Star Wars Roleplay: Chaos

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Approved Starship Komaru Class Assault Cruiser

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Komaru Class Assault Cruiser
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Image Source: Tristyn (me), click here to view a gallery

Affiliation: The First Order

Manufacturer: First Order Corps of Imperial Engineers (FOCIE)

Model: DD Komaru Class

Modularity: No

Production: Mass-Produced

Material: Durasteel hull, heat lining / reentry liner

Classification: Assault cruiser / Destroyer

Length: 700 meters

Armament: 10
Defenses: 6

Hangar: 2 Small Shuttles or fighters

Special Features:
  • 2 Deflector shields
  • Advanced fire control center. Allows all turbolasers to fire quickly and accurately at small and fast fighter craft or large and slow vessels.
  • 4 Tractor Beam generators

Maneuverability Rating: 11

Speed Rating: 10


Hyperdrive Class: 1

Description:

The Komaru class assault cruiser is more of a fast destroyer. It has strong emphasis on speed, agility and versatility, rather than arms and armor. But just because this cruiser is light armored, doesn't mean it isn't effective against larger ships. The Komaru class is equipped with 4 heavy turbolaser turrets to quickly deal with small vessels or harass larger vessels. It is also equipped with heavy proton torpedo launchers that are devastating against large ships, or anything really. They however are most effective against larger ships because of their slow speed.

It has countless light turbolasers with high rate of fire and deadly accuracy, thanks to the advanced fire control center, which can enemy corvettes, fighters and bombers at bay.

The Komaru class is very lightly protected. It has no armor layers and only two military deflector shields to protect it.


Strengths
  • Fast and Agile, the Komaru class assault cruiser is true to it's name. This vessel is very fast and agile compared to traditional cruisers of the same size. This ship was built for speed and had to sacrifice armor and weaponry to achieve it's speed.
  • Versatile, the Komaru class is equipped with a variety of weapons and equipment suitable for multiple situations. It has torpedo tubes and heavy turbolasers are very effective against ships of the same size and larger.
Weaknesses
  • Poor protection, the Komaru class was not built to withstand sustained fire from other enemy ships. It's shield only serves to protect it from light turbolaser fire from small vessels like corvettes or light cruisers. It will survive for maybe a few minutes against a 1 on 1 with a heavy cruiser.
  • High Power Consumption, the advanced fire control, multiple torpedo launchers, heavy turbolasers and high powered thrusters consume a lot of energy. In most cases having all the systems online at the same time can lead to some serious issues.
Intent: To create a fast, hard-hitting, mass produced and multi-purpose starship.

Who Can Use This: The First Order
 
RESEARCH REVIEW
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Star Wars Canon:
Pending initial review
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Starwars Chaos:
Pending initial review
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WITHOUT DEV THREADS
Pending initial review
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WITH DEV THREADS
Pending Initial review
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SUGGESTIONS
Pending Inital review
 
Maizono said:
Modularity: Yes. I ship this size can be heavily modified

While it's definitely true that a ship this size can be modified, we usually use this heading to discuss particular areas of the ship that are modified on a regular basis, or are alternate, factory-made versions. For example, one shipyard might replace the proton torpedoes on this ship with concussion missile launchers.

Are there any particular components on this ship that are often swapped or modified?



Maizono said:
Armament: 14
I'd make this a 10 based on a rough scaling with the gun count.



Maizono said:
It has many light turbolasers to deal with lightly armored ships and fighters or to bombard ground forces. The light turbolasers can be used as point defence weapons to shoot down incoming missiles or torpedoes.
Are these light turbolasers the Retaliators? Or something else?

While we do seem some fast-tracking turbolasers, they typically aren't good against smaller starfighters or missiles.
 
Gir Quee said:
While it's definitely true that a ship this size can be modified, we usually use this heading to discuss particular areas of the ship that are modified on a regular basis, or are alternate, factory-made versions. For example, one shipyard might replace the proton torpedoes on this ship with concussion missile launchers.

Are there any particular components on this ship that are often swapped or modified?




I'd make this a 10 based on a rough scaling with the gun count.




Are these light turbolasers the Retaliators? Or something else?

While we do seem some fast-tracking turbolasers, they typically aren't good against smaller starfighters or missiles.
  • I've removed the modularity bit, as no major components can be modified.
  • Armament is now 10, instead of 14.
  • The light turbolasers are indeed the retaliator turbolasers. I've made sure that was clear now. I've also removed the bit about shooting missiles and small starfighters
 
Awesome. It still has this part in it though.



Maizono said:
These light turbolasers can also shoot down missiles too.

If you wanted to, you could say that the turbolasers are good at destroying large salvos of missiles through their volume of fire.
 
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