E M I S S A R Y
[SIZE=9pt]The Laevateinn Blades[/SIZE]
[SIZE=9pt]OUT OF CHARACTER INFORMATION[/SIZE]
[SIZE=9pt]Weaknesses[/SIZE][SIZE=9pt]:[/SIZE]
[SIZE=9pt](Describe some of the histories behind the submission. Give us some idea of how it might perform its function, what it excels against and what some limitations of it are. This is where you talk about your idea, flesh it out over at least a good-sized paragraph, and address some of the ways it might be used or abused. For especially powerful or ambitious submissions, a very thorough description is recommended.)[/SIZE]
WIP
[SIZE=9pt]OUT OF CHARACTER INFORMATION[/SIZE]
[SIZE=9pt]Intent:[/SIZE][SIZE=9pt] To create Kyrim’s weapons of choice[/SIZE]
[SIZE=9pt]Image Source: [/SIZE][SIZE=9pt]X[/SIZE]
[SIZE=9pt]Canon Link: [/SIZE][SIZE=9pt]N/A[/SIZE]
[SIZE=9pt]Primary Source: Biotoxin[/SIZE][SIZE=9pt] [/SIZE]
[SIZE=9pt]Manufacturer:[/SIZE][SIZE=9pt] Kyrim Tenebris[/SIZE]
[SIZE=9pt]Affiliation:[/SIZE][SIZE=9pt] [/SIZE][SIZE=9pt]Kyrim Tenebris[/SIZE]
[SIZE=9pt]Model:[/SIZE][SIZE=9pt] N/A[/SIZE]
[SIZE=9pt]Modularity:[/SIZE][SIZE=9pt] No[/SIZE]
[SIZE=9pt]Production[/SIZE][SIZE=9pt]: [/SIZE][SIZE=9pt]Semi-Unique[/SIZE][SIZE=9pt] (2 identical blades)[/SIZE]
[SIZE=9pt]Material: [/SIZE][SIZE=9pt]Malabast[/SIZE][SIZE=9pt] Infused with Kodashi Viper Venom[/SIZE][SIZE=9pt] , Brylark Hilt[/SIZE][SIZE=9pt] , Blade edge treated to become an Ostrine Edge[/SIZE]
[SIZE=9pt]Classification: [/SIZE][SIZE=9pt]Dagger(s)[/SIZE]
[SIZE=9pt]Size: [/SIZE][SIZE=9pt] [/SIZE][SIZE=9pt]Large[/SIZE]
[SIZE=9pt]Weight: [/SIZE][SIZE=9pt]Heavy [/SIZE]
[SIZE=9pt]Kodashi Viper Venom Infused Malabast[/SIZE]
[SIZE=9pt]Brylark Hilt [/SIZE]
[SIZE=9pt]Ostrine Edge[/SIZE][SIZE=9pt] enables the weapon to absorb heat, and deal extreme cold damage which, in most cases, paralyzes the struck region for a short amount of time.[/SIZE]
[SIZE=9pt]Kodashi Viper Venom infused Malabast, enables any part of the blade to deliver the poison, but the blade’s edge administers the most. Kodashi Viper Venom has no cure, and can cause extreme agony which is a sure sign of the poison having touched the heart, which then leads to death.[/SIZE]
[SIZE=9pt]Extreme Cold can help overload stimuli to the point of regional paralysis, which in turn increases the potency of the blade(s).[/SIZE]
[SIZE=9pt]Weaknesses[/SIZE][SIZE=9pt]:[/SIZE]
[SIZE=9pt]Indiscriminate, will hurt allies and enemies alike[/SIZE]
[SIZE=9pt]Its a knife, so its range is limited. [/SIZE]
[SIZE=9pt]Must be in a sheath when around Baerduirn, otherwise they may get hurt or even die from the cold.[/SIZE]
[SIZE=9pt](Describe some of the histories behind the submission. Give us some idea of how it might perform its function, what it excels against and what some limitations of it are. This is where you talk about your idea, flesh it out over at least a good-sized paragraph, and address some of the ways it might be used or abused. For especially powerful or ambitious submissions, a very thorough description is recommended.)[/SIZE]
WIP