Metal Lord
OUT OF CHARACTER INFORMATION
- Intent: Create a Unique Torpedo Sphere in use for a future faction use.
- Image Source: Here
- Canon Link: N/A
- Permissions: Alban Roble, Submission Modification Request
- Primary Source: Voracitos-class Bombardment Sphere
- Manufacturer: Have Gun Will Travel
- Affiliation: Have Gun Will Travel
- Market Status: Closed Market
- Model: Voracitos-class Bombardment Sphere
- Production: Unique
- Material:
Phkalt (Hull)
Transparisteel (Viewports)
- Classification: Star Destroyer
- Length: 2000 Meters
- Width: 2000 Meters
- Height: 1500 Meters
- Armament: Extreme
200x M-G-2 General Purpose Missile Launchers
Advanced Concussion Missiles
Brilliant Missiles
AA4 Light Anti-Armor Missiles
M19 Firefly Assault Concussion Missile
M31 Heavy Proton Torpedo
Fragmentation Missiles
Incendiary Missiles
Plasma Missiles
Proton Rockets
Seismic Missiles
50x Flak Guns
50x "COB" Lightning Strike Cannons
100x Psuedosonic Beam Cannon Turrets
100x Point Defense Lasers - Defenses: Extreme
Phkalt Metal
MRS-01 Eir Defense System
Deflector Shields
Particle Shields
Ray Shields
Ion Shields
SE-151 Shield Force Multipliers
Micropoles
Missile Deactivation Transmitter
RAAM-M3 Tactical Ordnance Jammer - Hangar Space: Very High: 17
- Hangar Allocations:
- Starfighters: 15 squadrons
- Support Craft: 2 squadrons
- Maneuverability Rating: Very Low
- Speed Rating: Very Low
IE-10 "Event Horizon" Class Ion Engine - Hyperdrive: HS-10 "Hermes" Class Hyperdrive 1.0
- Sensors:
ANs-9.5w Wide Range Sensor System (x)
Siep-Irol Passive Sensor Antenna (x) (Under communication systems. Basic passive sensor, hard to find the actual page)
Sienar Fleet Systems Active Sensor Pulse Generator (x)
Fabritect ANq-51 Sesnor Array Computer (x)
Fabritech ANy-20 Active Sensor Transceiver (x)
Photoreducing Sensor: (x)
Stellar Navigation Sensors (x)
Electromagnetic Discharge Filter (x)
- Hyperdrive Signal Interceptor
- NAV-RH1 Interdiction Countermeasures Package
- LS-132 "Terra" Life Support System
- FES-HRE18 Fire Suppression System
- C-3a "Mercury" Class Communications Suite
- STS-84 "Artemis" Class Targeting & Sensor System
- RMR-S22X Hypermatter Annihilation Reactor
- ABC Scramblers
- Missile Deactivation Transmitter
- SE-151 Shield Force Multiplier
- Electronic Countermeasures Suite
- Predator Interdiction Drive
- MXC-T18 Tyr Tactical Command Network
- Diatium Capacitance Array
- Antivirus and Security: TunnelNet VPN & AEGIS SH13LD
- Medical Wing
- Hyperspace Tracker
- CC-Y Anti-radar Defense Unit
- Spectral Diffuser
- Photonic Emitter
- Signature Modulator
- Sensor Deflector Net
- Stand By, Fire All Missiles: It can overwhelm a singular target or a planetary shield on its own. It is extremely dangerous at long ranged combat.
- Starfighters? Surely You Jest!: It is designed to hold itself from a massive starfighter assault, having multiple means from missiles all the way to flak cannons, lightning cannons and multiple point defense lasers scattered all across, not including fifteen squadrons of starfighter support.
- Transparent Pain in the-: It is annoying when it can decide to use the Phkalt Metal to shimmer out of view. While it can still be found on sensors, it can be rather annoying to find visually.
- Energy To Me? You Underestimate My Armor: Turbolaser fire seem to bounce off the hull plating, making laser cannons and the like almost useless without concentrated fire.
- Enterable Interior: There are two access hatches due to the redesign, allowing starfighters to strike inside the massive structure in tight corridors. Going through the interior, one can destroy the missiles inside to inflict massive damage. The Entrances are in the Front and Back where the starfighters launch as the bays are a massive spacial interior.
- Close Range Capital Ships, Uh-Oh: It is not designed to go up close combat and while it can deflect turbolaser fire, it has issues dealing with capital ships up close.
- Frontal Missile Assault: The missiles only fire from the front, making it rather difficult if a capital ship flanks around the side or rear flank.
When the Bombardment Sphere was purchased from the former rememants of the Sith Empire, little would they know the extensiveness of the refits that would soon come to the warship. Haon Hafey was hired to overview and redesign the Bombardment Sphere from one The Human whom was the purchaser. The first things done was a complete redesign of the interior with superior loading functions for missile systems along with the trademark Seismic Missiles being installed. Along with the space being gutted out, it had been designed with interior hanger bays with two exit points from the front and back. While this was installed, there was a worry dogfights could erupt from the inside but with great pilots, that should not be possible...or so Haon said.
Phkalt Metal was also used to replace a majority of the armor, making it a rather large undertaking for a project, making it extremely difficult to be killed while also having the possibility to shimmering out of view. With all the missile systems also being installed up in the front, it could possibly have the advantage of obliterating a target in a short minute. While the test runs were being done, it has been named Maladi for its strangeness.