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Approved Tech KyberFel - Hammer of Titans

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KyberFel

OUT OF CHARACTER INFORMATION

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(Source: X)

  • Intent: Personal weapon for use by Tathra Khaeus
  • Image Source: ​AH-KAI Sci-Fi Hammer I
  • Canon Link: N/A
  • Restricted Missions: N/A
  • Primary Source: ​N/A
PRODUCTION INFORMATION
  • Manufacturer: Tathra Khaeus
  • Model: Repulsor-WarHammer
  • Affiliation: Tathra Khaeus
  • Modularity: N/A

  • Production: Unique
  • Material: ​Electronic Components, Beskar, Repulsor Shockwave Generator
TECHNICAL SPECIFICATIONS
  • Classification: ​War-Hammer
  • Size: Extreme ​[234cm]
  • Weight: Extreme ​[134Kg - 295lbs]
SPECIAL FEATURES
​The repulse generator, is built into the head of the Hammer, and can generate a large amount of artificial gravity to be dispersed at the control of the user. The generator can be used in combat to throw enemies off their feet like ragdolls, and disarm opponents. The amount of repulsion generated in the outburst is determined by the amount of kinetic force used in the swinging of the weapon.
  • Finger-Print Recognition:
​The print recognition software is built into the hilt of the weapon, allowing its electronic components to only be used by Tathra Khaeus himself.
​The Plasma Filament, runs along the dagger like part of the weapon; making it capable of stabbing enemies quite easily.
Strengths:
  • Heavy Hitter: The weapon is designed for use by Tathra Khaeus, a massive being of herculean strength. The hammer is massive in size and weight, it hits very hard with some serious weight behind it.
  • ​Grav-Ham: The built in shockwave feature makes the weapon devastating against multiple opponents. With significant momentum, the weapon can knock several enemies off their feet. Or, could simple be used to remove a weapon from an enemies hand, or move a heavy object.
  • ​Versatile: The long shaft of the weapon, and dual purpose head of the Hammer make it a versatile weapon; able to be used for defence and offence.
Weaknesses:
  • Momentum: This weapon is extremely heavy, and it is simply impossible to be used as anything other than a hammer to nail things down, in a sense. It can't riposte, or feint a powerful attack. Once this thing is swinging, it cannot be re-directed or stopped in combat mid-swing. This makes incredibly agile opponents much harder to deal with.
  • ​Repulsion Burst: A full powered swing from the Hammer will temporarily stun Tathra himself, throwing off his balance and opening him up for a lethal attack.
  • ​Obvious: This weapon is massive, and so is its user. You'd have to be blind not to see an attack from this thing coming, anybody with a lick of sense would have apt time to react to a full-on swing on this weapon.
  • ​Activation: This weapon requires both hands to activate and use the plasma filament in the blade and the artificial repulsion generator built into the head of the weapon. Thus, if perhaps; only one hand or half of the shaft is available for use, the electronic components of the weapon do not function.
  • ​Two Hands: This weapon is incredibly heavy, with thick plates of Beskar covering the whole weapon, and the shaft entirely made of it; Warmonger can only be used with both hands. Otherwise, serious injury is a risk.
DESCRIPTION
For three months, Tathra worked at the forge to create this weapon. Carefully crafting every plate, heavy and powerful; afterward he built the repulsion generator, small and compact; sacrificing built in power for a more efficient kinetic energy based system. Allowing, his kinetic energy to technically power the generators bursts. The extra details are more or less an afterthought.

The weapon was forged to represent the raw ferocity borne of the mutated form that Tathra now had. A powerful but ultimately gruesome and blunt form. It is designed to simply overwhelm and conquer anything in its path. However, the weapon must be used properly otherwise it may cause extreme strain on the user. This is a weapon fables are told of, and must be held with respect and reverence.
 
Tathra Khaeus said:
Artificial Gravity Generator: ​The artificial gravity generator, is built into the head of the Hammer, and can generate a large amount of artificial gravity to be dispersed at the control of the user. The gravity generator can be used in combat to throw enemies off their feet like ragdolls, and disarm opponents. The amount of gravity generated in the outburst is determined by the amount of kinetic force used in the swinging of the weapon.
Is this supposed to be like the repulsor generator on this ?

[member="Tathra Khaeus"]
 
[member="Zef Halo"] Perhaps utilizing similar technology. But the weapon is supposed to create localised kinetic gravity shockwaves with a powerful strike. It's more dependent on the strength of the user being able to utilize the weapon than anything else.
 
[member="Tathra Khaeus"]

So it just sends a kinetic force wave along with the hammer? Does this technically mean you can hit the target without physically touching them? I really just want to get this clarified, it really looks similar to the repulsor tech from power hammers and I have no issue with it. It's just that gravity generators 'pull' stuff with mass toward it while repulsor technology is the exact opposite (it's sometimes called anti-grav) for that reason.
 
[member="Zef Halo"]

The weapon needs to make physical contact to create a miniature shockwave. And, the shockwave's power, or the repulsion is based on the kinetic energy of the swing. So, technically; say if you swing powerfully enough and smash the hammer into the ground; it could cause a shockwave area effect that hits people around it.

Which is why the weapon can stun the user as well.
 
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