Darth Abyss
Eldritch
[SIZE=9pt]
OUT OF CHARACTER INFORMATION[/SIZE]
[SIZE=9pt]GENERAL INFORMATION[/SIZE]
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[SIZE=9pt]
[SIZE=9pt]
OUT OF CHARACTER INFORMATION[/SIZE]
- [SIZE=9pt]Intent: [/SIZE][SIZE=9pt]To add a medical support unit to Abyss personal Army[/SIZE]
- [SIZE=9pt]Image Credit:
-Angier by DirkLoechel
-Josy by DirkLoechel[/SIZE] - [SIZE=9pt]Links: [/SIZE][SIZE=9pt]The Tainted Legion[/SIZE]
[SIZE=9pt]GENERAL INFORMATION[/SIZE]
- [SIZE=9pt]Unit Name: [/SIZE][SIZE=9pt]Lab Rats[/SIZE]
- [SIZE=9pt]Affiliation: Darth Abyss[/SIZE]
- [SIZE=9pt]Classification: [/SIZE][SIZE=9pt]Medical Support[/SIZE]
- Equipment:
-Stimpack
-Hypo-syringe
-Vitapill
-Longsight
-Nullicaine
-Benzodi
-Cordrazine
-Yaladai
-Gruu pipe
-Gylocal
-Slumm
-FWG-5 flechette pistol
-FA73
-FAI74
- [SIZE=9pt]Availability: [/SIZE][SIZE=9pt]Uncommon[/SIZE]
- Deployment: Limited
- [SIZE=9pt]Strengths & Weaknesses: [/SIZE]
[SIZE=9pt]Strenghts:
-Do you feel it yet?: The Lab Rats are pretty well versed when it comes to legal and illegal drugs, what works well with what, and what never should be mixed in any case. They might can't make a man healthy, but they can make him battle ready.
-Cook it up: Besides knowing about the application of drugs, they are also good at cooking up the more common drugs found on the streets.
-Quick Acting: Running from the law makes you a pretty good runner.
Weaknesses:
-No Medical Knowledge: The Lab Rats have no clue about actual medical skills.
-No Warriors: They are also pretty bad at fighting.
-Hooked on their Stuff: The also like to use their stuff themsleves every once in a while (meaning pretty much all day)[/SIZE]
- Description:
"Do you feel it yet?" - Battlecry of the Lab Rats
When you are selling drugs your either good at shooting things or at running away. While Abyss Tainted Legion is responsible for the shooting part, the Lab Rats are more focused on the running. Originally that meant running from the law, rival gangs or your hooked up ex boyfriend, but not after the Sith lord realized the battlefield potential of such individuals.
The Lab Rats are what would probably considered medics in any other army, despite knowing nothing about actual medicine, nor having any skill when it comes to keeping people alive. What they are very good at on the other hand is keeping soldiers battle ready just long enough to end the fight they have started by pumping them full with stims, painkillers and the occasional rage inducing combat drug.
Most of their time on the battlefield is spend by running around, and pushing syringes into veins whenever needed. Their time outside (and quite often during even if they claim otherwise) of combat is spend by doing pretty much the same thing, only with their own veins.