Star Wars Roleplay: Chaos

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Faction Light Up the Void: Aftermath of Garn and Maldra IV [Empire of the Lost]


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Prisoner
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Imperial troopers march battered, yet victorious upon the surface of Maldra IV.

However, even in victory, they walk amidst the ruins of the fallen Imperial and Coalition fleets. Stormtroopers, clones, and other personnel cut through wreckage to extract survivors as paratroopers rescue downed pilots from precarious territory. The situation is much the same in space as it is on the ground, with efforts to recover escape pods and crew going deep into the evening hours. Unfortunately, the work is just as gruesome as it is lifesaving. Oftentimes, crews arrive at their assignments to find lifeless bodies floating in the void, their only responsibility being to tag the dead for later processing before pressing on to find others who can still be saved.

For these crews and the survivors awaiting rescue, the mood is solemn, yet resolute.

However, while the battle is decided, it is far from over. For many Imperials, all that remains of their mission is to breach and capture the Nest—a critical stronghold of the Coalition military. All the while, actions are underway to round up the surviving Coalition forces for trial, though many Imperials choose to deal with the prisoners via extrajudicial means.

While many find their solace in discipline and resolve, there are others whose hearts are filled with vengeance.

Objective I: The Finale

What was once the nexus of the juggernaut that was the Coalition military may now be the failed rebellion’s final bastion against Imperial domination over Maldra IV. Imperial command intends to have the subterranean installation under full Imperial control within 24 hours. However, for those forces tasked with taking it, an exhaustive defense network awaits them both inside and outside the facility. In order to achieve their objectives, the battle-hardened Imperial assailants will need to draw on their last reserves of strength and aggression as the Coalition soldiers within make their last stands.

At any and all cost, the Nest must fall.

Objective II: Liberation and Recovery

In the wake of the disastrous ionic superpulse, fleet commanders and crews work around the clock to recover life and vessel. To prevent yet more vessels from falling to the surface, ships must be resuscitated and their engines brought back to life before it is too late. Theirs is a critical mission, as the loss of yet more Imperial warships and personnel might well spell the total collapse of the Imperial Navy, which already has the bulk of its fleet assets tied up in drydock.

In much the same vein, many of the wounded are treated on the Nucleus, which has been brought into the system to assist in the ongoing personnel recovery efforts. With many of the Empire’s best suffering grievous injuries during the battle, it is here that they are brought to ensure their survival and continued service.

Objective III: Situation Report

On the Velran-class super star destroyer Revenge, the Empire’s high-ranking decision-makers gather in the vessel’s conference to discuss matters of critical importance as the war against the Tingel Arm Coalition enters its final stages. Although plans are already underway to rebuild the Empire’s industry and replenish its clone armies, the immediate problem of the Imperial Navy’s depleted roster must be addressed. While there are many who believe that the solution is simply to accelerate shipyard production, there are some proposals outlining risky alternative solutions that may or may not yield fruit.

Objective IV: Bring Your Own Objective

There are yet more stories and settings to explore in the wake of the battle than are possible to list here. Make your own adventure, create your own scenario, or simply bask in the narrative to your heart's content. Whatever you choose to do, have fun!
 
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Objective 1 - Finale: Foxes in the Nest
Swing.
Slash.
Buldgeon.
Kick.
Cover.
Fire.
Suppress.
Reload.
Charge.
Crush.
Advance.
Kill.
Vengeance.


These Single worded thoughts are what permiated the minds of Commander Zealot and the two dozen Imperial Paragons that followed him. The successive destruction Platoons and Companies of TAC soldiers, at the hands of the relentlessly brutal Imperial Paragons, had pushed the defenders down into the winding corridors and tunnels of their bunker complex. What would follow would no doubt be a hard slog, as ambushes, prepared emplacements, booby traps, and the last stands of many TAC squads would be all that awaited those who entered, a treacherous job for all no doubt.

But the Paragons, and what scattered and broken through elements of the Imperial Army, Stormtrooper Corps, and Grand Army that joined them, would do their duty. As they did not just come all this way through Blaster Bolts and mud, just to let the rats scurry away and dig in even more.

