Star Wars Roleplay: Chaos

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Approved Starship Kyp Class Jedi Superheavy Fighter

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Emberlene's Daughter, The Jedi Generalist
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OUT OF CHARACTER INFORMATION
PRODUCTION INFORMATION
TECHNICAL SPECIFICATIONS
STANDARD FEATURES
ADVANCED SYSTEMS
STRENGTHS
  • Choushin Class Uneti: The heart of the ship and a gift from the commonwealth for the jedi in their forging. Krass has one of the younger generation trees installed allowing the jedi to contact without communications other choushin class ships.
  • Overly Engineered: Designed by the Second Fleet as a beast compared to some of their other fighters. The massive size is used to house weapons specificaly a lot of weapons and its own ability to use the stealth systems. The Inu is meant to be a guard dog type fighter, setting up in a specific area and using a chokepoint as opposed to dogfighting. Using connor nets in a pod section with two chiss shock nets the largest designed version of the nets. THe special k strut of the ship houses an advanced boron missile for going after fighter formations.
  • Heavy Weapons: Designed to be a beast and its weapons reflect that. The wings being lined with forward mounted lasers and launchers to saturate the area in front of it.
  • Seven Points: Throughout the ship, the amnioid fluid flows like a bloodstream throughout it which is duel edged. It it like a circulatory system that keeps the techno-organic systems of the ship flowing and feeds into the seedlings that are being grown for children ships. It shares a mitochondrial cell connecting the ships to the mother and are organelles that will take in nutrients then break them down and create energy rich molecules for the ship. The seven main points are points that can be accessed to connects with the ship so it is always running smoothly.
  • Bonding: The trees are finicky and require a jedi to bond with them locking out others. The duel nature of the starfighters sees them using a dwarfed tree intentionally small and within the control systems. The pilot bonds with it as the ship interior is grown.
  • Duel structure: Designed two fold, the first is the exterior exoskeleton that gives the appearance of a standard starfighter. The interior itself usually measuring in the module of the ship itself is techno-organic with the tree. Encased in the framework and superstructure of the exoskeleton for protection.
  • Advanced Systems: Designed with several notable systems installed on the shipsto improve their capabilities and turn the jedi into a needed operational fighter.
    • Saotome Advanced Tracking System: Designed to give hyperspace tracking capabilities to the ships systems.
    • Advanced Whammy Drive: Whammy Drives create an interdicition pulse that can trip the safeties of ships hyperdrives stalling them. They can't keep a fleet from jumping but for a moment those within range of the pulse can be stalled.
    • Saotome Car'das: Designed for micro jumps with high levels of precision and capabilities.
    • Cater Phalanx: Designed to strengthen the shielding of a squadron. A small team can bunch together and project a shield over themselves for additional protection.
    • Kyberite: At the heart of the jedi fighter giving it a mini lightside nexus and aura that enhances the jedi ewithin and creates a small bubble making darkside influnece over the ships harder.
    • Laminanium: Designed like a Quellian ship the hull of the orbital platforms has a thin layer of the material to improve repairs and over time depending on the amount of damage it is able to patch itself up.
    • Advanced Hyperdrive: Designed with an experimental hyperdrive that is meant to give them some of the fastest flight times across all of the galaxy.
    • Saotome Injection Upgrade: Designed to boost the engines of the ship for a speed boost that few others can match. The strain on the engines though prevent it from being used multiple times.
    • Saotome Maas Upgrade: Designed to mask a ship entering and exiting hyperspace by masking the radiation that is released.
    • Advanced Stealth Polymer: Advanced fallenassi cloaking for the ship that immerses the ship in the white current.
    • Saotome Stealth Package: Advanced collection of stealth systems to mask the ship from sensors.
    • TibannaX Propolsion: Stealthy solution for engines.
  • Lightside Aura: The choushin design is meant to make sure this is a lightside vessel. it radiates the lightside of the force to repel darksiders from entering and most who touch the darkside feel sick when inside of the ship. When on the ground it makes a bubble of force energy with the light about ten meters. The kyber crystal heart of the ship lets it emanate the force.
  • Advanced hyperdrive: The ship is equipped with an advanced hyperdrive that uses a whammy upgrade to produce an interdiction field around it for a brief moment.
WEAKNESSES
  • Sleg Reactors: Built with a massive series of sleg reactors, the power increase to allow the station to be mobile if even slowly can cause massive build up of energy that can cause the engines to explode.
  • Overly Engineered: Designed to be an ultrafast starship hunter, it lacks the punch for larger ships but it is made to chase down and go through enemy fighters. The larger wings function as heat sinks for the weapons to increase how fast they can be fired. WIth a restrictive field of view, forward facing weapons and a small margin for error the Kitsune fighter is more dangerous when something goes wrong since the pilot has little room in the ship to protect themselves.
  • Kyber crystals: Using the design of the finalizer and enhancing the power of the weapons with crystals gives the ships a secondary effect as the crystals used for weapons can be explosive if cracked.
  • Manpower Intensive: Compared to other ships, a full crew is needed to fully utalize the Inu class, from someone to operate the net lunchers to entrap fighters and larger ships with the shock nets. To a pilot to move them, a copilot and gunners to control the different weapons including one to aim and set the k struts boron missiles. Cost wise it takes more manpower to fly and when destroyed it is difficult to replace.
  • Sleg: A powerful energy enhancer, the sleg absorbs and channels the excessive heat generated by the chassis of the speeder. Making them maintain a stronger level of power but also increases the chances that they could explode from the heat.
  • Hive Minded: A benefit in some ways allowing the ships to heal each others internal systems itself but it also means that they share pain. A strange effect is choushin ships can refuse to attack each other.
  • Organic: With the amnioid a skilled force user is able to properly stun and stop the functions in their tracks. As Satele Shan showed the fluid produced by the circuits can be manipulated and used to calm or disable the bodies for a time as long as there is concentration and knowledge of the fluid. Like a blood flow in the body it can be constricted and have build up of waste or gunk that damages the ship like a heart attack or even stroke.
  • Shared Pain: A danger and something felt from the onset and creation of them. The choushin share pain which can affect all of the ships from starfighters to capital ships.
  • Radiates the Lightside of the force like a beacon alerting others to its location.
  • Force Nullification: The ship is seeped in the lightside of the force and such it does not function well when the force is nullified. The choushin itself can be damaged or even die without the force over an extended period of time.
DESCRIPTION
Designed originally as the second fleets camper... the superheavy bomber is for lack of a better term.... destructive with launchers and ordinance meant to be fired at anything in front of it and shock nets designed by the chiss for disabling ships much larger then it. The jedi crew and the ship requires several pilots to man and handle all of the weapon systems effectively. With its weapon systems largely controlled by several pilots it does allow for redundancy with no one being able to be disabled and effectively neutralizing the ship. Bomb bays for the weapons have been converted to allow the more robust systems and for spare matter to be used.. the thick armor and stealth systems of it designed to let it sit in an area usually near a hanger or chokepoint and just tear into everything around it.
 
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