The Spacepiress of Chaos
Out of Character |
Intent: | Updating the M58 Heavy Kinetic Rifle | |||
Image Source: | Not Applicable | |||
Canon Link: | Not Applicable | |||
Permissions: | Not Applicable | |||
Primary Source: | M58 Kinetic Rifle | |||
M58 Heavy Kinetic Rifle | ||||
M58-A Kinetic Rifle |
Production Information |
Manufacturer: | The Hellforge | |||
Affiliation: | Confederacy of Independent Systems; The Hellknight Corps | |||
Model: | M58-A/HKr | |||
Modularity: | No | |||
Production: | Limited |
Materials |
Technical Information |
Classification: | Slugthrower | |||
Size: | Very Large | |||
Weight: | Very Heavy | |||
Ammunition Type: | .998 Caliber Slug | |||
Ammunition Capacity: | (500) Round Belt-Feed | |||
Effective Range: | Average | |||
Rate of Fire: | Average | |||
Stopping Power: | High | |||
Recoil: | Very High |
Special Features |
Smart-Gun Armorlink | Munitions Backpack | Flexible Munitions Belt-Feeder |
Advanced Immobilizer Safety System | Safe Target System | Shock-Pad / Hip-Pad Bracing System |
Strengths |
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Weaknesses |
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Description |
The M58-A Heavy Kinetic Rifle; also infrequently known as a 'Heavy Bolter', is a heavier counterpart to the M58-A Kinetic Rifle. Chambering a .998 caliber slug, the weapon serves as in a support role specifically intended to counter or otherwise serve as an answer to an enemy deploying vehicles and armored personnel against its operators, or when said operators of the weapon come across a fortified enemy position. Larger, Heavier, and in some regards much more Cumbersome than its smaller counterpart - it is still designed to be operated in concert with the Phase II Canoness Battle Armor or Phase II Hellplate - and contains many of the same systems, such as the Smart-Gun Armorlink, to ensure optimal operation of the weapon. This system also allows the operator to fire around corners and from behind cover without exposing themselves to incoming fire from enemy positions; however, this internal system can potentially be damaged due in part to the heat build-up that this weapon can experience when constantly fired. This heat build-up also has the potential of causing the weapon's belt-feed system to jam, rendering the weapon inoperable as it is deprived of its munitions. However, we highly suggest that one does not attempt to clear this jam by firing the weapon, as it may potentially lead to the operator being maimed or otherwise killed. Its primary strength is predominately seen in its munitions pack, which has been refitted and expanded, allowing for the operator to carry a larger number of rounds than previously as seen with its predecessor. Though it still suffers from the possibility of heaving its flexible belt-feed system being damaged or cut off with a skilled or lucky shot, which would as mentioned, deprive the weapon of its munitions. And though it is not as cost-prohibitive as its predecessor, it is still only deployed in small numbers, with only one such weapon available per twenty-five individuals in a formation; though this often doubles the number of these weapons available in some formations that would have otherwise been without them if assigned the predecessor weapon. Equipped with a Shock-Pad / Hip-Pad Bracing System, the weapon is much more easily fired, as the weight of the weapon can be spread across a wider area, assisting in mitigating some of the weapon's recoil, though not all of it as it still packs a heavy punch when operated. Like its smaller counterpart, the Heavy Rifle comes equipped with both the Advanced Immobilizer Safety System and Safe Target Systems; both of which assists in ensuring that friendly fire incidents are lowered - however, the Safe Target System still causes its own fair share of problems in what it will deem 'at-risk' to a friendly target. Even with the majority of its downsides, the Heavy Kinetic Rifle is still a weapon worth its weight in salt, and if its predecessor accounts for anything, the reliability of the M58-A will make it a fan-favorite among the Hellknights that are deployed with the weapon. |
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