Going in there all at once would be suicide, so the Commander would split those assembled into a dozen teams. 2 Paragons accompanied by 2 squads of either Imperial Army Troopers, Stormtroopers, or Clone Troopers. The Paragons would be the ones ar the front, securing the tunnels that they were in and would be the ones to dispatch dug in defenders should they run into them. The Squads on the other hand would be tasked with clearing rooms that the Paragons are not occupied with and assisting the Paragons with tunnel security. Finally, 3 remaining squads and single Paragon would act as rearguard to the tunnel entrance and reserve should the tunnel cleaners need reinforcements

It was a very rough plan, one that had many holes and potential for going horribly wrong should things get extra confused down there. But it was all they had in this situation and the best they were going to get for the time being, and so they delved into that place as the battle on the surface raged...

Swing...
Slash...
Buldgeon...
Kick...
Cover...
Fire...
Suppress...
Reload...
Charge...
Crush...
Advance...
Kill!

Vengeance!

Artificer IPAPA-1 Power Armor (Mostly Aesthetic changes + EM shielding)

Artificer-modified NCE-MW02 M-BVS (Increased amount of teeth, higher power, EM shielding. Though mods make it slightly heavier)

Scoped NZ/NCE Modular Blaster-03P [Munition Stores at 75%]

Artificer HIMAR-1 Heavy Blaster Rifle (Scoped + Improved Pump-action for the Grenade Launcher) [Blaster Munition Stores at 50%, Launchable Grenade stores at 25%]

1 Angry Imperial Paragon Commander
6 Platoons of Imperial Army Troopers
2 Platoons of Stormtroopers
2 Platoons of Clone Troopers
24 Imperial Paragons (Also very pissed off)
 
Moff of the Mon Calamari Sector

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Hours before...
"CHIT! CHIT! CHIT! Oh my force it hurts. Keegan where the hell is my leg?"

Moira arrived with the much-needed medical supplies and started cleaning and bandaging his wound. "I've got it. To be fair sir it's a clean-cut, we just need to get you to the medbay as quickly as possible."

Karl had been able to stand up and get to the podium, he winced as he did so blood pooling under the stump of his lost leg. He looked around at the ghost-linked crew in their anguished contortions. He took out one of his code cylinders and pressed it into the podium. It lit up.

"How the hell did you do that?" Keegan asked

Raspily, "I always keep an extra ion-proof battery. It won't last long but we can use it to reroute power where it needs to go." Karl's hand slipped off the podium sending him falling to the floor with a loud thud. "Kriff! No, don't worry about me, Keegan. Reroute power to the life-support systems and medbays."

"Sir." Moira, the ensign said lifting him off the ground while Keegan punched in the commands on the podium. "We need to get you to the medbay as soon as possible. Chit, he's losing blood."

"The console's dead. I was able to reroute power to life-support, but I couldn't get any of the nearby medbays online. The only other ones are on the other side of the ship. You there," he said pointing at the two deathtroopers, "help me lift him. Drop you damned guns; Moira, keep his fluids up."

The next thing Karl remembers is the feeling of weightlessness before his vision turned black. He kept fading in and out seeing the head of either Moira or Keegan above him saying the same things, "You'll be okay." before blacking out again. What felt like an eternity of darkness began to grow shapes and colors again as Karl regained consciousness.

"We have to get him to another medbay. One of them HAS to be functional."

"If this one is as busted as the last one, I doubt there are any FUNCTIONAL ones aboard, Sir."

Moira and Keegan fighting, that is what he awoke to. Funnily enough, he had expected Keegan to be the level-headed one, but it seems Moira took that cake. It seems that they were fighting on whether or not to take him to another medbay, to which Karl assumed that this was either the second or third they had brought him to. He chuckled under his breath before lifting a hand, which quieted them down.

"All this fuss? For me? You shouldn't have." He said this in a joking tone, trying to ease the temper in the room. "Keegan, I'll be fine. Head to the tertiary bridge. Command staff know to go there in an incident, at least the surviving command staff. Go now, I don't want to hear objections. I'll meet you there."

"Yes sir." Keegan said leaving the room and motioning for one of the deathtroopers to follow him.

