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Liberator WIP

spaceships_digital_art_concept_vehicles_3d_modeling_renders_desktop_1178x646_hd-wallpaper-1149226.jpg

(storing this here cause at work http://images4.wikia.nocookie.net/__cb20100514225153/halo/images/7/77/Aegis_Fate_FFG_307.jpg)
Liberator
[SIZE=10.5pt]Image Credit:[/SIZE][SIZE=10.5pt] http://www.blirk.net/wallpapers/1366x768/spaceship-wallpaper-1.jpg
Intent: To create an insertion ship for the G.I.A.
Development Thread:
[/SIZE]http://starwarsrp.net/topic/21752-romance-of-the-red-dust/[SIZE=10.5pt]]Romance of the Red Dust[/SIZE]
http://starwarsrp.net/topic/20770-your-hot-then-your-cold-republic-dominion-of-troiken/page-6#entry301892] Dominion of Troiken

[SIZE=10.5pt]Manufacturer: Baktoid Industrial Systems
Model: XR-16
Affiliation: Republic
Modularity: None
Production: Unique
Material:
[/SIZE]
  • Night shadow (Hull Coating)
  • Reflec (Hull plating)
  • Quadranian Steel (frame)
  • Durasteel (Inner hull)
[SIZE=10.5pt]Description: Using the resources of the G.I.A. which has taken over the development of Republic Technology, and the Might of Baktoid Industrial Systems, subsidiary Baktoid Fleet Ordnance and their recent work on the state of the art Watt’s Class Heavy Cruiser. The republic has made an attempt at a stealth frigate for insertion and retrieval of GIA agents.

Classification: Frigate
Role: Stealth Insertion and Retrevial
Height: 120
Width: 100
Length: 300
Power Core Generator/Reactor: Two Solar
[/SIZE][SIZE=10.5pt]Ionization reactor[/SIZE][SIZE=10.5pt]s
Hyperdrive Rating:
[/SIZE]
[SIZE=10.5pt] Class 1 Backup: Class 9
Minimum Crew: 25
Optimal Crew: 50

Armaments: [/SIZE]
  • [SIZE=12pt] 30 Turbolasers[/SIZE]
  • [SIZE=12pt]5 Concussion launchers[/SIZE]
  • [SIZE=12pt]5 Ion lasers[/SIZE]
  • [SIZE=12pt]12 flak cannons[/SIZE]
[SIZE=10.5pt]Hangar:[/SIZE]
  • [SIZE=12pt] Dropship/shuttle /gunship[/SIZE]
[SIZE=10.5pt]Non-Combative Attachments:[/SIZE]
  • [SIZE=10.5pt]Military Grade Communications Array[/SIZE]
  • [SIZE=10.5pt] Military Grade Encryption Network[/SIZE]
  • [SIZE=10.5pt]Escape Pods[/SIZE]
  • [SIZE=10.5pt]Military Grade[/SIZE] Holonet Transceiver
  • [SIZE=10.5pt]Military Grade[/SIZE]Deflector Shield Generator
  • [SIZE=10.5pt]Military Grade[/SIZE] Life Support Systems
  • [SIZE=10.5pt]Military Grade[/SIZE] Navigational Systems
  • [SIZE=10.5pt]Advanced Sensor Array[/SIZE]
  • [SIZE=10.5pt]Advanced Targeting Systems[/SIZE]
  • [SIZE=10.5pt]Tractor Beams[/SIZE]
  • [SIZE=10pt]Military Grade[/SIZE] Cloaking Device
  • Vanish 2 military sensor masking system
  • [SIZE=10.5pt]Military Grade [/SIZE]Gravitic modulator
  • [SIZE=10.5pt]Military Grade[/SIZE] Photon absorber
  • [SIZE=10.5pt]Military Grade[/SIZE] Thermal dissipation module
  • WhisperThrust engine
  • thrust trace damper
  • [SIZE=10pt]Serenity Class AI ( Serenity has put a copy of herself on the ship.) [/SIZE]
  • Crystal Grav trap
[SIZE=10.5pt]Passenger Capacity:[/SIZE][SIZE=10.5pt] 300
Cargo Capacity: 5,000 metric tons
Consumables: 1 year
Sublight Speed and Maneuverability: 4
[/SIZE]
 
If @[member="Saki"] doesn't mind my two cents. The dimensions of the height and width seemed to be off considering that picture you used. Also, what's the hangar capacity? What's the exact amount of starships? What models? Drop sublight 4 to sublight 5. Stealth needs dev thread. I could be wrong but doing a bit of number crunching, your armament seems over-gunned.

@[member="Alli Wren"]
 
Aye, I don't have a huge hanger in fact just maybe a couple drop ships (or equivalent fast action deployer of agents) and I don't think it is over gunned considering it has almost no hanger.
Also I know about the dev thread, thus why it is here still still figuring out how we want to cloak it
 

Saki

Came in like a wrecking maul
@[member="Alli Wren"] well for the stygium we have either the protectorate or the mandalorians. Where we can mine/buy since we're not going to raid and steal for no reason.
 

Saki

Came in like a wrecking maul
it is used to power cloaking devices, the more high grade ones

I'd also recommend we dev thread
  • Sensor negators
  • Gravitic modulator (1)
  • Photon absorber
  • Thermal dissipator
  • Nightshadow (Hull Coating)
  • Reflec (Hull plating)
Most of those are basic and wouldn't require a lot of things. The Stygium cloak would be the biggest and its own dev thread, the uniqueness of the ship should make it easier since we only need one of each
 

Saki

Came in like a wrecking maul
@[member="Alli Wren"] alright then, we can dos that and maybe get some Taozin's around the ship to make it a small concealed thing in the force. Those nodules work long after the creature is dead.
 
I don't see anymore discrepancies. Just get it all cleaned up and add the specifics we've mentioned and you are good to go for submission when dev thread is completed. :)
 

Saki

Came in like a wrecking maul
Some small things and this is mainly cause I like to have the full ship now

[SIZE=10.5pt]Material: [/SIZE]
  • Night shadow (Hull Coating)
  • Reflec (Hull plating)
  • Quadranian Steel (frame)
  • Durasteel (Inner hull)
  • Light absorbing cells (insulation between inner hull and plating)

[SIZE=10.5pt]Non-Combative Attachments:[/SIZE]
  • [SIZE=10.5pt]Communications Array[/SIZE]
  • [SIZE=10.5pt]Military grade Encryption Network[/SIZE]
  • [SIZE=10.5pt]Escape Pods[/SIZE]
  • [SIZE=10.5pt]Standard Holonet Transceiver[/SIZE]
  • [SIZE=10.5pt]Standard Deflector Shield Generator[/SIZE]
  • [SIZE=10.5pt]Standard Life Support Systems[/SIZE]
  • [SIZE=10.5pt]Standard Navigational Systems[/SIZE]
  • [SIZE=10.5pt]Advanced Sensor Array[/SIZE]
  • [SIZE=10.5pt]Advanced Targeting Systems[/SIZE]
  • [SIZE=10.5pt]Tractor Beams[/SIZE]
  • [SIZE=10pt]Stygium Cloaking Device [/SIZE]
  • Vanish 2 military sensor masking system
  • Gravitic modulator (1)
  • Photon absorber
  • Thermal dissipation module
  • WhisperThrust engine
  • thrust trace damper
  • [SIZE=10pt]Serenity Class AI ( Serenity has put a copy of herself on the ship.) [/SIZE]
  • Crystal Grav trap

You might also need a dev thread or 1000 word blog for Serenity to have her on the ship, not sure.
 

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