sleg-Ultracacitors[/SIZE][SIZE=14.6667px], Lab Produced Synthetic Crystals (No Force abilities used in their production, are not refined.), Internal Components[/SIZE]
[SIZE=14.6667px]Classification:[/SIZE][SIZE=14.6667px] Neutral Particle Beam Weapon + Mass Driver (Blaster Rifle Equivalent)[/SIZE]
[SIZE=14.6667px]Primary Role:[/SIZE][SIZE=14.6667px] Anti-Personnel, Anti-Material, Crowd Control[/SIZE]
[SIZE=14.6667px]Size:[/SIZE][SIZE=14.6667px] Handheld, Vehicle Mounted[/SIZE]
[SIZE=14.6667px]Length:[/SIZE][SIZE=14.6667px] 790 mm[/SIZE]
[SIZE=14.6667px]Weight:[/SIZE][SIZE=14.6667px] 5.5 kg[/SIZE]
[SIZE=14.6667px]Ammunition Type: [/SIZE]
[SIZE=14.6667px]Top Barrel (Beam): [/SIZE][SIZE=14.6667px]Sleg[/SIZE][SIZE=14.6667px] Ultracapacitor (slides into hand grip)[/SIZE]
[SIZE=14.6667px]Bottom Barrel (Launcher): 20mm projectiles (Ultracapacitor integrated into magazine)[/SIZE]
[SIZE=14.6667px]Top Barrel (Beam): 180 seconds of total operating time. About 30 seconds of continuous operation before a 5 second cool down time. Otherwise, 2 seconds between firing sequences. Can be hooked to a portable generator (12kg weight penalty) or vehicle powerplant for [/SIZE][SIZE=14.6667px]extended[/SIZE][SIZE=14.6667px] operating time.[/SIZE]
[SIZE=14.6667px]Bottom Barrel (Launcher): 10 round box magazine, 20 round drum magazine (3kg weight penalty), 500 round ammo case (vehicle/stationary use only). [/SIZE]
[SIZE=14.6667px]Effective Range: [/SIZE]
[SIZE=14.6667px]Top Barrel (Beam): 500 meters (Stun Mode 15 meters with .5 meter spread.) [/SIZE]
[SIZE=14.6667px]Bottom Barrel (Launcher): 300 meters[/SIZE]
[SIZE=14.6667px]Top Barrel: Continuous Beam[/SIZE]
[SIZE=14.6667px]Bottom Barrel: 350 RPM[/SIZE]
[SIZE=14.6667px]Special Features[/SIZE]
[SIZE=14.6667px]Integrated 1x holographic dot sight with mini display/ammo counter. [/SIZE]
[SIZE=14.6667px]Internal repulsor launcher with indirect fire capabilities. [/SIZE]
[SIZE=14.6667px]Internal cell for powering sight and mini display. [/SIZE]
[SIZE=14.6667px]Top and bottom rails for accepting attachments like grips or sights. [/SIZE]
[SIZE=14.6667px]Recoil-dampening micro-repulsors located in stock. [/SIZE]
[SIZE=14.6667px]Plastoid[/SIZE][SIZE=14.6667px] sabots for using ammunition smaller than 20mm. [/SIZE]
[SIZE=14.6667px]Non-lethal stun mode. [/SIZE]
[SIZE=14.6667px]Able to interface with personal HUD[/SIZE]
[SIZE=14.6667px]Optional Sling[/SIZE]
[SIZE=14.6667px]Biometric Lock[/SIZE]
[SIZE=14.6667px]Water Resistant[/SIZE]
[SIZE=14.6667px]Ion/EMP Resistant[/SIZE]
[SIZE=14.6667px]Reinforced Duraplast Frame[/SIZE]
[SIZE=14.6667px]Deionizer[/SIZE]
[SIZE=14.6667px]Automated shutdown to prevent fried circuitry. [/SIZE]
[SIZE=14.6667px]Strengths:[/SIZE]
[SIZE=14.6667px]+Excellent at running down personal shields, especially in stun mode. [/SIZE]
[SIZE=14.6667px]+Resistant to ion attacks/EMPs. [/SIZE]
[SIZE=14.6667px]Weaknesses:[/SIZE]
[SIZE=14.6667px]- Ultracapacitors are vulnerable to cook-off when directly struck by energy.[/SIZE]
[SIZE=14.6667px]- The beam generation assembly is temperamental. Even moderate shocks can cause crystal misalignment. In that event, the whole weapon will automatically power down until the misalignment is corrected. [/SIZE]
[SIZE=14.6667px]Description:[/SIZE][SIZE=14.6667px] [/SIZE]
[SIZE=14.6667px]While the Kiribian military adopted the Grendel as its new service rifle, KSA continued work on its original Famos concept to create an improved model for the export market. With help from the Jedi Arisa Yune as a consultant and their own advances in power storage, they were able to create a streamlined weapon with greatly improved operating times. [/SIZE]
[SIZE=14.6667px]The original gas based system for beam generation was replaced by a solid state system inspired by lightsaber operation. Ion energy from ultracapacitors is channeled through a lab-grown synthetic crystal to create particle beam. As the beam exits the barrel, it passes through an ion gate to strip it of excess electrons, converting it into a neutral particle beam. In a neutral state, there’s much less dispersion over distance as the particles don’t repulse from each other like a typical charged particle beam, which translates into a much higher effective range and more damage on target in comparison to standard blaster weapons of similar class. [/SIZE]
[SIZE=14.6667px]This new beam setup lacks the raw offensive punch of the Mk 1 (That role now fulfilled by the Grendel), but the continuous beam offers consistent output that can be focused into one area to maximize damage. [/SIZE]
[SIZE=14.6667px]The stun mode from the Mk 1 was retained, firing a wide beam of ions in continuous pulses. While meant to be non-lethal, the stun mode can be especially crippling to synthetic targets and electronics and potentially cause heart failure or seizures. Against melee opponents, the stun mode functions as a CQB option for close encounters. [/SIZE]
[SIZE=14.6667px]The original integrated coil type repulsor mass driver of the Mk 1 was replaced by a new setup that uses an array to generate focused beams of anti-gravity to launch projectiles. Otherwise, it has identical performance to the original, lacking the range of a dedicated repulsor weapon like the Grendel.[/SIZE]
[SIZE=14.6667px]Primary Source: [/SIZE]
[SIZE=14.6667px]Chaos[/SIZE]
[SIZE=14.6667px]Teigra, Suravi. “Famos Series Particle Rifle.” March 7, 2016. Accessed December 23, 2016. [/SIZE][SIZE=14.6667px]http://starwarsrp.net/topic/81523-famos-series-particle-rifle/?hl=famos[/SIZE][SIZE=14.6667px].[/SIZE]
[SIZE=14.6667px]Real World Inspirations[/SIZE]
[SIZE=14.6667px]Neutral Particle Beam (NPB). (n.d.). Retrieved March 07, 2016, from [/SIZE][SIZE=14.6667px]https://fas.org/spp/...program/npb.htm[/SIZE]