Star Wars Roleplay: Chaos

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Lightsaber Crystals.

So apparently we aren't supposed to use this guide anymore.
http://starwarsrp.net/topic/29000-lightsabre-crystals/

Why is that, and if so, could it be noted next to it. It does work as a very good starting point.
http://starwarsrp.net/topic/37829-factory-judge-dev-thread-resource-guide/

Request edit, assuming that is the decision reached.


Danger Arceneau said:
Factory Resources Lightsabre Crystals- Current optional guideline resource on what types of crystal effects are usable on SWChaos. (Not Official)
Last Known Owners of Canon Items- Current list of last known owners of Canon items on SWChaos.
 

Popo

I'm Sexy and I Know It
I think it's useful. Many crystals are game tech and it shows. No real need for flaming lightsabers that drip fire or lightsabers that freeze on a strike. Just my two bits.
 
1. Stop using the terminology "game tech". The correct term is "Expanded Universe". You're going to confuse players by separating game tech into its own category.

2. Who said to stop using this resource? You realize only the Factory Administrator sets the precedence for what can/can't be used as official resources for Judging, and I didn't say we couldn't use it.

3. I don't really like how it denies and formulates our own definition of what these crystals do. For example.

Corrosion - Corrosive effect not recognized
Why can't we honor this? Seems silly that we wouldn't. Or even "cold" plasma. This is Star Wars, not physics class. A fictional environment and we're referencing items in this fictional environment that are specifically dealing with mother karking magic. Do you know what magic is?

Magic defies the laws of nature. The Force defies the laws of nature, of physics.

So why couldn't it be a cold plasma blade? Why couldn't it have a corrosive touch?
 

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