Star Wars Roleplay: Chaos

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Approved NPC Maititi VaultTec Security

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Emberlene's Daughter, The Jedi Generalist
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OUT OF CHARACTER INFORMATION
  • Intent: To make the defensive force for the mints of Maititi.
  • Image Credit: Scarlett Military
  • Role: Serving as security within the mints and vaults controlled by the trio
  • Permissions:
  • Links: Glittering Jewels
GENERAL INFORMATION
  • Unit Name: MintTec Security
  • Affiliation: Loyal to the three corporate heads who run the mints. Matsu Ike Matsu Ike , Judah Dashiell Judah Dashiell and Danger Arceneau Danger Arceneau giving them access to the vaults.
  • Classification: Infantry
  • Description: Created as an endeavor between Sasori, Dashiell and Arceneau's companies after they remade the mints of the jewels of the old republic. The nine jewel worlds needing a security force to protect them that would be a combination of all three groups. In this case human clones augmented by nanocellular bioimplants to allieviate anti-droid feelings of Judah Dashiell, flawlessly skinned, fiery red hairs with southern galactic twangs to their voices for Danger and outfitted in the finest and highest form of technologies armor and weapon wise.
COMBAT INFORMATION:
Strengths:
Weaknesses:
  • Size: Designed as a protective force... they are made to be within the mints and vaults solely which reduces the larger need for them.
  • Clones: While skilled and heavily augmented with bioimplants. They are still clones and run the risk of degradation of the prime sample over time as replacement units are used and required.
HISTORICAL INFORMATION
Designed by Sasori for Judah Dashiell Judah Dashiell and Danger Arceneau Danger Arceneau as they came up with the security forces for the Jewel's of the Old Republic worlds that they were able to work on restoring. The forces being something to protect the mints and vaults... with that they needed a force that would be highly loyal, non-droid and outfitted with some of the most advanced technologies in the galaxy. The clones were made and able to be comp-leted with advaanced weapons, tactical and cooperative training. THeir order and programming much more incorporated as they lacked hidden directives and insteaad were given improved nanocellular implants that would make them faster, stronger and able to process everything much quicker. Making them closer to superhuman soldiers thaat remain in the vauls... when paired with improved weapons and armor as well as their own kapp companions that would be outfitted with their own armor and able to hunt dangerous elements down. They are trained and given the orders to protect the mint and vaults... listen to the three heads who have rebuilt it and fund them and they get more then enough to have their own fun as well as enjoyment to not be tempted from outside forces.
 
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