After he left, Karl turned his head toward the ensign. "Moira, be honest. Am I still bleeding?" She didn't respond with words but nodded in affirmation while looking past him down the hall, presumably at the back of Keegan, her hand clenched in anger at her side. He lowered his head, now finally looking at the pool of blood surrounding his stump leg. Hmph. Chit. He thought I liked that leg. He opened his flask and took a small sip before pouring the rest on his stump.

Looking towards the remaining deathtrooper, "Soldier, get me a burning piece of metal and something to bite down on."
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Current Time.
Objective: III - Situation Report
Location: Aboard the Revenge, in one of the situation rooms.
Equipment: Engineering Jumpsuit [not his, but it's clean], decades-old First Order datapad that somehow still works.
Tags: Open
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Karl sat in one of the many situation rooms aboard the Revenge, one of his old First Order datapads in his hand. He was going over the newest batch of data the commodore Keegan had sent from the Basilisk, as Ensign Moira walked into the room.

"Sir, the Nucleus is in system and helping with medical efforts." She said not knowing she was staring at his cauterized wound. "Sir, do you want me to do anything? I can get you some more pain meds for your leg."

"I appreciate the sentiment Ensign, but to be honest the pain is what is keeping me awake." He said while smiling through his pain. "Go head to the Nucleus, your skills are better needed there. I'm sure they'll take all the help they can get. Thank you for all you've done."

"Of course, Sir." She said saluting before she exited.

Then Karl was left alone with his thoughts, an old datapad, and a flask of something Corellian. He breathed, though each breath only stung and he exhaled, even though each exhale burned with electrical smoke. He coughed a few times before taking a sip from his flask to quiet it, it instead did the opposite, making him cough more and spitting out a few droplets of that something Corellian. He looked toward the middle of the table where a carafe of water sat, much too out of his reach.

He swallowed the nothingness of his mouth; his throat was drier than the twin-sun planet of Tatooine. He carefully hoisted himself up onto his right leg and hobbled to the water before him, holding onto the table with a death grip. He carefully positioned himself on his elbows to pour the water into a cracked glass before abandoning the glass altogether and taking a sip from the carafe, quenching his thirst.

He placed his stump back where it was originally resting on after a brief struggle back to his chair, he let out a long exhale feeling the fire in his lungs slightly extinguished. How the hell did intelligence not know about that weapon? How many Imperials weren't going back to their families? How are the shipyards going to handle this mess? These and many other thoughts flew through Karl's mind as he sat alone waiting for the first guest to arrive.
 
Location: External Landing Pads, The Nest - Maldra IV
Objective: I - The Finale
Sub-Objective: Clear out the Nest
Tag: CC-22849 'Zealot' CC-22849 'Zealot'

It had been only hours since Evelina had left the Citadel, her hand leaking blood and her lungs raw from asphyxiation. For anyone else, it might have taken weeks to heal from the injuries inflicted upon her flesh by the Echani Jedi. Instead, it took the Butterfly only hours to recover, aided by a bacta patch and a few mechnosutures to close the wound.

Nevertheless, just as she thought her role in the battle might be over, Evelina was summoned to Maldra IV to accompany the Paragon-led assault force into the Nest as an assassin attaché. Ever dutiful, the Butterfly did not hesitate in following the order. Thus, after procuring a new pistol, she boarded the shuttle to the surface before linking up with the Paragons once she was planetside.

And soon, Evelina found herself engaged in the thick of the slaughter.

Her chakrams described rings of death in-flight as they tore through bodies at blistering speed. To her left, a pair of human Coalition soldiers were decapitated via chakram before they could open fire, their severed heads sent flying as crimson vitae spurted out from their necks in the manner of a geyser. To her right, a flying chakram sent a charging Wookiee sprawling face-first to the ground, viscera spilling out from where his hips had been as he fell. Then right in front of the Butterfly, an Ovissian’s vibro-sword came within centimeters of her helmet, the strike narrowly dodged with a pirouetting backstep. Evelina called both of the chakrams back into her grasp before throwing them one after the other towards her assailant, severing both of his feet at the ankle.

However, before the Ovissian’s body could fall helplessly to the ground, Evelina’s vibroblade was buried deep into his skull, impaling the space between the eyes.


 

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